mirror of
https://github.com/jashkenas/coffeescript.git
synced 2026-05-03 03:00:14 -04:00
* Replace tiny bitmaps with base64-encoded URIs
* Optimize SVGs; replace logo PNG with SVG
* Modernize favicon
* Embed CSS; a bit unorthodox, but we’re a single page so there’s no point in separate .css files and their separate HTTP requests
* Documentation is now markdown, converted to HTML on compilation
* Render the examples when we’re rendering index.html; they compile so quickly that there’s no need to pre-render them and save the intermediate .js files
* Split apart index.html into components that Cakefile assembles, so that we can add in logic to include different files for v1 versus v2
* Split building index.html and building test.html into two tasks; collapse the parts of `releaseHeader` into one compact function
* Move include logic into templates
* Get error messages tests to work in the browser
* Update output index.html
* Split body into nav and body
* Watch subtemplates
* Revert "Split body into nav and body"
This reverts commit ec9e559ec0.
* Add marked
* Update gitignore
* Use idiomatic markdown output for code blocks (<pre><code>)
* Handle ids within the template, not in the Cakefile; remove marked’s auto-generated and conflicting ids
* Move the `codeFor` function into versioned folders, so that v1 and v2 docs can have different example code blocks/editors
* Update packages, including new highlight.js which supports our newer keywords and triple backticks (docs output is unchanged)
21 lines
1.9 KiB
Markdown
21 lines
1.9 KiB
Markdown
## Classes, Inheritance, and Super
|
||
|
||
JavaScript’s prototypal inheritance has always been a bit of a brain-bender, with a whole family tree of libraries that provide a cleaner syntax for classical inheritance on top of JavaScript’s prototypes: [Base2](http://code.google.com/p/base2/), [Prototype.js](http://prototypejs.org/), [JS.Class](http://jsclass.jcoglan.com/), etc. The libraries provide syntactic sugar, but the built-in inheritance would be completely usable if it weren’t for a couple of small exceptions: it’s awkward to call **super** (the prototype object’s implementation of the current function), and it’s awkward to correctly set the prototype chain.
|
||
|
||
Instead of repetitively attaching functions to a prototype, CoffeeScript provides a basic `class` structure that allows you to name your class, set the superclass, assign prototypal properties, and define the constructor, in a single assignable expression.
|
||
|
||
Constructor functions are named, to better support helpful stack traces. In the first class in the example below, `this.constructor.name is "Animal"`.
|
||
|
||
```
|
||
codeFor('classes', true)
|
||
```
|
||
|
||
If structuring your prototypes classically isn’t your cup of tea, CoffeeScript provides a couple of lower-level conveniences. The `extends` operator helps with proper prototype setup, and can be used to create an inheritance chain between any pair of constructor functions; `::` gives you quick access to an object’s prototype; and `super()` is converted into a call against the immediate ancestor’s method of the same name.
|
||
|
||
```
|
||
codeFor('prototypes', '"one_two".dasherize()')
|
||
```
|
||
|
||
Finally, class definitions are blocks of executable code, which make for interesting metaprogramming possibilities. Because in the context of a class definition, `this` is the class object itself (the constructor function), you can assign static properties by using
|
||
`@property: value`, and call functions defined in parent classes: `@attr 'title', type: 'text'`
|