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147 Commits

Author SHA1 Message Date
Electron Bot
f645ca015f Bump v8.0.0-nightly.20191104 2019-11-04 07:32:27 -08:00
Milan Burda
f808f50fa6 chore: remove no longer needed macOS SDK forward declarations (#19918)
* chore: remove no longer needed macOS SDK forward declarations
* fix: linter errors in spec-main/node-spec.ts
2019-11-03 21:46:12 +03:00
Electron Bot
5f27c1fa25 Bump v8.0.0-nightly.20191103 2019-11-03 07:31:11 -08:00
Shelley Vohr
ba47c9b925 fix: don't copy tray image when it's set (#20904) 2019-11-02 15:14:44 -07:00
Shelley Vohr
b194d5d0e2 chore: fix IsolateData handling (#20918) 2019-11-02 15:14:11 -07:00
Electron Bot
776cab96b1 Bump v8.0.0-nightly.20191102 2019-11-02 08:31:56 -07:00
Shelley Vohr
38711233c5 feat: allow some NODE_OPTIONS in packaged apps (#20857)
* feat: allow some NODE_OPTIONS in packaged apps

* fix: correctly detect packaged app
2019-11-01 18:06:15 -07:00
Jeremy Apthorp
ecd9e1f26e chore: lint spec-main (#20835) 2019-11-01 13:37:02 -07:00
Shelley Vohr
1fed1ed577 chore: add patch info for setAspectRatio (#20920) 2019-11-01 13:26:57 -07:00
Amarnath Karthi
0fe718b1d9 docs: add Synchronous Messages Fiddle example (#20451)
* docs: add Synchronous Messages Fiddle example

* Code review changes

* Add OS support info
2019-11-01 14:02:42 -04:00
Erick Zhao
dcf6f046d9 feat: implement win.setAspectRatio() on Linux (#19516) 2019-11-01 09:22:07 -07:00
John Kleinschmidt
4240017cb6 build: allow CircleCI timeout and retry to be set via env variables (#20896)
* build: allow circleci timeout and retry to be set via env variables

* check for more statuses and run indefinitely
2019-11-01 11:47:45 -04:00
Electron Bot
d8aaaeb378 Bump v8.0.0-nightly.20191101 2019-11-01 08:30:48 -07:00
Amarnath Karthi
06285f0bf1 docs: add app information example (#20487)
* docs: add app information example

* Code review changes

* Remove demo-control css class, link href change
2019-11-01 08:04:47 -07:00
Cheng Zhao
eaf2c61bef refactor: migrates util::Promise to gin (#20871)
* refactor: use gin in Promise

* refactor: separate Promise impl that returns nothing

* refactor: use Promise<void> for promise that returns nothing

* fix: methods should be able to run on both browser and renderer process

* fix: should not pass base::StringPiece across threads

* refactor: no more need to use different ResolvePromise for empty Promise

* refactor: move Promise to gin_helper
2019-11-01 15:10:32 +09:00
Milan Burda
bff113760a fix: use Unicode version of ShellExecute() in OpenExternalOnWorkerThread() (#20879) 2019-11-01 14:38:56 +09:00
Samuel Attard
7ae8538847 build: enable sccache on windows (#20790)
* build: enable sccache on windows

* chore: temporarily disable the docs only check

* build: fix escaping in sccache path on windows

* Update appveyor.yml

* Update appveyor.yml

* Use sccache settings from CI

* Use Azure enabled sccache for Windows
2019-10-31 17:08:27 -04:00
Robo
d9b058c694 ci: fix release build on windows (#20859) 2019-10-31 13:24:24 -07:00
Samuel Attard
6bcf67e051 feat: enable builtin spellchecker (#20692)
* chore: add code required to use chromes spellchecker

* chore: fix linting

* chore: manifests needs buildflags now

* chore: add dictionarySuggestions to the context menu event when the spellchecker is active

* chore: enable by default for windows builds

* chore: add patch to remove incognito usage in the spellchecker

* chore: add dependencies on spellcheck common and flags

* chore: conditionally include spell check panel impl

* chore: fix deps for spellcheck feature flags

* chore: add patch for electron resources

* chore: add dependency on //components/language/core/browser

* chore: patches to make hunspell work on windows

* build: collect hunspell dictionaries into a zip file and publish

* chore: clean up patches

* chore: add docs and set spell checker url method

* chore: fix error handling

* chore: fix hash logic

* build: update hunspell filename generator

* fix: default spellchecker list to the current system locale if we can

* docs: document the language getter

* chore: patch IDS_ resources for linux builds

* feat: add spellcheck webpref flag to disable the builtin spellchecker

* chore: fix docs typo

* chore: clean up spellchecker impl as per feedback

* remove unneeded deps
2019-10-31 13:11:51 -07:00
John Kleinschmidt
23ca7e3733 build: lengthen wait times and retries for CircleCI releases (#20889)
* build: lengthen wait times and retries for CircleCI releases

* Review suggestions
2019-10-31 14:25:11 -04:00
Yaser
b060cbf4ec docs: Adds Dialogs Fiddle example (#20473) 2019-10-31 11:04:24 -07:00
Mark Lee
2bbf32a18b docs: clean up performance checklist formatting (#20830)
* docs: fix list formatting in performance checklist

* docs: remove unused link ref
2019-10-31 08:41:18 -07:00
Electron Bot
206e94d20c Bump v8.0.0-nightly.20191031 2019-10-31 08:32:15 -07:00
Shelley Vohr
f0b0614dd7 fix: swapped labels on open/save gtkdialog (#20861) 2019-10-31 07:55:39 -07:00
John Kleinschmidt
dfdf1b54c6 build: do not try to run non existent VSTS release builds (#20866) 2019-10-31 09:58:56 -04:00
Cheng Zhao
3ae3233e65 chore: remove native_mate (Part 12) (#20869)
* refactor: move mate::Event to gin

* refactor: move mate::Locker to gin

* refactor: convert contextBridge to gin

* refactor: convert contentTracing to gin

* refactor: remove callback converter of native_mate

* refactor: remove file_dialog_converter and native_window_converter from native_mate

* refactor: convert webFrame to gin

* refactor: move blink_converter to gin

* refactor: remove net_converter from native_mate

* refactor: remove event_emitter_caller_deprecated

* refactor: remove gurl_converter from native_mate

* refactor: remove file_path and string16_converter from native_mate

* refactor: remove image_converter from native_mate

* refactor: move value_converter to gin
2019-10-31 16:56:00 +09:00
Jeremy Apthorp
6781d5e3c8 test: there is only --ci (#20794) 2019-10-30 16:38:21 -07:00
Birunthan Mohanathas
b275273044 fix: Disable compositor recycling only for attached views (#20829)
In #19873, we completely disabled compositor recycling. This has adverse
effects in our tabbed app where switching tabs (i.e. `BrowserView`s) now
results in a flicker because we now also switch compositors.

To fix this without regressing the original fix, we now recycle the
compositor when the view is removed from a window. This situation can
only happen with `BrowserView`s and the common case with `BrowserWindow`
is unaffected.
2019-10-30 13:47:12 -07:00
Jeremy Apthorp
8dfc896cfa refactor: send the 'close' message asynchronously (#20796) 2019-10-30 13:13:01 -07:00
Electron Bot
70fa9ff4c0 Bump v8.0.0-nightly.20191030 2019-10-30 08:31:54 -07:00
Milan Burda
3d56e13b38 fix: devtools extensions not loading (#20791) 2019-10-30 14:46:52 +09:00
Cheng Zhao
0ab9cc30d2 refactor: pass base::Value by value in JS API implementations (#20809)
* refactor: move the arg instead of const reference it

* refactor: avoid unnecessary copies of base::Value in arg

* refactor: pass-by-value in dict_util

* refactor: avoid unnecessary reference
2019-10-30 14:30:59 +09:00
Samuel Attard
c03ed6d3a1 build: change to download sysroots from the new sysroot bucket (#20803)
* build: change to download sysroots from the new sysroot bucket

* build: add json config files to deps hash to can influence the src dir

* build: update to latest sysroot hash
2019-10-29 17:50:24 -07:00
Shelley Vohr
5d00494f8d fix: do not DCHECK non-const methods (#20833) 2019-10-29 13:35:38 -07:00
Electron Bot
79d3901859 Bump v8.0.0-nightly.20191029 2019-10-29 08:31:39 -07:00
Milan Burda
0f7ebff81e fix: pass frameId to v8Util.setRemoteCallbackFreer() (#20732) 2019-10-29 15:40:09 +09:00
Samuel Attard
375e612ac5 docs: the ipc main listener being removed can have args (#20712) 2019-10-29 13:18:39 +09:00
Jeremy Apthorp
baaf058380 test: remove last usages of spec/window-helpers (#20792)
* test: remove last usages of spec/window-helpers

* move fixture
2019-10-29 13:16:42 +09:00
Milan Burda
0c870775c4 fix: deprecation warnings in Electron code (#20793) 2019-10-29 13:16:10 +09:00
Milan Burda
bd5a5b3ae6 fix: properly generate requestID in webContents.printToPDF() (#20769) 2019-10-29 11:36:29 +09:00
Electron Bot
b6246dcf12 chore: bump chromium to f5b345dd470f14eef6e44732ccf23 (master) (#20649) 2019-10-28 15:12:35 -07:00
Shelley Vohr
fb8b1fd1c9 fix: prevent menu gc during popup (#20745) 2019-10-28 14:26:48 -04:00
Electron Bot
d0cdd12521 Bump v8.0.0-nightly.20191028 2019-10-28 08:31:41 -07:00
Alexey Kuzmin
0eff02dab9 chore: fix formatting of a few Python files (#20743) 2019-10-28 10:02:16 -04:00
John Kleinschmidt
73da4b7215 build: fix doc only change when there isn't a PR (#20749)
* build: fix doc only change when there isn't a PR

Fixes issue where CI was mistakenly marking a PR as a doc only change because the CI was kicked off before the PR was created.
2019-10-28 09:40:21 -04:00
Shelley Vohr
cdff1bde22 docs: fix process.getSystemVersion() type (#20736) 2019-10-27 09:40:41 -07:00
Electron Bot
e8d85b6ded Bump v8.0.0-nightly.20191027 2019-10-27 08:31:07 -07:00
Electron Bot
8f1ad8a4e5 Bump v8.0.0-nightly.20191026 2019-10-26 08:32:27 -07:00
Mark Lee
57883eed0f docs: add the performance doc to the table of contents (#20727) 2019-10-25 15:58:20 -04:00
Electron Bot
4ec6d10969 Bump v8.0.0-nightly.20191025 2019-10-25 08:31:50 -07:00
Cheng Zhao
0fe6767d6b chore: remove native_mate (Part 11) (#20719)
* refactor: convert Menu and globalShortcut to gin

* refactor: convert api::Cookies to gin

* refactor: convert View and WebContentsView to gin

* refactor: convert WebContents related classes to gin

* refactor: convert powerMonitor to gin

* refactor: prepare for header change

* refactor: remove last uses of mate::EventEmitter

* refactor: remove mate::EventEmitter

* refactor: move trackable_object to gin_helper

* fix: custom converter should not use Handle

* fix: no more need to check if icon is empty

It was a bug that the Handle<NativeImage> can be non-empty when the
image file does not exist. The bug was caused by the converter code
writing out the image even when the convertion fails.

The bug was work-arounded by adding an additional check, but since the
original bug had been fixed, the additional check is no longer needed.

* fix: should always set frameId even when callback is null

* fix: do not mix gin/mate handles for NativeImage
2019-10-25 22:03:28 +09:00
Shelley Vohr
0e0d4fe990 chore: shrink RSA-PSS BoringSSL patch (#20713) 2019-10-24 13:32:43 -07:00
Electron Bot
e196a397ad Bump v8.0.0-nightly.20191024 2019-10-24 08:32:48 -07:00
CezaryKulakowski
510a916f82 fix: return proper values for WM_GETMINMAXINFO (#20519)
* fix: set proper constraints for windows with defined maxWidth

When BrowserWindow has set constraints for width (max or min) it
won't behave correctly during first attempt of resizing it. When
maxWidth is defined and maxWidth equals its width it will shrink
rapidly when user tries to expand its width. On the other hand
when minWidth is defined and minWidth equals its width it's
possible to decrease its width with a few pixels.

Notes: Fixed improper behaviour of window with width constraint set during resize.

* fix: prevent crash when WM_GETMINMAXINFO is called on initing window
2019-10-24 15:06:04 +09:00
Cheng Zhao
be955a9721 chore: remove native_mate (Part 10) (#20696)
* refactor: remove direct uses of event_emitter_deprecated.h

* refactor: remove event_emitter_deprecated.h in api::App

* refactor: use std::move to save a copy

* fix: windows and linux builds
2019-10-24 14:47:58 +09:00
Jeremy Apthorp
77414813b4 chore: remove _ns suffixes (#20691)
* chore: remove _ns suffixes

* lint
2019-10-24 09:51:06 +09:00
John Kleinschmidt
cc278cea00 ci: skip build on doc only changes (#20542)
* ci: skip build on doc only changes

* Try using exit codes on doc-only-change

* Fixup

* Fixup circleci doc-only check

* Update appveyor.yml

Co-Authored-By: Samuel Attard <sattard@slack-corp.com>

* Properly detect doc only change on Windows

* Flip exit code per review
2019-10-23 19:36:26 -04:00
Samuel Attard
fadd7e056d build: handle -x-y format for getCurrentBranch (#20706) 2019-10-23 12:51:44 -07:00
Robo
6dc101ffec chore: update build_bring_back_node_with_ltcg_configuration.patch (#20672)
* chore: update build_bring_back_node_with_ltcg_configuration.patch

set default value for node_with_ltcg=true

* fix: move ltcg definition to Release configuration
2019-10-23 12:48:12 -07:00
John Kleinschmidt
467409458e build: add support for automated minor releases (#20620)
* build: add support for automated minor releases

* Add test for minor bump
2019-10-23 11:07:09 -07:00
Sofia Nguy
f5e5bcd943 [WIP] docs: update electron 8.0 dates (#20621) 2019-10-23 12:39:47 -04:00
Shelley Vohr
db4d01c517 refactor: move CompileAndCall to a helper (#20675) 2019-10-23 09:26:32 -07:00
Shelley Vohr
5abce7ec08 fix: call InitializeContextRuntime in InitializeContext (#20684) 2019-10-23 09:25:14 -07:00
Electron Bot
18907389da Bump v8.0.0-nightly.20191023 2019-10-23 08:32:02 -07:00
Milan Burda
ba8f80267c fix: send ELECTRON_BROWSER_CONTEXT_RELEASE asynchronously (#20632)
* fix: send ELECTRON_BROWSER_CONTEXT_RELEASE asynchronously

* test: remote references should be able to be cleared for all cases
2019-10-23 13:44:21 +09:00
Jeremy Apthorp
2abea22b4b fix: explicitly cancel redirects when mode is 'error' (#20686) 2019-10-23 09:10:37 +09:00
Jeremy Apthorp
cde2aae6b5 fix: properly free remote objects (#20671) 2019-10-22 16:54:38 -07:00
Sofia Nguy
97fa8c824c docs: update currently supported versions for 7.0.0 release (#20622)
* [WIP] docs: update currently supported versions for 7.0.0 release

* oops
2019-10-22 15:26:07 -07:00
Electron Bot
2658cae3ea Bump v8.0.0-nightly.20191022 2019-10-22 08:31:48 -07:00
Shelley Vohr
e3b30a825c chore: remove unnecessary crypto patch (#20669) 2019-10-22 09:14:21 +09:00
Shelley Vohr
aa26e8b946 fix: macOS getColor inconsistencies (#20611) 2019-10-21 14:31:03 -07:00
Shelley Vohr
9a5cd4c8d2 fix: use xib file to construct macOS Menu (#20615) 2019-10-21 14:11:09 -07:00
Electron Bot
138af75ff8 chore: bump node in DEPS to v12.13.0 (#20657)
Co-authored-by: Shelley Vohr <shelley.vohr@gmail.com>
2019-10-21 13:45:14 -07:00
Felix Rieseberg
13cb21a684 docs: Performance checklist (#20230)
* docs: First draft of perf checklist

* docs: More words

* docs: Use standard in code example

* docs: fix broken link

* Update docs/tutorial/performance.md

Co-Authored-By: Charles Kerr <ckerr@github.com>

* Update docs/tutorial/performance.md

Co-Authored-By: Charles Kerr <ckerr@github.com>

* Update docs/tutorial/performance.md

Co-Authored-By: loc <andy@slack-corp.com>

* Update docs/tutorial/performance.md

Co-Authored-By: loc <andy@slack-corp.com>

* docs: Implement suggestions

* docs: Include VSCode talk

* chore: Pass linter

* Update docs/tutorial/performance.md

Co-Authored-By: Mark Lee <malept@users.noreply.github.com>

* Update docs/tutorial/performance.md

Co-Authored-By: Mark Lee <malept@users.noreply.github.com>

* Update docs/tutorial/performance.md

Co-Authored-By: Mark Lee <malept@users.noreply.github.com>

* Update docs/tutorial/performance.md

Co-Authored-By: Mark Lee <malept@users.noreply.github.com>

* Update docs/tutorial/performance.md

Co-Authored-By: Mark Lee <malept@users.noreply.github.com>

* Update docs/tutorial/performance.md

Co-Authored-By: Mark Lee <malept@users.noreply.github.com>

* Apply suggestions from code review

Co-Authored-By: Mark Lee <malept@users.noreply.github.com>

* Update performance.md

* fix: The process link
2019-10-21 13:39:54 -07:00
Arjit Chauhan
620ac9c2b4 docs: update README.md (#20644) 2019-10-21 12:14:42 -07:00
Electron Bot
417f9e27e1 Bump v8.0.0-nightly.20191021 2019-10-21 08:32:10 -07:00
Shelley Vohr
0abbb35c4e chore: reduce crypto patch surface (#20646)
* reduce oaeplabel_option patch

* remove now-compatible patch

* note upstream
2019-10-21 08:02:23 -07:00
Kristof Kalocsai
7b28cd33cb docs: Added Native User Interface -> Open path in file manager Fiddle example (#20589)
* docs: Added Native User Interface -> Open path in file manager Fiddle example from electron-api-demos

* removed classname from button
2019-10-21 16:16:11 +09:00
Yaser
4e88633d89 docs: Added Drag and drop files Fiddle example (#20472) 2019-10-21 16:14:35 +09:00
Cheng Zhao
eb0e55c514 chore: remove native_mate (Part 9) (#20645)
* refactor: remove a few uses of native_mate/gfx_converter.h

* refactor: deprecate mate::EventEmitter

* refactor: add gin_helper::EventEmitter

* refactor: convert a few classes to use gin_helper::EventEmitter

* refactor: get rid of native_mate_converters/gfx_converter.h

* fix: follow native_mate on reporting errors

* fix: gin is weak at guessing parameter types

* fix: incorrect full class name

* fix: gin::Handle does not accept null
2019-10-21 16:05:40 +09:00
Jeremy Apthorp
b155ebeeb3 fix: don't overwrite global constructor names in remote (#20637)
* fix: don't overwrite global constructor names in remote

* fake constructor names better, and improve error serialization
2019-10-21 15:48:03 +09:00
Electron Bot
820dab295f Bump v8.0.0-nightly.20191020 2019-10-20 08:31:06 -07:00
Electron Bot
956127ee5e Bump v8.0.0-nightly.20191019 2019-10-19 08:31:24 -07:00
Electron Bot
43fa9166c9 chore: bump node to v12.12.0 (master) (#20584)
Co-authored-by: Shelley Vohr <shelley.vohr@gmail.com>
2019-10-18 16:52:15 -07:00
Jeremy Apthorp
9f23bb581e test: fix BrowserWindow spec to await its result (#20612) 2019-10-18 16:23:33 -07:00
Samuel Attard
2b890827ef docs: mark contextBridge as experimental (#20638)
* docs: mark contextBridge as experimental

This commit didn't make it to the original PR, quick addition here

* Update context-bridge.md
2019-10-18 13:46:03 -07:00
Electron Bot
3ac3fbdbfb chore: bump chromium to e049d599a8332b9b2785b0178be74 (master) (#20314) 2019-10-18 12:57:34 -07:00
Samuel Attard
0090616f7b feat: add a new contextBridge module (#20307)
* feat: add a new contextBridge module

* chore: fix docs linting

* feat: add support for function arguments being proxied

* chore: ensure that contextBridge can only be used when contextIsolation is enabled

* docs: getReverseBinding can be null

* docs: fix broken links in md file

* feat: add support for promises in function parameters

* fix: linting failure for explicit constructor

* Update atom_api_context_bridge.cc

* chore: update docs and API design as per feedback

* refactor: remove reverse bindings and handle GC'able functions across the bridge

* chore: only expose debugGC in testing builds

* fix: do not proxy promises as objects

* spec: add complete spec coverage for contextBridge

* spec: add tests for null/undefined and the anti-overwrite logic

* chore: fix linting

* spec: add complex nested back-and-forth function calling

* fix: expose contextBridge in sandboxed renderers

* refactor: improve security of default_app using the new contextBridge module

* s/bindAPIInMainWorld/exposeInMainWorld

* chore: sorry for this commit, its a big one, I fixed like everything and refactored a lot

