* chore: bump chromium in DEPS to 145.0.7572.0 * chore: update patches (trivial only) * chore(patch-conflict): feat_filter_out_non-shareable_windows_in_the_current_application_in.patch Polished the edits and formatted the result. No real changes. Ref: https://chromium-review.googlesource.com/c/chromium/src/+/7232079 "7232079: Use WindowsToExclude to exclude PiP window in macOS screencapture device" * chore(patch-conflict): feat_add_support_for_missing_dialog_features_to_shell_dialogs.patch Ref: https://chromium-review.googlesource.com/c/chromium/src/+/7214586 "7214586: Refactor SelectFileDialogLinuxPortal to request XDG portal on demand" Ref: https://chromium-review.googlesource.com/c/chromium/src/+/7237910 "7237910: Remove g_gtk_ui global" * 7228586: Migrate SystemMemoryInfo from ByteCount to ByteSize Ref: https://chromium-review.googlesource.com/c/chromium/src/+/7228586 * 7207583: GlobalRenderFrameHostId to ChildProcessId Ref: https://chromium-review.googlesource.com/c/chromium/src/+/7207583 * 7205548: Remove uses of BodyAsStringCallbackDeprecated (extensions/) Ref: https://chromium-review.googlesource.com/c/chromium/src/+/7205548 * chore: bump chromium in DEPS to 145.0.7574.0 * chore: update libc++ filenames * chore: update patches (trivial only) * chore(patch-conflict): feat_filter_out_non-shareable_windows_in_the_current_application_in.patch Ref: https://chromium-review.googlesource.com/c/chromium/src/+/7246150 "7246150: Fix crash in ScreenCaptureKitDeviceMac due to null PIPScreenCaptureCoordinator" * fixup! chore(patch-conflict): feat_add_support_for_missing_dialog_features_to_shell_dialogs.patch * fixup! chore(patch-conflict): feat_filter_out_non-shareable_windows_in_the_current_application_in.patch * 7239572: [OOPIF PDF] Enable OOPIF PDF by default on Windows/macOS/Linux Ref: https://chromium-review.googlesource.com/c/chromium/src/+/7239572 * chore: bump chromium in DEPS to 145.0.7576.0 * fixup! chore(patch-conflict): feat_add_support_for_missing_dialog_features_to_shell_dialogs.patch * chore: update patches (trivial only) * chore: add note to keep patch that was upstreamed but reverted fix_restore_original_resize_performance_on_macos.patch was organically upstreamed but that change got reverted just after the current roll's cutoff. I've added a note in the patch contents so the patch sticks around and so we can keep it after the revert is included. Ref: https://chromium-review.googlesource.com/c/chromium/src/+/7255334 "7255334: Revert 'Fix jank when resizing browser window'" * chore: bump chromium in DEPS to 145.0.7577.0 * chore: update patches (trivial only) * chore(patch-conflict): keep patch after revert Ref: https://chromium-review.googlesource.com/c/chromium/src/+/7255334 "7255334: Revert 'Fix jank when resizing browser window'" * 7237910: Remove g_gtk_ui global I tried to find a way to avoid the patch, but other approaches seemed complex and involved. Ref: https://chromium-review.googlesource.com/c/chromium/src/+/7237910 * 7251900: Reland "Remove callback_helpers.h include from is_callback.h (try 5)" Ref: https://chromium-review.googlesource.com/c/chromium/src/+/7251900 * 7170174: [LNA] Retry requests for cached local resources Ref: https://chromium-review.googlesource.com/c/chromium/src/+/7170174 * fix: PDFs use OOPIF (behavior change) * fixup! 7237910: Remove g_gtk_ui global * fixup! 7251900: Reland "Remove callback_helpers.h include from is_callback.h (try 5)" --------- Co-authored-by: electron-roller[bot] <84116207+electron-roller[bot]@users.noreply.github.com> Co-authored-by: clavin <clavin@electronjs.org>
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The Electron framework lets you write cross-platform desktop applications using JavaScript, HTML and CSS. It is based on Node.js and Chromium and is used by the Visual Studio Code and many other apps.
Follow @electronjs on Twitter for important announcements.
This project adheres to the Contributor Covenant code of conduct. By participating, you are expected to uphold this code. Please report unacceptable behavior to coc@electronjs.org.
Installation
To install prebuilt Electron binaries, use npm.
The preferred method is to install Electron as a development dependency in your
app:
npm install electron --save-dev
For more installation options and troubleshooting tips, see installation. For info on how to manage Electron versions in your apps, see Electron versioning.
Platform support
Each Electron release provides binaries for macOS, Windows, and Linux.
- macOS (Monterey and up): Electron provides 64-bit Intel and Apple Silicon / ARM binaries for macOS.
- Windows (Windows 10 and up): Electron provides
ia32(x86),x64(amd64), andarm64binaries for Windows. Windows on ARM support was added in Electron 5.0.8. Support for Windows 7, 8 and 8.1 was removed in Electron 23, in line with Chromium's Windows deprecation policy. - Linux: The prebuilt binaries of Electron are built on Ubuntu 22.04. They have also been verified to work on:
- Ubuntu 18.04 and newer
- Fedora 32 and newer
- Debian 10 and newer
Electron Fiddle
Use Electron Fiddle
to build, run, and package small Electron experiments, to see code examples for all of Electron's APIs, and
to try out different versions of Electron. It's designed to make the start of your journey with
Electron easier.
Resources for learning Electron
- electronjs.org/docs - All of Electron's documentation
- electron/fiddle - A tool to build, run, and package small Electron experiments
- electronjs.org/community#boilerplates - Sample starter apps created by the community
Programmatic usage
Most people use Electron from the command line, but if you require electron inside
your Node app (not your Electron app) it will return the file path to the
binary. Use this to spawn Electron from Node scripts:
const electron = require('electron')
const proc = require('node:child_process')
// will print something similar to /Users/maf/.../Electron
console.log(electron)
// spawn Electron
const child = proc.spawn(electron)
Mirrors
See the Advanced Installation Instructions to learn how to use a custom mirror.
Documentation translations
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Contributing
If you are interested in reporting/fixing issues and contributing directly to the code base, please see CONTRIBUTING.md for more information on what we're looking for and how to get started.
Community
Info on reporting bugs, getting help, finding third-party tools and sample apps, and more can be found on the Community page.
License
When using Electron logos, make sure to follow OpenJS Foundation Trademark Policy.