fix: destroy NodeService message pipe last (#41301)

refactor: destroy NodeService message pipe last

Co-authored-by: trop[bot] <37223003+trop[bot]@users.noreply.github.com>
Co-authored-by: Shelley Vohr <shelley.vohr@gmail.com>
This commit is contained in:
trop[bot]
2024-02-11 22:28:21 +01:00
committed by GitHub
parent 53e1c63d69
commit e071faa31b

View File

@@ -61,6 +61,12 @@ class NodeService : public node::mojom::NodeService {
void Initialize(node::mojom::NodeServiceParamsPtr params) override;
private:
// This needs to be initialized first so that it can be destroyed last
// after the node::Environment is destroyed. This ensures that if
// there are crashes in the node::Environment destructor, they
// will be propagated to the exit handler.
mojo::Receiver<node::mojom::NodeService> receiver_{this};
bool node_env_stopped_ = false;
const std::unique_ptr<NodeBindings> node_bindings_;
@@ -73,8 +79,6 @@ class NodeService : public node::mojom::NodeService {
// depends-on: js_env_'s isolate
std::shared_ptr<node::Environment> node_env_;
mojo::Receiver<node::mojom::NodeService> receiver_{this};
};
} // namespace electron