fix: dispatch toast action and reply events from WinRT activation path (#51330)

* fix: dispatch toast action and reply events from WinRT activation path

ToastEventHandler::Invoke previously returned S_OK without dispatching
whenever the activation arguments looked structured (type=action,
type=reply, or contained &tag=), on the assumption that the COM
INotificationActivationCallback::Activate path would deliver the event
instead. That assumption only holds when Windows actually invokes the
COM activator — which it does for MSIX-packaged apps launched cold, and
for unpackaged apps with a properly-registered CLSID when the app is
not already running. For non-MSIX apps with activationType="foreground"
while the app is running (the common case), Windows raises only the
in-process WinRT Activated event, so action and reply were silently
dropped.

Dispatch structured activations through the same HandleToastActivation
the COM path uses. User input (reply text, selection values) is pulled
from IToastActivatedEventArgs2::UserInput, which carries the data the
COM callback would otherwise have received via
NOTIFICATION_USER_INPUT_DATA.

Also drop the &tag= term from the structured-args check. Plain clicks
in Electron-generated XML don't carry tag=, and a custom toast_xml that
puts tag= on a click argument should now dispatch as a click rather
than being silently dropped.

Co-authored-by: Shelley Vohr <shelley.vohr@gmail.com>

* fix: release HSTRING out-params from toast activation

Co-authored-by: Shelley Vohr <shelley.vohr@gmail.com>

---------

Co-authored-by: trop[bot] <37223003+trop[bot]@users.noreply.github.com>
Co-authored-by: Shelley Vohr <shelley.vohr@gmail.com>
This commit is contained in:
trop[bot]
2026-04-26 19:13:30 -05:00
committed by GitHub
parent bdbf4d769f
commit 9a2ebe61e4
2 changed files with 104 additions and 35 deletions