* chore: remove PassedValueCache as it is unused now

Values transferred from context A to context B are now cachde in the RenderFramePersistenceStore

* chore: move to anonymous namespace

* refactor: remove PassValueToOtherContextWithCache

* chore: remove commented unused code blocks

* chore: remove .only

* chore: remote commented code

* refactor: extract RenderFramePersistenceStore

* spec: ensure it works with numbered keys

* fix: handle number keys correctly

* fix: sort out the linter

* spec: update default_app asar spec for removed file

* refactor: change signatures to return v8 objects directly rather than the mate dictionary handle

* refactor: use the v8 serializer to support cloneable buffers and other object types

* chore: fix linting

* fix: handle hash collisions with a linked list in the map

* fix: enforce a recursion limit on the context bridge

* chore: fix linting

* chore: remove TODO

* chore: adapt for PR feedback

* chore: remove .only

* chore: clean up docs and clean up the proxy map when objects are released

* chore: ensure we cache object values that are cloned through the V8 serializer
2019-10-18 12:57:09 -07:00
Shelley Vohr
8099e6137d chore: remove some trop permissions (#20636) 2019-10-18 11:24:52 -07:00
Electron Bot
e74b21bff5 Bump v8.0.0-nightly.20191018 2019-10-18 08:31:50 -07:00
Alecyrus
825e67140e feat: support fitToPageEnabled and scaleFactor (#20436)
* fix: support fitToPageEnabled and scaleFactor

Support fitToPageEnabled and scaleFactor in  `WebContents.printToPDF()`

* fix: change default value of scaleFactor
2019-10-18 09:40:19 +09:00
Cheng Zhao
19223952a8 chore: remove native_mate (Part 8) (#20598)
* refactor: convert methods of AutoUpdater to gin

* refactor: converter in map_converter.h is no more needed

* refactor: use gin in crash_reporter

* refactor: remove native_mate_converters/map_converter.h

* refactor: implement gfx_converter with gin

* refactor: convert methods of NativeImage to gin

* refactor: add gin_helper::Arguments

* fix: use gin_helper::Arguments to parse multi-type parameters
2019-10-18 09:31:29 +09:00
Robo
58115c1cae fix: add patch to node for native module size issue on windows (#20614) 2019-10-17 17:10:42 -04:00
Electron Bot
86258c6cff Bump v8.0.0-nightly.20191017 2019-10-17 08:33:48 -07:00
Milan Burda
b29f0b9348 refactor: use Map for windowProxies in window-setup.ts (#20600) 2019-10-17 15:07:27 +02:00
Electron Bot
e06b0aa73b Bump v8.0.0-nightly.20191016 2019-10-16 08:31:19 -07:00
Harendra Singh
db91673f23 docs: add example for taking screenshot (#20531) 2019-10-16 08:17:50 -07:00
Vlad Hashimoto
c73e34fb9e docs: remove class names from fiddle examples (#20596)
* docs: remove original class names in customize menus example

* docs: remove original class names in shortcuts example

* lint: run standard
2019-10-16 08:17:09 -07:00
Jeremy Apthorp
221ce70699 test: remove remote usage from chromium spec (#20568)
* test: move & expand webview -> window.open() opener tests

* remove remaining usage of 'protocol' from chromium-spec.js

* remove final usages of remote from chromium-spec

* remove import of window-helpers
2019-10-16 11:12:31 -04:00
Jeremy Apthorp
9055b5cf6d test: simplify node setInterval test (#20594) 2019-10-15 17:10:28 -07:00
Harendra Singh
93788e76e0 docs: add notification examples (#20528)
Refs #20442

Adds the basic notification and notification with custom image examples from electron-api-demos into runnable Fiddle examples.

Gist links to Fiddles (same as code submitted in this PR):
Basic Notification: https://gist.github.com/102945f83f559e7944797175d8fd8af4
Notification with image: https://gist.github.com/2688bf4bfc27ce02f5d74224828eb928

Co-Authored-By: Erick Zhao <erick@hotmail.ca>
2019-10-15 14:06:58 -07:00
Rik Theunis
16d4ace800 docs: add system get version info Fiddle example (#20536) 2019-10-15 11:17:04 -07:00
Milan Burda
5273930f76 refactor: use Map for callbacks in CallbacksRegistry (#20565) 2019-10-15 09:14:41 -07:00
Electron Bot
dceabf231b Bump v8.0.0-nightly.20191015 2019-10-15 08:31:28 -07:00
Cheng Zhao
1ecfcc8c70 chore: remove native_mate (Part 7) (#20561)
* refactor: use gin converters in api::Protocol

* refactor: convert JS constructor impl to gin

* refactor: use InitWithArgs helper

* fix: gin_helper::Dictionary should behave the same with mate

* fix cpplint warnings

* refactor: no more need to patch gin/dictionary.h
2019-10-15 10:15:23 +09:00
Electron Bot
6c6bff81ac chore: bump node to v12.10.0 (master) (#20129)
Co-authored-by: Shelley Vohr <shelley.vohr@gmail.com>
2019-10-14 15:46:10 -07:00
Jeremy Apthorp
8dad0c7aaa test: move crashReporter specs to the main process (#20417) 2019-10-14 14:38:54 -07:00
Milan Burda
eb100cdf9e test: skip desktopCapturer / remote module tests when the features are disabled (#20566) 2019-10-14 13:49:21 -07:00
Alexey Kuzmin
b085dac15b spec: allow "Yu Gothic" as a Japanese sans-serif font on Windows (#20564) 2019-10-14 14:30:18 -04:00
Erick Zhao
a7e26fdc61 docs: Update Issue Closure in CONTRIBUTING.md (#20545) 2019-10-14 09:40:01 -07:00
Jeremy Apthorp
d67f25ce43 test: expand window.opener test and move to main process (#20549) 2019-10-14 09:00:34 -07:00
Electron Bot
dfac05805d Bump v8.0.0-nightly.20191014 2019-10-14 08:30:58 -07:00
Jeremy Apthorp
6025ae7b12 fix: generate breakpad symbols before stripping (#20530)
* fix: generate breakpad symbols before stripping

* store symbols as circleci artifacts
2019-10-14 10:58:05 -04:00
Kerollos Magdy
8efa45d12d docs: fix minor grammar mistakes (#20521) 2019-10-14 14:35:52 +09:00
Jeremy Apthorp
1f44f47de1 test: move debugger spec to main process (#20514) 2019-10-14 14:32:11 +09:00
Robo
5c2c30142c fix: append network switches to network service process (#20546) 2019-10-13 18:21:41 -07:00
Electron Bot
5bd7b6ad50 Bump v8.0.0-nightly.20191013 2019-10-13 08:31:09 -07:00
Electron Bot
2cf64d0200 Bump v8.0.0-nightly.20191012 2019-10-12 08:32:39 -07:00
Jeremy Apthorp
2aa7ab821c test: remove some remote usage from chromium specs (#20121)
* test: remove remote usage from chromium specs

* disable tts test

* port navigator.mediaDevices tests

* fake camera and microphone

* Update spec-main/chromium-spec.ts

Co-Authored-By: John Kleinschmidt <jkleinsc@github.com>
2019-10-11 13:55:50 -07:00
Cheng Zhao
1b2c6a33b3 fix: do not manually parse content-type (#20538) 2019-10-11 14:54:50 -04:00
Jeremy Apthorp
67642312f4 test: remove remote usage from webFrame test (#20512) 2019-10-11 10:20:08 -07:00
Jeremy Apthorp
032353b14f test: remove remote usage from asar spec (#20513) 2019-10-11 09:56:51 -07:00
Electron Bot
d21519ed2e Bump v8.0.0-nightly.20191011 2019-10-11 08:31:51 -07:00
Jeremy Apthorp
50178d4836 test: remove more unused files (#20529) 2019-10-10 15:20:04 -07:00
Jeremy Apthorp
5d696c5c69 fix: return type of webview.printToPDF is now Uint8Array (#20505) 2019-10-10 11:25:11 -07:00
Jeremy Apthorp
01448e1235 chore: delete some unreferenced test files (#20511) 2019-10-10 11:24:06 -07:00
Shelley Vohr
812de5d3bf fix: properly register custom url evt handling (#20518) 2019-10-10 08:54:03 -07:00
Electron Bot
ec2c1db0e4 Bump v8.0.0-nightly.20191010 2019-10-10 08:31:27 -07:00
Milan Burda
b92163d226 refactor: take advantage of structured clone algorithm in the remote module (#20427) 2019-10-10 09:59:08 -04:00
Erick Zhao
c2e77e4429 docs: add Asynchronous Messages Fiddle example (#20441)
* docs: add Asynchronous Messages Fiddle example

* Update docs/fiddles/communication/two-processes/asynchronous-messages/main.js

Co-Authored-By: John Kleinschmidt <jkleinsc@github.com>

* Update docs/fiddles/communication/two-processes/asynchronous-messages/index.html

Co-Authored-By: John Kleinschmidt <jkleinsc@github.com>
2019-10-10 09:49:07 -04:00
Rik Theunis
ec87917f58 docs: add clipboard Fiddle examples (#20445)
* docs: add clipboard paste Fiddle example

* docs: add clipboard copy Fiddle example

* docs: add appropriate title to Fiddles

Co-Authored-By: John Kleinschmidt <jkleinsc@github.com>
2019-10-10 09:48:33 -04:00
Yaser
d1c5c760d0 docs: add Menu Shortcuts Fiddle example (#20466) 2019-10-10 09:47:50 -04:00
Yaser
9b4ba7993c docs: Adds Customize Menu section Fiddle example (#20468) 2019-10-10 09:47:34 -04:00
Jeremy Apthorp
1dc1ef6091 test: ensure cleanup of net requests in tests (#20510)
ref #19389
2019-10-10 14:14:41 +02:00
Jeremy Apthorp
8de925c4c2 test: move module tests to main process (#20419) 2019-10-09 16:33:15 -07:00
Jeremy Apthorp
df1d3156a0 docs: remove outdated document about updating chromium (#20490) 2019-10-09 16:07:15 -07:00
Jeremy Apthorp
c75c3ef616 docs: add a dev doc describing the patch system (#20489) 2019-10-09 14:48:09 -07:00
Milan Burda
bb2ab01f99 fix: when building with enable_plugins=false (#20354)
* fix: when building with enable_plugins=false

* build: exclude printing service to avoid patch

* build: update plugins patch from upstream
2019-10-09 19:59:37 +02:00
Jeremy Apthorp
2fad53e66b refactor: use v8 serialization for ipc (#20214)
* refactor: use v8 serialization for ipc

* cloning process.env doesn't work

* serialize host objects by enumerating key/values

* new serialization can handle NaN, Infinity, and undefined correctly

* can't allocate v8 objects during GC

* backport microtasks fix

* fix compile

* fix node_stream_loader reentrancy

* update subframe spec to expect undefined instead of null

* write undefined instead of crashing when serializing host objects

* fix webview spec

* fix download spec

* buffers are transformed into uint8arrays

* can't serialize promises

* fix chrome.i18n.getMessage

* fix devtools tests

* fix zoom test

* fix debug build

* fix lint

* update ipcRenderer tests

* fix printToPDF test

* update patch

* remove accidentally re-added remote-side spec

* wip

* don't attempt to serialize host objects

* jump through different hoops to set options.webContents sometimes

* whoops

* fix lint

* clean up error-handling logic

* fix memory leak

* fix lint

* convert host objects using old base::Value serialization

* fix lint more

* fall back to base::Value-based serialization

* remove commented-out code

* add docs to breaking-changes.md

* Update breaking-changes.md

* update ipcRenderer and WebContents docs

* lint

* use named values for format tag

* save a memcpy for ~30% speedup

* get rid of calls to ShallowClone

* extra debugging for paranoia

* d'oh, use the correct named tags

* apparently msstl doesn't like this DCHECK

* funny story about that DCHECK

* disable remote-related functions when enable_remote_module = false

* nits

* use EnableIf to disable remote methods in mojom

* fix include

* review comments
2019-10-09 13:59:08 -04:00
Electron Bot
c250cd6e7c Bump v8.0.0-nightly.20191009 2019-10-09 08:33:39 -07:00
Shelley Vohr
f80a17c5be feat: allow Linux/Windows users to set notification timeout (#20153)
* feat: allow Linux users to set notification timeout

* implement on windows
2019-10-09 11:22:21 -04:00
Cheng Zhao
5e11be6898 fix: cookies.get should be able to filter domain (#20471)
* fix: use GetAllCookies when url is empty

* test: get cookie without url
2019-10-09 15:57:40 +09:00
Jeremy Apthorp
ebd55c1147 fix: fix crash in crashReporter.getUploadedReports (#20428) 2019-10-08 16:35:28 -07:00
Richard Townsend
2ce90f8806 docs: add WoA cross-compilation instructions (#20244)
* docs: add WoA cross-compilation instructions

* docs: fixing lint issues

* docs: minor corrections

* style: Ssubstitute -> Substitute
2019-10-08 14:54:03 -07:00
Felix Rieseberg
b3e7657159 docs: Update the sccache name (#20462) 2019-10-08 17:46:01 -04:00
John Kleinschmidt
23066f8cce ci: verify CircleCI job number before returning job url (#20483) 2019-10-08 17:45:07 -04:00
Jaime Bernardo
de3c1fae7f build: fix build with Visual Studio 2019 (#20465) 2019-10-08 12:49:38 -07:00
657 changed files with 14962 additions and 11164 deletions

View File

@@ -4,7 +4,7 @@ parameters:
upload-to-s3:
type: string
default: '1'
run-lint:
type: boolean
default: true
@@ -28,11 +28,11 @@ parameters:
run-linux-arm-publish:
type: boolean
default: false
run-linux-arm64-publish:
type: boolean
default: false
run-osx-publish:
type: boolean
default: false
@@ -65,12 +65,12 @@ machine-linux-2xlarge: &machine-linux-2xlarge
machine-mac: &machine-mac
macos:
xcode: "9.4.1"
xcode: "10.3.0"
machine-mac-large: &machine-mac-large
resource_class: large
macos:
xcode: "9.4.1"
xcode: "10.3.0"
# Build configurations options.
env-debug-build: &env-debug-build
@@ -136,7 +136,7 @@ env-linux-medium: &env-linux-medium
env-linux-2xlarge: &env-linux-2xlarge
NUMBER_OF_NINJA_PROCESSES: 34
env-linux-2xlarge-release: &env-linux-2xlarge-release
NUMBER_OF_NINJA_PROCESSES: 16
@@ -221,7 +221,7 @@ step-setup-env-for-build: &step-setup-env-for-build
echo 'export SCCACHE_PATH="'"$SCCACHE_PATH"'"' >> $BASH_ENV
if [ "$CIRCLE_PR_NUMBER" != "" ]; then
#if building a fork set readonly access to sccache
echo 'export SCCACHE_BUCKET="electronjs-sccache"' >> $BASH_ENV
echo 'export SCCACHE_BUCKET="electronjs-sccache-ci"' >> $BASH_ENV
echo 'export SCCACHE_TWO_TIER=true' >> $BASH_ENV
fi
fi
@@ -319,6 +319,8 @@ step-gn-check: &step-gn-check
gn check out/Default //electron:electron_app
gn check out/Default //electron:manifests
gn check out/Default //electron/shell/common/api:mojo
# Check the hunspell filenames
node electron/script/gen-hunspell-filenames.js --check
step-electron-build: &step-electron-build
run:
@@ -329,7 +331,7 @@ step-electron-build: &step-electron-build
ninja -C out/Default electron -j $NUMBER_OF_NINJA_PROCESSES
step-native-unittests-build: &step-native-unittests-build
run:
run:
name: Build native test targets
no_output_timeout: 30m
command: |
@@ -534,6 +536,20 @@ step-mksnapshot-store: &step-mksnapshot-store
path: src/out/Default/mksnapshot.zip
destination: mksnapshot.zip
step-hunspell-build: &step-hunspell-build
run:
name: hunspell build
command: |
cd src
if [ "$SKIP_DIST_ZIP" != "1" ]; then
ninja -C out/Default electron:hunspell_dictionaries_zip -j $NUMBER_OF_NINJA_PROCESSES
fi
step-hunspell-store: &step-hunspell-store
store_artifacts:
path: src/out/Default/hunspell_dictionaries.zip
destination: hunspell_dictionaries.zip
step-maybe-generate-breakpad-symbols: &step-maybe-generate-breakpad-symbols
run:
name: Generate breakpad symbols
@@ -553,6 +569,11 @@ step-maybe-zip-symbols: &step-maybe-zip-symbols
ninja -C out/Default electron:electron_version
electron/script/zip-symbols.py -b $BUILD_PATH
step-symbols-store: &step-symbols-store
store_artifacts:
path: src/out/Default/symbols.zip
destination: symbols.zip
step-maybe-cross-arch-snapshot: &step-maybe-cross-arch-snapshot
run:
name: Generate cross arch snapshot (arm/arm64)
@@ -688,7 +709,6 @@ step-minimize-workspace-size-from-checkout: &step-minimize-workspace-size-from-c
rm -rf src/ios
rm -rf src/third_party/blink/web_tests
rm -rf src/third_party/blink/perf_tests
rm -rf src/third_party/hunspell_dictionaries
rm -rf src/third_party/WebKit/LayoutTests
# Save the src cache based on the deps hash
@@ -699,6 +719,51 @@ step-save-src-cache: &step-save-src-cache
key: v5-src-cache-{{ arch }}-{{ checksum "src/electron/.depshash" }}
name: Persisting src cache
# Check for doc only change
step-check-for-doc-only-change: &step-check-for-doc-only-change
run:
name: Check if commit is doc only change
command: |
cd src/electron
node script/yarn install --frozen-lockfile
if node script/doc-only-change.js --prNumber=$CIRCLE_PR_NUMBER --prURL=$CIRCLE_PULL_REQUEST; then
#PR is doc only change; save file with value true to indicate doc only change
echo "true" > .skip-ci-build
else
#PR is not a doc only change; create empty file to indicate check has been done
touch .skip-ci-build
fi
step-persist-doc-only-change: &step-persist-doc-only-change
persist_to_workspace:
root: .
paths:
- src/electron/.skip-ci-build
step-maybe-early-exit-doc-only-change: &step-maybe-early-exit-doc-only-change
run:
name: Shortcircuit build if doc only change
command: |
if [ -s src/electron/.skip-ci-build ]; then
circleci-agent step halt
fi
step-maybe-early-exit-no-doc-change: &step-maybe-early-exit-no-doc-change
run:
name: Shortcircuit job if change is not doc only
command: |
if [ ! -s src/electron/.skip-ci-build ]; then
circleci-agent step halt
fi
step-ts-compile: &step-ts-compile
run:
name: Run TS/JS compile on doc only change
command: |
cd src
ninja -C out/Default electron:default_app_js -j $NUMBER_OF_NINJA_PROCESSES
ninja -C out/Default electron:atom_js2c -j $NUMBER_OF_NINJA_PROCESSES
# Lists of steps.
steps-lint: &steps-lint
steps:
@@ -747,6 +812,9 @@ steps-lint: &steps-lint
steps-checkout-fast: &steps-checkout-fast
steps:
- *step-checkout-electron
- *step-check-for-doc-only-change
- *step-persist-doc-only-change
- *step-maybe-early-exit-doc-only-change
- *step-depot-tools-get
- *step-depot-tools-add-to-path
- *step-restore-brew-cache
@@ -778,6 +846,9 @@ steps-checkout-fast: &steps-checkout-fast
steps-checkout-and-save-cache: &steps-checkout-and-save-cache
steps:
- *step-checkout-electron
- *step-check-for-doc-only-change
- *step-persist-doc-only-change
- *step-maybe-early-exit-doc-only-change
- *step-depot-tools-get
- *step-depot-tools-add-to-path
- *step-restore-brew-cache
@@ -808,6 +879,7 @@ steps-electron-gn-check: &steps-electron-gn-check
steps:
- attach_workspace:
at: .
- *step-maybe-early-exit-doc-only-change
- *step-depot-tools-add-to-path
- *step-setup-env-for-build
- *step-gn-gen-default
@@ -817,6 +889,7 @@ steps-electron-build: &steps-electron-build
steps:
- attach_workspace:
at: .
- *step-maybe-early-exit-doc-only-change
- *step-depot-tools-add-to-path
- *step-setup-env-for-build
- *step-restore-brew-cache
@@ -854,11 +927,16 @@ steps-electron-build: &steps-electron-build
- *step-ffmpeg-build
- *step-ffmpeg-store
# hunspell
- *step-hunspell-build
- *step-hunspell-store
# Save all data needed for a further tests run.
- *step-persist-data-for-tests
- *step-maybe-generate-breakpad-symbols
- *step-maybe-zip-symbols
- *step-symbols-store
# Trigger tests on arm hardware if needed
- *step-maybe-trigger-arm-test
@@ -869,6 +947,9 @@ steps-electron-build-with-inline-checkout-for-tests: &steps-electron-build-with-
steps:
# Checkout - Copied ffrom steps-checkout
- *step-checkout-electron
- *step-check-for-doc-only-change
- *step-persist-doc-only-change
- *step-maybe-early-exit-doc-only-change
- *step-depot-tools-get
- *step-depot-tools-add-to-path
- *step-restore-brew-cache
@@ -890,7 +971,7 @@ steps-electron-build-with-inline-checkout-for-tests: &steps-electron-build-with-
- *step-generate-deps-hash-cleanly
- *step-mark-sync-done
- *step-minimize-workspace-size-from-checkout
- *step-depot-tools-add-to-path
- *step-setup-env-for-build
- *step-restore-brew-cache
@@ -928,17 +1009,61 @@ steps-electron-build-with-inline-checkout-for-tests: &steps-electron-build-with-
- *step-ffmpeg-build
- *step-ffmpeg-store
# hunspell
- *step-hunspell-build
- *step-hunspell-store
# Save all data needed for a further tests run.
- *step-persist-data-for-tests
- *step-maybe-generate-breakpad-symbols
- *step-maybe-zip-symbols
- *step-symbols-store
# Trigger tests on arm hardware if needed
- *step-maybe-trigger-arm-test
- *step-maybe-notify-slack-failure
steps-electron-ts-compile-for-doc-change: &steps-electron-ts-compile-for-doc-change
steps:
# Checkout - Copied ffrom steps-checkout
- *step-checkout-electron
- *step-check-for-doc-only-change
- *step-maybe-early-exit-no-doc-change
- *step-depot-tools-get
- *step-depot-tools-add-to-path
- *step-restore-brew-cache
- *step-get-more-space-on-mac
- *step-install-gnutar-on-mac
- *step-generate-deps-hash
- *step-touch-sync-done
- *step-maybe-restore-src-cache
- *step-maybe-restore-git-cache
- *step-set-git-cache-path
# This sync call only runs if .circle-sync-done is an EMPTY file
- *step-gclient-sync
# These next few steps reset Electron to the correct commit regardless of which cache was restored
- run:
name: Wipe Electron
command: rm -rf src/electron
- *step-checkout-electron
- *step-run-electron-only-hooks
- *step-generate-deps-hash-cleanly
- *step-mark-sync-done
- *step-minimize-workspace-size-from-checkout
- *step-depot-tools-add-to-path
- *step-setup-env-for-build
- *step-restore-brew-cache
- *step-get-more-space-on-mac
- *step-install-npm-deps-on-mac
- *step-fix-sync-on-mac
- *step-gn-gen-default
#Compile ts/js to verify doc change didn't break anything
- *step-ts-compile
steps-electron-build-for-publish: &steps-electron-build-for-publish
steps:
- *step-checkout-electron
@@ -953,11 +1078,12 @@ steps-electron-build-for-publish: &steps-electron-build-for-publish
# Electron app
- *step-electron-build
- *step-maybe-generate-breakpad-symbols
- *step-maybe-electron-dist-strip
- *step-electron-dist-build
- *step-electron-dist-store
- *step-maybe-generate-breakpad-symbols
- *step-maybe-zip-symbols
- *step-symbols-store
# mksnapshot
- *step-mksnapshot-build
@@ -976,6 +1102,10 @@ steps-electron-build-for-publish: &steps-electron-build-for-publish
- *step-ffmpeg-build
- *step-ffmpeg-store
# hunspell
- *step-hunspell-build
- *step-hunspell-store
# typescript defs
- *step-maybe-generate-typescript-defs
@@ -1056,6 +1186,7 @@ steps-tests: &steps-tests
steps:
- attach_workspace:
at: .
- *step-maybe-early-exit-doc-only-change
- *step-depot-tools-add-to-path
- *step-electron-dist-unzip
- *step-mksnapshot-unzip
@@ -1074,7 +1205,7 @@ steps-tests: &steps-tests
command: |
cd src
export ELECTRON_OUT_DIR=Default
(cd electron && node script/yarn test -- --ci --enable-logging)
(cd electron && node script/yarn test -- --enable-logging)
- run:
name: Check test results existence
command: |
@@ -1098,6 +1229,7 @@ steps-test-nan: &steps-test-nan
steps:
- attach_workspace:
at: .
- *step-maybe-early-exit-doc-only-change
- *step-depot-tools-add-to-path
- *step-electron-dist-unzip
- *step-setup-linux-for-headless-testing
@@ -1113,6 +1245,7 @@ steps-test-node: &steps-test-node
steps:
- attach_workspace:
at: .
- *step-maybe-early-exit-doc-only-change
- *step-depot-tools-add-to-path
- *step-electron-dist-unzip
- *step-setup-linux-for-headless-testing
@@ -1138,6 +1271,13 @@ jobs:
<<: *env-linux-medium
<<: *steps-lint
ts-compile-doc-change:
<<: *machine-linux-medium
environment:
<<: *env-linux-medium
<<: *env-testing-build
<<: *steps-electron-ts-compile-for-doc-change
# Layer 1: Checkout.
linux-checkout-fast:
<<: *machine-linux-2xlarge
@@ -1548,7 +1688,7 @@ jobs:
<<: *env-mas
<<: *env-release-build
<<: *env-enable-sccache
<<: *env-ninja-status
<<: *env-ninja-status
<<: *steps-electron-build
mas-publish:
@@ -1814,7 +1954,7 @@ jobs:
workflows:
version: 2.1
# The publish workflows below each contain one job so that they are
# The publish workflows below each contain one job so that they are
# compatible with how sudowoodo works today. If these workflows are
# changed to have multiple jobs, then scripts/release/ci-release-build.js
# will need to be updated and there will most likely need to be changes to
@@ -1837,13 +1977,13 @@ workflows:
jobs:
- linux-arm-publish:
context: release-env
publish-arm64-linux:
when: << pipeline.parameters.run-linux-arm64-publish >>
jobs:
- linux-arm64-publish:
context: release-env
publish-osx:
when: << pipeline.parameters.run-osx-publish >>
jobs:
@@ -1909,6 +2049,7 @@ workflows:
- linux-arm64-testing-gn-check:
requires:
- linux-checkout-fast
- ts-compile-doc-change
build-mac:
when: << pipeline.parameters.run-build-mac >>

