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Merge pull request #72 from araffin/bezier-doc
Add comments + support for n point bezier curve
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@@ -1,109 +1,203 @@
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"""
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Path Planning with 4 point Beizer curve
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Path Planning with Bezier curve.
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author: Atsushi Sakai(@Atsushi_twi)
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"""
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from __future__ import division, print_function
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import scipy.special
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import numpy as np
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import matplotlib.pyplot as plt
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import math
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show_animation = True
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def calc_4point_bezier_path(sx, sy, syaw, ex, ey, eyaw, offset):
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D = math.sqrt((sx - ex)**2 + (sy - ey)**2) / offset
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cp = np.array(
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def calc_4points_bezier_path(sx, sy, syaw, ex, ey, eyaw, offset):
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"""
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Compute control points and path given start and end position.
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:param sx: (float) x-coordinate of the starting point
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:param sy: (float) y-coordinate of the starting point
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:param syaw: (float) yaw angle at start
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:param ex: (float) x-coordinate of the ending point
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:param ey: (float) y-coordinate of the ending point
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:param eyaw: (float) yaw angle at the end
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:param offset: (float)
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:return: (numpy array, numpy array)
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"""
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dist = np.sqrt((sx - ex) ** 2 + (sy - ey) ** 2) / offset
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control_points = np.array(
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[[sx, sy],
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[sx + D * math.cos(syaw), sy + D * math.sin(syaw)],
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[ex - D * math.cos(eyaw), ey - D * math.sin(eyaw)],
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[sx + dist * np.cos(syaw), sy + dist * np.sin(syaw)],
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[ex - dist * np.cos(eyaw), ey - dist * np.sin(eyaw)],
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[ex, ey]])
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path = calc_bezier_path(control_points, n_points=100)
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return path, control_points
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def calc_bezier_path(control_points, n_points=100):
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"""
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Compute bezier path (trajectory) given control points.
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:param control_points: (numpy array)
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:param n_points: (int) number of points in the trajectory
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:return: (numpy array)
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"""
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traj = []
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for t in np.linspace(0, 1, 100):
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traj.append(bezier(3, t, cp))
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P = np.array(traj)
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for t in np.linspace(0, 1, n_points):
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traj.append(bezier(t, control_points))
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return P, cp
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return np.array(traj)
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def bernstein(n, i, t):
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return scipy.special.comb(n, i) * t**i * (1 - t)**(n - i)
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def bernstein_poly(n, i, t):
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"""
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Bernstein polynom.
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:param n: (int) polynom degree
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:param i: (int)
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:param t: (float)
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:return: (float)
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"""
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return scipy.special.comb(n, i) * t ** i * (1 - t) ** (n - i)
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def bezier(n, t, q):
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p = np.zeros(2)
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for i in range(n + 1):
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p += bernstein(n, i, t) * q[i]
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return p
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def bezier(t, control_points):
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"""
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Return one point on the bezier curve.
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:param t: (float) number in [0, 1]
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:param control_points: (numpy array)
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:return: (numpy array) Coordinates of the point
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"""
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n = len(control_points) - 1
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return np.sum([bernstein_poly(n, i, t) * control_points[i] for i in range(n + 1)], axis=0)
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def bezier_derivatives_control_points(control_points, n_derivatives):
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"""
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Compute control points of the successive derivatives of a given bezier curve.
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A derivative of a bezier curve is a bezier curve.
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See https://pomax.github.io/bezierinfo/#derivatives
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for detailed explanations
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:param control_points: (numpy array)
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:param n_derivatives: (int)
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e.g., n_derivatives=2 -> compute control points for first and second derivatives
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:return: ([numpy array])
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"""
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w = {0: control_points}
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for i in range(n_derivatives):
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n = len(w[i])
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w[i + 1] = np.array([(n - 1) * (w[i][j + 1] - w[i][j]) for j in range(n - 1)])
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return w
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def curvature(dx, dy, ddx, ddy):
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"""
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Compute curvature at one point given first and second derivatives.
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:param dx: (float) First derivative along x axis
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:param dy: (float)
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:param ddx: (float) Second derivative along x axis
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:param ddy: (float)
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:return: (float)
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"""
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return (dx * ddy - dy * ddx) / (dx ** 2 + dy ** 2) ** (3 / 2)
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def plot_arrow(x, y, yaw, length=1.0, width=0.5, fc="r", ec="k"):
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u"""
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Plot arrow
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"""
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"""Plot arrow."""
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if not isinstance(x, float):
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for (ix, iy, iyaw) in zip(x, y, yaw):
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plot_arrow(ix, iy, iyaw)
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else:
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plt.arrow(x, y, length * math.cos(yaw), length * math.sin(yaw),
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plt.arrow(x, y, length * np.cos(yaw), length * np.sin(yaw),
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fc=fc, ec=ec, head_width=width, head_length=width)
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plt.plot(x, y)
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def main():
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"""Plot an example bezier curve."""
