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Add Invalidate method to NativeWindow and add Mac implementation
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@@ -1496,12 +1496,8 @@ void WebContents::Invalidate() {
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osr_rwhv->Invalidate();
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} else {
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const auto ownerWindow = owner_window();
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const auto nativeWindow = ownerWindow ? ownerWindow->GetNativeWindow() :
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nullptr;
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if (nativeWindow) {
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const gfx::Rect& bounds = nativeWindow->bounds();
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nativeWindow->SchedulePaintInRect(
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gfx::Rect(0, 0, bounds.width(), bounds.height()));
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if (ownerWindow) {
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ownerWindow->Invalidate();
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}
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}
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}
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@@ -124,6 +124,7 @@ class NativeWindow : public base::SupportsUserData,
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std::string* error = nullptr) = 0;
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virtual bool IsAlwaysOnTop() = 0;
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virtual void Center() = 0;
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virtual void Invalidate() = 0;
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virtual void SetTitle(const std::string& title) = 0;
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virtual std::string GetTitle() = 0;
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virtual void FlashFrame(bool flash) = 0;
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@@ -71,6 +71,7 @@ class NativeWindowMac : public NativeWindow,
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int relativeLevel, std::string* error) override;
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bool IsAlwaysOnTop() override;
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void Center() override;
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void Invalidate() override;
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void SetTitle(const std::string& title) override;
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std::string GetTitle() override;
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void FlashFrame(bool flash) override;
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@@ -1101,6 +1101,11 @@ void NativeWindowMac::Center() {
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[window_ center];
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}
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void NativeWindowMac::Invalidate() {
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[window_ flushWindow];
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[[window_ contentView] setNeedsDisplay:TRUE];
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}
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void NativeWindowMac::SetTitle(const std::string& title) {
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// For macOS <= 10.9, the setTitleVisibility API is not available, we have
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// to avoid calling setTitle for frameless window.
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@@ -695,6 +695,12 @@ void NativeWindowViews::Center() {
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window_->CenterWindow(GetSize());
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}
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void NativeWindowViews::Invalidate() {
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const gfx::Rect& bounds = GetBounds();
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window_->SchedulePaintInRect(
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gfx::Rect(0, 0, bounds.width(), bounds.height()));
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}
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void NativeWindowViews::SetTitle(const std::string& title) {
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title_ = title;
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window_->UpdateWindowTitle();
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@@ -90,6 +90,7 @@ class NativeWindowViews : public NativeWindow,
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int relativeLevel, std::string* error) override;
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bool IsAlwaysOnTop() override;
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void Center() override;
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void Invalidate() override;
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void SetTitle(const std::string& title) override;
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std::string GetTitle() override;
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void FlashFrame(bool flash) override;
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