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chore: cherry-pick ca32852e4f from angle (#33223)
Co-authored-by: Electron Bot <electron@github.com>
This commit is contained in:
@@ -7,4 +7,6 @@ cherry-pick-cc44ae61f37b.patch
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m98_vulkan_fix_vkcmdresolveimage_extents.patch
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m98_vulkan_fix_vkcmdresolveimage_offsets.patch
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cherry-pick-49e8ff16f1fe.patch
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m99_vulkan_prevent_out_of_bounds_read_in_divisor_emulation_path.patch
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m99_vulkan_streamvertexdatawithdivisor_write_beyond_buffer_boundary.patch
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m98_protect_against_deleting_a_current_xfb_buffer.patch
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@@ -0,0 +1,303 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Roman Lavrov <romanl@google.com>
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Date: Tue, 18 Jan 2022 20:05:55 +0000
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Subject: M99: Vulkan: Prevent out of bounds read in divisor emulation path.
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Split the replicated part of StreamVertexData out to
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StreamVertexDataWithDivisor, there is only a partial argument
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overlap between the two.
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Bug: chromium:1285885
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Change-Id: Ibf6ab3efc6b12b430b1d391c6ae61bd9668b4407
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Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3398816
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Reviewed-by: Jamie Madill <jmadill@chromium.org>
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Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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Commit-Queue: Roman Lavrov <romanl@google.com>
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(cherry picked from commit 5f0badf4541ba52659c937cfe9190d3735a76c10)
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Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3461414
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diff --git a/src/libANGLE/renderer/vulkan/VertexArrayVk.cpp b/src/libANGLE/renderer/vulkan/VertexArrayVk.cpp
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index ed416508cab06797a8c4d52e7ab982d538f57e3c..1ca486af3ff004e11aea82c391b4c504b569096c 100644
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--- a/src/libANGLE/renderer/vulkan/VertexArrayVk.cpp
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+++ b/src/libANGLE/renderer/vulkan/VertexArrayVk.cpp
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@@ -81,34 +81,62 @@ angle::Result StreamVertexData(ContextVk *contextVk,
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size_t destOffset,
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size_t vertexCount,
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size_t sourceStride,
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- size_t destStride,
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VertexCopyFunction vertexLoadFunction,
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vk::BufferHelper **bufferOut,
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- VkDeviceSize *bufferOffsetOut,
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- uint32_t replicateCount)
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+ VkDeviceSize *bufferOffsetOut)
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{
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uint8_t *dst = nullptr;
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ANGLE_TRY(dynamicBuffer->allocate(contextVk, bytesToAllocate, &dst, nullptr, bufferOffsetOut,
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nullptr));
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*bufferOut = dynamicBuffer->getCurrentBuffer();
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dst += destOffset;
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- if (replicateCount == 1)
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+ vertexLoadFunction(sourceData, sourceStride, vertexCount, dst);
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+
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+ ANGLE_TRY(dynamicBuffer->flush(contextVk));
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+ return angle::Result::Continue;
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+}
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+
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+angle::Result StreamVertexDataWithDivisor(ContextVk *contextVk,
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+ vk::DynamicBuffer *dynamicBuffer,
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+ const uint8_t *sourceData,
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+ size_t bytesToAllocate,
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+ size_t sourceStride,
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+ size_t destStride,
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+ VertexCopyFunction vertexLoadFunction,
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+ vk::BufferHelper **bufferOut,
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+ VkDeviceSize *bufferOffsetOut,
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+ uint32_t divisor,
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+ size_t numSrcVertices)
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+{
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+ uint8_t *dst = nullptr;
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+ ANGLE_TRY(dynamicBuffer->allocate(contextVk, bytesToAllocate, &dst, nullptr, bufferOffsetOut,
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+ nullptr));
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+ *bufferOut = dynamicBuffer->getCurrentBuffer();
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+
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+ // Each source vertex is used `divisor` times before advancing. Clamp to avoid OOB reads.
