system: Implement thread priority setting

This commit is contained in:
parazyd
2025-05-21 20:19:30 +02:00
committed by skoupidi
parent 3a42ba5fda
commit 315745b8ef
5 changed files with 146 additions and 13 deletions

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@@ -175,6 +175,7 @@ validator = [
"randomx",
"smol",
"blockchain",
"system",
"wasm-runtime",
]

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@@ -37,6 +37,9 @@ pub use publisher::{Publisher, PublisherPtr, Subscription};
pub mod timeout;
pub use timeout::io_timeout;
/// Thread priority setting
pub mod thread_priority;
pub type ExecutorPtr = Arc<Executor<'static>>;
/// Sleep for any number of seconds.

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@@ -0,0 +1,127 @@
/* This file is part of DarkFi (https://dark.fi)
*
* Copyright (C) 2020-2025 Dyne.org foundation
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
/// Levels of thread priority
pub enum ThreadPriority {
Min,
Low,
Normal,
High,
Max,
}
/// Set current thread priority to given `priority`.
/// This usually requires root privileges.
pub fn set_thread_priority(priority: ThreadPriority) {
#[cfg(windows)]
{
type HANDLE = *mut std::ffi::c_void;
const THREAD_PRIORITY_IDLE: i32 = -15;
const THREAD_PRIORITY_BELOW_NORMAL: i32 = -1;
const THREAD_PRIORITY_NORMAL: i32 = 0;
const THREAD_PRIORITY_ABOVE_NORMAL: i32 = 1;
const THREAD_PRIORITY_TIME_CRITICAL: i32 = 15;
extern "system" {
fn GetCurrentThread() -> HANDLE;
fn SetThreadPriority(hThread: HANDLE, nPriority: i32) -> i32;
}
let priority_value = match priority {
ThreadPriority::Min => THREAD_PRIORITY_IDLE,
ThreadPriority::Low => THREAD_PRIORITY_BELOW_NORMAL,
ThreadPriority::Normal => THREAD_PRIORITY_NORMAL,
ThreadPriority::High => THREAD_PRIORITY_ABOVE_NORMAL,
ThreadPriority::Max => THREAD_PRIORITY_TIME_CRITICAL,
};
unsafe {
SetThreadPriority(GetCurrentThread(), priority_value);
}
}
#[cfg(target_os = "linux")]
{
extern "C" {
fn setpriority(which: i32, who: u32, prio: i32) -> i32;
}
const PRIO_PROCESS: i32 = 0;
let nice_value = match priority {
ThreadPriority::Min => 19,
ThreadPriority::Low => 10,
ThreadPriority::Normal => 0,
ThreadPriority::High => -10,
ThreadPriority::Max => -20,
};
unsafe {
setpriority(PRIO_PROCESS, std::process::id(), nice_value);
}
}
#[cfg(any(target_os = "macos", target_os = "ios"))]
{
type mach_port_t = u32;
type thread_t = mach_port_t;
type thread_policy_flavor_t = i32;
type thread_policy_t = *mut i32;
type mach_msg_type_number_t = u32;
const THREAD_PRECEDENCE_POLICY: thread_policy_flavor_t = 3;
#[repr(C)]
struct thread_precedence_policy_data {
importance: i32,
}
extern "C" {
fn mach_thread_self() -> thread_t;
fn thread_policy_set(
thread: thread_t,
flavor: thread_policy_flavor_t,
policy_info: thread_policy_t,
count: mach_msg_type_number_t,
) -> i32;
}
let importance = match priority {
ThreadPriority::Min => -30,
ThreadPriority::Low => -15,
ThreadPriority::Normal => 0,
ThreadPriority::High => 15,
ThreadPriority::Max => 30,
};
unsafe {
let thread = mach_thread_self();
let mut policy = thread_precedence_policy_data { importance };
let count =
std::mem::size_of::<thread_precedence_policy_data>() as mach_msg_type_number_t / 4;
thread_policy_set(
thread,
THREAD_PRECEDENCE_POLICY,
&mut policy as *mut _ as thread_policy_t,
count,
);
}
}
}

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@@ -36,6 +36,7 @@ use crate::{
block_store::{BlockDifficulty, BlockInfo},
Blockchain, BlockchainOverlayPtr,
},
system::thread_priority::ThreadPriority,
util::{ringbuffer::RingBuffer, time::Timestamp},
validator::{randomx_factory::init_dataset_wrapper, utils::median},
Error, Result,
@@ -380,9 +381,15 @@ pub fn mine_block(
let dataset = if threads > 1 {
let a = (dataset_item_count * (t as u32)) / (threads as u32);
let b = (dataset_item_count * (t as u32 + 1)) / (threads as u32);
init_dataset_wrapper(flags, cache.clone(), a, b - a)?
init_dataset_wrapper(flags, cache.clone(), a, b - a, ThreadPriority::Normal)?
} else {
init_dataset_wrapper(flags, cache.clone(), 0, dataset_item_count)?
init_dataset_wrapper(
flags,
cache.clone(),
0,
dataset_item_count,
ThreadPriority::Normal,
)?
};
let stop_signal = stop_signal.clone();

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@@ -27,7 +27,10 @@ use std::{
use log::{debug, warn};
use randomx::{RandomXCache, RandomXDataset, RandomXFlags, RandomXVM};
use crate::Result;
use crate::{
system::thread_priority::{set_thread_priority, ThreadPriority},
Result,
};
/// Wrapper for creating a [`RandomXDataset`]
pub fn init_dataset_wrapper(
@@ -35,17 +38,9 @@ pub fn init_dataset_wrapper(
cache: RandomXCache,
start_item: u32,
item_count: u32,
/* priority: i32, */
priority: ThreadPriority,
) -> Result<RandomXDataset> {
/* set_thread_priority(priority); */
/*
if (is_x86_feature_detected!("avx2") && item_count % 5) {
let dataset = RandomXDataset::new(flags, cache, start_item, item_count - (item_count % 5))?;
let dataset = RandomXDataset::new(flags, cache, start_item + item_count - 5, 5)?;
}
*/
set_thread_priority(priority);
Ok(RandomXDataset::new(flags, cache, start_item, item_count)?)
}