fix: fix inset and stop using gfx::ToFlooredRectDeprecated() (#50809)

fix: fix inset and stop using ToFlooredRectDeprecated()
This commit is contained in:
Charles Kerr
2026-04-09 09:55:11 -05:00
committed by GitHub
parent 6c8a910232
commit b484b0bde9

View File

@@ -106,29 +106,19 @@ int WinFrameView::NonClientHitTest(const gfx::Point& point) {
if (SUCCEEDED(DwmGetWindowAttribute(
views::HWNDForWidget(frame()), DWMWA_CAPTION_BUTTON_BOUNDS,
&button_bounds, sizeof(button_bounds)))) {
gfx::RectF button_bounds_in_dips = gfx::ConvertRectToDips(
gfx::Rect(button_bounds), display::win::GetDPIScale());
// TODO(crbug.com/1131681): GetMirroredRect() requires an integer rect,
// but the size in DIPs may not be an integer with a fractional device
// scale factor. If we want to keep using integers, the choice to use
// ToFlooredRectDeprecated() seems to be doing the wrong thing given the
// comment below about insetting 1 DIP instead of 1 physical pixel. We
// should probably use ToEnclosedRect() and then we could have inset 1
// physical pixel here.
gfx::Rect buttons =
GetMirroredRect(gfx::ToFlooredRectDeprecated(button_bounds_in_dips));
gfx::Rect button_bounds_px(button_bounds);
// There is a small one-pixel strip right above the caption buttons in
// which the resize border "peeks" through.
constexpr int kCaptionButtonTopInset = 1;
// The sizing region at the window edge above the caption buttons is
// 1 px regardless of scale factor. If we inset by 1 before converting
// to DIPs, the precision loss might eliminate this region entirely. The
// best we can do is to inset after conversion. This guarantees we'll
// show the resize cursor when resizing is possible. The cost of which
// is also maybe showing it over the portion of the DIP that isn't the
// outermost pixel.
buttons.Inset(gfx::Insets::TLBR(0, kCaptionButtonTopInset, 0, 0));
// which the resize border "peeks" through. Inset in physical pixels
// before converting to DIPs so the resize strip remains exposed at
// fractional scale factors.
button_bounds_px.Inset(gfx::Insets::TLBR(1, 0, 0, 0));
const gfx::RectF button_bounds_in_dips =
gfx::ConvertRectToDips(button_bounds_px, display::win::GetDPIScale());
// GetMirroredRect() requires an integer rect. Use ToEnclosedRect() so
// the top inset is preserved (rounded up) at fractional scale factors.
gfx::Rect buttons =
GetMirroredRect(gfx::ToEnclosedRect(button_bounds_in_dips));
if (buttons.Contains(point))
return HTNOWHERE;
}