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chore: cherry-pick c4f3b713800f from swiftshader (#25266)
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@@ -9,6 +9,8 @@
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"src/electron/patches/node": "src/third_party/electron_node",
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"src/electron/patches/swiftshader": "src/third_party/swiftshader",
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"src/electron/patches/usrsctp": "src/third_party/usrsctp/usrsctplib",
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"src/electron/patches/pdfium": "src/third_party/pdfium",
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1
patches/swiftshader/.patches
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1
patches/swiftshader/.patches
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@@ -0,0 +1 @@
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fix_copying_cubemap_textures_out_of_bounds.patch
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@@ -0,0 +1,36 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Alexis Hetu <sugoi@google.com>
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Date: Wed, 12 Aug 2020 17:43:18 -0400
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Subject: Fix copying cubemap textures out of bounds
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MIME-Version: 1.0
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Content-Type: text/plain; charset=UTF-8
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Content-Transfer-Encoding: 8bit
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Cubemap textures are created with a border, which means that their
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size is larger. Their range is also different. Instead of [0, dim-1],
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they have a [-1, dim] range. This means that if we copy them starting
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at [0, 0] for their full size, we'll overflow at the end, since the
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buffer starts at [-1, -1]. This cl prevents going through the fast
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copy path when we have a border.
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Bug: chromium:1115345
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Change-Id: I333acfd6094645231eb111634359d82ed3d5c787
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Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/47668
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Presubmit-Ready: Alexis Hétu <sugoi@google.com>
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Reviewed-by: Corentin Wallez <cwallez@google.com>
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Reviewed-by: Chris Forbes <chrisforbes@google.com>
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Tested-by: Alexis Hétu <sugoi@google.com>
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diff --git a/src/OpenGL/libGLESv2/Device.cpp b/src/OpenGL/libGLESv2/Device.cpp
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index 0758428fb8c2aa91a21539d533e8b32d78d15e2a..8d80db73d5e43cb7463455f85beabaaf0d773bff 100644
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--- a/src/OpenGL/libGLESv2/Device.cpp
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+++ b/src/OpenGL/libGLESv2/Device.cpp
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@@ -575,7 +575,7 @@ namespace es2
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bool fullCopy = (sRect.x0 == 0.0f) && (sRect.y0 == 0.0f) && (dRect.x0 == 0) && (dRect.y0 == 0) &&
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(sRect.x1 == (float)sWidth) && (sRect.y1 == (float)sHeight) && (dRect.x1 == dWidth) && (dRect.y1 == dHeight);
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bool alpha0xFF = false;
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- bool equalSlice = sourceSliceB == destSliceB;
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+ bool equalSlice = (sourceSliceB == destSliceB) && (source->getBorder() == 0) && (dest->getBorder() == 0);
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bool smallMargin = sourcePitchB <= source->getWidth() * Surface::bytes(source->getInternalFormat()) + 16;
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if((source->getInternalFormat() == FORMAT_A8R8G8B8 && dest->getInternalFormat() == FORMAT_X8R8G8B8) ||
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