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feat: expose currencyCode on Product struct in IAP module (#25085)
Co-authored-by: Shur Singh <ssingh@evernote.com>
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@@ -7,4 +7,5 @@
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* `contentLengths` Number[] - The total size of the content, in bytes.
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* `price` Number - The cost of the product in the local currency.
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* `formattedPrice` String - The locale formatted price of the product.
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* `currencyCode` String - 3 character code presenting a product's currency based on the ISO 4217 standard.
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* `isDownloadable` Boolean - A Boolean value that indicates whether the App Store has downloadable content for this product. `true` if at least one file has been associated with the product.
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@@ -60,6 +60,9 @@ struct Converter<in_app_purchase::Product> {
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dict.Set("price", val.price);
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dict.Set("formattedPrice", val.formattedPrice);
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// Currency Information
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dict.Set("currencyCode", val.currencyCode);
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// Downloadable Content Information
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dict.Set("isDownloadable", val.isDownloadable);
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@@ -28,6 +28,9 @@ struct Product {
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double price = 0.0;
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std::string formattedPrice;
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// Currency Information
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std::string currencyCode;
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// Downloadable Content Information
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bool isDownloadable = false;
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@@ -146,6 +146,14 @@
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productStruct.formattedPrice =
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[[self formatPrice:product.price
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withLocal:product.priceLocale] UTF8String];
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// Currency Information
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if (@available(macOS 10.12, *)) {
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if (product.priceLocale.currencyCode != nil) {
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productStruct.currencyCode =
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[product.priceLocale.currencyCode UTF8String];
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}
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}
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}
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}
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