Merge pull request #2665 from atom/bo-gutter-selection

Implement gutter clicking and dragging to change selection on react editor
This commit is contained in:
Ben Ogle
2014-06-19 13:48:40 -07:00
4 changed files with 169 additions and 19 deletions

View File

@@ -19,7 +19,7 @@ describe "EditorComponent", ->
spyOn(window, "clearInterval").andCallFake window.fakeClearInterval
delayAnimationFrames = false
nextAnimationFrame = null
nextAnimationFrame = -> throw new Error('No animation frame requested')
spyOn(window, 'requestAnimationFrame').andCallFake (fn) ->
if delayAnimationFrames
nextAnimationFrame = fn
@@ -916,7 +916,7 @@ describe "EditorComponent", ->
expect(inputNode.offsetTop).toBe 0
expect(inputNode.offsetLeft).toBe 0
describe "mouse interactions", ->
describe "mouse interactions on the scrollView", ->
linesNode = null
beforeEach ->
@@ -1017,12 +1017,100 @@ describe "EditorComponent", ->
linesNode.dispatchEvent(buildMouseEvent('mousedown', clientCoordinatesForScreenPosition([4, 8]), {target}))
expect(editor.isFoldedAtBufferRow 4).toBe false
clientCoordinatesForScreenPosition = (screenPosition) ->
positionOffset = editor.pixelPositionForScreenPosition(screenPosition)
scrollViewClientRect = node.querySelector('.scroll-view').getBoundingClientRect()
clientX = scrollViewClientRect.left + positionOffset.left - editor.getScrollLeft()
clientY = scrollViewClientRect.top + positionOffset.top - editor.getScrollTop()
{clientX, clientY}
describe "mouse interactions on the gutter", ->
gutterNode = null
beforeEach ->
gutterNode = node.querySelector('.gutter')
describe "when the gutter is clicked", ->
it "moves the cursor to the beginning of the clicked row", ->
gutterNode.dispatchEvent(buildMouseEvent('mousedown', clientCoordinatesForScreenRowInGutter(4)))
expect(editor.getCursorScreenPosition()).toEqual [4, 0]
describe "when the gutter is shift-clicked", ->
beforeEach ->
editor.setSelectedScreenRange([[3, 4], [4, 5]])
describe "when the clicked row is before the current selection's tail", ->
it "selects to the beginning of the clicked row", ->
gutterNode.dispatchEvent(buildMouseEvent('mousedown', clientCoordinatesForScreenRowInGutter(1), shiftKey: true))
expect(editor.getSelectedScreenRange()).toEqual [[1, 0], [3, 4]]
describe "when the clicked row is after the current selection's tail", ->
it "selects to the beginning of the row following the clicked row", ->
gutterNode.dispatchEvent(buildMouseEvent('mousedown', clientCoordinatesForScreenRowInGutter(6), shiftKey: true))
expect(editor.getSelectedScreenRange()).toEqual [[3, 4], [7, 0]]
describe "when the gutter is clicked and dragged", ->
beforeEach ->
delayAnimationFrames = true
describe "when dragging downward", ->
it "selects the rows between the start and end of the drag", ->
gutterNode.dispatchEvent(buildMouseEvent('mousedown', clientCoordinatesForScreenRowInGutter(2)))
gutterNode.dispatchEvent(buildMouseEvent('mousemove', clientCoordinatesForScreenRowInGutter(6)))
nextAnimationFrame()
gutterNode.dispatchEvent(buildMouseEvent('mouseup', clientCoordinatesForScreenRowInGutter(6)))
expect(editor.getSelectedScreenRange()).toEqual [[2, 0], [7, 0]]
describe "when dragging upward", ->
it "selects the rows between the start and end of the drag", ->
gutterNode.dispatchEvent(buildMouseEvent('mousedown', clientCoordinatesForScreenRowInGutter(6)))
gutterNode.dispatchEvent(buildMouseEvent('mousemove', clientCoordinatesForScreenRowInGutter(2)))
nextAnimationFrame()
gutterNode.dispatchEvent(buildMouseEvent('mouseup', clientCoordinatesForScreenRowInGutter(2)))
