Add support for recursive directory listing

This commit is contained in:
Kevin Sawicki
2012-06-04 18:25:52 -07:00
parent be1d53c1ec
commit e3e296b885

View File

@@ -69,15 +69,11 @@ void NativeHandler::Absolute(const CefString& name,
retval = CefV8Value::CreateString(path);
}
void NativeHandler::List(const CefString& name, CefRefPtr<CefV8Value> object,
const CefV8ValueList& arguments, CefRefPtr<CefV8Value>& retval,
CefString& exception) {
string path = arguments[0]->GetStringValue().ToString();
void ListDirectory(string path, vector<string>* paths, bool recursive) {
DIR *dir;
if ((dir = opendir(path.c_str())) == NULL)
return;
vector < string > paths;
dirent *entry;
while ((entry = readdir(dir)) != NULL) {
@@ -85,14 +81,28 @@ void NativeHandler::List(const CefString& name, CefRefPtr<CefV8Value> object,
continue;
if (strcmp(entry->d_name, "..") == 0)
continue;
paths.push_back(entry->d_name);
string entryPath;
entryPath = path + "/" + entry->d_name;
paths->push_back(entryPath);
if (recursive)
ListDirectory(entryPath, paths, recursive);
}
closedir(dir);
}
void NativeHandler::List(const CefString& name, CefRefPtr<CefV8Value> object,
const CefV8ValueList& arguments, CefRefPtr<CefV8Value>& retval,
CefString& exception) {
string path = arguments[0]->GetStringValue().ToString();
bool recursive = arguments[1]->GetBoolValue();
vector < string > *paths = new vector<string>;
ListDirectory(path, paths, recursive);
retval = CefV8Value::CreateArray();
for (uint i = 0; i < paths.size(); i++)
retval->SetValue(i, CefV8Value::CreateString(path + "/" + paths[i]));
for (uint i = 0; i < paths->size(); i++)
retval->SetValue(i, CefV8Value::CreateString(paths->at(i)));
free (paths);
}
void NativeHandler::IsFile(const CefString& name, CefRefPtr<CefV8Value> object,
@@ -131,9 +141,9 @@ void NativeHandler::OpenDialog(const CefString& name,
gtk_widget_destroy(dialog);
}
void NativeHandler::Open(const CefString& name,
CefRefPtr<CefV8Value> object, const CefV8ValueList& arguments,
CefRefPtr<CefV8Value>& retval, CefString& exception) {
void NativeHandler::Open(const CefString& name, CefRefPtr<CefV8Value> object,
const CefV8ValueList& arguments, CefRefPtr<CefV8Value>& retval,
CefString& exception) {
path = arguments[0]->GetStringValue().ToString();
CefV8Context::GetCurrentContext()->GetBrowser()->Reload();
}
@@ -158,7 +168,7 @@ bool NativeHandler::Execute(const CefString& name, CefRefPtr<CefV8Value> object,
CefV8Context::GetCurrentContext()->GetBrowser()->ShowDevTools();
else if (name == "openDialog")
OpenDialog(name, object, arguments, retval, exception);
else if(name =="open")
else if (name == "open")
Open(name, object, arguments, retval, exception);
else
cout << "Unhandled -> " + name.ToString() << " : "