View File

@@ -17,18 +17,29 @@
"prefer-const": ["error", {
"destructuring": "all"
}],
"standard/no-callback-literal": "off",
"node/no-deprecated-api": 0
},
"parserOptions": {
"ecmaVersion": 6,
"sourceType": "module"
},
"globals": {
"standardScheme": "readonly"
},
"overrides": [
{
"files": "*.js",
"rules": {
"@typescript-eslint/no-unused-vars": "off"
}
},
{
"files": "*.d.ts",
"rules": {
"no-useless-constructor": "off",
"@typescript-eslint/no-unused-vars": "off"
}
}
]
}

2
.github/config.yml vendored
View File

@@ -29,13 +29,11 @@ firstPRMergeComment: >
# Users authorized to run manual trop backports
authorizedUsers:
- alexeykuzmin
- BinaryMuse
- ckerr
- codebytere
- deepak1556
- jkleinsc
- MarshallOfSound
- miniak
- nitsakh
- nornagon
- zcbenz

2
.gitignore vendored
View File

@@ -58,7 +58,7 @@ spec/.hash
.eslintcache
# Generated native addon files
/spec/fixtures/native-addon/echo/build/
/spec-main/fixtures/native-addon/echo/build/
# If someone runs tsc this is where stuff will end up
ts-gen

View File

@@ -1,6 +1,7 @@
import("//build/config/locales.gni")
import("//build/config/ui.gni")
import("//build/config/win/manifest.gni")
import("//components/spellcheck/spellcheck_build_features.gni")
import("//content/public/app/mac_helpers.gni")
import("//pdf/features.gni")
import("//printing/buildflags/buildflags.gni")
@@ -21,12 +22,14 @@ import("buildflags/buildflags.gni")
import("electron_paks.gni")
import("filenames.auto.gni")
import("filenames.gni")
import("filenames.hunspell.gni")
if (is_mac) {
import("//build/config/mac/rules.gni")
import("//third_party/icu/config.gni")
import("//ui/gl/features.gni")
import("//v8/gni/v8.gni")
import("build/rules.gni")
}
if (is_linux) {
@@ -357,12 +360,12 @@ source_set("electron_lib") {
"//chrome/app/resources:platform_locale_settings",
"//chrome/services/printing/public/mojom",
"//components/certificate_transparency",
"//components/language/core/browser",
"//components/net_log",
"//components/network_hints/common",
"//components/network_hints/renderer",
"//components/network_session_configurator/common",
"//components/prefs",
"//components/spellcheck/renderer",
"//components/viz/host",
"//components/viz/service",
"//content/public/browser",
@@ -477,6 +480,10 @@ source_set("electron_lib") {
]
}
if (enable_builtin_spellchecker) {
deps += [ "chromium_src:chrome_spellchecker" ]
}
if (is_mac) {
deps += [
"//components/remote_cocoa/app_shim",
@@ -545,6 +552,10 @@ source_set("electron_lib") {
]
sources += filenames.lib_sources_nss
sources += [
"shell/browser/ui/gtk_util.cc",
"shell/browser/ui/gtk_util.h",
]
}
if (is_win) {
libs += [ "dwmapi.lib" ]
@@ -688,6 +699,12 @@ if (is_mac) {
electron_framework_version = "A"
electron_version = read_file("ELECTRON_VERSION", "trim string")
mac_xib_bundle_data("electron_xibs") {
sources = [
"shell/common/resources/mac/MainMenu.xib",
]
}
bundle_data("electron_framework_resources") {
public_deps = [
":packed_resources",
@@ -698,7 +715,6 @@ if (is_mac) {
public_deps += [ "//third_party/icu:icudata" ]
}
if (v8_use_external_startup_data) {
sources += [ "$root_out_dir/natives_blob.bin" ]
public_deps += [ "//v8" ]
if (use_v8_context_snapshot) {
sources += [ "$root_out_dir/v8_context_snapshot.bin" ]
@@ -803,6 +819,7 @@ if (is_mac) {
":electron_framework_libraries",
":electron_framework_resources",
":electron_swiftshader_library",
":electron_xibs",
]
if (!is_mas_build) {
deps += [ ":electron_crashpad_helper" ]
@@ -1257,9 +1274,14 @@ template("dist_zip") {
"outputs",
"testonly",
])
flatten = false
if (defined(invoker.flatten)) {
flatten = invoker.flatten
}
args = rebase_path(outputs + [ _runtime_deps_file ], root_build_dir) + [
target_cpu,
target_os,
"$flatten",
]
}
}
@@ -1345,6 +1367,24 @@ dist_zip("electron_mksnapshot_zip") {
]
}
copy("hunspell_dictionaries") {
sources = hunspell_dictionaries + hunspell_licenses
outputs = [
"$target_gen_dir/electron_hunspell/{{source_file_part}}",
]
}
dist_zip("hunspell_dictionaries_zip") {
data_deps = [
":hunspell_dictionaries",
]
flatten = true
outputs = [
"$root_build_dir/hunspell_dictionaries.zip",
]
}
group("electron") {
public_deps = [
":electron_app",

View File

@@ -20,13 +20,11 @@ Issues are created [here](https://github.com/electron/electron/issues/new).
* [Triaging a Bug Report](https://electronjs.org/docs/development/issues#triaging-a-bug-report)
* [Resolving a Bug Report](https://electronjs.org/docs/development/issues#resolving-a-bug-report)
### Issue Maintenance and Closure
* If an issue is inactive for 45 days (no activity of any kind), it will be
marked for closure with `stale`.
* If after this label is applied, no further activity occurs in the next 7 days,
the issue will be closed.
* If an issue has been closed and you still feel it's relevant, feel free to
ping a maintainer or add a comment!
### Issue Closure
Bug reports will be closed if the issue has been inactive and the latest affected version no longer receives support. At the moment, Electron maintains its three latest major versions, with a new major version being released every 12 weeks. (For more information on Electron's release cadence, see [this blog post](https://electronjs.org/blog/12-week-cadence).)
_If an issue has been closed and you still feel it's relevant, feel free to ping a maintainer or add a comment!_
### Languages

4
DEPS
View File

@@ -11,9 +11,9 @@ gclient_gn_args = [
vars = {
'chromium_version':
'6c775c358b709f4353bc693623bf58820adf3918',
'62521aaefdef5b345dd470f14eef6e44732ccf23',
'node_version':
'v12.9.1',
'v12.13.0',
'nan_version':
'2ee313aaca52e2b478965ac50eb5082520380d1b',

View File

@@ -43,7 +43,7 @@ RUN apt-get update && DEBIAN_FRONTEND=noninteractive apt-get install -y \
&& rm -rf /var/lib/apt/lists/*
# Install Node.js
RUN curl -sL https://deb.nodesource.com/setup_10.x | bash - \
RUN curl -sL https://deb.nodesource.com/setup_13.x | bash - \
&& DEBIAN_FRONTEND=noninteractive apt-get install -y nodejs \
&& rm -rf /var/lib/apt/lists/*

View File

@@ -1 +1 @@
8.0.0-nightly.20191008
8.0.0-nightly.20191104

View File

@@ -58,13 +58,13 @@ npm start
## Resources for learning Electron
- [electronjs.org/docs](https://electronjs.org/docs) - all of Electron's documentation
- [electronjs.org/docs](https://electronjs.org/docs) - All of Electron's documentation
- [electron/fiddle](https://github.com/electron/fiddle) - A tool to build, run, and package small Electron experiments
- [electron/electron-quick-start](https://github.com/electron/electron-quick-start) - a very basic starter Electron app
- [electronjs.org/community#boilerplates](https://electronjs.org/community#boilerplates) - sample starter apps created by the community
- [electron/simple-samples](https://github.com/electron/simple-samples) - small applications with ideas for taking them further
- [electron/electron-api-demos](https://github.com/electron/electron-api-demos) - an Electron app that teaches you how to use Electron
- [hokein/electron-sample-apps](https://github.com/hokein/electron-sample-apps) - small demo apps for the various Electron APIs
- [electron/electron-quick-start](https://github.com/electron/electron-quick-start) - A very basic starter Electron app
- [electronjs.org/community#boilerplates](https://electronjs.org/community#boilerplates) - Sample starter apps created by the community
- [electron/simple-samples](https://github.com/electron/simple-samples) - Small applications with ideas for taking them further
- [electron/electron-api-demos](https://github.com/electron/electron-api-demos) - An Electron app that teaches you how to use Electron
- [hokein/electron-sample-apps](https://github.com/hokein/electron-sample-apps) - Small demo apps for the various Electron APIs
## Programmatic usage

View File

@@ -29,7 +29,7 @@
version: 1.0.{build}
build_cloud: libcc-20
image: vs2017-15.9-10.0.18362
image: vs2019-16.3-10.0.18362
environment:
GIT_CACHE_PATH: C:\Users\electron\libcc_cache
ELECTRON_OUT_DIR: Default
@@ -50,6 +50,12 @@ build_script:
- ps: >-
if(($env:APPVEYOR_PULL_REQUEST_HEAD_REPO_NAME -split "/")[0] -eq ($env:APPVEYOR_REPO_NAME -split "/")[0]) {
Write-warning "Skipping PR build for branch"; Exit-AppveyorBuild
} else {
node script/yarn.js install --frozen-lockfile
if ($(node script/doc-only-change.js --prNumber=$env:APPVEYOR_PULL_REQUEST_NUMBER --prBranch=$env:APPVEYOR_REPO_BRANCH;$LASTEXITCODE -eq 0)) {
Write-warning "Skipping build for doc only change"; Exit-AppveyorBuild
}
}
- echo "Building $env:GN_CONFIG build"
- git config --global core.longpaths true
@@ -73,7 +79,7 @@ build_script:
- gclient sync --with_branch_heads --with_tags --reset
- cd src
- ps: $env:BUILD_CONFIG_PATH="//electron/build/args/%GN_CONFIG%.gn"
- gn gen out/Default "--args=import(\"%BUILD_CONFIG_PATH%\") %GN_EXTRA_ARGS%"
- gn gen out/Default "--args=import(\"%BUILD_CONFIG_PATH%\") %GN_EXTRA_ARGS% cc_wrapper=\"%SCCACHE_PATH%\""
- gn check out/Default //electron:electron_lib
- gn check out/Default //electron:electron_app
- gn check out/Default //electron:manifests
@@ -85,8 +91,10 @@ build_script:
- ninja -C out/Default electron:electron_dist_zip
- ninja -C out/Default shell_browser_ui_unittests
- ninja -C out/Default electron:electron_mksnapshot_zip
- ninja -C out/Default electron:hunspell_dictionaries_zip
- ninja -C out/Default electron:electron_chromedriver_zip
- ninja -C out/Default third_party/electron_node:headers
- cmd /C %SCCACHE_PATH% --show-stats
- appveyor PushArtifact out/Default/dist.zip
- appveyor PushArtifact out/Default/shell_browser_ui_unittests.exe
- appveyor PushArtifact out/Default/chromedriver.zip
@@ -94,6 +102,7 @@ build_script:
- 7z a node_headers.zip out\Default\gen\node_headers
- appveyor PushArtifact node_headers.zip
- appveyor PushArtifact out/Default/mksnapshot.zip
- appveyor PushArtifact out/Default/hunspell_dictionaries.zip
- appveyor PushArtifact out/Default/electron.lib
- ps: >-
if ($env:GN_CONFIG -eq 'release') {
@@ -127,7 +136,7 @@ test_script:
echo "Skipping tests for $env:GN_CONFIG build"
}
- cd electron
- if "%RUN_TESTS%"=="true" ( echo Running test suite & node script/yarn test -- --ci --enable-logging)
- if "%RUN_TESTS%"=="true" ( echo Running test suite & node script/yarn test -- --enable-logging)
- cd ..
- if "%RUN_TESTS%"=="true" ( echo Verifying non proprietary ffmpeg & python electron\script\verify-ffmpeg.py --build-dir out\Default --source-root %cd% --ffmpeg-path out\ffmpeg )
- echo "About to verify mksnapshot"

View File

@@ -63,7 +63,7 @@ steps:
set npm_config_nodedir=%cd%\out\Default\gen\node_headers
set npm_config_arch=arm64
cd electron
node script/yarn test -- --ci --enable-logging --verbose
node script/yarn test -- --enable-logging --verbose
displayName: 'Run Electron tests'
env:
ELECTRON_OUT_DIR: Default
@@ -89,4 +89,4 @@ steps:
Get-Process | Where Name Like "electron*" | Stop-Process
Get-Process | Where Name Like "MicrosoftEdge*" | Stop-Process
displayName: 'Kill processes left running from last test run'
condition: always()
condition: always()

View File

@@ -21,9 +21,5 @@ angle_enable_vulkan_validation_layers = false
is_cfi = false
# TODO: Remove this and update CI to contain 10.14 SDK once
# crbug.com/986701 is fixed.
mac_sdk_min = "10.13"
# TODO: disabled due to crashes. re-enable.
enable_osr = false

57
build/rules.gni Normal file
View File

@@ -0,0 +1,57 @@
import("//build/config/mac/mac_sdk.gni")
# This is imported from /ios becuase this functionality was moved
# after Chromium stopped using xib files for macOS menu functionality
# See https://chromium-review.googlesource.com/c/chromium/src/+/1648695
import("//build/config/ios/rules.gni")
# Template is copied here from Chromium but was removed in
# https://chromium-review.googlesource.com/c/chromium/src/+/1637981
# Template to compile and package Mac XIB files as bundle data.
# Arguments
# sources:
# list of string, sources to comiple
# output_path:
# (optional) string, the path to use for the outputs list in the
# bundle_data step. If unspecified, defaults to bundle_resources_dir.
template("mac_xib_bundle_data") {
_target_name = target_name
_compile_target_name = _target_name + "_compile_ibtool"
compile_ib_files(_compile_target_name) {
forward_variables_from(invoker, [ "testonly" ])
visibility = [ ":$_target_name" ]
sources = invoker.sources
output_extension = "nib"
ibtool_flags = [
"--minimum-deployment-target",
mac_deployment_target,
# TODO(rsesek): Enable this once all the bots are on Xcode 7+.
# "--target-device",
# "mac",
]
}
bundle_data(_target_name) {
forward_variables_from(invoker,
[
"testonly",
"visibility",
])
public_deps = [
":$_compile_target_name",
]
sources = get_target_outputs(":$_compile_target_name")
_output_path = "{{bundle_resources_dir}}"
if (defined(invoker.output_path)) {
_output_path = invoker.output_path
}
outputs = [
"$_output_path/{{source_file_part}}",
]
}
}

View File

@@ -46,13 +46,14 @@ def execute(argv):
raise e
def main(argv):
dist_zip, runtime_deps, target_cpu, target_os = argv
dist_zip, runtime_deps, target_cpu, target_os, flatten_val = argv
should_flatten = flatten_val == "true"
dist_files = set()
with open(runtime_deps) as f:
for dep in f.readlines():
dep = dep.strip()
dist_files.add(dep)
if sys.platform == 'darwin':
if sys.platform == 'darwin' and not should_flatten:
execute(['zip', '-r', '-y', dist_zip] + list(dist_files))
else:
with zipfile.ZipFile(dist_zip, 'w', zipfile.ZIP_DEFLATED, allowZip64=True) as z:
@@ -67,7 +68,7 @@ def main(argv):
basename = os.path.basename(dep)
dirname = os.path.dirname(dep)
arcname = os.path.join(dirname, 'chrome-sandbox') if basename == 'chrome_sandbox' else dep
z.write(dep, arcname)
z.write(dep, os.path.basename(arcname) if should_flatten else arcname)
if __name__ == '__main__':
sys.exit(main(sys.argv[1:]))