View File

@@ -27,6 +27,7 @@
#include "content/public/browser/browser_thread.h"
#include "shell/browser/notifications/notification_delegate.h"
#include "shell/browser/notifications/win/notification_presenter_win.h"
#include "shell/browser/notifications/win/windows_toast_activator.h"
#include "shell/browser/win/scoped_hstring.h"
#include "shell/common/application_info.h"
#include "third_party/libxml/chromium/xml_writer.h"
@@ -35,6 +36,12 @@
using ABI::Windows::Data::Xml::Dom::IXmlDocument;
using ABI::Windows::Data::Xml::Dom::IXmlDocumentIO;
using ABI::Windows::Foundation::IPropertyValue;
using ABI::Windows::Foundation::Collections::IIterable;
using ABI::Windows::Foundation::Collections::IIterator;
using ABI::Windows::Foundation::Collections::IKeyValuePair;
using ABI::Windows::Foundation::Collections::IMap;
using ABI::Windows::Foundation::Collections::IPropertySet;
using Microsoft::WRL::Wrappers::HStringReference;
namespace winui = ABI::Windows::UI;
@@ -785,19 +792,86 @@ ToastEventHandler::ToastEventHandler(Notification* notification)
ToastEventHandler::~ToastEventHandler() = default;
namespace {
// Extracts string user-input values from an IToastActivatedEventArgs2.
// Windows only fires the WinRT Activated event (not the COM activator) for
// `activationType="foreground"` actions while the app is already running, so
// reply text and selection values must be pulled from UserInput here rather
// than from the COM callback's NOTIFICATION_USER_INPUT_DATA.
std::vector<ActivationUserInput> ExtractUserInputs(IInspectable* args) {
std::vector<ActivationUserInput> inputs;
if (!args)
return inputs;
ComPtr<winui::Notifications::IToastActivatedEventArgs2> args2;
if (FAILED(args->QueryInterface(IID_PPV_ARGS(&args2))) || !args2)
return inputs;
ComPtr<IPropertySet> user_input;
if (FAILED(args2->get_UserInput(&user_input)) || !user_input)
return inputs;
ComPtr<IMap<HSTRING, IInspectable*>> map;
if (FAILED(user_input.As(&map)) || !map)
return inputs;
ComPtr<IIterable<IKeyValuePair<HSTRING, IInspectable*>*>> iterable;
if (FAILED(map.As(&iterable)) || !iterable)
return inputs;
ComPtr<IIterator<IKeyValuePair<HSTRING, IInspectable*>*>> iter;
if (FAILED(iterable->First(&iter)) || !iter)
return inputs;
boolean has_current = false;
if (FAILED(iter->get_HasCurrent(&has_current)))
return inputs;
while (has_current) {
ComPtr<IKeyValuePair<HSTRING, IInspectable*>> kvp;
if (FAILED(iter->get_Current(&kvp)) || !kvp)
break;
ScopedHString key_hs;
ComPtr<IInspectable> value;
if (SUCCEEDED(kvp->get_Key(key_hs.Receive())) &&
SUCCEEDED(kvp->get_Value(&value)) && key_hs.success() && value) {
ComPtr<IPropertyValue> prop;
ScopedHString value_hs;
if (SUCCEEDED(value.As(&prop)) && prop &&
SUCCEEDED(prop->GetString(value_hs.Receive())) &&
value_hs.success()) {
UINT32 key_len = 0;
UINT32 val_len = 0;
const wchar_t* key_raw = WindowsGetStringRawBuffer(key_hs, &key_len);
const wchar_t* val_raw = WindowsGetStringRawBuffer(value_hs, &val_len);
ActivationUserInput ui;
if (key_raw && key_len)
ui.key.assign(key_raw, key_len);
if (val_raw && val_len)
ui.value.assign(val_raw, val_len);
inputs.push_back(std::move(ui));
}
}
if (FAILED(iter->MoveNext(&has_current)))
break;
}
return inputs;
}
} // namespace
IFACEMETHODIMP ToastEventHandler::Invoke(
winui::Notifications::IToastNotification* sender,
IInspectable* args) {
std::wstring arguments_w;
std::wstring tag_w;
std::wstring group_w;
if (args) {
Microsoft::WRL::ComPtr<winui::Notifications::IToastActivatedEventArgs>
activated_args;
ComPtr<winui::Notifications::IToastActivatedEventArgs> activated_args;
if (SUCCEEDED(args->QueryInterface(IID_PPV_ARGS(&activated_args)))) {
HSTRING args_hs = nullptr;
if (SUCCEEDED(activated_args->get_Arguments(&args_hs)) && args_hs) {
ScopedHString args_hs;
if (SUCCEEDED(activated_args->get_Arguments(args_hs.Receive())) &&
args_hs.success()) {
UINT32 len = 0;
const wchar_t* raw = WindowsGetStringRawBuffer(args_hs, &len);
if (raw && len)
@@ -806,36 +880,24 @@ IFACEMETHODIMP ToastEventHandler::Invoke(
}
}
if (sender) {
Microsoft::WRL::ComPtr<winui::Notifications::IToastNotification2> toast2;
if (SUCCEEDED(sender->QueryInterface(IID_PPV_ARGS(&toast2)))) {
HSTRING tag_hs = nullptr;
if (SUCCEEDED(toast2->get_Tag(&tag_hs)) && tag_hs) {
UINT32 len = 0;
const wchar_t* raw = WindowsGetStringRawBuffer(tag_hs, &len);
if (raw && len)
tag_w.assign(raw, len);
}
HSTRING group_hs = nullptr;
if (SUCCEEDED(toast2->get_Group(&group_hs)) && group_hs) {
UINT32 len = 0;
const wchar_t* raw = WindowsGetStringRawBuffer(group_hs, &len);
if (raw && len)
group_w.assign(raw, len);
}
}
}
std::string notif_id;
if (notification_) {
notif_id = notification_->notification_id();
}
bool structured = arguments_w.find(L"&tag=") != std::wstring::npos ||
arguments_w.find(L"type=action") != std::wstring::npos ||
arguments_w.find(L"type=reply") != std::wstring::npos;
if (structured)
// For structured action/reply args, dispatch through the same handler the
// COM activator uses. Previously this path early-returned, assuming the COM
// INotificationActivationCallback would fire — but for non-MSIX apps with
// activationType="foreground" (and for MSIX apps while already running)
// Windows only raises the in-process WinRT Activated event, so those
// action/reply events were being silently dropped. See electron/electron
// issue #51147.
const bool structured =
arguments_w.find(L"type=action") != std::wstring::npos ||
arguments_w.find(L"type=reply") != std::wstring::npos;
if (structured) {
std::vector<ActivationUserInput> inputs = ExtractUserInputs(args);
content::GetUIThreadTaskRunner({})->PostTask(
FROM_HERE,
base::BindOnce(&HandleToastActivation, arguments_w, std::move(inputs)));
DebugLog("Notification activated (structured)");
return S_OK;
}
content::GetUIThreadTaskRunner({})->PostTask(
FROM_HERE,

View File

@@ -33,6 +33,13 @@ class ScopedHString {
// Returns string.
operator HSTRING() const { return str_; }
// Resets and returns the address for use as an out-parameter. The returned
// HSTRING will be released via WindowsDeleteString on destruction.
HSTRING* Receive() {
Reset();
return &str_;
}
// Whether there is a string created.
bool success() const { return str_; }