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+ size_t clampedSize = std::min(numSrcVertices * destStride * divisor, bytesToAllocate);
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+
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+ ASSERT(clampedSize % destStride == 0);
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+ ASSERT(divisor > 0);
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+
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+ uint32_t sourceVertexUseCount = 0;
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+ for (size_t dataCopied = 0; dataCopied < clampedSize; dataCopied += destStride, dst += destStride)
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{
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- vertexLoadFunction(sourceData, sourceStride, vertexCount, dst);
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+ vertexLoadFunction(sourceData, sourceStride, 1, dst);
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+ sourceVertexUseCount++;
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+ if (sourceVertexUseCount == divisor)
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+ {
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+ sourceData += sourceStride;
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+ sourceVertexUseCount = 0;
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+ }
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}
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- else
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+
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+ // Satisfy robustness constraints (only if extension enabled)
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+ if (contextVk->getExtensions().robustness)
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{
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- ASSERT(replicateCount > 1);
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- uint32_t sourceRemainingCount = replicateCount - 1;
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- for (size_t dataCopied = 0; dataCopied < bytesToAllocate;
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- dataCopied += destStride, dst += destStride, sourceRemainingCount--)
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+ if (clampedSize < bytesToAllocate)
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{
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- vertexLoadFunction(sourceData, sourceStride, 1, dst);
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- if (sourceRemainingCount == 0)
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- {
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- sourceData += sourceStride;
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- sourceRemainingCount = replicateCount;
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- }
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+ memset(dst + clampedSize, 0, bytesToAllocate - clampedSize);
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}
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}
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@@ -124,6 +152,7 @@ size_t GetVertexCount(BufferVk *srcBuffer, const gl::VertexBinding &binding, uin
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return 0;
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// Count the last vertex. It may occupy less than a full stride.
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+ // This is also correct if stride happens to be less than srcFormatSize.
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size_t numVertices = 1;
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bytes -= srcFormatSize;
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@@ -452,8 +481,8 @@ angle::Result VertexArrayVk::convertVertexBufferCPU(ContextVk *contextVk,
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ASSERT(GetVertexInputAlignment(vertexFormat, compressed) <= vk::kVertexBufferAlignment);
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ANGLE_TRY(StreamVertexData(
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contextVk, &conversion->data, srcBytes, numVertices * dstFormatSize, 0, numVertices,
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- binding.getStride(), srcFormatSize, vertexFormat.getVertexLoadFunction(compressed),
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- &mCurrentArrayBuffers[attribIndex], &conversion->lastAllocationOffset, 1));
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+ binding.getStride(), vertexFormat.getVertexLoadFunction(compressed),
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+ &mCurrentArrayBuffers[attribIndex], &conversion->lastAllocationOffset));
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ANGLE_TRY(srcBuffer->unmapImpl(contextVk));
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ASSERT(conversion->dirty);
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@@ -808,28 +837,41 @@ angle::Result VertexArrayVk::updateStreamedAttribs(const gl::Context *context,
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// Instanced attrib
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if (divisor > renderer->getMaxVertexAttribDivisor())
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{
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- // Emulated attrib
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- BufferVk *bufferVk = nullptr;
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+ // Divisor will be set to 1 & so update buffer to have 1 attrib per instance
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+ size_t bytesToAllocate = instanceCount * stride;
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+
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if (binding.getBuffer().get() != nullptr)
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{
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// Map buffer to expand attribs for divisor emulation
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- bufferVk = vk::GetImpl(binding.getBuffer().get());
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- void *buffSrc = nullptr;
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+ BufferVk *bufferVk = vk::GetImpl(binding.getBuffer().get());
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+ void *buffSrc = nullptr;
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ANGLE_TRY(bufferVk->mapImpl(contextVk, &buffSrc));
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src = reinterpret_cast<const uint8_t *>(buffSrc) + binding.getOffset();
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- }
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- // Divisor will be set to 1 & so update buffer to have 1 attrib per instance
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- size_t bytesToAllocate = instanceCount * stride;
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- ANGLE_TRY(StreamVertexData(contextVk, &mDynamicVertexData, src, bytesToAllocate, 0,
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- instanceCount, binding.getStride(), stride,
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- vertexFormat.vertexLoadFunction,
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- &mCurrentArrayBuffers[attribIndex],
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- &mCurrentArrayBufferOffsets[attribIndex], divisor));
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- if (bufferVk)
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- {
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+ uint32_t srcAttributeSize =
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+ static_cast<uint32_t>(ComputeVertexAttributeTypeSize(attrib));
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+
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+ size_t numVertices = GetVertexCount(bufferVk, binding, srcAttributeSize);
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+
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+ ANGLE_TRY(StreamVertexDataWithDivisor(
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+ contextVk, &mDynamicVertexData, src, bytesToAllocate, binding.getStride(),
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+ stride, vertexFormat.vertexLoadFunction,