View File

@@ -19,6 +19,7 @@ buildflag_header("buildflags") {
"ENABLE_TTS=$enable_tts",
"ENABLE_COLOR_CHOOSER=$enable_color_chooser",
"ENABLE_ELECTRON_EXTENSIONS=$enable_electron_extensions",
"ENABLE_BUILTIN_SPELLCHECKER=$enable_builtin_spellchecker",
"ENABLE_PICTURE_IN_PICTURE=$enable_picture_in_picture",
"OVERRIDE_LOCATION_PROVIDER=$enable_fake_location_provider",
]

View File

@@ -33,4 +33,7 @@ declare_args() {
# Enable Chrome extensions support.
enable_electron_extensions = false
# Enable Spellchecker support
enable_builtin_spellchecker = true
}

View File

@@ -3,6 +3,7 @@
# found in the LICENSE file.
import("//build/config/ui.gni")
import("//components/spellcheck/spellcheck_build_features.gni")
import("//electron/buildflags/buildflags.gni")
import("//printing/buildflags/buildflags.gni")
import("//third_party/widevine/cdm/widevine.gni")
@@ -43,10 +44,9 @@ static_library("chrome") {
"//chrome/browser/predictors/proxy_lookup_client_impl.h",
"//chrome/browser/predictors/resolve_host_client_impl.cc",
"//chrome/browser/predictors/resolve_host_client_impl.h",
"//chrome/browser/printing/printing_service.cc",
"//chrome/browser/printing/printing_service.h",
"//chrome/browser/ssl/security_state_tab_helper.cc",
"//chrome/browser/ssl/security_state_tab_helper.h",
"//chrome/browser/ssl/tls_deprecation_config.cc",
"//chrome/browser/ui/autofill/popup_view_common.cc",
"//chrome/browser/ui/autofill/popup_view_common.h",
"//chrome/browser/win/chrome_process_finder.cc",
@@ -72,6 +72,14 @@ static_library("chrome") {
sources += [
"//chrome/browser/extensions/global_shortcut_listener_x11.cc",
"//chrome/browser/extensions/global_shortcut_listener_x11.h",
"//chrome/browser/ui/views/status_icons/concat_menu_model.cc",
"//chrome/browser/ui/views/status_icons/concat_menu_model.h",
"//chrome/browser/ui/views/status_icons/status_icon_linux_dbus.cc",
"//chrome/browser/ui/views/status_icons/status_icon_linux_dbus.h",
]
public_deps += [
"//components/dbus/menu",
"//components/dbus/thread_linux",
]
}
@@ -164,6 +172,8 @@ static_library("chrome") {
"//chrome/browser/printing/printer_query.h",
"//chrome/browser/printing/printing_message_filter.cc",
"//chrome/browser/printing/printing_message_filter.h",
"//chrome/browser/printing/printing_service.cc",
"//chrome/browser/printing/printing_service.h",
]
public_deps += [
@@ -216,3 +226,52 @@ static_library("chrome") {
]
}
}
# This source set is just so we don't have to depend on all of //chrome/browser
# You may have to add new files here during the upgrade if //chrome/browser/spellchecker
# gets more files
source_set("chrome_spellchecker") {
sources = [
"//chrome/browser/spellchecker/spell_check_host_chrome_impl.cc",
"//chrome/browser/spellchecker/spell_check_host_chrome_impl.h",
"//chrome/browser/spellchecker/spellcheck_custom_dictionary.cc",
"//chrome/browser/spellchecker/spellcheck_custom_dictionary.h",
"//chrome/browser/spellchecker/spellcheck_factory.cc",
"//chrome/browser/spellchecker/spellcheck_factory.h",
"//chrome/browser/spellchecker/spellcheck_hunspell_dictionary.cc",
"//chrome/browser/spellchecker/spellcheck_hunspell_dictionary.h",
"//chrome/browser/spellchecker/spellcheck_language_blacklist_policy_handler.cc",
"//chrome/browser/spellchecker/spellcheck_language_blacklist_policy_handler.h",
"//chrome/browser/spellchecker/spellcheck_language_policy_handler.cc",
"//chrome/browser/spellchecker/spellcheck_language_policy_handler.h",
"//chrome/browser/spellchecker/spellcheck_service.cc",
"//chrome/browser/spellchecker/spellcheck_service.h",
]
if (has_spellcheck_panel) {
sources += [
"//chrome/browser/spellchecker/spell_check_panel_host_impl.cc",
"//chrome/browser/spellchecker/spell_check_panel_host_impl.h",
]
}
if (use_browser_spellchecker) {
sources += [
"//chrome/browser/spellchecker/spelling_request.cc",
"//chrome/browser/spellchecker/spelling_request.h",
]
}
deps = [
"//base:base_static",
"//components/language/core/browser",
"//components/spellcheck:buildflags",
"//components/sync",
]
public_deps = [
"//components/spellcheck/browser",
"//components/spellcheck/common",
"//components/spellcheck/renderer",
]
}

View File

@@ -37,10 +37,8 @@ net::NSSCertDatabase* GetNSSCertDatabaseForResourceContext(
// public and private slot.
// Redirect any slot usage to this persistent slot on Linux.
g_nss_cert_database = new net::NSSCertDatabase(
crypto::ScopedPK11Slot(
crypto::GetPersistentNSSKeySlot()) /* public slot */,
crypto::ScopedPK11Slot(
crypto::GetPersistentNSSKeySlot()) /* private slot */);
crypto::ScopedPK11Slot(PK11_GetInternalKeySlot()) /* public slot */,
crypto::ScopedPK11Slot(PK11_GetInternalKeySlot()) /* private slot */);
}
return g_nss_cert_database;
}

View File

@@ -2,10 +2,9 @@
<head>
<title>Electron</title>
<meta http-equiv="Content-Security-Policy" content="default-src 'none'; script-src 'self'; style-src 'self'; img-src 'self'; connect-src 'self'" />
<meta http-equiv="Content-Security-Policy" content="default-src 'none'; script-src 'sha256-6PH54BfkNq/EMMhUY7nhHf3c+AxloOwfy7hWyT01CM8='; style-src 'self'; img-src 'self'; connect-src 'self'" />
<link href="./styles.css" type="text/css" rel="stylesheet" />
<link href="./octicon/build.css" type="text/css" rel="stylesheet" />
<script defer src="./index.js"></script>
</head>
<body>
@@ -84,6 +83,9 @@
</div>
</div>
</nav>
<script>
window.electronDefaultApp.initialize()
</script>
</body>
</html>

View File

@@ -1,30 +0,0 @@
async function getOcticonSvg (name: string) {
try {
const response = await fetch(`octicon/${name}.svg`)
const div = document.createElement('div')
div.innerHTML = await response.text()
return div
} catch {
return null
}
}
async function loadSVG (element: HTMLSpanElement) {
for (const cssClass of element.classList) {
if (cssClass.startsWith('octicon-')) {
const icon = await getOcticonSvg(cssClass.substr(8))
if (icon) {
for (const elemClass of element.classList) {
icon.classList.add(elemClass)
}
element.before(icon)
element.remove()
break
}
}
}
}
for (const element of document.querySelectorAll<HTMLSpanElement>('.octicon')) {
loadSVG(element)
}

View File

@@ -1,4 +1,31 @@
import { ipcRenderer } from 'electron'
import { ipcRenderer, contextBridge } from 'electron'
async function getOcticonSvg (name: string) {
try {
const response = await fetch(`octicon/${name}.svg`)
const div = document.createElement('div')
div.innerHTML = await response.text()
return div
} catch {
return null
}
}
async function loadSVG (element: HTMLSpanElement) {
for (const cssClass of element.classList) {
if (cssClass.startsWith('octicon-')) {
const icon = await getOcticonSvg(cssClass.substr(8))
if (icon) {
for (const elemClass of element.classList) {
icon.classList.add(elemClass)
}
element.before(icon)
element.remove()
break
}
}
}
}
async function initialize () {
const electronPath = await ipcRenderer.invoke('bootstrap')
@@ -15,6 +42,12 @@ async function initialize () {
replaceText('.node-version', `Node v${process.versions.node}`)
replaceText('.v8-version', `v8 v${process.versions.v8}`)
replaceText('.command-example', `${electronPath} path-to-app`)
for (const element of document.querySelectorAll<HTMLSpanElement>('.octicon')) {
loadSVG(element)
}
}
document.addEventListener('DOMContentLoaded', initialize)
contextBridge.exposeInMainWorld('electronDefaultApp', {
initialize
})

View File

@@ -39,6 +39,7 @@ an issue:
* [Using Electron's APIs](tutorial/application-architecture.md#using-electron-apis)
* [Using Node.js APIs](tutorial/application-architecture.md#using-nodejs-apis)
* [Using Native Node.js Modules](tutorial/using-native-node-modules.md)
* [Performance Strategies](tutorial/performance.md)
* Adding Features to Your App
* [Notifications](tutorial/notifications.md)
* [Recent Documents](tutorial/recent-documents.md)

View File

@@ -6,6 +6,59 @@ Breaking changes will be documented here, and deprecation warnings added to JS c
The `FIXME` string is used in code comments to denote things that should be fixed for future releases. See https://github.com/electron/electron/search?q=fixme
## Planned Breaking API Changes (8.0)
### Values sent over IPC are now serialized with Structured Clone Algorithm
The algorithm used to serialize objects sent over IPC (through
`ipcRenderer.send`, `ipcRenderer.sendSync`, `WebContents.send` and related
methods) has been switched from a custom algorithm to V8's built-in [Structured
Clone Algorithm][SCA], the same algorithm used to serialize messages for
`postMessage`. This brings about a 2x performance improvement for large
messages, but also brings some breaking changes in behavior.
- Sending Functions, Promises, WeakMaps, WeakSets, or objects containing any
such values, over IPC will now throw an exception, instead of silently
converting the functions to `undefined`.
```js
// Previously:
ipcRenderer.send('channel', { value: 3, someFunction: () => {} })
// => results in { value: 3 } arriving in the main process
// From Electron 8:
ipcRenderer.send('channel', { value: 3, someFunction: () => {} })
// => throws Error("() => {} could not be cloned.")
```
- `NaN`, `Infinity` and `-Infinity` will now be correctly serialized, instead
of being converted to `null`.
- Objects containing cyclic references will now be correctly serialized,
instead of being converted to `null`.
- `Set`, `Map`, `Error` and `RegExp` values will be correctly serialized,
instead of being converted to `{}`.
- `BigInt` values will be correctly serialized, instead of being converted to
`null`.
- Sparse arrays will be serialized as such, instead of being converted to dense
arrays with `null`s.
- `Date` objects will be transferred as `Date` objects, instead of being
converted to their ISO string representation.
- Typed Arrays (such as `Uint8Array`, `Uint16Array`, `Uint32Array` and so on)
will be transferred as such, instead of being converted to Node.js `Buffer`.
- Node.js `Buffer` objects will be transferred as `Uint8Array`s. You can
convert a `Uint8Array` back to a Node.js `Buffer` by wrapping the underlying
`ArrayBuffer`:
```js
Buffer.from(value.buffer, value.byteOffset, value.byteLength)
```
Sending any objects that aren't native JS types, such as DOM objects (e.g.
`Element`, `Location`, `DOMMatrix`), Node.js objects (e.g. `process.env`,
`Stream`), or Electron objects (e.g. `WebContents`, `BrowserWindow`,
`WebFrame`) is deprecated. In Electron 8, these objects will be serialized as
before with a DeprecationWarning message, but starting in Electron 9, sending
these kinds of objects will throw a 'could not be cloned' error.
[SCA]: https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API/Structured_clone_algorithm
## Planned Breaking API Changes (7.0)
### Node Headers URL

View File

@@ -385,6 +385,8 @@ It creates a new `BrowserWindow` with native properties as set by the `options`.
* `accessibleTitle` String (optional) - An alternative title string provided only
to accessibility tools such as screen readers. This string is not directly
visible to users.
* `spellcheck` Boolean (optional) - Whether to enable the builtin spellchecker.
Default is `true`.
When setting minimum or maximum window size with `minWidth`/`maxWidth`/
`minHeight`/`maxHeight`, it only constrains the users. It won't prevent you from
@@ -944,11 +946,11 @@ Returns `Boolean` - Whether the window is in simple (pre-Lion) fullscreen mode.
Returns `Boolean` - Whether the window is in normal state (not maximized, not minimized, not in fullscreen mode).
#### `win.setAspectRatio(aspectRatio[, extraSize])` _macOS_
#### `win.setAspectRatio(aspectRatio[, extraSize])` _macOS_ _Linux_
* `aspectRatio` Float - The aspect ratio to maintain for some portion of the
content view.
* `extraSize` [Size](structures/size.md) (optional) - The extra size not to be included while
* `extraSize` [Size](structures/size.md) (optional) _macOS_ - The extra size not to be included while
maintaining the aspect ratio.
This will make a window maintain an aspect ratio. The extra size allows a

111
docs/api/context-bridge.md Normal file
View File

@@ -0,0 +1,111 @@
# contextBridge
> Create a safe, bi-directional, synchronous bridge across isolated contexts
Process: [Renderer](../glossary.md#renderer-process)
An example of exposing an API to a renderer from an isolated preload script is given below:
```javascript
// Preload (Isolated World)
const { contextBridge, ipcRenderer } = require('electron')
contextBridge.exposeInMainWorld(
'electron',
{
doThing: () => ipcRenderer.send('do-a-thing')
}
)
```
```javascript
// Renderer (Main World)
window.electron.doThing()
```
## Glossary
### Main World
The "Main World" is the javascript context that your main renderer code runs in. By default the page you load in your renderer
executes code in this world.
### Isolated World
When `contextIsolation` is enabled in your `webPreferences` your `preload` scripts run in an "Isolated World". You can read more about
context isolation and what it affects in the [BrowserWindow](browser-window.md) docs.
## Methods
The `contextBridge` module has the following methods:
### `contextBridge.exposeInMainWorld(apiKey, api)` _Experimental_
* `apiKey` String - The key to inject the API onto `window` with. The API will be accessible on `window[apiKey]`.
* `api` Record<String, any> - Your API object, more information on what this API can be and how it works is available below.
## Usage
### API Objects
The `api` object provided to [`exposeInMainWorld`](#contextbridgeexposeinmainworldapikey-api-experimental) must be an object
whose keys are strings and values are a `Function`, `String`, `Number`, `Array`, `Boolean` or another nested object that meets the same conditions.
`Function` values are proxied to the other context and all other values are **copied** and **frozen**. I.e. Any data / primitives sent in
the API object become immutable and updates on either side of the bridge do not result in an update on the other side.
An example of a complex API object is shown below.
```javascript
const { contextBridge } = require('electron')
contextBridge.exposeInMainWorld(
'electron',
{
doThing: () => ipcRenderer.send('do-a-thing'),
myPromises: [Promise.resolve(), Promise.reject(new Error('whoops'))],
anAsyncFunction: async () => 123,
data: {
myFlags: ['a', 'b', 'c'],
bootTime: 1234
},
nestedAPI: {
evenDeeper: {
youCanDoThisAsMuchAsYouWant: {
fn: () => ({
returnData: 123
})
}
}
}
}
)
```
### API Functions
`Function` values that you bind through the `contextBridge` are proxied through Electron to ensure that contexts remain isolated. This
results in some key limitations that we've outlined below.
#### Parameter / Error / Return Type support
Because parameters, errors and return values are **copied** when they are sent over the bridge there are only certain types that can be used.
At a high level if the type you want to use can be serialized and un-serialized into the same object it will work. A table of type support
has been included below for completeness.
| Type | Complexity | Parameter Support | Return Value Support | Limitations |
| ---- | ---------- | ----------------- | -------------------- | ----------- |
| `String` | Simple | ✅ | ✅ | N/A |
| `Number` | Simple | ✅ | ✅ | N/A |
| `Boolean` | Simple | ✅ | ✅ | N/A |
| `Object` | Complex | ✅ | ✅ | Keys must be supported "Simple" types in this table. Values must be supported in this table. Prototype modifications are dropped. Sending custom classes will copy values but not the prototype. |
| `Array` | Complex | ✅ | ✅ | Same limitations as the `Object` type |
| `Error` | Complex | ✅ | ✅ | Errors that are thrown are also copied, this can result in the message and stack trace of the error changing slightly due to being thrown in a different context |
| `Promise` | Complex | ✅ | ✅ | Promises are only proxied if they are a the return value or exact parameter. Promises nested in arrays or obejcts will be dropped. |
| `Function` | Complex | ✅ | ✅ | Prototype modifications are dropped. Sending classes or constructors will not work. |
| [Cloneable Types](https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API/Structured_clone_algorithm) | Simple | ✅ | ✅ | See the linked document on cloneable types |
| `Symbol` | N/A | ❌ | ❌ | Symbols cannot be copied across contexts so they are dropped |
If the type you care about is not in the above table it is probably not supported.

View File

@@ -119,6 +119,10 @@ Remove a extra parameter from the current set of parameters so that it will not
See all of the current parameters being passed to the crash reporter.
### `crashReporter.getCrashesDirectory()`
Returns `String` - The directory where crashes are temporarily stored before being uploaded.
## Crash Report Payload
The crash reporter will send the following data to the `submitURL` as

View File

@@ -50,7 +50,7 @@ Returns:
* `event` Event
* `method` String - Method name.
* `params` unknown - Event parameters defined by the 'parameters'
* `params` any - Event parameters defined by the 'parameters'
attribute in the remote debugging protocol.
Emitted whenever the debugging target issues an instrumentation event.

