chore: cherry-pick 03aa5ae75c29 from angle (#34567)

* chore: cherry-pick 03aa5ae75c29 from angle

* chore: update patches

Co-authored-by: PatchUp <73610968+patchup[bot]@users.noreply.github.com>
Co-authored-by: Electron Bot <electron@github.com>
This commit is contained in:
Jeremy Rose
2022-06-15 12:55:00 -07:00
committed by GitHub
parent 44fee2f8eb
commit 8fb011092a
2 changed files with 77 additions and 0 deletions

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@@ -4,5 +4,6 @@ cherry-pick-d49484c21e3c.patch
cherry-pick-a602a068e022.patch
cherry-pick-a4f71e40e571.patch
cherry-pick-9768648fffc9.patch
cherry-pick-03aa5ae75c29.patch
cherry-pick-801b904aea7d.patch
cherry-pick-6661eb4900da.patch

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@@ -0,0 +1,76 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Geoff Lang <geofflang@google.com>
Date: Wed, 1 Jun 2022 11:22:42 -0400
Subject: M102: Ignore eglBind/ReleaseTexImage calls for lost contexts.
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
eglBindTexImage and eglReleaseTexImage no-op when no context is
current. Extend this to lost contexts to match the behaviour of making
a GL call on a lost context.
This avoids potential unexpected bad accesses in the backends.
Bug: chromium:1316578
Change-Id: I7b309c297e0c803019720733dee2950abb4c4b5f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3683869
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Alexis Hétu <sugoi@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
(cherry picked from commit bfab7e60a15dc6f72e34406d3f2a3996cd8d0be2)
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3691180
diff --git a/src/libANGLE/validationEGL.cpp b/src/libANGLE/validationEGL.cpp
index 7d2d43afa2cacf4445c528209b1fba6c1c6485c4..49d92219af76cbc8049f5c29a60fba3b26459bd0 100644
--- a/src/libANGLE/validationEGL.cpp
+++ b/src/libANGLE/validationEGL.cpp
@@ -4762,7 +4762,7 @@ bool ValidateBindTexImage(const ValidationContext *val,
}
gl::Context *context = val->eglThread->getContext();
- if (context)
+ if (context && !context->isContextLost())
{
gl::TextureType type = egl_gl::EGLTextureTargetToTextureType(surface->getTextureTarget());
gl::Texture *textureObject = context->getTextureByType(type);
diff --git a/src/libGLESv2/egl_stubs.cpp b/src/libGLESv2/egl_stubs.cpp
index fa37ae68e8e87aefd111440463611f737665691b..0b9d155d0d74f5b6b60667243d03182cc8b4d442 100644
--- a/src/libGLESv2/egl_stubs.cpp
+++ b/src/libGLESv2/egl_stubs.cpp
@@ -61,7 +61,7 @@ EGLBoolean BindTexImage(Thread *thread, Display *display, Surface *eglSurface, E
GetDisplayIfValid(display), EGL_FALSE);
gl::Context *context = thread->getContext();
- if (context)
+ if (context && !context->isContextLost())
{
gl::TextureType type =
egl_gl::EGLTextureTargetToTextureType(eglSurface->getTextureTarget());
@@ -569,15 +569,18 @@ EGLBoolean ReleaseTexImage(Thread *thread, Display *display, Surface *eglSurface
{
ANGLE_EGL_TRY_RETURN(thread, display->prepareForCall(), "eglReleaseTexImage",
GetDisplayIfValid(display), EGL_FALSE);
- gl::Texture *texture = eglSurface->getBoundTexture();
-
- if (texture)
+ gl::Context *context = thread->getContext();
+ if (context && !context->isContextLost())
{
- ANGLE_EGL_TRY_RETURN(thread, eglSurface->releaseTexImage(thread->getContext(), buffer),
- "eglReleaseTexImage", GetSurfaceIfValid(display, eglSurface),
- EGL_FALSE);
- }
+ gl::Texture *texture = eglSurface->getBoundTexture();
+ if (texture)
+ {
+ ANGLE_EGL_TRY_RETURN(thread, eglSurface->releaseTexImage(thread->getContext(), buffer),
+ "eglReleaseTexImage", GetSurfaceIfValid(display, eglSurface),
+ EGL_FALSE);
+ }
+ }
thread->setSuccess();
return EGL_TRUE;
}