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feat: add nv12 osr output format.
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@@ -94,6 +94,7 @@
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The actual output pixel format and color space of the texture should refer to [`OffscreenSharedTexture`](../structures/offscreen-shared-texture.md) object in the `paint` event.
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* `argb` - The requested output texture format is 8-bit unorm RGBA, with SRGB SDR color space.
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* `rgbaf16` - The requested output texture format is 16-bit float RGBA, with scRGB HDR color space.
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* `nv12` - The requested output texture format is 12bpp with Y plane followed by a 2x2 interleaved UV plane, with REC709 color space.
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* `deviceScaleFactor` number (optional) _Experimental_ - The device scale factor of the offscreen rendering output. If not set, will use primary display's scale factor as default.
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* `contextIsolation` boolean (optional) - Whether to run Electron APIs and
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the specified `preload` script in a separate JavaScript context. Defaults
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@@ -24,6 +24,8 @@ media::VideoPixelFormat GetTargetPixelFormatFromOption(
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return media::PIXEL_FORMAT_ARGB;
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} else if (pixel_format_option == "rgbaf16") {
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return media::PIXEL_FORMAT_RGBAF16;
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}else if (pixel_format_option == "nv12") {
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return media::PIXEL_FORMAT_NV12;
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}
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// Use ARGB as default.
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