View File

@@ -44,7 +44,11 @@ Unsupported options are:
--use-openssl-ca
```
`NODE_OPTIONS` are explicitly disallowed in packaged apps.
`NODE_OPTIONS` are explicitly disallowed in packaged apps, except for the following:
```sh
--max-http-header-size
```
### `GOOGLE_API_KEY`

View File

@@ -77,6 +77,7 @@ only the next time a message is sent to `channel`, after which it is removed.
* `channel` String
* `listener` Function
* `...args` any[]
Removes the specified `listener` from the listener array for the specified
`channel`.

View File

@@ -55,9 +55,15 @@ Removes all listeners, or those of the specified `channel`.
* `channel` String
* `...args` any[]
Send a message to the main process asynchronously via `channel`, you can also
send arbitrary arguments. Arguments will be serialized as JSON internally and
hence no functions or prototype chain will be included.
Send an asynchronous message to the main process via `channel`, along with
arguments. Arguments will be serialized with the [Structured Clone
Algorithm][SCA], just like [`postMessage`][], so prototype chains will not be
included. Sending Functions, Promises, Symbols, WeakMaps, or WeakSets will
throw an exception.
> **NOTE**: Sending non-standard JavaScript types such as DOM objects or
> special Electron objects is deprecated, and will begin throwing an exception
> starting with Electron 9.
The main process handles it by listening for `channel` with the
[`ipcMain`](ipc-main.md) module.
@@ -69,9 +75,15 @@ The main process handles it by listening for `channel` with the
Returns `Promise<any>` - Resolves with the response from the main process.
Send a message to the main process asynchronously via `channel` and expect an
asynchronous result. Arguments will be serialized as JSON internally and
hence no functions or prototype chain will be included.
Send a message to the main process via `channel` and expect a result
asynchronously. Arguments will be serialized with the [Structured Clone
Algorithm][SCA], just like [`postMessage`][], so prototype chains will not be
included. Sending Functions, Promises, Symbols, WeakMaps, or WeakSets will
throw an exception.
> **NOTE**: Sending non-standard JavaScript types such as DOM objects or
> special Electron objects is deprecated, and will begin throwing an exception
> starting with Electron 9.
The main process should listen for `channel` with
[`ipcMain.handle()`](ipc-main.md#ipcmainhandlechannel-listener).
@@ -97,15 +109,23 @@ ipcMain.handle('some-name', async (event, someArgument) => {
Returns `any` - The value sent back by the [`ipcMain`](ipc-main.md) handler.
Send a message to the main process synchronously via `channel`, you can also
send arbitrary arguments. Arguments will be serialized in JSON internally and
hence no functions or prototype chain will be included.
Send a message to the main process via `channel` and expect a result
synchronously. Arguments will be serialized with the [Structured Clone
Algorithm][SCA], just like [`postMessage`][], so prototype chains will not be
included. Sending Functions, Promises, Symbols, WeakMaps, or WeakSets will
throw an exception.
> **NOTE**: Sending non-standard JavaScript types such as DOM objects or
> special Electron objects is deprecated, and will begin throwing an exception
> starting with Electron 9.
The main process handles it by listening for `channel` with [`ipcMain`](ipc-main.md) module,
and replies by setting `event.returnValue`.
**Note:** Sending a synchronous message will block the whole renderer process,
unless you know what you are doing you should never use it.
> :warning: **WARNING**: Sending a synchronous message will block the whole
> renderer process until the reply is received, so use this method only as a
> last resort. It's much better to use the asynchronous version,
> [`invoke()`](ipc-renderer.md#ipcrendererinvokechannel-args).
### `ipcRenderer.sendTo(webContentsId, channel, ...args)`
@@ -129,3 +149,5 @@ The documentation for the `event` object passed to the `callback` can be found
in the [`ipc-renderer-event`](structures/ipc-renderer-event.md) structure docs.
[event-emitter]: https://nodejs.org/api/events.html#events_class_eventemitter
[SCA]: https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API/Structured_clone_algorithm
[`postMessage`]: https://developer.mozilla.org/en-US/docs/Web/API/Window/postMessage

View File

@@ -35,6 +35,7 @@ Returns `Boolean` - Whether or not desktop notifications are supported on the cu
* `silent` Boolean (optional) - Whether or not to emit an OS notification noise when showing the notification.
* `icon` (String | [NativeImage](native-image.md)) (optional) - An icon to use in the notification.
* `hasReply` Boolean (optional) _macOS_ - Whether or not to add an inline reply option to the notification.
* `timeoutType` String (optional) _Linux_ _Windows_ - The timeout duration of the notification. Can be 'default' or 'never'.
* `replyPlaceholder` String (optional) _macOS_ - The placeholder to write in the inline reply input field.
* `sound` String (optional) _macOS_ - The name of the sound file to play when the notification is shown.
* `urgency` String (optional) _Linux_ - The urgency level of the notification. Can be 'normal', 'critical', or 'low'.
@@ -151,6 +152,12 @@ A `String` property representing the urgency level of the notification. Can be '
Default is 'low' - see [NotifyUrgency](https://developer.gnome.org/notification-spec/#urgency-levels) for more information.
#### `notification.timeoutType` _Linux_ _Windows_
A `String` property representing the type of timeout duration for the notification. Can be 'default' or 'never'.
If `timeoutType` is set to 'never', the notification never expires. It stays open until closed by the calling API or the user.
#### `notification.actions`
A [`NotificationAction[]`](structures/notification-action.md) property representing the actions of the notification.

View File

@@ -217,11 +217,15 @@ that all statistics are reported in Kilobytes.
Returns `String` - The version of the host operating system.
Examples:
Example:
* `macOS` -> `10.13.6`
* `Windows` -> `10.0.17763`
* `Linux` -> `4.15.0-45-generic`
```js
const version = process.getSystemVersion()
console.log(version)
// On macOS -> '10.13.6'
// On Windows -> '10.0.17763'
// On Linux -> '4.15.0-45-generic'
```
**Note:** It returns the actual operating system version instead of kernel version on macOS unlike `os.release()`.

View File

@@ -456,10 +456,38 @@ this session just before normal `preload` scripts run.
Returns `String[]` an array of paths to preload scripts that have been
registered.
#### `ses.setSpellCheckerLanguages(languages)`
* `languages` String[] - An array of language codes to enable the spellchecker for.
The built in spellchecker does not automatically detect what language a user is typing in. In order for the
spell checker to correctly check their words you must call this API with an array of language codes. You can
get the list of supported language codes with the `ses.availableSpellCheckerLanguages` property.
#### `ses.getSpellCheckerLanguages()`
Returns `String[]` - An array of language codes the spellchecker is enabled for. If this list is empty the spellchecker
will fallback to using `en-US`. By default on launch if this setting is an empty list Electron will try to populate this
setting with the current OS locale. This setting is persisted across restarts.
#### `ses.setSpellCheckerDictionaryDownloadURL(url)`
* `url` String - A base URL for Electron to download hunspell dictionaries from.
By default Electron will download hunspell dictionaries from the Chromium CDN. If you want to override this
behavior you can use this API to point the dictionary downloader at your own hosted version of the hunspell
dictionaries. We publish a `hunspell_dictionaries.zip` file with each release which contains the files you need
to host here.
### Instance Properties
The following properties are available on instances of `Session`:
#### `ses.availableSpellCheckerLanguages` _Readonly_
A `String[]` array which consists of all the known available spell checker languages. Providing a language
code to the `setSpellCheckerLanaguages` API that isn't in this array will result in an error.
#### `ses.cookies` _Readonly_
A [`Cookies`](cookies.md) object for this session.

View File

@@ -291,7 +291,7 @@ This API is only available on macOS 10.14 Mojave or newer.
* `window-frame` - Window frame.
* `window-text` - Text in windows.
* On **macOS**
* `alternate-selected-control-text` - The text on a selected surface in a list or table.
* `alternate-selected-control-text` - The text on a selected surface in a list or table. _deprecated_
* `control-background` - The background of a large interface element, such as a browser or table.
* `control` - The surface of a control.
* `control-text` -The text of a control that isnt disabled.
@@ -310,7 +310,7 @@ This API is only available on macOS 10.14 Mojave or newer.
* `selected-content-background` - The background for selected content in a key window or view.
* `selected-control` - The surface of a selected control.
* `selected-control-text` - The text of a selected control.
* `selected-menu-item` - The text of a selected menu.
* `selected-menu-item-text` - The text of a selected menu.
* `selected-text-background` - The background of selected text.
* `selected-text` - Selected text.
* `separator` - A separator between different sections of content.
@@ -328,6 +328,8 @@ This API is only available on macOS 10.14 Mojave or newer.
Returns `String` - The system color setting in RGB hexadecimal form (`#ABCDEF`).
See the [Windows docs][windows-colors] and the [MacOS docs][macos-colors] for more details.
The following colors are only available on macOS 10.14: `find-highlight`, `selected-content-background`, `separator`, `unemphasized-selected-content-background`, `unemphasized-selected-text-background`, and `unemphasized-selected-text`.
[windows-colors]:https://msdn.microsoft.com/en-us/library/windows/desktop/ms724371(v=vs.85).aspx
[macos-colors]:https://developer.apple.com/design/human-interface-guidelines/macos/visual-design/color#dynamic-system-colors

View File

@@ -570,6 +570,9 @@ Returns:
* `titleText` String - Title or alt text of the selection that the context
was invoked on.
* `misspelledWord` String - The misspelled word under the cursor, if any.
* `dictionarySuggestions` String[] - An array of suggested words to show the
user to replace the `misspelledWord`. Only available if there is a misspelled
word and spellchecker is enabled.
* `frameCharset` String - The character encoding of the frame on which the
menu was invoked.
* `inputFieldType` String - If the context menu was invoked on an input
@@ -1479,9 +1482,15 @@ Opens the developer tools for the service worker context.
* `channel` String
* `...args` any[]
Send an asynchronous message to renderer process via `channel`, you can also
send arbitrary arguments. Arguments will be serialized in JSON internally and
hence no functions or prototype chain will be included.
Send an asynchronous message to the renderer process via `channel`, along with
arguments. Arguments will be serialized with the [Structured Clone
Algorithm][SCA], just like [`postMessage`][], so prototype chains will not be
included. Sending Functions, Promises, Symbols, WeakMaps, or WeakSets will
throw an exception.
> **NOTE**: Sending non-standard JavaScript types such as DOM objects or
> special Electron objects is deprecated, and will begin throwing an exception
> starting with Electron 9.
The renderer process can handle the message by listening to `channel` with the
[`ipcRenderer`](ipc-renderer.md) module.
@@ -1522,8 +1531,14 @@ app.on('ready', () => {
* `...args` any[]
Send an asynchronous message to a specific frame in a renderer process via
`channel`. Arguments will be serialized
as JSON internally and as such no functions or prototype chains will be included.
`channel`, along with arguments. Arguments will be serialized with the
[Structured Clone Algorithm][SCA], just like [`postMessage`][], so prototype
chains will not be included. Sending Functions, Promises, Symbols, WeakMaps, or
WeakSets will throw an exception.
> **NOTE**: Sending non-standard JavaScript types such as DOM objects or
> special Electron objects is deprecated, and will begin throwing an exception
> starting with Electron 9.
The renderer process can handle the message by listening to `channel` with the
[`ipcRenderer`](ipc-renderer.md) module.
@@ -1785,3 +1800,5 @@ A [`Debugger`](debugger.md) instance for this webContents.
[keyboardevent]: https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent
[event-emitter]: https://nodejs.org/api/events.html#events_class_eventemitter
[SCA]: https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API/Structured_clone_algorithm
[`postMessage`]: https://developer.mozilla.org/en-US/docs/Web/API/Window/postMessage

View File

@@ -74,6 +74,17 @@ Sets the maximum and minimum layout-based (i.e. non-visual) zoom level.
Sets a provider for spell checking in input fields and text areas.
If you want to use this method you must disable the builtin spellchecker when you
construct the window.
```js
const mainWindow = new BrowserWindow({
webPreferences: {
spellcheck: false
}
})
```
The `provider` must be an object that has a `spellCheck` method that accepts
an array of individual words for spellchecking.
The `spellCheck` function runs asynchronously and calls the `callback` function

View File

@@ -565,7 +565,7 @@ Prints `webview`'s web page. Same as `webContents.print([options])`.
* `printSelectionOnly` Boolean (optional) - Whether to print selection only.
* `landscape` Boolean (optional) - `true` for landscape, `false` for portrait.
Returns `Promise<Buffer>` - Resolves with the generated PDF data.
Returns `Promise<Uint8Array>` - Resolves with the generated PDF data.
Prints `webview`'s web page as PDF, Same as `webContents.printToPDF(options)`.

View File

@@ -22,6 +22,5 @@ For guides on Electron app development, see
* [Debugging on Windows](debug-instructions-windows.md)
* [Debugging on macOS](debugging-instructions-macos.md)
* [Setting Up Symbol Server in Debugger](setting-up-symbol-server.md)
* [Upgrading Chromium](upgrading-chromium.md)
* [Upgrading Crashpad](upgrading-crashpad.md)
* [Patches](patches.md)
* [Upgrading Node](upgrading-node.md)

View File

@@ -46,7 +46,7 @@ You can avoid much of the wait by reusing Electron CI's build output via
optional steps (listed below) and these two environment variables:
```sh
export SCCACHE_BUCKET="electronjs-sccache"
export SCCACHE_BUCKET="electronjs-sccache-ci"
export SCCACHE_TWO_TIER=true
```
@@ -236,7 +236,7 @@ the Electron binary:
```sh
$ ./out/Debug/Electron.app/Contents/MacOS/Electron electron/spec \
--ci --enable-logging -g 'BrowserWindow module'
--enable-logging -g 'BrowserWindow module'
```
## Sharing the git cache between multiple machines

View File

@@ -1,12 +1,12 @@
# Issues In Electron
* [How to Contribute in Issues](#how-to-contribute-in-issues)
* [How to Contribute to Issues](#how-to-contribute-to-issues)
* [Asking for General Help](#asking-for-general-help)
* [Submitting a Bug Report](#submitting-a-bug-report)
* [Triaging a Bug Report](#triaging-a-bug-report)
* [Resolving a Bug Report](#resolving-a-bug-report)
## How to Contribute in Issues
## How to Contribute to Issues
For any issue, there are fundamentally three ways an individual can
contribute:
@@ -75,7 +75,7 @@ If you believe that you have found a bug in Electron, please fill out this
form to the best of your ability.
The two most important pieces of information needed to evaluate the report are
a description of the bug and a simple test case to recreate it. It easier to fix
a description of the bug and a simple test case to recreate it. It is easier to fix
a bug if it can be reproduced.
See [How to create a Minimal, Complete, and Verifiable example](https://stackoverflow.com/help/mcve).
@@ -92,7 +92,7 @@ are not helpful or professional. To many, such responses are annoying and
unfriendly.
Contributors are encouraged to solve issues collaboratively and help one
another make progress. If encounter an issue that you feel is invalid, or
another make progress. If you encounter an issue that you feel is invalid, or
which contains incorrect information, explain *why* you feel that way with
additional supporting context, and be willing to be convinced that you may
be wrong. By doing so, we can often reach the correct outcome faster.

View File

@@ -0,0 +1,89 @@
# Patches in Electron
Electron is built on two major upstream projects: Chromium and Node.js. Each of these projects has several of their own dependencies, too. We try our best to use these dependencies exactly as they are but sometimes we can't achieve our goals without patching those upstream dependencies to fit our use cases.
## Patch justification
Every patch in Electron is a maintenance burden. When upstream code changes, patches can break—sometimes without even a patch conflict or a compilation error. It's an ongoing effort to keep our patch set up-to-date and effective. So we strive to keep our patch count at a minimum. To that end, every patch must describe its reason for existence in its commit message. That reason must be one of the following:
1. The patch is temporary, and is intended to be (or has been) committed upstream or otherwise eventually removed. Include a link to an upstream PR or code review if available, or a procedure for verifying whether the patch is still needed at a later date.
2. The patch allows the code to compile in the Electron environment, but cannot be upstreamed because it's Electron-specific (e.g. patching out references to Chrome's `Profile`). Include reasoning about why the change cannot be implemented without a patch (e.g. by subclassing or copying the code).
3. The patch makes Electron-specific changes in functionality which are fundamentally incompatible with upstream.
In general, all the upstream projects we work with are friendly folks and are often happy to accept refactorings that allow the code in question to be compatible with both Electron and the upstream project. (See e.g. [this](https://chromium-review.googlesource.com/c/chromium/src/+/1637040) change in Chromium, which allowed us to remove a patch that did the same thing, or [this](https://github.com/nodejs/node/pull/22110) change in Node, which was a no-op for Node but fixed a bug in Electron.) **We should aim to upstream changes whenever we can, and avoid indefinite-lifetime patches**.
## Patch system
If you find yourself in the unfortunate position of having to make a change which can only be made through patching an upstream project, you'll need to know how to manage patches in Electron.
All patches to upstream projects in Electron are contained in the `patches/` directory. Each subdirectory of `patches/` contains several patch files, along with a `.patches` file which lists the order in which the patches should be applied. Think of these files as making up a series of git commits that are applied on top of the upstream project after we check it out.
```text
patches
├── config.json <-- this describes which patchset directory is applied to what project
├── chromium
│   ├── .patches
│   ├── accelerator.patch
│   ├── add_contentgpuclient_precreatemessageloop_callback.patch
│ ⋮
├── node
│   ├── .patches
│   ├── add_openssl_is_boringssl_guard_to_oaep_hash_check.patch
│   ├── build_add_gn_build_files.patch
│   ⋮
```
To help manage these patch sets, we provide two tools: `git-import-patches` and `git-export-patches`. `git-import-patches` imports a set of patch files into a git repository by applying each patch in the correct order and creating a commit for each one. `git-export-patches` does the reverse; it exports a series of git commits in a repository into a set of files in a directory and an accompanying `.patches` file.
> Side note: the reason we use a `.patches` file to maintain the order of applied patches, rather than prepending a number like `001-` to each file, is because it reduces conflicts related to patch ordering. It prevents the situation where two PRs both add a patch at the end of the series with the same numbering and end up both getting merged resulting in a duplicate identifier, and it also reduces churn when a patch is added or deleted in the middle of the series.
### Usage
#### Adding a new patch
```bash session
$ cd src/third_party/electron_node
$ vim some/code/file.cc
$ git commit
$ ../../electron/script/git-export-patches -o ../../electron/patches/node
```
> **NOTE**: `git-export-patches` ignores any uncommitted files, so you must create a commit if you want your changes to be exported. The subject line of the commit message will be used to derive the patch file name, and the body of the commit message should include the reason for the patch's existence.
Re-exporting patches will sometimes cause shasums in unrelated patches to change. This is generally harmless and can be ignored (but go ahead and add those changes to your PR, it'll stop them from showing up for other people).
#### Editing an existing patch
```bash session
$ cd src/v8
$ vim some/code/file.cc
$ git log
# Find the commit sha of the patch you want to edit.
$ git commit --fixup [COMMIT_SHA]
$ git rebase --autosquash -i [COMMIT_SHA]^
$ ../electron/script/git-export-patches -o ../electron/patches/v8
```
#### Removing a patch
```bash session
$ vim src/electron/patches/node/.patches
# Delete the line with the name of the patch you want to remove
$ cd src/third_party/electron_node
$ git reset --hard refs/patches/upstream-head
$ ../../electron/script/git-import-patches ../../electron/patches/node
$ ../../electron/script/git-export-patches -o ../../electron/patches/node
```
Note that `git-import-patches` will mark the commit that was `HEAD` when it was run as `refs/patches/upstream-head`. This lets you keep track of which commits are from Electron patches (those that come after `refs/patches/upstream-head`) and which commits are in upstream (those before `refs/patches/upstream-head`).
#### Resolving conflicts
When updating an upstream dependency, patches may fail to apply cleanly. Often, the conflict can be resolved automatically by git with a 3-way merge. You can instruct `git-import-patches` to use the 3-way merge algorithm by passing the `-3` argument:
```bash session
$ cd src/third_party/electron_node
# If the patch application failed midway through, you can reset it with:
$ git am --abort
# And then retry with 3-way merge:
$ ../../electron/script/git-import-patches -3 ../../electron/patches/node
```
If `git-import-patches -3` encounters a merge conflict that it can't resolve automatically, it will pause and allow you to resolve the conflict manually. Once you have resolved the conflict, `git add` the resolved files and continue to apply the rest of the patches by running `git am --continue`.

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@@ -1,166 +0,0 @@
# Upgrading Chromium
This is an overview of the steps needed to upgrade Chromium in Electron.
- Upgrade libcc to a new Chromium version
- Make Electron code compatible with the new libcc
- Update Electron dependencies (crashpad, NodeJS, etc.) if needed
- Make internal builds of libcc and electron
- Update Electron docs if necessary
## Upgrade `libcc` to a new Chromium version
1. Get the code and initialize the project:
```sh
$ git clone git@github.com:electron/libchromiumcontent.git
$ cd libchromiumcontent
$ ./script/bootstrap -v
```
2. Update the Chromium snapshot
- Choose a version number from [OmahaProxy](https://omahaproxy.appspot.com/)
and update the `VERSION` file with it
- This can be done manually by visiting OmahaProxy in a browser, or automatically:
- One-liner for the latest stable mac version: `curl -so- https://omahaproxy.appspot.com/mac > VERSION`
- One-liner for the latest win64 beta version: `curl -so- https://omahaproxy.appspot.com/all | grep "win64,beta" | awk -F, 'NR==1{print $3}' > VERSION`
- run `$ ./script/update`
- Brew some tea -- this may run for 30m or more.
- It will probably fail applying patches.
3. Fix `*.patch` files in the `patches/` and `patches-mas/` folders.
4. (Optional) `script/update` applies patches, but if multiple tries are needed
you can manually run the same script that `update` calls:
`$ ./script/apply-patches`
