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filename as Optional argument
This commit is contained in:
committed by
Kevin Sawicki
parent
9736dc3115
commit
b44371f4bf
@@ -729,8 +729,11 @@ void Window::SetAspectRatio(double aspect_ratio, mate::Arguments* args) {
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window_->SetAspectRatio(aspect_ratio, extra_size);
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}
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void Window::PreviewFile(const std::string& filepath,
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const std::string& filename) {
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void Window::PreviewFile(const std::string& filepath, mate::Arguments* args) {
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std::string filename;
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if (!args->GetNext(&filename)) {
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filename = filepath;
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}
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window_->PreviewFile(filepath, filename);
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}
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@@ -170,7 +170,7 @@ class Window : public mate::TrackableObject<Window>,
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void SetMenuBarVisibility(bool visible);
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bool IsMenuBarVisible();
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void SetAspectRatio(double aspect_ratio, mate::Arguments* args);
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void PreviewFile(const std::string& filepath, const std::string& filename);
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void PreviewFile(const std::string& filepath, mate::Arguments* args);
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void SetParentWindow(v8::Local<v8::Value> value, mate::Arguments* args);
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v8::Local<v8::Value> GetParentWindow() const;
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std::vector<v8::Local<v8::Object>> GetChildWindows() const;
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@@ -664,10 +664,12 @@ the player itself we would call this function with arguments of 16/9 and
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are within the content view--only that they exist. Just sum any extra width and
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height areas you have within the overall content view.
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#### `win.previewFile(pathname, filename)` _macOS_
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#### `win.previewFile(pathname[, filename])` _macOS_
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* `pathname` String - The absolute path to the file to preview with QuickLook. This is important as Quicklook uses the file name and file extension on the path to determine the content_type of the file to open.
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* `filename` String - The name of the file to display on QuickLook modal view. This is purely visual and does not affect the content_type of the file.
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* `filename` String (Optional) - The name of the file to display on the QuickLook modal view. This is purely visual and does not affect the content_type of the file. Defaults to filepath.
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Uses QuickLook to preview a file at a given path.
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#### `win.setBounds(bounds[, animate])`
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