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+ &mCurrentArrayBuffers[attribIndex],
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+ &mCurrentArrayBufferOffsets[attribIndex], divisor,
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+ numVertices));
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+
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ANGLE_TRY(bufferVk->unmapImpl(contextVk));
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}
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+ else
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+ {
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+ size_t numVertices = instanceCount;
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+ ANGLE_TRY(StreamVertexDataWithDivisor(
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+ contextVk, &mDynamicVertexData, src, bytesToAllocate, binding.getStride(),
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+ stride, vertexFormat.vertexLoadFunction,
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+ &mCurrentArrayBuffers[attribIndex],
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+ &mCurrentArrayBufferOffsets[attribIndex], divisor,
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+ numVertices));
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+ }
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}
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else
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{
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@@ -838,10 +880,10 @@ angle::Result VertexArrayVk::updateStreamedAttribs(const gl::Context *context,
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size_t bytesToAllocate = count * stride;
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ANGLE_TRY(StreamVertexData(contextVk, &mDynamicVertexData, src, bytesToAllocate, 0,
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- count, binding.getStride(), stride,
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+ count, binding.getStride(),
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vertexFormat.vertexLoadFunction,
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&mCurrentArrayBuffers[attribIndex],
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- &mCurrentArrayBufferOffsets[attribIndex], 1));
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+ &mCurrentArrayBufferOffsets[attribIndex]));
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}
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}
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else
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@@ -856,8 +898,8 @@ angle::Result VertexArrayVk::updateStreamedAttribs(const gl::Context *context,
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ANGLE_TRY(StreamVertexData(
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contextVk, &mDynamicVertexData, src, bytesToAllocate, destOffset, vertexCount,
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- binding.getStride(), stride, vertexFormat.vertexLoadFunction,
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- &mCurrentArrayBuffers[attribIndex], &mCurrentArrayBufferOffsets[attribIndex], 1));
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+ binding.getStride(), vertexFormat.vertexLoadFunction,
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+ &mCurrentArrayBuffers[attribIndex], &mCurrentArrayBufferOffsets[attribIndex]));
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}
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mCurrentArrayBufferHandles[attribIndex] =
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diff --git a/src/tests/gl_tests/RobustBufferAccessBehaviorTest.cpp b/src/tests/gl_tests/RobustBufferAccessBehaviorTest.cpp
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index 08917a2de3385eb853bced1dd576aff46f34f709..db708b0a2a3ce90a370b43786af6884b2f992bef 100644
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--- a/src/tests/gl_tests/RobustBufferAccessBehaviorTest.cpp
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+++ b/src/tests/gl_tests/RobustBufferAccessBehaviorTest.cpp
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@@ -564,6 +564,98 @@ TEST_P(RobustBufferAccessBehaviorTest, DynamicBuffer)
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}
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}
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+// Tests out of bounds read by divisor emulation due to a user-provided offset.
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+// Adapted from https://crbug.com/1285885.
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+TEST_P(RobustBufferAccessBehaviorTest, IndexOutOfBounds)
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+{
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+ ANGLE_SKIP_TEST_IF(!initExtension());
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+
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+ constexpr char kVS[] = R"(precision highp float;
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+attribute vec4 a_position;
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+void main(void) {
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+ gl_Position = a_position;
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+})";
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+
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+ constexpr char kFS[] = R"(precision highp float;
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+uniform sampler2D oTexture;
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+uniform float oColor[3];
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+void main(void) {
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+ gl_FragData[0] = texture2DProj(oTexture, vec3(0.1,0.1,0.1));
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+})";
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+
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+ GLfloat singleFloat = 1.0f;
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+
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+ GLBuffer buf;
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+ glBindBuffer(GL_ARRAY_BUFFER, buf);
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+ glBufferData(GL_ARRAY_BUFFER, 4, &singleFloat, GL_STATIC_DRAW);
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+
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+ ANGLE_GL_PROGRAM(program, kVS, kFS);
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+ glBindAttribLocation(program, 0, "a_position");
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+ glLinkProgram(program);
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+ ASSERT_TRUE(CheckLinkStatusAndReturnProgram(program, true));
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+
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+ glEnableVertexAttribArray(0);
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+
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+ // Trying to exceed renderer->getMaxVertexAttribDivisor()
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+ GLuint constexpr kDivisor = 4096;
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+ glVertexAttribDivisor(0, kDivisor);
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+
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+ size_t outOfBoundsOffset = 0x50000000;
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+ glVertexAttribPointer(0, 1, GL_FLOAT, false, 8, reinterpret_cast<void *>(outOfBoundsOffset));
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+
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+ glUseProgram(program);
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+
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+ glDrawArrays(GL_TRIANGLES, 0, 32);
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+
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+ // No assertions, just checking for crashes.
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+}
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+
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+// Similar to the test above but index is first within bounds then goes out of bounds.