- There is a second script, `script/patch.py` that may be useful.
Read `./script/patch.py -h` for more information.
5. Run the build when all patches can be applied without errors
- `$ ./script/build`
- If some patches are no longer compatible with the Chromium code,
fix compilation errors.
6. When the build succeeds, create a `dist` for Electron
- `$ ./script/create-dist --no_zip`
- It will create a `dist/main` folder in the libcc repo's root.
You will need this to build Electron.
7. (Optional) Update script contents if there are errors resulting from files
that were removed or renamed. (`--no_zip` prevents script from create `dist`
archives. You don't need them.)
## Update Electron's code
1. Get the code:
```sh
$ git clone git@github.com:electron/electron.git
$ cd electron
```
2. If you have libcc built on your machine in its own repo,
tell Electron to use it:
```sh
$ ./script/bootstrap.py -v \
--libcc_source_path <libcc_folder>/src \
--libcc_shared_library_path <libcc_folder>/shared_library \
--libcc_static_library_path <libcc_folder>/static_library
```
3. If you haven't yet built libcc but it's already supposed to be upgraded
to a new Chromium, bootstrap Electron as usual
`$ ./script/bootstrap.py -v`
- Ensure that libcc submodule (`vendor/libchromiumcontent`) points to the
right revision
4. Set `CLANG_REVISION` in `script/update-clang.sh` to match the version
Chromium is using.
- Located in `electron/libchromiumcontent/src/tools/clang/scripts/update.py`
5. Checkout Chromium if you haven't already:
- https://chromium.googlesource.com/chromium/src.git/+/{VERSION}/tools/clang/scripts/update.py
- (Replace the `{VERSION}` placeholder in the url above to the Chromium
version libcc uses.)
6. Build Electron.
- Try to build Debug version first: `$ ./script/build.py -c D`
- You will need it to run tests
7. Fix compilation and linking errors
8. Ensure that Release build can be built too
- `$ ./script/build.py -c R`
- Often the Release build will have different linking errors that you'll
need to fix.
- Some compilation and linking errors are caused by missing source/object
files in the libcc `dist`
9. Update `./script/create-dist` in the libcc repo, recreate a `dist`, and
run Electron bootstrap script once again.
### Tips for fixing compilation errors
- Fix build config errors first
- Fix fatal errors first, like missing files and errors related to compiler
flags or defines
- Try to identify complex errors as soon as possible.
- Ask for help if you're not sure how to fix them
- Disable all Electron features, fix the build, then enable them one by one
- Add more build flags to disable features in build-time.
When a Debug build of Electron succeeds, run the tests:
`$ npm run test`
Fix the failing tests.
Follow all the steps above to fix Electron code on all supported platforms.
## Updating Crashpad
If there are any compilation errors related to the Crashpad, it probably means
you need to update the fork to a newer revision. See
[Upgrading Crashpad](upgrading-crashpad.md)
for instructions on how to do that.
## Updating NodeJS
Upgrade `vendor/node` to the Node release that corresponds to the v8 version
used in the new Chromium release. See the v8 versions in Node on
See [Upgrading Node](upgrading-node.md)
for instructions on this.
## Verify ffmpeg support
Electron ships with a version of `ffmpeg` that includes proprietary codecs by
default. A version without these codecs is built and distributed with each
release as well. Each Chrome upgrade should verify that switching this version
is still supported.
You can verify Electron's support for multiple `ffmpeg` builds by loading the
following page. It should work with the default `ffmpeg` library distributed
with Electron and not work with the `ffmpeg` library built without proprietary
codecs.
```html
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Proprietary Codec Check</title>
</head>
<body>
<p>Checking if Electron is using proprietary codecs by loading video from http://www.quirksmode.org/html5/videos/big_buck_bunny.mp4</p>
<p id="outcome"></p>
<video style="display:none" src="http://www.quirksmode.org/html5/videos/big_buck_bunny.mp4" autoplay></video>
<script>
const video = document.querySelector('video')
video.addEventListener('error', ({ target }) => {
if (target.error.code === target.error.MEDIA_ERR_SRC_NOT_SUPPORTED) {
document.querySelector('#outcome').textContent = 'Not using proprietary codecs, video emitted source not supported error event.'
} else {
document.querySelector('#outcome').textContent = `Unexpected error: ${target.error.code}`
}
})
video.addEventListener('playing', () => {
document.querySelector('#outcome').textContent = 'Using proprietary codecs, video started playing.'
})
</script>
</body>
</html>
```
## Useful links
- [Chrome Release Schedule](https://www.chromium.org/developers/calendar)
- [OmahaProxy](http://omahaproxy.appspot.com)
- [Chromium Issue Tracker](https://bugs.chromium.org/p/chromium)

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@@ -1,39 +0,0 @@
# Upgrading Crashpad
1. Get the version of crashpad that we're going to use.
- `libcc/src/third_party/crashpad/README.chromium` will have a line `Revision:` with a checksum
- We need to check out the corresponding branch.
- Clone Google's crashpad (https://chromium.googlesource.com/crashpad/crashpad)
- `git clone https://chromium.googlesource.com/crashpad/crashpad`
- Check out the branch with the revision checksum:
- `git checkout <revision checksum>`
- Add electron's crashpad fork as a remote
- `git remote add electron https://github.com/electron/crashpad`
- Check out a new branch for the update
- `git checkout -b electron-crashpad-vA.B.C.D`
- `A.B.C.D` is the Chromium version found in `libcc/VERSION`
and will be something like `62.0.3202.94`
2. Make a checklist of the Electron patches that need to be applied
with `git log --oneline`
- Or view https://github.com/electron/crashpad/commits/previous-branch-name
3. For each patch:
- In `electron-crashpad-vA.B.C.D`, cherry-pick the patch's checksum
- `git cherry-pick <checksum>`
- Resolve any conflicts
- Make sure it builds then add, commit, and push work to electron's crashpad fork
- `git push electron electron-crashpad-vA.B.C.D`
4. Update Electron to build the new crashpad:
- `cd vendor/crashpad`
- `git fetch`
- `git checkout electron-crashpad-v62.0.3202.94`
5. Regenerate Ninja files against both targets
- From Electron root's root, run `script/update.py`
- `script/build.py -c D --target=crashpad_client`
- `script/build.py -c D --target=crashpad_handler`
- Both should build with no errors
6. Push changes to submodule reference
- (From electron root) `git add vendor/crashpad`
- `git push origin upgrade-to-chromium-62`

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@@ -0,0 +1,27 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
</head>
<body>
<div>
<div>
<h1>Asynchronous messages</h1>
<i>Supports: Win, macOS, Linux <span>|</span> Process: Both</i>
<div>
<div>
<button id="async-msg">Ping</button>
<span id="async-reply"></span>
</div>
<p>Using <code>ipc</code> to send messages between processes asynchronously is the preferred method since it will return when finished without blocking other operations in the same process.</p>
<p>This example sends a "ping" from this process (renderer) to the main process. The main process then replies with "pong".</p>
</div>
</div>
</div>
<script>
// You can also require other files to run in this process
require('./renderer.js')
</script>
</body>
</html>

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@@ -0,0 +1,29 @@
const { app, BrowserWindow, ipcMain } = require('electron')
let mainWindow = null
function createWindow () {
const windowOptions = {
width: 600,
height: 400,
title: 'Asynchronous messages',
webPreferences: {
nodeIntegration: true
}
}
mainWindow = new BrowserWindow(windowOptions)
mainWindow.loadFile('index.html')
mainWindow.on('closed', () => {
mainWindow = null
})
}
app.on('ready', () => {
createWindow()
})
ipcMain.on('asynchronous-message', (event, arg) => {
event.sender.send('asynchronous-reply', 'pong')
})

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@@ -0,0 +1,12 @@
const { ipcRenderer } = require('electron')
const asyncMsgBtn = document.getElementById('async-msg')
asyncMsgBtn.addEventListener('click', () => {
ipcRenderer.send('asynchronous-message', 'ping')
})
ipcRenderer.on('asynchronous-reply', (event, arg) => {
const message = `Asynchronous message reply: ${arg}`
document.getElementById('async-reply').innerHTML = message
})

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@@ -0,0 +1,27 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
</head>
<body>
<div>
<div>
<h1>Synchronous messages</h1>
<i>Supports: Win, macOS, Linux <span>|</span> Process: Both</i>
<div>
<div>
<button id="sync-msg">Ping</button>
<span id="sync-reply"></span>
</div>
<p>You can use the <code>ipc</code> module to send synchronous messages between processes as well, but note that the synchronous nature of this method means that it <b>will block</b> other operations while completing its task.</p>
<p>This example sends a synchronous message, "ping", from this process (renderer) to the main process. The main process then replies with "pong".</p>
</div>
</div>
</div>
<script>
// You can also require other files to run in this process
require('./renderer.js')
</script>
</body>
</html>

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@@ -0,0 +1,29 @@
const { app, BrowserWindow, ipcMain } = require('electron')
let mainWindow = null
function createWindow () {
const windowOptions = {
width: 600,
height: 400,
title: 'Synchronous Messages',
webPreferences: {
nodeIntegration: true
}
}
mainWindow = new BrowserWindow(windowOptions)
mainWindow.loadFile('index.html')
mainWindow.on('closed', () => {
mainWindow = null
})
}
app.on('ready', () => {
createWindow()
})
ipcMain.on('synchronous-message', (event, arg) => {
event.returnValue = 'pong'
})

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@@ -0,0 +1,9 @@
const { ipcRenderer } = require('electron')
const syncMsgBtn = document.getElementById('sync-msg')
syncMsgBtn.addEventListener('click', () => {
const reply = ipcRenderer.sendSync('synchronous-message', 'ping')
const message = `Synchronous message reply: ${reply}`
document.getElementById('sync-reply').innerHTML = message
})

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@@ -0,0 +1,25 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
</head>
<body>
<div>
<h3>Take a Screenshot</h3>
<i>Supports: Win, macOS, Linux <span>|</span> Process: Renderer</i>
<div>
<div>
<div>
<button id="screen-shot">View Demo</button>
<span id="screenshot-path"></span>
</div>
<p>This demo uses the <code>desktopCapturer</code> module to gather screens in use and select the entire screen and take a snapshot of what is visible.</p>
<p>Clicking the demo button will take a screenshot of your current screen and open it in your default viewer.</p>
</div>
</div>
<script>
// You can also require other files to run in this process
require('./renderer.js')
</script>
</body>
</html>

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@@ -0,0 +1,25 @@
const { BrowserWindow, app } = require('electron')
let mainWindow = null
function createWindow () {
const windowOptions = {
width: 600,
height: 300,
title: 'Take a Screenshot',
webPreferences: {
nodeIntegration: true
}
}
mainWindow = new BrowserWindow(windowOptions)
mainWindow.loadFile('index.html')
mainWindow.on('closed', () => {
mainWindow = null
})
}
app.on('ready', () => {
createWindow()
})

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@@ -0,0 +1,43 @@
const { desktopCapturer } = require('electron')
const { screen, shell } = require('electron').remote
const fs = require('fs')
const os = require('os')
const path = require('path')
const screenshot = document.getElementById('screen-shot')
const screenshotMsg = document.getElementById('screenshot-path')
screenshot.addEventListener('click', (event) => {
screenshotMsg.textContent = 'Gathering screens...'
const thumbSize = determineScreenShotSize()
const options = { types: ['screen'], thumbnailSize: thumbSize }
desktopCapturer.getSources(options, (error, sources) => {
if (error) return console.log(error)
sources.forEach((source) => {
const sourceName = source.name.toLowerCase()
if (sourceName === 'entire screen' || sourceName === 'screen 1') {
const screenshotPath = path.join(os.tmpdir(), 'screenshot.png')
fs.writeFile(screenshotPath, source.thumbnail.toPNG(), (error) => {
if (error) return console.log(error)
shell.openExternal(`file://${screenshotPath}`)
const message = `Saved screenshot to: ${screenshotPath}`
screenshotMsg.textContent = message
})
}
})
})
})
function determineScreenShotSize () {
const screenSize = screen.getPrimaryDisplay().workAreaSize
const maxDimension = Math.max(screenSize.width, screenSize.height)
return {
width: maxDimension * window.devicePixelRatio,
height: maxDimension * window.devicePixelRatio
}
}

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@@ -0,0 +1,128 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8" />
<title>Customize Menus</title>
</head>
<body>
<div>
<h1>Customize Menus</h1>
<h3>
The <code>Menu</code> and <code>MenuItem</code> modules can be used to
create custom native menus.
</h3>
<p>
There are two kinds of menus: the application (top) menu and context
(right-click) menu.
</p>
<p>
Open the
<a href="http://electron.atom.io/docs/api/menu"
>full API documentation<span
>(opens in new window)</span
></a
>
in your browser.
</p>
</div>
<div>
<h2>Create an application menu</h2>
<div>
<div>
<p>
The <code>Menu</code> and <code>MenuItem</code> modules allow you to
customize your application menu. If you don't set any menu, Electron
will generate a minimal menu for your app by default.
</p>
<p>
If you click the 'View' option in the application menu and then the
'App Menu Demo', you'll see an information box displayed.
</p>
<div>
<h2>ProTip</h2>
<strong>Know operating system menu differences.</strong>
<p>
When designing an app for multiple operating systems it's
important to be mindful of the ways application menu conventions
differ on each operating system.
</p>
<p>
For instance, on Windows, accelerators are set with an
<code>&</code>. Naming conventions also vary, like between
"Settings" or "Preferences". Below are resources for learning
operating system specific standards.
</p>
<ul>
<li>
<a
href="https://developer.apple.com/macos/human-interface-guidelines/menus/menu-anatomy/"
>macOS<span
>(opens in new window)</span
></a
>
</li>
<li>
<a
href="https://msdn.microsoft.com/en-us/library/windows/desktop/bb226797(v=vs.85).aspx"
>Windows<span
>(opens in new window)</span
></a
>
</li>
<li>
<a
href="https://developer.gnome.org/hig/stable/menu-bars.html.en"
>Linux<span
>(opens in new window)</span
></a
>
</li>
</ul>
</div>
</div>
</div>
</div>
<div>
<h2>Create a context menu</h2>
<div>
<div>
<div>
<button id="context-menu">View Demo</button>
</div>
<p>
A context, or right-click, menu can be created with the
<code>Menu</code> and <code>MenuItem</code> modules as well. You can
right-click anywhere in this app or click the demo button to see an
example context menu.
</p>
<p>
In this demo we use the <code>ipcRenderer</code> module to show the
context menu when explicitly calling it from the renderer process.
</p>
<p>
See the full
<a
href="http://electron.atom.io/docs/api/web-contents/#event-context-menu"
>context-menu event documentation</a
>
for all the available properties.
</p>
</div>
</div>
</div>
<script>
// You can also require other files to run in this process
require("./renderer.js");
</script>
</body>
</html>

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@@ -0,0 +1,360 @@
// Modules to control application life and create native browser window
const {
BrowserWindow,
Menu,
MenuItem,
ipcMain,
app,
shell,
dialog
} = require('electron')
const menu = new Menu()
menu.append(new MenuItem({ label: 'Hello' }))
menu.append(new MenuItem({ type: 'separator' }))
menu.append(
new MenuItem({ label: 'Electron', type: 'checkbox', checked: true })
)
const template = [
{
label: 'Edit',
submenu: [
{
label: 'Undo',
accelerator: 'CmdOrCtrl+Z',
role: 'undo'
},
{
label: 'Redo',
accelerator: 'Shift+CmdOrCtrl+Z',
role: 'redo'
},
{
type: 'separator'
},
{
label: 'Cut',
accelerator: 'CmdOrCtrl+X',
role: 'cut'
},
{
label: 'Copy',
accelerator: 'CmdOrCtrl+C',
role: 'copy'
},
{
label: 'Paste',
accelerator: 'CmdOrCtrl+V',
role: 'paste'
},
{
label: 'Select All',
accelerator: 'CmdOrCtrl+A',
role: 'selectall'
}
]
},
{
label: 'View',
submenu: [
{
label: 'Reload',
accelerator: 'CmdOrCtrl+R',
click: (item, focusedWindow) => {
if (focusedWindow) {
// on reload, start fresh and close any old
// open secondary windows
if (focusedWindow.id === 1) {
BrowserWindow.getAllWindows().forEach(win => {
if (win.id > 1) win.close()
})
}
focusedWindow.reload()
}
}
},
{
label: 'Toggle Full Screen',
accelerator: (() => {
if (process.platform === 'darwin') {
return 'Ctrl+Command+F'
} else {
return 'F11'
}
})(),
click: (item, focusedWindow) => {
if (focusedWindow) {
focusedWindow.setFullScreen(!focusedWindow.isFullScreen())
}
}
},
{
label: 'Toggle Developer Tools',
accelerator: (() => {
if (process.platform === 'darwin') {
return 'Alt+Command+I'
} else {
return 'Ctrl+Shift+I'
}
})(),
click: (item, focusedWindow) => {
if (focusedWindow) {
focusedWindow.toggleDevTools()
}
}
},
{
type: 'separator'
},
{
label: 'App Menu Demo',
click: function (item, focusedWindow) {
if (focusedWindow) {
const options = {
type: 'info',
title: 'Application Menu Demo',
buttons: ['Ok'],
message:
'This demo is for the Menu section, showing how to create a clickable menu item in the application menu.'
}
dialog.showMessageBox(focusedWindow, options, function () {})
}
}
}
]
},
{
label: 'Window',
role: 'window',
submenu: [
{
label: 'Minimize',
accelerator: 'CmdOrCtrl+M',
role: 'minimize'
},
{
label: 'Close',
accelerator: 'CmdOrCtrl+W',
role: 'close'
},
{
type: 'separator'
},
{
label: 'Reopen Window',
accelerator: 'CmdOrCtrl+Shift+T',
enabled: false,
key: 'reopenMenuItem',
click: () => {
app.emit('activate')
}
}
]
},
{
label: 'Help',
role: 'help',
submenu: [
{
label: 'Learn More',
click: () => {
shell.openExternal('http://electron.atom.io')
}
}
]
}
]
function addUpdateMenuItems (items, position) {
if (process.mas) return
const version = app.getVersion()
const updateItems = [
{
label: `Version ${version}`,
enabled: false
},
{
label: 'Checking for Update',
enabled: false,
key: 'checkingForUpdate'
},
{
label: 'Check for Update',
visible: false,
key: 'checkForUpdate',
click: () => {
require('electron').autoUpdater.checkForUpdates()
}
},
{
label: 'Restart and Install Update',
enabled: true,
visible: false,
key: 'restartToUpdate',
click: () => {
require('electron').autoUpdater.quitAndInstall()
}
}
]
items.splice.apply(items, [position, 0].concat(updateItems))
}
function findReopenMenuItem () {
const menu = Menu.getApplicationMenu()
if (!menu) return
let reopenMenuItem
menu.items.forEach(item => {
if (item.submenu) {
item.submenu.items.forEach(item => {
if (item.key === 'reopenMenuItem') {
reopenMenuItem = item
}
})
}
})
return reopenMenuItem
}
if (process.platform === 'darwin') {
const name = app.getName()
template.unshift({
label: name,
submenu: [
{
label: `About ${name}`,
role: 'about'
},
{
type: 'separator'
},
{
label: 'Services',
role: 'services',
submenu: []
},
{
type: 'separator'
},
{
label: `Hide ${name}`,
accelerator: 'Command+H',
role: 'hide'
},
{
label: 'Hide Others',
accelerator: 'Command+Alt+H',
role: 'hideothers'
},
{
label: 'Show All',
role: 'unhide'
},
{
type: 'separator'
},
{
label: 'Quit',
accelerator: 'Command+Q',
click: () => {
app.quit()
}
}
]
})
// Window menu.
template[3].submenu.push(
{
type: 'separator'
},
{
label: 'Bring All to Front',
role: 'front'
}
)
addUpdateMenuItems(template[0].submenu, 1)
}
if (process.platform === 'win32') {
const helpMenu = template[template.length - 1].submenu
addUpdateMenuItems(helpMenu, 0)
}
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow
function createWindow () {
// Create the browser window.
mainWindow = new BrowserWindow({
width: 800,
height: 600,
webPreferences: {
nodeIntegration: true
}
})
// and load the index.html of the app.
mainWindow.loadFile('index.html')
// Open the DevTools.
// mainWindow.webContents.openDevTools()
// Emitted when the window is closed.
mainWindow.on('closed', function () {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null
})
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', () => {
createWindow()
const menu = Menu.buildFromTemplate(template)
Menu.setApplicationMenu(menu)
})
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
const reopenMenuItem = findReopenMenuItem()
if (reopenMenuItem) reopenMenuItem.enabled = true
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', function () {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow()
}
})
app.on('browser-window-created', (event, win) => {
const reopenMenuItem = findReopenMenuItem()
if (reopenMenuItem) reopenMenuItem.enabled = false
win.webContents.on('context-menu', (e, params) => {
menu.popup(win, params.x, params.y)
})
})
ipcMain.on('show-context-menu', event => {
const win = BrowserWindow.fromWebContents(event.sender)
menu.popup(win)
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.

View File

@@ -0,0 +1,8 @@
const { ipcRenderer } = require('electron')
// Tell main process to show the menu when demo button is clicked
const contextMenuBtn = document.getElementById('context-menu')
contextMenuBtn.addEventListener('click', () => {
ipcRenderer.send('show-context-menu')
})

View File

@@ -0,0 +1,73 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>Keyboard Shortcuts</title>
</head>
<body>
<div>
<h1>Keyboard Shortcuts</h1>
<h3>The <code>globalShortcut</code> and <code>Menu</code> modules can be used to define keyboard shortcuts.</h3>
<p>
In Electron, keyboard shortcuts are called accelerators.
They can be assigned to actions in your application's Menu,
or they can be assigned globally so they'll be triggered even when
your app doesn't have keyboard focus.
</p>
<p>
Open the full documentation for the
<a href="http://electron.atom.io/docs/api/menu">Menu</a>,
<a href="http://electron.atom.io/docs/api/accelerator">Accelerator</a>,
and
<a href="http://electron.atom.io/docs/api/global-shortcut">globalShortcut</a>
APIs in your browser.
</p>
</div>
<div>
<div>
<div>
<p>
To try this demo, press <kbd>CommandOrControl+Alt+K</kbd> on your
keyboard.
</p>
<p>
Global shortcuts are detected even when the app doesn't have
keyboard focus, and they must be registered after the app's
`ready` event is emitted.
</p>
<div>
<h2>ProTip</h2>
<strong>Avoid overriding system-wide keyboard shortcuts.</strong>
<p>
When registering global shortcuts, it's important to be aware of
existing defaults in the target operating system, so as not to
override any existing behaviors. For an overview of each
operating system's keyboard shortcuts, view these documents:
</p>
<ul>
<li><a
href="https://developer.apple.com/library/mac/documentation/UserExperience/Conceptual/OSXHIGuidelines/Keyboard.html">macOS</a>
</li>
<li><a
href="http://windows.microsoft.com/en-us/windows-10/keyboard-shortcuts">Windows</a></li>
<li><a
href="https://developer.gnome.org/hig/stable/keyboard-input.html.en">Linux</a></li>
</ul>
</div>
</div>
</div>
</div>
</body>
</html>

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@@ -0,0 +1,69 @@
// Modules to control application life and create native browser window
const { app, BrowserWindow, globalShortcut, dialog } = require('electron')
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow
function createWindow () {
// Create the browser window.
mainWindow = new BrowserWindow({
width: 800,
height: 600,
webPreferences: {
nodeIntegration: true
}
})
globalShortcut.register('CommandOrControl+Alt+K', () => {
dialog.showMessageBox({
type: 'info',
message: 'Success!',
detail: 'You pressed the registered global shortcut keybinding.',
buttons: ['OK']
})
})
// and load the index.html of the app.
mainWindow.loadFile('index.html')
// Open the DevTools.
// mainWindow.webContents.openDevTools()
// Emitted when the window is closed.
mainWindow.on('closed', function () {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null
})
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', function () {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow()
