fix: dangling pointer warning when updating menus (#38690)

fix: dangling raw_ptr warning when updating menus

Co-authored-by: trop[bot] <37223003+trop[bot]@users.noreply.github.com>
Co-authored-by: Charles Kerr <charles@charleskerr.com>
This commit is contained in:
trop[bot]
2023-06-08 16:40:52 -04:00
committed by GitHub
parent fc241977fe
commit 67f9b1f88d

View File

@@ -706,8 +706,6 @@ void BaseWindow::SetMenu(v8::Isolate* isolate, v8::Local<v8::Value> value) {
v8::Local<v8::Object> object;
if (value->IsObject() && value->ToObject(context).ToLocal(&object) &&
gin::ConvertFromV8(isolate, value, &menu) && !menu.IsEmpty()) {
menu_.Reset(isolate, menu.ToV8());
// We only want to update the menu if the menu has a non-zero item count,
// or we risk crashes.
if (menu->model()->GetItemCount() == 0) {
@@ -715,6 +713,8 @@ void BaseWindow::SetMenu(v8::Isolate* isolate, v8::Local<v8::Value> value) {
} else {
window_->SetMenu(menu->model());
}
menu_.Reset(isolate, menu.ToV8());
} else if (value->IsNull()) {
RemoveMenu();
} else {