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+TEST_P(RobustBufferAccessBehaviorTest, IndexGoingOutOfBounds)
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+{
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+ ANGLE_SKIP_TEST_IF(!initExtension());
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+
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+ constexpr char kVS[] = R"(precision highp float;
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+attribute vec4 a_position;
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+void main(void) {
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+ gl_Position = a_position;
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+})";
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+
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+ constexpr char kFS[] = R"(precision highp float;
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+uniform sampler2D oTexture;
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+uniform float oColor[3];
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+void main(void) {
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+ gl_FragData[0] = texture2DProj(oTexture, vec3(0.1,0.1,0.1));
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+})";
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+
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+ GLBuffer buf;
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+ glBindBuffer(GL_ARRAY_BUFFER, buf);
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+ std::array<GLfloat, 2> buffer = {{0.2f, 0.2f}};
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+ glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * buffer.size(), buffer.data(), GL_STATIC_DRAW);
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+
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+ ANGLE_GL_PROGRAM(program, kVS, kFS);
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+ glBindAttribLocation(program, 0, "a_position");
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+ glLinkProgram(program);
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+ ASSERT_TRUE(CheckLinkStatusAndReturnProgram(program, true));
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+
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+ glEnableVertexAttribArray(0);
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+
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+ // Trying to exceed renderer->getMaxVertexAttribDivisor()
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+ GLuint constexpr kDivisor = 4096;
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+ glVertexAttribDivisor(0, kDivisor);
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+
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+ // 6 bytes remaining in the buffer from offset so only a single vertex can be read
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+ glVertexAttribPointer(0, 1, GL_FLOAT, false, 8, reinterpret_cast<void *>(2));
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+
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+ glUseProgram(program);
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+
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+ // Each vertex is read `kDivisor` times so the last read goes out of bounds
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+ GLsizei instanceCount = kDivisor + 1;
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+ glDrawArraysInstanced(GL_TRIANGLES, 0, 32, instanceCount);
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+
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+ // No assertions, just checking for crashes.
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+}
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+
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ANGLE_INSTANTIATE_TEST_ES2_AND_ES3_AND_ES31(RobustBufferAccessBehaviorTest);
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} // namespace
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@@ -0,0 +1,51 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Charlie Lao <cclao@google.com>
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Date: Mon, 7 Feb 2022 15:08:15 -0800
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Subject: M99: Vulkan: StreamVertexDataWithDivisor write beyond buffer boundary
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StreamVertexDataWithDivisor() function is advancing dst with dstStride,
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but then later on it is treating dst as if it never advanced, thus
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result in write out of buffer boundary. This was hidden by VMA's memory
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suballocation, which means it may result in some rendering artifacts.
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Bug: angleproject:6990
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Change-Id: Ic91e917cedd247dfe85b12a69ae26b21b7a4e67a
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Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3445528
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Reviewed-by: Roman Lavrov <romanl@google.com>
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Reviewed-by: Jamie Madill <jmadill@chromium.org>
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Commit-Queue: Charlie Lao <cclao@google.com>
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(cherry picked from commit 5204587698099207ce8ae70779ef44ffae877996)
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Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3461417
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Reviewed-by: Charlie Lao <cclao@google.com>
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Commit-Queue: Roman Lavrov <romanl@google.com>
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diff --git a/src/libANGLE/renderer/vulkan/VertexArrayVk.cpp b/src/libANGLE/renderer/vulkan/VertexArrayVk.cpp
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index 1ca486af3ff004e11aea82c391b4c504b569096c..93378c4b24495872405fc06ea01e15254229ab63 100644
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--- a/src/libANGLE/renderer/vulkan/VertexArrayVk.cpp
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+++ b/src/libANGLE/renderer/vulkan/VertexArrayVk.cpp
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@@ -120,7 +120,7 @@ angle::Result StreamVertexDataWithDivisor(ContextVk *contextVk,
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ASSERT(divisor > 0);
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uint32_t sourceVertexUseCount = 0;
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- for (size_t dataCopied = 0; dataCopied < clampedSize; dataCopied += destStride, dst += destStride)
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+ for (size_t dataCopied = 0; dataCopied < clampedSize; dataCopied += destStride)
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{
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vertexLoadFunction(sourceData, sourceStride, 1, dst);
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sourceVertexUseCount++;
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@@ -129,6 +129,7 @@ angle::Result StreamVertexDataWithDivisor(ContextVk *contextVk,
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sourceData += sourceStride;
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sourceVertexUseCount = 0;
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}
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+ dst += destStride;
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}
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// Satisfy robustness constraints (only if extension enabled)
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@@ -136,7 +137,7 @@ angle::Result StreamVertexDataWithDivisor(ContextVk *contextVk,
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{
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if (clampedSize < bytesToAllocate)
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{
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- memset(dst + clampedSize, 0, bytesToAllocate - clampedSize);
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+ memset(dst, 0, bytesToAllocate - clampedSize);
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}
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}
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