}
})
app.on('will-quit', function () {
globalShortcut.unregisterAll()
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.

View File

@@ -0,0 +1,81 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8" />
<title>Error Dialog</title>
</head>
<body>
<div>
<h1>Use system dialogs</h1>
<h3>
The <code>dialog</code> module in Electron allows you to use native
system dialogs for opening files or directories, saving a file or
displaying informational messages.
</h3>
<p>
This is a main process module because this process is more efficient
with native utilities and it allows the call to happen without
interrupting the visible elements in your page's renderer process.
</p>
<p>
Open the
<a href="http://electron.atom.io/docs/api/dialog/">
full API documentation (opens in new window)
</a>
in your browser.
</p>
</div>
<div>
<div>
<h2>Error Dialog</h2>
<div>
<div>
<button id="error-dialog">View Demo</button>
</div>
<p>
In this demo, the <code>ipc</code> module is used to send a message
from the renderer process instructing the main process to launch the
error dialog.
</p>
<p>
You can use an error dialog before the app's
<code>ready</code> event, which is useful for showing errors upon
startup.
</p>
<h5>Renderer Process</h5>
<pre>
<code>
const {ipcRenderer} = require('electron')
const errorBtn = document.getElementById('error-dialog')
errorBtn.addEventListener('click', (event) => {
ipcRenderer.send('open-error-dialog')
})
</code></pre>
<h5>Main Process</h5>
<pre>
<code>
const {ipcMain, dialog} = require('electron')
ipcMain.on('open-error-dialog', (event) => {
dialog.showErrorBox('An Error Message', 'Demonstrating an error message.')
})
</code>
</pre>
</div>
</div>
</div>
<script>
// You can also require other files to run in this process
require("./renderer.js");
</script>
</body>
</html>

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@@ -0,0 +1,95 @@
// Modules to control application life and create native browser window
const { app, BrowserWindow, ipcMain, dialog } = require('electron')
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow
function createWindow () {
// Create the browser window.
mainWindow = new BrowserWindow({
width: 800,
height: 600,
webPreferences: {
nodeIntegration: true
}
})
// and load the index.html of the app.
mainWindow.loadFile('index.html')
// Open the DevTools.
// mainWindow.webContents.openDevTools()
// Emitted when the window is closed.
mainWindow.on('closed', function () {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null
})
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', function () {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow()
}
})
ipcMain.on('open-error-dialog', event => {
dialog.showErrorBox('An Error Message', 'Demonstrating an error message.')
})
ipcMain.on('open-information-dialog', event => {
const options = {
type: 'info',
title: 'Information',
message: "This is an information dialog. Isn't it nice?",
buttons: ['Yes', 'No']
}
dialog.showMessageBox(options, index => {
event.sender.send('information-dialog-selection', index)
})
})
ipcMain.on('open-file-dialog', event => {
dialog.showOpenDialog(
{
properties: ['openFile', 'openDirectory']
},
files => {
if (files) {
event.sender.send('selected-directory', files)
}
}
)
})
ipcMain.on('save-dialog', event => {
const options = {
title: 'Save an Image',
filters: [{ name: 'Images', extensions: ['jpg', 'png', 'gif'] }]
}
dialog.showSaveDialog(options, filename => {
event.sender.send('saved-file', filename)
})
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.

View File

@@ -0,0 +1,18 @@
const { ipcRenderer, shell } = require('electron')
const links = document.querySelectorAll('a[href]')
const errorBtn = document.getElementById('error-dialog')
errorBtn.addEventListener('click', event => {
ipcRenderer.send('open-error-dialog')
})
Array.prototype.forEach.call(links, (link) => {
const url = link.getAttribute('href')
if (url.indexOf('http') === 0) {
link.addEventListener('click', (e) => {
e.preventDefault()
shell.openExternal(url)
})
}
})

View File

@@ -0,0 +1,104 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8" />
<title>Information Dialog</title>
</head>
<body>
<div class="section-wrapper">
<h1>Use system dialogs</h1>
<h3>
The <code>dialog</code> module in Electron allows you to use native
system dialogs for opening files or directories, saving a file or
displaying informational messages.
</h3>
<p>
This is a main process module because this process is more efficient
with native utilities and it allows the call to happen without
interrupting the visible elements in your page's renderer process.
</p>
<p>
Open the
<a href="http://electron.atom.io/docs/api/dialog/">
full API documentation (opens in new window)
</a>
in your browser.
</p>
</div>
<div>
<div>
<h2>Information Dialog</h2>
<div>
<div>
<button id="information-dialog">
View Demo
</button>
<span id="info-selection"></span>
</div>
<p>
In this demo, the <code>ipc</code> module is used to send a message
from the renderer process instructing the main process to launch the
information dialog. Options may be provided for responses which can
then be relayed back to the renderer process.
</p>
<p>
Note: The <code>title</code> property is not displayed in macOS.
</p>
<p>
An information dialog can contain an icon, your choice of buttons,
title and message.
</p>
<h5>Renderer Process</h5>
<pre>
<code>
const {ipcRenderer} = require('electron')
const informationBtn = document.getElementById('information-dialog')
informationBtn.addEventListener('click', (event) => {
ipcRenderer.send('open-information-dialog')
})
ipcRenderer.on('information-dialog-selection', (event, index) => {
let message = 'You selected '
if (index === 0) message += 'yes.'
else message += 'no.'
document.getElementById('info-selection').innerHTML = message
})
</code>
</pre>
<h5>Main Process</h5>
<pre>
<code>
const {ipcMain, dialog} = require('electron')
ipcMain.on('open-information-dialog', (event) => {
const options = {
type: 'info',
title: 'Information',
message: "This is an information dialog. Isn't it nice?",
buttons: ['Yes', 'No']
}
dialog.showMessageBox(options, (index) => {
event.sender.send('information-dialog-selection', index)
})
})
</code>
</pre>
</div>
</div>
</div>
<script>
// You can also require other files to run in this process
require("./renderer.js");
</script>
</body>
</html>

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@@ -0,0 +1,70 @@
// Modules to control application life and create native browser window
const { app, BrowserWindow, ipcMain, dialog } = require('electron')
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow
function createWindow () {
// Create the browser window.
mainWindow = new BrowserWindow({
width: 800,
height: 600,
webPreferences: {
nodeIntegration: true
}
})
// and load the index.html of the app.
mainWindow.loadFile('index.html')
// Open the DevTools.
// mainWindow.webContents.openDevTools()
// Emitted when the window is closed.
mainWindow.on('closed', function () {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null
})
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', function () {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow()
}
})
ipcMain.on('open-information-dialog', event => {
const options = {
type: 'info',
title: 'Information',
message: "This is an information dialog. Isn't it nice?",
buttons: ['Yes', 'No']
}
dialog.showMessageBox(options, index => {
event.sender.send('information-dialog-selection', index)
})
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.

View File

@@ -0,0 +1,25 @@
const { ipcRenderer, shell } = require('electron')
const informationBtn = document.getElementById('information-dialog')
const links = document.querySelectorAll('a[href]')
informationBtn.addEventListener('click', event => {
ipcRenderer.send('open-information-dialog')
})
ipcRenderer.on('information-dialog-selection', (event, index) => {
let message = 'You selected '
if (index === 0) message += 'yes.'
else message += 'no.'
document.getElementById('info-selection').innerHTML = message
})
Array.prototype.forEach.call(links, (link) => {
const url = link.getAttribute('href')
if (url.indexOf('http') === 0) {
link.addEventListener('click', (e) => {
e.preventDefault()
shell.openExternal(url)
})
}
})

View File

@@ -0,0 +1,108 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8" />
<title>Open File or Directory</title>
</head>
<body>
<div class="section-wrapper">
<h1>Use system dialogs</h1>
<h3>
The <code>dialog</code> module in Electron allows you to use native
system dialogs for opening files or directories, saving a file or
displaying informational messages.
</h3>
<p>
This is a main process module because this process is more efficient
with native utilities and it allows the call to happen without
interrupting the visible elements in your page's renderer process.
</p>
<p>
Open the
<a href="http://electron.atom.io/docs/api/dialog/">
full API documentation (opens in new window)
</a>
in your browser.
</p>
</div>
<div>
<div>
<h2>Open a File or Directory</h2>
<div>
<div>
<button id="select-directory">View Demo</button>
<span id="selected-file"></span>
</div>
<p>
In this demo, the <code>ipc</code> module is used to send a message
from the renderer process instructing the main process to launch the
open file (or directory) dialog. If a file is selected, the main
process can send that information back to the renderer process.
</p>
<h5>Renderer Process</h5>
<pre>
<code>
const {ipcRenderer} = require('electron')
const selectDirBtn = document.getElementById('select-directory')
selectDirBtn.addEventListener('click', (event) => {
ipcRenderer.send('open-file-dialog')
})
ipcRenderer.on('selected-directory', (event, path) => {
document.getElementById('selected-file').innerHTML = `You selected: ${path}`
})
</code>
</pre>
<h5>Main Process</h5>
<pre>
<code>
const {ipcMain, dialog} = require('electron')
ipcMain.on('open-file-dialog', (event) => {
dialog.showOpenDialog({
properties: ['openFile', 'openDirectory']
}, (files) => {
if (files) {
event.sender.send('selected-directory', files)
}
})
})
</code>
</pre>
<div>
<h2>ProTip</h2>
<strong>The sheet-style dialog on macOS.</strong>
<p>
On macOS you can choose between a "sheet" dialog or a default
dialog. The sheet version descends from the top of the window. To
use sheet version, pass the <code>window</code> as the first
argument in the dialog method.
</p>
<pre><code class="language-js">const ipc = require('electron').ipcMain
const dialog = require('electron').dialog
const BrowserWindow = require('electron').BrowserWindow
ipc.on('open-file-dialog-sheet', function (event) {
const window = BrowserWindow.fromWebContents(event.sender)
const files = dialog.showOpenDialog(window, { properties: [ 'openFile' ]})
})</code></pre>
</div>
</div>
</div>
</div>
<script>
// You can also require other files to run in this process
require("./renderer.js");
</script>
</body>
</html>

View File

@@ -0,0 +1,70 @@
// Modules to control application life and create native browser window
const { app, BrowserWindow, ipcMain, dialog } = require('electron')
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow
function createWindow () {
// Create the browser window.
mainWindow = new BrowserWindow({
width: 800,
height: 600,
webPreferences: {
nodeIntegration: true
}
})
// and load the index.html of the app.
mainWindow.loadFile('index.html')
// Open the DevTools.
// mainWindow.webContents.openDevTools()
// Emitted when the window is closed.
mainWindow.on('closed', function () {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null
})
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', function () {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow()
}
})
ipcMain.on('open-file-dialog', event => {
dialog.showOpenDialog(
{
properties: ['openFile', 'openDirectory']
},
files => {
if (files) {
event.sender.send('selected-directory', files)
}
}
)
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.

View File

@@ -0,0 +1,22 @@
const { ipcRenderer, shell } = require('electron')
const selectDirBtn = document.getElementById('select-directory')
const links = document.querySelectorAll('a[href]')
selectDirBtn.addEventListener('click', event => {
ipcRenderer.send('open-file-dialog')
})
ipcRenderer.on('selected-directory', (event, path) => {
document.getElementById('selected-file').innerHTML = `You selected: ${path}`
})
Array.prototype.forEach.call(links, (link) => {
const url = link.getAttribute('href')
if (url.indexOf('http') === 0) {
link.addEventListener('click', (e) => {
e.preventDefault()
shell.openExternal(url)
})
}
})

View File

@@ -0,0 +1,91 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8" />
<title>Save Dialog</title>
</head>
<body>
<div>
<h1>Use system dialogs</h1>
<h3>
The <code>dialog</code> module in Electron allows you to use native
system dialogs for opening files or directories, saving a file or
displaying informational messages.
</h3>
<p>
This is a main process module because this process is more efficient
with native utilities and it allows the call to happen without
interrupting the visible elements in your page's renderer process.
</p>
<p>
Open the
<a href="http://electron.atom.io/docs/api/dialog/">
full API documentation (opens in new window)
</a>
in your browser.
</p>
</div>
<div>
<div>
<h2>Save Dialog</h2>
<div>
<div>
<button button id="save-dialog">View Demo</button>
<span id="file-saved"></span>
</div>
<p>
In this demo, the <code>ipc</code> module is used to send a message
from the renderer process instructing the main process to launch the
save dialog. It returns the path selected by the user which can be
relayed back to the renderer process.
</p>
<h5>Renderer Process</h5>
<pre>
<code>
const {ipcRenderer} = require('electron')
const saveBtn = document.getElementById('save-dialog')
saveBtn.addEventListener('click', (event) => {
ipcRenderer.send('save-dialog')
})
ipcRenderer.on('saved-file', (event, path) => {
if (!path) path = 'No path'
document.getElementById('file-saved').innerHTML = `Path selected: ${path}`
})
</code>
</pre>
<h5>Main Process</h5>
<pre>
<code>
const {ipcMain, dialog} = require('electron')
ipcMain.on('save-dialog', (event) => {
const options = {
title: 'Save an Image',
filters: [
{ name: 'Images', extensions: ['jpg', 'png', 'gif'] }
]
}
dialog.showSaveDialog(options, (filename) => {
event.sender.send('saved-file', filename)
})
})
</code>
</pre>
</div>
</div>
</div>
<script>
// You can also require other files to run in this process
require("./renderer.js");
</script>
</body>
</html>

View File

@@ -0,0 +1,66 @@
// Modules to control application life and create native browser window
const { app, BrowserWindow, ipcMain, dialog } = require('electron')
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow
function createWindow () {
// Create the browser window.
mainWindow = new BrowserWindow({
width: 800,
height: 600,
webPreferences: {
nodeIntegration: true
}
})
// and load the index.html of the app.
mainWindow.loadFile('index.html')
// Open the DevTools.
// mainWindow.webContents.openDevTools()
// Emitted when the window is closed.
mainWindow.on('closed', function () {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null
})
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', function () {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow()
}
})
ipcMain.on('save-dialog', event => {
const options = {
title: 'Save an Image',
filters: [{ name: 'Images', extensions: ['jpg', 'png', 'gif'] }]
}
dialog.showSaveDialog(options, filename => {
event.sender.send('saved-file', filename)
})
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.

View File

@@ -0,0 +1,23 @@
const { ipcRenderer, shell } = require('electron')
const saveBtn = document.getElementById('save-dialog')
const links = document.querySelectorAll('a[href]')
saveBtn.addEventListener('click', event => {
ipcRenderer.send('save-dialog')
})
ipcRenderer.on('saved-file', (event, path) => {
if (!path) path = 'No path'
document.getElementById('file-saved').innerHTML = `Path selected: ${path}`
})
Array.prototype.forEach.call(links, (link) => {
const url = link.getAttribute('href')
if (url.indexOf('http') === 0) {
link.addEventListener('click', (e) => {
e.preventDefault()
shell.openExternal(url)
})
}
})

View File

@@ -0,0 +1,76 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8" />
<title>Drag and drop files</title>
</head>
<body>
<div>
<h1>Drag and drop files</h1>
<div>Supports: Win, macOS, Linux <span>|</span> Process: Both</div>
<h3>
Electron supports dragging files and content out from web content into
the operating system's world.
</h3>
<p>
Open the
<a href="https://electronjs.org/docs/tutorial/native-file-drag-drop">
full API documentation (opens in new window)
</a>
in your browser.
</p>
</div>
<div>
<div>
<h2>Dragging files</h2>
<div>
<div>
<a href="#" id="drag-file-link">Drag Demo</a>
</div>
<p>
Click and drag the link above to copy the renderer process
javascript file on to your machine.
</p>
<p>
In this demo, the <code>webContents.startDrag()</code> API is called
in response to the <code>ondragstart</code> event.
</p>
<h5>Renderer Process</h5>
<pre><code>
const {ipcRenderer} = require('electron')
const dragFileLink = document.getElementById('drag-file-link')
dragFileLink.addEventListener('dragstart', (event) => {
event.preventDefault()
ipcRenderer.send('ondragstart', __filename)
})
</code></pre>
<h5>Main Process</h5>
<pre>
<code>
const {ipcMain} = require('electron')
const path = require('path')
ipcMain.on('ondragstart', (event, filepath) => {
const iconName = 'codeIcon.png'
event.sender.startDrag({
file: filepath,
icon: path.join(__dirname, iconName)
})
})
</code></pre>
</div>
</div>
</div>
<script>
// You can also require other files to run in this process
require("./renderer.js");
</script>
</body>
</html>

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@@ -0,0 +1,64 @@
// Modules to control application life and create native browser window
const { app, BrowserWindow, ipcMain, nativeImage } = require('electron')
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow
function createWindow () {
// Create the browser window.
mainWindow = new BrowserWindow({
width: 800,
height: 600,
webPreferences: {
nodeIntegration: true
}
})
// and load the index.html of the app.
mainWindow.loadFile('index.html')
// Open the DevTools.
// mainWindow.webContents.openDevTools()
// Emitted when the window is closed.
mainWindow.on('closed', function () {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null
})
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', function () {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow()
}
})
ipcMain.on('ondragstart', (event, filepath) => {
const icon = nativeImage.createFromDataURL('data:image/png;base64,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')
event.sender.startDrag({
file: filepath,
icon
})
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.

View File

@@ -0,0 +1,21 @@
const { ipcRenderer } = require('electron')
const shell = require('electron').shell
const links = document.querySelectorAll('a[href]')
Array.prototype.forEach.call(links, (link) => {
const url = link.getAttribute('href')
if (url.indexOf('http') === 0) {
link.addEventListener('click', (e) => {
e.preventDefault()
shell.openExternal(url)
})
}
})
const dragFileLink = document.getElementById('drag-file-link')
dragFileLink.addEventListener('dragstart', event => {
event.preventDefault()
ipcRenderer.send('ondragstart', __filename)
})

View File

@@ -0,0 +1,24 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
</head>
<body>
<div>
<div>
<h1>Open Path in File Manager</h1>
<i>Supports: Win, macOS, Linux <span>|</span> Process: Both</i>
<div>
<p>This demonstrates using the <code>shell</code> module to open the system file manager at a particular location.</p>
<p>Clicking the demo button will open your file manager at the root.</p>
<div>
<button id="open-file-manager">View Demo</button>
</div>
</div>
</div>
</div>
</body>
<script>
require('./renderer.js')
</script>
</html>

View File

@@ -0,0 +1,25 @@
const { app, BrowserWindow } = require('electron')
let mainWindow = null
function createWindow () {
const windowOptions = {
width: 600,
height: 400,
title: 'Open Path in File Manager',
webPreferences: {
nodeIntegration: true
}
}
mainWindow = new BrowserWindow(windowOptions)
mainWindow.loadFile('index.html')
mainWindow.on('closed', () => {
mainWindow = null
})
}
app.on('ready', () => {
createWindow()
})

View File

@@ -0,0 +1,8 @@
const { shell } = require('electron')
const os = require('os')
const fileManagerBtn = document.getElementById('open-file-manager')
fileManagerBtn.addEventListener('click', (event) => {
shell.showItemInFolder(os.homedir())
})

View File

@@ -0,0 +1,22 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
</head>
<body>
<div>
<h3>Basic notification</h3>
<i>Supports: Win 7+, macOS, Linux (that supports libnotify)<span>|</span> Process: Renderer</i>
<div>
<div>
<button id="basic-noti">View demo</button>
</div>
<p>This demo demonstrates a basic notification. Text only.</p>
</div>
</div>
<script>
// You can also require other files to run in this process
require('./renderer.js')
</script>
</body>
</html>

View File

@@ -0,0 +1,25 @@
const { BrowserWindow, app } = require('electron')
let mainWindow = null
function createWindow () {
const windowOptions = {
width: 600,
height: 300,
title: 'Basic Notification',
webPreferences: {
nodeIntegration: true
}
}
mainWindow = new BrowserWindow(windowOptions)
mainWindow.loadFile('index.html')
mainWindow.on('closed', () => {
mainWindow = null
})
}
app.on('ready', () => {
createWindow()
})

View File

@@ -0,0 +1,14 @@
const notification = {
title: 'Basic Notification',
body: 'Short message part'
}
const notificationButton = document.getElementById('basic-noti')
notificationButton.addEventListener('click', () => {
const myNotification = new window.Notification(notification.title, notification)
myNotification.onclick = () => {
console.log('Notification clicked')
}
})

View File

@@ -0,0 +1,22 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
</head>
<body>
<div>
<h3>Notification with image</h3>
<i>Supports: Win 7+, macOS, Linux (that supports libnotify)<span>|</span> Process: Renderer</i>
<div>
<div>
<button id="advanced-noti">View demo</button>
</div>
<p>This demo demonstrates an advanced notification. Both text and image.</p>
</div>
</div>
<script>
// You can also require other files to run in this process
require('./renderer.js')
</script>
</body>
</html>

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@@ -0,0 +1,25 @@
const { BrowserWindow, app } = require('electron')
let mainWindow = null
function createWindow () {
const windowOptions = {
width: 600,
height: 300,
title: 'Advanced Notification',
webPreferences: {
nodeIntegration: true
}
}
mainWindow = new BrowserWindow(windowOptions)
mainWindow.loadFile('index.html')
mainWindow.on('closed', () => {
mainWindow = null
})
}
app.on('ready', () => {
createWindow()
})

View File

@@ -0,0 +1,14 @@
const notification = {
title: 'Notification with image',
body: 'Short message plus a custom image',
icon: 'https://raw.githubusercontent.com/electron/electron-api-demos/v2.0.2/assets/img/programming.png'
}
const notificationButton = document.getElementById('advanced-noti')
notificationButton.addEventListener('click', () => {
const myNotification = new window.Notification(notification.title, notification)
myNotification.onclick = () => {
console.log('Notification clicked')
}
})

View File

@@ -17,4 +17,4 @@ app.on('ready', () => {
mainWindow = new BrowserWindow({ width, height })
mainWindow.loadURL('https://electronjs.org')
})
})

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@@ -0,0 +1,24 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
</head>
<body>
<div>
<div>
<h1>Clipboard copy</h1>
<i>Supports: Win, macOS, Linux <span>|</span> Process: Both</i>
<div>
<div>
<button id="copy-to">Copy</button>
<input id="copy-to-input" aria-label="Click copy" placeholder="Click copy."></input>
</div>
<p>In this example we copy a phrase to the clipboard. After clicking 'Copy' use the text area to paste (CMD + V or CTRL + V) the phrase from the clipboard.</p>
</div>
</div>
</div>
</body>
<script>
require('./renderer.js')
</script>
</html>

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@@ -0,0 +1,25 @@
const { app, BrowserWindow } = require('electron')
let mainWindow = null
