chore: cherry-pick 3d4f87ab5b9b from angle (#29789)

* chore: cherry-pick 3d4f87ab5b9b from angle

* chore: update patches

Co-authored-by: PatchUp <73610968+patchup[bot]@users.noreply.github.com>
This commit is contained in:
Pedro Pontes
2021-06-22 08:00:28 +02:00
committed by GitHub
parent 905bc4a946
commit 31e8f75795
2 changed files with 60 additions and 0 deletions

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@@ -1 +1,2 @@
d3d11_skip_blits_if_there_is_no_intersection_of_dest_areas.patch
cherry-pick-3d4f87ab5b9b.patch

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@@ -0,0 +1,59 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jamie Madill <jmadill@chromium.org>
Date: Thu, 20 May 2021 12:22:46 -0400
Subject: D3D11: Fix respecifying 3D textures.
The missing check for the "Depth" dimension could lead to a bug
where we would not recreate a texture when the dimension changed.
Bug: chromium:1210414
Change-Id: Id59097ad14ae77ff80d27081f61786dad17a77ea
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2911032
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
(cherry picked from commit 2697358464cf20576701987f60300b6c4086c11e)
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2937026
Reviewed-by: Jamie Madill <jmadill@chromium.org>
diff --git a/src/libANGLE/renderer/d3d/d3d11/Image11.cpp b/src/libANGLE/renderer/d3d/d3d11/Image11.cpp
index c502d00fac032ea708015bbbf4f51db2dc2b3c59..daa5c3abc3ab4f4460ec48d0aba9649cf66897ac 100644
--- a/src/libANGLE/renderer/d3d/d3d11/Image11.cpp
+++ b/src/libANGLE/renderer/d3d/d3d11/Image11.cpp
@@ -223,8 +223,8 @@ bool Image11::redefine(gl::TextureType type,
const gl::Extents &size,
bool forceRelease)
{
- if (mWidth != size.width || mHeight != size.height || mInternalFormat != internalformat ||
- forceRelease)
+ if (mWidth != size.width || mHeight != size.height || mDepth != size.depth ||
+ mInternalFormat != internalformat || forceRelease)
{
// End the association with the TextureStorage, since that data will be out of date.
// Also reset mRecoveredFromStorageCount since this Image is getting completely redefined.
diff --git a/src/tests/gl_tests/MipmapTest.cpp b/src/tests/gl_tests/MipmapTest.cpp
index b335d4901ef11b27e57d0ee6445b15ce5e7567fe..4b6046d4f8d3da97d70a837422c2ddd8d7599fc6 100644
--- a/src/tests/gl_tests/MipmapTest.cpp
+++ b/src/tests/gl_tests/MipmapTest.cpp
@@ -2044,6 +2044,22 @@ void main()
EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 8, getWindowHeight() / 8, GLColor::green);
}
+// Tests respecifying 3D mipmaps.
+TEST_P(MipmapTestES3, Generate3DMipmapRespecification)
+{
+ std::vector<GLColor> pixels(256 * 256 * 100, GLColor::black);
+
+ GLTexture texture;
+ glBindTexture(GL_TEXTURE_3D, texture);
+ glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 256, 256, 100, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+ pixels.data());
+ glTexImage3D(GL_TEXTURE_3D, 1, GL_RGBA, 128, 128, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+ pixels.data());
+ glGenerateMipmap(GL_TEXTURE_3D);
+
+ ASSERT_GL_NO_ERROR();
+}
+
// Use this to select which configurations (e.g. which renderer, which GLES major version) these
// tests should be run against.
ANGLE_INSTANTIATE_TEST_ES2_AND_ES3(MipmapTest);