expect(editor.getSelectedScreenRange()).toEqual [[2, 0], [7, 0]]
describe "when the gutter is shift-clicked and dragged", ->
beforeEach ->
delayAnimationFrames = true
describe "when the shift-click is below the existing selection's tail", ->
describe "when dragging downward", ->
it "selects the rows between the existing selection's tail and the end of the drag", ->
editor.setSelectedScreenRange([[3, 4], [4, 5]])
gutterNode.dispatchEvent(buildMouseEvent('mousedown', clientCoordinatesForScreenRowInGutter(7), shiftKey: true))
gutterNode.dispatchEvent(buildMouseEvent('mousemove', clientCoordinatesForScreenRowInGutter(8)))
nextAnimationFrame()
expect(editor.getSelectedScreenRange()).toEqual [[3, 4], [9, 0]]
describe "when dragging upward", ->
it "selects the rows between the end of the drag and the tail of the existing selection", ->
editor.setSelectedScreenRange([[4, 4], [5, 5]])
gutterNode.dispatchEvent(buildMouseEvent('mousedown', clientCoordinatesForScreenRowInGutter(7), shiftKey: true))
gutterNode.dispatchEvent(buildMouseEvent('mousemove', clientCoordinatesForScreenRowInGutter(5)))
nextAnimationFrame()
expect(editor.getSelectedScreenRange()).toEqual [[4, 4], [6, 0]]
gutterNode.dispatchEvent(buildMouseEvent('mousemove', clientCoordinatesForScreenRowInGutter(1)))
nextAnimationFrame()
expect(editor.getSelectedScreenRange()).toEqual [[1, 0], [4, 4]]
describe "when the shift-click is above the existing selection's tail", ->
describe "when dragging upward", ->
it "selects the rows between the end of the drag and the tail of the existing selection", ->
editor.setSelectedScreenRange([[4, 4], [5, 5]])
gutterNode.dispatchEvent(buildMouseEvent('mousedown', clientCoordinatesForScreenRowInGutter(2), shiftKey: true))
gutterNode.dispatchEvent(buildMouseEvent('mousemove', clientCoordinatesForScreenRowInGutter(1)))
nextAnimationFrame()
expect(editor.getSelectedScreenRange()).toEqual [[1, 0], [4, 4]]
describe "when dragging downward", ->
it "selects the rows between the existing selection's tail and the end of the drag", ->
editor.setSelectedScreenRange([[3, 4], [4, 5]])
gutterNode.dispatchEvent(buildMouseEvent('mousedown', clientCoordinatesForScreenRowInGutter(1), shiftKey: true))
gutterNode.dispatchEvent(buildMouseEvent('mousemove', clientCoordinatesForScreenRowInGutter(2)))
nextAnimationFrame()
expect(editor.getSelectedScreenRange()).toEqual [[2, 0], [3, 4]]
gutterNode.dispatchEvent(buildMouseEvent('mousemove', clientCoordinatesForScreenRowInGutter(8)))
nextAnimationFrame()
expect(editor.getSelectedScreenRange()).toEqual [[3, 4], [9, 0]]
describe "focus handling", ->
inputNode = null
@@ -1443,3 +1531,17 @@ describe "EditorComponent", ->
Object.defineProperty(event, 'target', get: -> properties.target)
Object.defineProperty(event, 'srcObject', get: -> properties.target)
event
clientCoordinatesForScreenPosition = (screenPosition) ->
positionOffset = editor.pixelPositionForScreenPosition(screenPosition)
scrollViewClientRect = node.querySelector('.scroll-view').getBoundingClientRect()
clientX = scrollViewClientRect.left + positionOffset.left - editor.getScrollLeft()
clientY = scrollViewClientRect.top + positionOffset.top - editor.getScrollTop()
{clientX, clientY}
clientCoordinatesForScreenRowInGutter = (screenRow) ->
positionOffset = editor.pixelPositionForScreenPosition([screenRow, 1])
gutterClientRect = node.querySelector('.gutter').getBoundingClientRect()
clientX = gutterClientRect.left + positionOffset.left - editor.getScrollLeft()
clientY = gutterClientRect.top + positionOffset.top - editor.getScrollTop()
{clientX, clientY}

