mirror of
https://github.com/MetaFam/TheGame.git
synced 2026-04-24 03:00:09 -04:00
Merge pull request #30 from MetaFam/peth-yursick-patch-7
Add files via upload
This commit is contained in:
79
docs/handbook/way-of-web3-founders.md
Normal file
79
docs/handbook/way-of-web3-founders.md
Normal file
@@ -0,0 +1,79 @@
|
||||
|
||||
# The Way of Web3 Founding Freelancers
|
||||
|
||||
## **“Safe career”**
|
||||
|
||||
There was a time when a person’s career was spent at one company, climbing the ladder & feeling secure in the notion that retirement was there for them. Looking neither safe nor rewarding, that path is just not the norm these days.
|
||||
|
||||
These days, people jump between companies, seeking novelty and gathering experience & skills, building their CV in search of advancement, or stockpiling resources to build their own thing.
|
||||
|
||||
We can only speculate on why that is:
|
||||
|
||||
- Those safe career/life paths may no longer be that safe.
|
||||
- Recent generations are restless & don’t settle as easily.
|
||||
- It’s getting cheaper & cheaper to do your own thing.
|
||||
|
||||
|
||||
The truth is probably a combination of the above, but I’m going to go ahead and put emphasis on the last bit.
|
||||
|
||||
Cost of building companies pre-internet or early-internet, vs. now, was 10x-100x higher.
|
||||
Of course I came up with the number on the spot, but think about it:
|
||||
|
||||
- Building a brick & mortar store? $100k _might_ do.
|
||||
- Building an early-internet company? The computers were super-expensive, you needed to build your own servers… Let’s kid ourselves and say you could have done it all for $10k.
|
||||
- Online? You can build a storefront with drop-shipping for under $1k, or even free if you’ll have it hosted on sites like Etsy or eBay.
|
||||
|
||||
|
||||
[](https://cdn.substack.com/image/fetch/c_limit,f_auto,q_auto:good/https%3A%2F%2Fbucketeer-e05bbc84-baa3-437e-9518-adb32be77984.s3.amazonaws.com%2Fpublic%2Fimages%2F7b0a2888-53a3-4f2d-8dbf-921c83337517_1200x841.jpeg)
|
||||
|
||||
## **Two Other Options**
|
||||
|
||||
Enabled by the widespread adoption of the computer & the internet, two other paths have experienced a resurgence:
|
||||
|
||||
- Freelancing & founding
|
||||
|
||||
|
||||
These paths existed long before the internet, what gave them fresh appeal is the above mentioned drop in costs of starting a company & the about to be mentioned, location independence enabled by the widespread use of computers & internet.
|
||||
|
||||
Anyhow, these roads tend to overlap, as a lot of freelancers will tell you their main passion is that project they’re working on in their free time or that podcast they’re running on the side.
|
||||
|
||||
## **Enter The DAO**
|
||||
|
||||
Decentralized autonomous organization, as a concept, have now been around for a while. In practice, we’re only now getting a glimpse at them - the ones that work.
|
||||
|
||||
As it currently stands, the most fully functional ones are the ones that are intended for running decentralized funds, such as the [MolochDAO/DAOHaus/Pokemol](https://medium.com/odyssy/one-pokemol-to-rule-them-all-adb65129953e).
|
||||
|
||||
To make more use-cases possible, we will need tools like [Colony](https://colony.io/) to allow us to actually manage work & reward allocation, and a reputation system inside your decentralized organization.
|
||||
|
||||
Other notable frameworks for running DAOs are Aragon & DAOstack, but let us get into more detail comparing all of these in some future article, and move back to the main point.
|
||||
|
||||
_These magical tools for building DAOs will make it orders of magnitude cheaper, faster & easier to launch & manage organizations of any kind._
|
||||
|
||||
This should enable people on opposite sides of the world, who don’t necessarily even trust each other - _**to build companies together, over the internet.**_
|
||||
|
||||
- It’s not surprising this blows your mind, what’s surprising is that it doesn’t blow _everyone’s_ mind.
|
||||
|
||||
|
||||
[](https://cdn.substack.com/image/fetch/c_limit,f_auto,q_auto:good/https%3A%2F%2Fbucketeer-e05bbc84-baa3-437e-9518-adb32be77984.s3.amazonaws.com%2Fpublic%2Fimages%2F60958cad-f595-4c5d-b6dc-8faead414d69_350x233.gif)
|
||||
|
||||
## **The Roads Become One 😱**
|
||||
|
||||
So, what we got is:
|
||||
|
||||
- The emergence of tools for building & running companies digitally & without any central authorities;
|
||||
- Driving down the cost of starting companies,
|
||||
- Taking the cost of participating in building companies down with it.
|
||||
|
||||
|
||||
You can start to imagine people “freelancing” from organization to organization, earning a bit of ownership anywhere they go - all the while having a company that they’ve started running in parallel, being built by other freelancers.
|
||||
|
||||
> The paths of a “freelancer” and a “business owner” become one - magic.
|
||||
|
||||
Another thing you get is freelancers starting to form decentralized units & unions, one such organism is the [Raid Guild](https://raidguild.org/). A decentralized workshop providing pretty much anything from consulting to design, development and marketing - formed by the members of the MetaCartel.
|
||||
|
||||
## **Possible side effects**
|
||||
|
||||
- The freelancer feels less lonely & isolated.
|
||||
- The business owner feels more freedom.
|
||||
- They’re both able to say “fuck you!” to their landowners in San Francisco, because they’re living the dream in the [Web of Opportunity](https://metagame.substack.com/p/narrative-2-the-web-of-opportunity).
|
||||
- Random remote villages in the developing world prosper.
|
||||
Reference in New Issue
Block a user