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Add support to convert gfx::Point to v8 value.
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@@ -18,6 +18,7 @@
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#include "common/v8/scoped_persistent.h"
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#include "common/v8/v8_value_converter.h"
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#include "content/public/renderer/v8_value_converter.h"
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#include "ui/gfx/point.h"
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#include "ui/gfx/rect.h"
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#include "url/gurl.h"
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@@ -154,6 +155,13 @@ v8::Handle<v8::Value> ToV8Value(const std::vector<base::FilePath>& paths) {
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return result;
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}
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inline v8::Handle<v8::Value> ToV8Value(const gfx::Point& point) {
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v8::Handle<v8::Object> obj = v8::Object::New();
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obj->Set(ToV8Value("x"), ToV8Value(point.x()));
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obj->Set(ToV8Value("y"), ToV8Value(point.y()));
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return obj;
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}
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// Check if a V8 Value is of specified type.
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template<class T> inline
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bool V8ValueCanBeConvertedTo(v8::Handle<v8::Value> value) {
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