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https://github.com/voltrevo/ValueScript.git
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treeShaking
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@@ -10,6 +10,7 @@ export const orderedFiles = [
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'/tutorial/strings.ts',
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'/tutorial/binaryTree.ts',
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'/tutorial/specialFunctions.ts',
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'/tutorial/treeShaking.ts',
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];
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export const defaultFiles: Record<string, string | nil> = {
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159
website/src/playground/files/root/lib/primes.ts
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159
website/src/playground/files/root/lib/primes.ts
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@@ -0,0 +1,159 @@
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export function factorize(n: number): number[] {
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let factors: number[] = [];
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let p = 2;
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while (true) {
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while (n % p === 0) {
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factors.push(p);
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n /= p;
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}
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if (n === 1) {
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return factors;
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}
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p = nextOddPrime(p);
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if (p * p > n) {
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factors.push(n);
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return factors;
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}
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}
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}
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export function factorizeAsPowers(n: number): [number, number][] {
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const factors = factorize(n);
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if (factors.length === 0) {
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return [];
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}
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const result: [number, number][] = [];
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let currentFactor = factors[0];
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let currentPower = 1;
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for (let i = 1; i < factors.length; i++) {
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const factor = factors[i];
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if (factor === currentFactor) {
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currentPower += 1;
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} else {
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result.push([currentFactor, currentPower]);
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currentFactor = factor;
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currentPower = 1;
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}
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}
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result.push([currentFactor, currentPower]);
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return result;
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}
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export function nextOddPrime(n: number): number {
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n += 1 + (n % 2); // Next odd number
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while (!isOddPrime(n)) {
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n += 2;
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}
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return n;
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}
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export function isOddPrime(n: number): boolean {
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let i = 3;
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while (i * i <= n) {
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if (n % i === 0) {
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return false;
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}
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i += 2;
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}
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return true;
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}
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export class PrimeGenerator {
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pcg: PrimeCandidatesGenerator;
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constructor() {
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this.pcg = new PrimeCandidatesGenerator();
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}
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next() {
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while (true) {
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const candidate = this.pcg.next();
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if (isPrime(candidate)) {
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return candidate;
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}
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}
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}
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}
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export function isPrime(n: number) {
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let pcg = new PrimeCandidatesGenerator();
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while (true) {
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const pc = pcg.next();
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if (pc * pc > n) {
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return true;
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}
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if (n % pc === 0) {
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return false;
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}
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}
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}
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export class PrimeCandidatesGenerator {
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gen: Gen235 | GenMod30;
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constructor() {
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this.gen = new Gen235();
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}
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next() {
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let c = this.gen.next();
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if (c !== undefined) {
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return c;
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}
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this.gen = new GenMod30();
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return this.gen.next();
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}
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}
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class Gen235 {
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nums: number[];
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i: number;
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constructor() {
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this.nums = [2, 3, 5];
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this.i = 0;
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}
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next() {
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return this.nums[this.i++];
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}
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}
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class GenMod30 {
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nums: number[];
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i: number;
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constructor() {
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this.nums = [1, 7, 11, 13, 17, 19, 23, 29];
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this.i = 1;
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}
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next() {
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const rem = this.i % 8;
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const rounds = (this.i - rem) / 8;
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this.i++;
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return 30 * rounds + this.nums[rem];
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}
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}
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32
website/src/playground/files/root/tutorial/treeShaking.ts
Normal file
32
website/src/playground/files/root/tutorial/treeShaking.ts
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@@ -0,0 +1,32 @@
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// ValueScript comes with built-in bundling and tree-shaking.
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//
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// In this example, we import `factorize` from the primes module. In the
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// assembly, you can see `factorize` has been included, as well as the
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// `nextOddPrime` and `isOddPrime` functions it depends on.
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//
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// However, the primes module also defines:
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// - `factorizeAsPowers`
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// - `PrimeGenerator`
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// - `PrimeCandidatesGenerator`
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// - `Gen235`
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// - `GenMod30`
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//
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// These definitions are not included, because the definitions exported by this
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// module do not need them. Omitting those unused definitions reduces the
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// bytecode for this module from 1,091 to 295 bytes.
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import { factorize } from "../lib/primes";
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// It's not just the default export that matters. If you uncomment this line,
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// the assembly will also include `PrimeCandidatesGenerator`, even though it's
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// not used anywhere else.
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// export { PrimeCandidatesGenerator } from "../lib/primes";
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export default function main() {
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return factorize(18); // [2, 3, 3], because 2 * 3 * 3 = 18
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}
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// These function are also not in the assembly, because none of our exports use
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// them.
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function foo() { return bar(); }
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function bar() {}
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