mirror of
https://github.com/MetaFam/TheGame.git
synced 2026-04-24 03:00:09 -04:00
Cleaned up some config, error handling
This commit is contained in:
committed by
Alec LaLonde
parent
1989a4f734
commit
1783a34dfb
@@ -98,7 +98,7 @@ export const handleOAuthCallback = async (
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);
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res.json(createGuildResponse);
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} else {
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throw new Error(creationError);
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throw creationError;
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}
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}
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res.json(createGuildResponse);
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@@ -169,5 +169,5 @@ const createNewGuild = async (
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return successResponse;
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}
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}
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throw new Error();
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throw new Error(`Failed to create guild "${newGuildPayload.guildname}"`);
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};
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@@ -19,7 +19,6 @@ export const saveGuildHandler = async (
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try {
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const { guildInformation } = input;
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console.log('save guild handler', guildInformation);
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await saveGuild(playerId, guildInformation as GuildInfo);
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res.json({
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@@ -36,7 +36,7 @@ export const updateDiscordRole = async (payload: TriggerPayload<Player>) => {
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if (newRank == null) return;
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// hardcoded for now
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// hardcoded for now to metagame discord server
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const guildDiscordId = '629411177947987986';
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// instantiate discord client. We'll need serverId, playerId, and roleIds
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@@ -3,10 +3,7 @@ import fetch from 'node-fetch';
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import { URLSearchParams } from 'url';
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import { CONFIG } from './config';
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import {
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DiscordAccessTokenResponse,
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PartialAuthorizationResponse,
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} from './types';
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import { DiscordAccessTokenResponse } from './types';
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export const tokenRequestData = {
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client_id: Constants.DISCORD_BOT_CLIENT_ID,
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@@ -24,7 +21,7 @@ export const exchangeCodeForAccessToken = async (
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};
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const discordResponse = await fetch(
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'https://discord.com/api/v8/oauth2/token',
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`${CONFIG.discordApiBaseUrl}/oauth2/token`,
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{
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method: 'POST',
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body: new URLSearchParams(data),
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@@ -46,17 +43,3 @@ export const exchangeCodeForAccessToken = async (
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return response;
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};
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export const getCurrentAuthorization = async (
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accessToken: string,
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): Promise<PartialAuthorizationResponse> => {
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const discordResponse = await fetch('https://discord.com/api/oauth2/@me', {
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method: 'GET',
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headers: {
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Authorization: `Bearer ${accessToken}`,
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},
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});
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const parsedBody = await discordResponse.json();
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return parsedBody as PartialAuthorizationResponse;
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};
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@@ -10,6 +10,7 @@ interface IConfig {
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discordBotToken: string;
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discordBotClientSecret: string;
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sourceCredLedgerBranch: string;
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discordApiBaseUrl: string;
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}
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function parseEnv<T extends string | number>(
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@@ -47,4 +48,8 @@ export const CONFIG: IConfig = {
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process.env.SOURCECRED_LEDGER_BRANCH,
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'staging', // Just so we dont mess up the master ledger in case people are testing locally
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),
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discordApiBaseUrl: parseEnv(
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process.env.DISCORD_API_BASE_URL,
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'https://discord.com/api/v8',
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),
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};
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@@ -29,7 +29,9 @@ export const GuildJoin: React.FC = () => {
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scope: Constants.DISCORD_OAUTH_SCOPES,
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});
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const discordAuthURL = `https://discord.com/api/oauth2/authorize?${discordAuthParams.toString()}`;
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const discordAuthURL = `${
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CONFIG.discordApiBaseUrl
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}/authorize?${discordAuthParams.toString()}`;
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return (
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<FlexContainer flex="1" justify="start" mt={5}>
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@@ -21,4 +21,6 @@ export const CONFIG = {
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publicURL: process.env.NEXT_PUBLIC_VERCEL_URL || 'http://localhost:3000',
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gaId: process.env.NEXT_PUBLIC_GA4_ID || undefined,
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clarityId: process.env.NEXT_CLARITY_ID || undefined,
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discordApiBaseUrl:
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process.env.DISCORD_API_BASE_URL || 'https://discord.com/api/v8',
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};
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@@ -37,7 +37,7 @@ const GuildSetupAuthCallback: React.FC = () => {
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setFetching(true);
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submitAuthCode();
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}
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}, [router, authGuild, error, fetching, setFetching]);
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}, [router, authGuild, error, fetching]);
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return (
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<PageContainer>
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