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start_x = 10.0 # [m]
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start_y = 1.0 # [m]
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start_yaw = math.radians(180.0) # [rad]
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start_yaw = np.radians(180.0) # [rad]
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end_x = -0.0 # [m]
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end_y = -3.0 # [m]
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end_yaw = math.radians(-45.0) # [rad]
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end_yaw = np.radians(-45.0) # [rad]
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offset = 3.0
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P, cp = calc_4point_bezier_path(
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path, control_points = calc_4points_bezier_path(
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start_x, start_y, start_yaw, end_x, end_y, end_yaw, offset)
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assert P.T[0][0] == start_x, "path is invalid"
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assert P.T[1][0] == start_y, "path is invalid"
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assert P.T[0][-1] == end_x, "path is invalid"
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assert P.T[1][-1] == end_y, "path is invalid"
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# Note: alternatively, instead of specifying start and end position
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# you can directly define n control points and compute the path:
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# control_points = np.array([[5., 1.], [-2.78, 1.], [-11.5, -4.5], [-6., -8.]])
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# path = calc_bezier_path(control_points, n_points=100)
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# Display the tangent, normal and radius of cruvature at a given point
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t = 0.86 # Number in [0, 1]
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x_target, y_target = bezier(t, control_points)
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derivatives_cp = bezier_derivatives_control_points(control_points, 2)
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point = bezier(t, control_points)
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dt = bezier(t, derivatives_cp[1])
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ddt = bezier(t, derivatives_cp[2])
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# Radius of curvature
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radius = 1 / curvature(dt[0], dt[1], ddt[0], ddt[1])
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# Normalize derivative
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dt /= np.linalg.norm(dt, 2)
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tangent = np.array([point, point + dt])
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normal = np.array([point, point + [- dt[1], dt[0]]])
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curvature_center = point + np.array([- dt[1], dt[0]]) * radius
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circle = plt.Circle(tuple(curvature_center), radius, color=(0, 0.8, 0.8), fill=False, linewidth=1)
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assert path.T[0][0] == start_x, "path is invalid"
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assert path.T[1][0] == start_y, "path is invalid"
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assert path.T[0][-1] == end_x, "path is invalid"
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assert path.T[1][-1] == end_y, "path is invalid"
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if show_animation:
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plt.plot(P.T[0], P.T[1], label="Bezier Path")
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plt.plot(cp.T[0], cp.T[1], '--o', label="Control Points")
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fig, ax = plt.subplots()
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ax.plot(path.T[0], path.T[1], label="Bezier Path")
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ax.plot(control_points.T[0], control_points.T[1], '--o', label="Control Points")
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ax.plot(x_target, y_target)
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ax.plot(tangent[:, 0], tangent[:, 1], label="Tangent")
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ax.plot(normal[:, 0], normal[:, 1], label="Normal")
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ax.add_artist(circle)
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plot_arrow(start_x, start_y, start_yaw)
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plot_arrow(end_x, end_y, end_yaw)
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plt.legend()
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plt.axis("equal")
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plt.grid(True)
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ax.legend()
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ax.axis("equal")
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ax.grid(True)
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plt.show()
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def main2():
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"""Show the effect of the offset."""
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start_x = 10.0 # [m]
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start_y = 1.0 # [m]
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start_yaw = math.radians(180.0) # [rad]
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start_yaw = np.radians(180.0) # [rad]
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end_x = -0.0 # [m]
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end_y = -3.0 # [m]
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end_yaw = math.radians(-45.0) # [rad]
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offset = 3.0
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end_yaw = np.radians(-45.0) # [rad]
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for offset in np.arange(1.0, 5.0, 1.0):
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P, cp = calc_4point_bezier_path(
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path, control_points = calc_4points_bezier_path(
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start_x, start_y, start_yaw, end_x, end_y, end_yaw, offset)
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assert P.T[0][0] == start_x, "path is invalid"
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assert P.T[1][0] == start_y, "path is invalid"
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assert P.T[0][-1] == end_x, "path is invalid"
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assert P.T[1][-1] == end_y, "path is invalid"
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assert path.T[0][0] == start_x, "path is invalid"
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assert path.T[1][0] == start_y, "path is invalid"
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assert path.T[0][-1] == end_x, "path is invalid"
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assert path.T[1][-1] == end_y, "path is invalid"
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if show_animation:
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plt.plot(P.T[0], P.T[1], label="Offset=" + str(offset))
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plt.plot(path.T[0], path.T[1], label="Offset=" + str(offset))
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if show_animation:
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plot_arrow(start_x, start_y, start_yaw)
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