View File

@@ -79,8 +79,8 @@ EditorComponent = React.createClass
div className: className, style: {fontSize, lineHeight, fontFamily}, tabIndex: -1,
GutterComponent {
ref: 'gutter', onWidthChanged: @onGutterWidthChanged, lineDecorations, defaultCharWidth,
editor, renderedRowRange, maxLineNumberDigits, scrollViewHeight,
ref: 'gutter', onMouseDown: @onGutterMouseDown, onWidthChanged: @onGutterWidthChanged,
lineDecorations, defaultCharWidth, editor, renderedRowRange, maxLineNumberDigits, scrollViewHeight,
scrollTop, scrollHeight, lineHeightInPixels, @pendingChanges, mouseWheelScreenRow
}
@@ -504,7 +504,46 @@ EditorComponent = React.createClass
when 2 then editor.selectWord()
when 3 then editor.selectLine()
@selectToMousePositionUntilMouseUp(event)
@handleDragUntilMouseUp event, (screenPosition) ->
editor.selectToScreenPosition(screenPosition)
onGutterMouseDown: (event) ->
return unless event.button is 0 # only handle the left mouse button
if event.shiftKey
@onGutterShiftClick(event)
else
@onGutterClick(event)
onGutterClick: (event) ->
{editor} = @props
clickedRow = @screenPositionForMouseEvent(event).row
editor.setCursorScreenPosition([clickedRow, 0])
@handleDragUntilMouseUp event, (screenPosition) ->
dragRow = screenPosition.row
if dragRow < clickedRow # dragging up
editor.setSelectedScreenRange([[dragRow, 0], [clickedRow + 1, 0]])
else
editor.setSelectedScreenRange([[clickedRow, 0], [dragRow + 1, 0]])
onGutterShiftClick: (event) ->
{editor} = @props
clickedRow = @screenPositionForMouseEvent(event).row
tailPosition = editor.getSelection().getTailScreenPosition()
if clickedRow < tailPosition.row
editor.selectToScreenPosition([clickedRow, 0])
else
editor.selectToScreenPosition([clickedRow + 1, 0])
@handleDragUntilMouseUp event, (screenPosition) ->
dragRow = screenPosition.row
if dragRow < tailPosition.row # dragging up
editor.setSelectedScreenRange([[dragRow, 0], tailPosition])
else
editor.setSelectedScreenRange([tailPosition, [dragRow + 1, 0]])
onStylesheetsChanged: (stylesheet) ->
@refreshScrollbars() if @containsScrollbarSelector(stylesheet)
@@ -564,15 +603,15 @@ EditorComponent = React.createClass
onCharacterWidthsChanged: (@scopedCharacterWidthsChangeCount) ->
@requestUpdate()
selectToMousePositionUntilMouseUp: (event) ->
handleDragUntilMouseUp: (event, dragHandler) ->
{editor} = @props
dragging = false
lastMousePosition = {}
animationLoop = =>
requestAnimationFrame =>
if dragging
@selectToMousePosition(lastMousePosition)
screenPosition = @screenPositionForMouseEvent(lastMousePosition)
dragHandler(screenPosition)
animationLoop()
onMouseMove = (event) ->
@@ -596,9 +635,6 @@ EditorComponent = React.createClass
window.addEventListener('mousemove', onMouseMove)
window.addEventListener('mouseup', onMouseUp)
selectToMousePosition: (event) ->
@props.editor.selectToScreenPosition(@screenPositionForMouseEvent(event))
requestScrollViewMeasurement: ->
return if @measurementPending

View File

@@ -15,9 +15,9 @@ GutterComponent = React.createClass
measuredWidth: null
render: ->
{scrollHeight, scrollViewHeight, scrollTop} = @props
{scrollHeight, scrollViewHeight, scrollTop, onMouseDown} = @props
div className: 'gutter', onClick: @onClick,
div className: 'gutter', onClick: @onClick, onMouseDown: onMouseDown,
# The line-numbers div must have the 'editor-colors' class so it has an
# opaque background to avoid sub-pixel anti-aliasing problems on the GPU
div className: 'gutter line-numbers editor-colors', ref: 'lineNumbers', style:

View File

@@ -91,6 +91,18 @@ class Selection extends Model
end = Math.max(start, end - 1) if range.end.column == 0
[start, end]
getTailScreenPosition: ->
@marker.getTailScreenPosition()
getTailBufferPosition: ->
@marker.getTailBufferPosition()
getHeadScreenPosition: ->
@marker.getHeadScreenPosition()
getHeadBufferPosition: ->
@marker.getHeadBufferPosition()
autoscroll: ->
@editor.scrollToScreenRange(@getScreenRange())