feat: add nv12 osr output format.

This commit is contained in:
reito
2026-02-14 03:41:38 +08:00
parent dcdbb0397e
commit 6718f2b5e3
2 changed files with 3 additions and 0 deletions

View File

@@ -94,6 +94,7 @@
The actual output pixel format and color space of the texture should refer to [`OffscreenSharedTexture`](../structures/offscreen-shared-texture.md) object in the `paint` event.
* `argb` - The requested output texture format is 8-bit unorm RGBA, with SRGB SDR color space.
* `rgbaf16` - The requested output texture format is 16-bit float RGBA, with scRGB HDR color space.
* `nv12` - The requested output texture format is 12bpp with Y plane followed by a 2x2 interleaved UV plane, with REC709 color space.
* `deviceScaleFactor` number (optional) _Experimental_ - The device scale factor of the offscreen rendering output. If not set, will use primary display's scale factor as default.
* `contextIsolation` boolean (optional) - Whether to run Electron APIs and
the specified `preload` script in a separate JavaScript context. Defaults

View File

@@ -24,6 +24,8 @@ media::VideoPixelFormat GetTargetPixelFormatFromOption(
return media::PIXEL_FORMAT_ARGB;
} else if (pixel_format_option == "rgbaf16") {
return media::PIXEL_FORMAT_RGBAF16;
}else if (pixel_format_option == "nv12") {
return media::PIXEL_FORMAT_NV12;
}
// Use ARGB as default.