function createWindow () {
const windowOptions = {
width: 600,
height: 400,
title: 'Clipboard copy',
webPreferences: {
nodeIntegration: true
}
}
mainWindow = new BrowserWindow(windowOptions)
mainWindow.loadFile('index.html')
mainWindow.on('closed', () => {
mainWindow = null
})
}
app.on('ready', () => {
createWindow()
})

View File

@@ -0,0 +1,10 @@
const { clipboard } = require('electron')
const copyBtn = document.getElementById('copy-to')
const copyInput = document.getElementById('copy-to-input')
copyBtn.addEventListener('click', () => {
if (copyInput.value !== '') copyInput.value = ''
copyInput.placeholder = 'Copied! Paste here to see.'
clipboard.writeText('Electron Demo!')
})

View File

@@ -0,0 +1,24 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
</head>
<body>
<div>
<div>
<h1>Clipboard paste</h1>
<i>Supports: Win, macOS, Linux <span>|</span> Process: Both</i>
<div>
<div>
<button id="paste-to">Paste</button>
<span id="paste-from"></span>
</div>
<p>In this example we copy a string to the clipboard and then paste the results into a message above.</p>
</div>
</div>
</div>
</body>
<script>
require('./renderer.js')
</script>
</html>

View File

@@ -0,0 +1,25 @@
const { app, BrowserWindow } = require('electron')
let mainWindow = null
function createWindow () {
const windowOptions = {
width: 600,
height: 400,
title: 'Clipboard paste',
webPreferences: {
nodeIntegration: true
}
}
mainWindow = new BrowserWindow(windowOptions)
mainWindow.loadFile('index.html')
mainWindow.on('closed', () => {
mainWindow = null
})
}
app.on('ready', () => {
createWindow()
})

View File

@@ -0,0 +1,9 @@
const { clipboard } = require('electron')
const pasteBtn = document.getElementById('paste-to')
pasteBtn.addEventListener('click', () => {
clipboard.writeText('What a demo!')
const message = `Clipboard contents: ${clipboard.readText()}`
document.getElementById('paste-from').innerHTML = message
})

View File

@@ -0,0 +1,26 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
</head>
<body>
<div>
<div>
<h1>App Information</h1>
<div>
<div>
<button id="app-info">View Demo</button>
<span id="got-app-info"></span>
</div>
<p>The main process <code>app</code> module can be used to get the path at which your app is located on the user's computer.</p>
<p>In this example, to get that information from the renderer process, we use the <code>ipc</code> module to send a message to the main process requesting the app's path.</p>
<p>See the <a id="electron-docs" href="https://electronjs.org/docs/api/app">app module documentation<span class="u-visible-to-screen-reader">(opens in new window)</span></a> for more.</p>
</div>
</div>
</div>
<script>
// You can also require other files to run in this process
require('./renderer.js')
</script>
</body>
</html>

View File

@@ -0,0 +1,5 @@
const {app, ipcMain} = require('electron')
ipcMain.on('get-app-path', (event) => {
event.sender.send('got-app-path', app.getAppPath())
})

View File

@@ -0,0 +1,18 @@
const {ipcRenderer} = require('electron')
const appInfoBtn = document.getElementById('app-info')
const electron_doc_link = document.querySelectorAll('a[href]')
appInfoBtn.addEventListener('click', () => {
ipcRenderer.send('get-app-path')
})
ipcRenderer.on('got-app-path', (event, path) => {
const message = `This app is located at: ${path}`
document.getElementById('got-app-info').innerHTML = message
})
electron_doc_link.addEventListener('click', (e) => {
e.preventDefault()
shell.openExternal(url)
})

View File

@@ -0,0 +1,26 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
</head>
<body>
<div>
<div>
<h1>Get version information</h1>
<i>Supports: Win, macOS, Linux <span>|</span> Process: Both</i>
<div>
<div>
<button id="version-info">View Demo</button>
<span id="got-version-info"></span>
</div>
<p>The <code>process</code> module is built into Node.js (therefore you can use this in both the main and renderer processes) and in Electron apps this object has a few more useful properties on it.</p>
<p>The example below gets the version of Electron in use by the app.</p>
<p>See the <a href="http://electron.atom.io/docs/api/process">process documentation <span>(opens in new window)</span></a> for more.</p>
</div>
</div>
</div>
</body>
<script>
require('./renderer.js')
</script>
</html>

View File

@@ -0,0 +1,25 @@
const { app, BrowserWindow } = require('electron')
let mainWindow = null
function createWindow () {
const windowOptions = {
width: 600,
height: 400,
title: 'Get version information',
webPreferences: {
nodeIntegration: true
}
}
mainWindow = new BrowserWindow(windowOptions)
mainWindow.loadFile('index.html')
mainWindow.on('closed', () => {
mainWindow = null
})
}
app.on('ready', () => {
createWindow()
})

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@@ -0,0 +1,8 @@
const versionInfoBtn = document.getElementById('version-info')
const electronVersion = process.versions.electron
versionInfoBtn.addEventListener('click', () => {
const message = `This app is using Electron version: ${electronVersion}`
document.getElementById('got-version-info').innerHTML = message
})

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@@ -13,4 +13,5 @@
| 5.0.0 | 2019-01-22 | 2019-04-24 | M73 | v12 |
| 6.0.0 | 2019-05-01 | 2019-07-30 | M76 | v12 |
| 7.0.0 | 2019-08-01 | 2019-10-22 | M78 | v12 |
| 8.0.0 | TBD | TBD | TBD | TBD |
| 8.0.0 | 2019-10-24 | 2020-02-04 | M80 | v12 |
| 9.0.0 | TBD | TBD | TBD | TBD |

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@@ -0,0 +1,431 @@
# Performance
Developers frequently ask about strategies to optimize the performance of
Electron applications. Software engineers, consumers, and framework developers
do not always agree on one single definition of what "performance" means. This
document outlines some of the Electron maintainers' favorite ways to reduce the
amount of memory, CPU, and disk resources being used while ensuring that your
app is responsive to user input and completes operations as quickly as
possible. Furthermore, we want all performance strategies to maintain a high
standard for your app's security.
Wisdom and information about how to build performant websites with JavaScript
generally applies to Electron apps, too. To a certain extent, resources
discussing how to build performant Node.js applications also apply, but be
careful to understand that the term "performance" means different things for
a Node.js backend than it does for an application running on a client.
This list is provided for your convenience and is, much like our
[security checklist][security] not meant to exhaustive. It is probably possible
to build a slow Electron app that follows all the steps outlined below. Electron
is a powerful development platform that enables you, the developer, to do more
or less whatever you want. All that freedom means that performance is largely
your responsibility.
## Measure, Measure, Measure
The list below contains a number of steps that are fairly straightforward and
easy to implement. However, building the most performant version of your app
will require you to go beyond a number of steps. Instead, you will have to
closely examine all the code running in your app by carefully profiling and
measuring. Where are the bottlenecks? When the user clicks a button, what
operations take up the brunt of the time? While the app is simply idling, which
objects take up the most memory?
Time and time again, we have seen that the most successful strategy for building
a performant Electron app is to profile the running code, find the most
resource-hungry piece of it, and to optimize it. Repeating this seemingly
laborious process over and over again will dramatically increase your app's
performance. Experience from working with major apps like Visual Studio Code or
Slack has shown that this practice is by far the most reliable strategy to
improve performance.
To learn more about how to profile your app's code, familiarize yourself with
the Chrome Developer Tools. For advanced analysis looking at multiple processes
at once, consider the [Chrome Tracing] tool.
### Recommended Reading
* [Get Started With Analyzing Runtime Performance][chrome-devtools-tutorial]
* [Talk: "Visual Studio Code - The First Second"][vscode-first-second]
## Checklist
Chances are that your app could be a little leaner, faster, and generally less
resource-hungry if you attempt these steps.
1. [Carelessly including modules](#1-carelessly-including-modules)
2. [Loading and running code too soon](#2-loading-and-running-code-too-soon)
3. [Blocking the main process](#3-blocking-the-main-process)
4. [Blocking the renderer process](#4-blocking-the-renderer-process)
5. [Unnecessary polyfills](#5-unnecessary-polyfills)
6. [Unnecessary or blocking network requests](#6-unnecessary-or-blocking-network-requests)
7. [Bundle your code](#7-bundle-your-code)
## 1) Carelessly including modules
Before adding a Node.js module to your application, examine said module. How
many dependencies does that module include? What kind of resources does
it need to simply be called in a `require()` statement? You might find
that the module with the most downloads on the NPM package registry or the most stars on GitHub
is not in fact the leanest or smallest one available.
### Why?
The reasoning behind this recommendation is best illustrated with a real-world
example. During the early days of Electron, reliable detection of network
connectivity was a problem, resulting many apps to use a module that exposed a
simple `isOnline()` method.
That module detected your network connectivity by attempting to reach out to a
number of well-known endpoints. For the list of those endpoints, it depended on
a different module, which also contained a list of well-known ports. This
dependency itself relied on a module containing information about ports, which
came in the form of a JSON file with more than 100,000 lines of content.
Whenever the module was loaded (usually in a `require('module')` statement),
it would load all its dependencies and eventually read and parse this JSON
file. Parsing many thousands lines of JSON is a very expensive operation. On
a slow machine it can take up whole seconds of time.
In many server contexts, startup time is virtually irrelevant. A Node.js server
that requires information about all ports is likely actually "more performant"
if it loads all required information into memory whenever the server boots at
the benefit of serving requests faster. The module discussed in this example is
not a "bad" module. Electron apps, however, should not be loading, parsing, and
storing in memory information that it does not actually need.
In short, a seemingly excellent module written primarily for Node.js servers
running Linux might be bad news for your app's performance. In this particular
example, the correct solution was to use no module at all, and to instead use
connectivity checks included in later versions of Chromium.
### How?
When considering a module, we recommend that you check:
1. the size of dependencies included
2) the resources required to load (`require()`) it
3. the resources required to perform the action you're interested in
Generating a CPU profile and a heap memory profile for loading a module can be done
with a single command on the command line. In the example below, we're looking at
the popular module `request`.
```sh
node --cpu-prof --heap-prof -e "require('request')"
```
Executing this command results in a `.cpuprofile` file and a `.heapprofile`
file in the directory you executed it in. Both files can be analyzed using
the Chrome Developer Tools, using the `Performance` and `Memory` tabs
respectively.
![performance-cpu-prof]
![performance-heap-prof]
In this example, on the author's machine, we saw that loading `request` took
almost half a second, whereas `node-fetch` took dramatically less memory
and less than 50ms.
## 2) Loading and running code too soon
If you have expensive setup operations, consider deferring those. Inspect all
the work being executed right after the application starts. Instead of firing
off all operations right away, consider staggering them in a sequence more
closely aligned with the user's journey.
In traditional Node.js development, we're used to putting all our `require()`
statements at the top. If you're currently writing your Electron application
using the same strategy _and_ are using sizable modules that you do not
immediately need, apply the same strategy and defer loading to a more
opportune time.
### Why?
Loading modules is a surprisingly expensive operation, especially on Windows.
When your app starts, it should not make users wait for operations that are
currently not necessary.
This might seem obvious, but many applications tend to do a large amount of
work immediately after the app has launched - like checking for updates,
downloading content used in a later flow, or performing heavy disk I/O
operations.
Let's consider Visual Studio Code as an example. When you open a file, it will
immediately display the file to you without any code highlighting, prioritizing
your ability to interact with the text. Once it has done that work, it will
move on to code highlighting.
### How?
Let's consider an example and assume that your application is parsing files
in the fictitious `.foo` format. In order to do that, it relies on the
equally fictitious `foo-parser` module. In traditional Node.js development,
you might write code that eagerly loads dependencies:
```js
const fs = require('fs')
const fooParser = require('foo-parser')
class Parser {
constructor () {
this.files = fs.readdirSync('.')
}
getParsedFiles () {
return fooParser.parse(this.files)
}
}
const parser = new Parser()
module.exports = { parser }
```
In the above example, we're doing a lot of work that's being executed as soon
as the file is loaded. Do we need to get parsed files right away? Could we
do this work a little later, when `getParsedFiles()` is actually called?
```js
// "fs" is likely already being loaded, so the `require()` call is cheap
const fs = require('fs')
class Parser {
async getFiles () {
// Touch the disk as soon as `getFiles` is called, not sooner.
// Also, ensure that we're not blocking other operations by using
// the asynchronous version.
this.files = this.files || await fs.readdir('.')
return this.files
}
async getParsedFiles () {
// Our fictitious foo-parser is a big and expensive module to load, so
// defer that work until we actually need to parse files.
// Since `require()` comes with a module cache, the `require()` call
// will only be expensive once - subsequent calls of `getParsedFiles()`
// will be faster.
const fooParser = require('foo-parser')
const files = await this.getFiles()
return fooParser.parse(files)
}
}
// This operation is now a lot cheaper than in our previous example
const parser = new Parser()
module.exports = { parser }
```
In short, allocate resources "just in time" rather than allocating them all
when your app starts.
## 3) Blocking the main process
Electron's main process (sometimes called "browser process") is special: It is
the parent process to all your app's other processes and the primary process
the operating system interacts with. It handles windows, interactions, and the
communication between various components inside your app. It also houses the
UI thread.
Under no circumstances should you block this process and the UI thread with
long-running operations. Blocking the UI thread means that your entire app
will freeze until the main process is ready to continue processing.
### Why?
The main process and its UI thread are essentially the control tower for major
operations inside your app. When the operating system tells your app about a
mouse click, it'll go through the main process before it reaches your window.
If your window is rendering a buttery-smooth animation, it'll need to talk to
the GPU process about that once again going through the main process.
Electron and Chromium are careful to put heavy disk I/O and CPU-bound operations
onto new threads to avoid blocking the UI thread. You should do the same.
### How?
Electron's powerful multi-process architecture stands ready to assist you with
your long-running tasks, but also includes a small number of performance traps.
1) For long running CPU-heavy tasks, make use of
[worker threads][worker-threads], consider moving them to the BrowserWindow, or
(as a last resort) spawn a dedicated process.
2) Avoid using the synchronous IPC and the `remote` module as much as possible.
While there are legitimate use cases, it is far too easy to unknowingly block
the UI thread using the `remote` module.
3) Avoid using blocking I/O operations in the main process. In short, whenever
core Node.js modules (like `fs` or `child_process`) offer a synchronous or an
asynchronous version, you should prefer the asynchronous and non-blocking
variant.
## 4) Blocking the renderer process
Since Electron ships with a current version of Chrome, you can make use of the
latest and greatest features the Web Platform offers to defer or offload heavy
operations in a way that keeps your app smooth and responsive.
### Why?
Your app probably has a lot of JavaScript to run in the renderer process. The
trick is to execute operations as quickly as possible without taking away
resources needed to keep scrolling smooth, respond to user input, or animations
at 60fps.
Orchestrating the flow of operations in your renderer's code is
particularly useful if users complain about your app sometimes "stuttering".
### How?
Generally speaking, all advice for building performant web apps for modern
browsers apply to Electron's renderers, too. The two primary tools at your
disposal are currently `requestIdleCallback()` for small operations and
`Web Workers` for long-running operations.
*`requestIdleCallback()`* allows developers to queue up a function to be
executed as soon as the process is entering an idle period. It enables you to
perform low-priority or background work without impacting the user experience.
For more information about how to use it,
[check out its documentation on MDN][request-idle-callback].
*Web Workers* are a powerful tool to run code on a separate thread. There are
some caveats to consider  consult Electron's
[multithreading documentation][multithreading] and the
[MDN documentation for Web Workers][web-workers]. They're an ideal solution
for any operation that requires a lot of CPU power for an extended period of
time.
## 5) Unnecessary polyfills
One of Electron's great benefits is that you know exactly which engine will
parse your JavaScript, HTML, and CSS. If you're re-purposing code that was
written for the web at large, make sure to not polyfill features included in
Electron.
### Why?
When building a web application for today's Internet, the oldest environments
dictate what features you can and cannot use. Even though Electron supports
well-performing CSS filters and animations, an older browser might not. Where
you could use WebGL, your developers may have chosen a more resource-hungry
solution to support older phones.
When it comes to JavaScript, you may have included toolkit libraries like
jQuery for DOM selectors or polyfills like the `regenerator-runtime` to support
`async/await`.
It is rare for a JavaScript-based polyfill to be faster than the equivalent
native feature in Electron. Do not slow down your Electron app by shipping your
own version of standard web platform features.
### How?
Operate under the assumption that polyfills in current versions of Electron
are unnecessary. If you have doubts, check [caniuse.com][https://caniuse.com/]
and check if the [version of Chromium used in your Electron version](../api/process.md#processversionschrome-readonly)
supports the feature you desire.
In addition, carefully examine the libraries you use. Are they really necessary?
`jQuery`, for example, was such a success that many of its features are now part
of the [standard JavaScript feature set available][jquery-need].
If you're using a transpiler/compiler like TypeScript, examine its configuration
and ensure that you're targeting the latest ECMAScript version supported by
Electron.
## 6) Unnecessary or blocking network requests
Avoid fetching rarely changing resources from the internet if they could easily
be bundled with your application.
### Why?
Many users of Electron start with an entirely web-based app that they're
turning into a desktop application. As web developers, we are used to loading
resources from a variety of content delivery networks. Now that you are
shipping a proper desktop application, attempt to "cut the cord" where possible
- and avoid letting your users wait for resources that never change and could
easily be included in your app.
A typical example is Google Fonts. Many developers make use of Google's
impressive collection of free fonts, which comes with a content delivery
network. The pitch is straightforward: Include a few lines of CSS and Google
will take care of the rest.
When building an Electron app, your users are better served if you download
the fonts and include them in your app's bundle.
### How?
In an ideal world, your application wouldn't need the network to operate at
all. To get there, you must understand what resources your app is downloading
\- and how large those resources are.
To do so, open up the developer tools. Navigate to the `Network` tab and check
the `Disable cache` option. Then, reload your renderer. Unless your app
prohibits such reloads, you can usually trigger a reload by hitting `Cmd + R`
or `Ctrl + R` with the developer tools in focus.
The tools will now meticulously record all network requests. In a first pass,
take stock of all the resources being downloaded, focusing on the larger files
first. Are any of them images, fonts, or media files that don't change and
could be included with your bundle? If so, include them.
As a next step, enable `Network Throttling`. Find the drop-down that currently
reads `Online` and select a slower speed such as `Fast 3G`. Reload your
renderer and see if there are any resources that your app is unnecessarily
waiting for. In many cases, an app will wait for a network request to complete
despite not actually needing the involved resource.
As a tip, loading resources from the Internet that you might want to change
without shipping an application update is a powerful strategy. For advanced
control over how resources are being loaded, consider investing in
[Service Workers][service-workers].
## 7) Bundle your code
As already pointed out in
"[Loading and running code too soon](#2-loading-and-running-code-too-soon)",
calling `require()` is an expensive operation. If you are able to do so,
bundle your application's code into a single file.
### Why?
Modern JavaScript development usually involves many files and modules. While
that's perfectly fine for developing with Electron, we heavily recommend that
you bundle all your code into one single file to ensure that the overhead
included in calling `require()` is only paid once when your application loads.
### How?
There are numerous JavaScript bundlers out there and we know better than to
anger the community by recommending one tool over another. We do however
recommend that you use a bundler that is able to handle Electron's unique
environment that needs to handle both Node.js and browser environments.
As of writing this article, the popular choices include [Webpack][webpack],
[Parcel][parcel], and [rollup.js][rollup].
[security]: ./security.md
[performance-cpu-prof]: ../images/performance-cpu-prof.png
[performance-heap-prof]: ../images/performance-heap-prof.png
[chrome-devtools-tutorial]: https://developers.google.com/web/tools/chrome-devtools/evaluate-performance/
[worker-threads]: https://nodejs.org/api/worker_threads.html
[web-workers]: https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API/Using_web_workers
[request-idle-callback]: https://developer.mozilla.org/en-US/docs/Web/API/Window/requestIdleCallback
[multithreading]: ./multithreading.md
[caniuse]: https://caniuse.com/
[jquery-need]: http://youmightnotneedjquery.com/
[service-workers]: https://developer.mozilla.org/en-US/docs/Web/API/Service_Worker_API
[webpack]: https://webpack.js.org/
[parcel]: https://parceljs.org/
[rollup]: https://rollupjs.org/
[vscode-first-second]: https://www.youtube.com/watch?v=r0OeHRUCCb4

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