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title: 🐙 Introduction
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import useBaseUrl from '@docusaurus/useBaseUrl';
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Think of it as a *real-life MMO-RPG*. More importantly, it is an experiment with the goal of creating better ways of organizing societies; societies in which self-interest is better aligned with the common-interest and societies in which life feels more meaningful while work is more fun.
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## A real-life MMO-RPG
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Digging further will tell you all about what MetaGame is (or wants to be) in an overly optimistic way, but:
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- It is *not* a Utopia.
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> *If life is a game, MetaGame is about redefining the way we play it.*
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Furthermore, a lot of the things you will encounter will be of laughably low quality or outright stupid.
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What you need to keep in mind is that *everything* in MetaGame is *minimum viable*; when you see something you don't like, you should see it as a challenge for you to improve it.
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MetaGame is an experiment seeking more efficient & fun ways of progressing through life and organizing societies in which self-interest is better aligned with the common-interest. Quite literally building a new world a layer atop of the current one.
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And the same way everything here is minimum viable, so should your expectations be.
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Aiming to reorganize the world by leveraging cutting-edge technologies like the blockchain, MetaGame is here to empower people & communities through a gamified framework for facilitating development, incentivizing collaboration & coordinating at scale.
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## Back in Reality
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MetaGame is being built by a bunch of weird dreamers who decided to take matters into their own hands. It is not a utopia & the chances of us fully realizing the vision of MetaGame are extremely slim, but there's *nothing* we'd rather be doing. You will inevitably encounter things that are broken or suck ass & it's up to you to suggest improvements.
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:::note
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Every element of MetaGame is a debatable and an ever-evolving community effort.
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:::
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