trop[bot] fbfef19768 fix: use generic capturer to list both screens and windows when possible (#39189)
* fix: use generic capturer to list both screens and windows when possible

Screensharing with PipeWire via XDG Desktop Portal requires explicit
user permission via permission dialogs. Chromium has separate tabs for
screens and windows and thus its portal implementation requests
permissions separately for each. However, the screencast portal has no
such limitation and supports both screens and windows in a single
request.

WebRTC now supports this type of capture in a new method called
called `CreateGenericCapturer`. The `desktopCapturer` implementation has
been modified to use it. Additionally, Chromium has been patched to use
same generic capturer to ensure that the source IDs remain valid for
`getUserMedia`.

Co-authored-by: Athul Iddya <athul@iddya.com>

* build: clean up incorrectly backported patches

* chore: cherry-pick 0e9556a90cec from webrtc

---------

Co-authored-by: trop[bot] <37223003+trop[bot]@users.noreply.github.com>
Co-authored-by: Athul Iddya <athul@iddya.com>
Co-authored-by: Keeley Hammond <vertedinde@electronjs.org>
Co-authored-by: John Kleinschmidt <jkleinsc@electronjs.org>
2023-07-26 18:45:41 +02:00
2016-10-04 22:42:49 +02:00
2023-01-26 09:57:20 +09:00

Electron Logo

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📝 Available Translations: 🇨🇳 🇧🇷 🇪🇸 🇯🇵 🇷🇺 🇫🇷 🇺🇸 🇩🇪. View these docs in other languages on our Crowdin project.

The Electron framework lets you write cross-platform desktop applications using JavaScript, HTML and CSS. It is based on Node.js and Chromium and is used by the Atom editor and many other apps.

Follow @electronjs on Twitter for important announcements.

This project adheres to the Contributor Covenant code of conduct. By participating, you are expected to uphold this code. Please report unacceptable behavior to coc@electronjs.org.

Installation

To install prebuilt Electron binaries, use npm. The preferred method is to install Electron as a development dependency in your app:

npm install electron --save-dev

For more installation options and troubleshooting tips, see installation. For info on how to manage Electron versions in your apps, see Electron versioning.

Platform support

Each Electron release provides binaries for macOS, Windows, and Linux.

  • macOS (High Sierra and up): Electron provides 64-bit Intel and ARM binaries for macOS. Apple Silicon support was added in Electron 11.
  • Windows (Windows 10 and up): Electron provides ia32 (x86), x64 (amd64), and arm64 binaries for Windows. Windows on ARM support was added in Electron 5.0.8. Support for Windows 7, 8 and 8.1 was removed in Electron 23, in line with Chromium's Windows deprecation policy.
  • Linux: The prebuilt binaries of Electron are built on Ubuntu 20.04. They have also been verified to work on:
    • Ubuntu 14.04 and newer
    • Fedora 24 and newer
    • Debian 8 and newer

Quick start & Electron Fiddle

Use Electron Fiddle to build, run, and package small Electron experiments, to see code examples for all of Electron's APIs, and to try out different versions of Electron. It's designed to make the start of your journey with Electron easier.

Alternatively, clone and run the electron/electron-quick-start repository to see a minimal Electron app in action:

git clone https://github.com/electron/electron-quick-start
cd electron-quick-start
npm install
npm start

Resources for learning Electron

Programmatic usage

Most people use Electron from the command line, but if you require electron inside your Node app (not your Electron app) it will return the file path to the binary. Use this to spawn Electron from Node scripts:

const electron = require('electron')
const proc = require('child_process')

// will print something similar to /Users/maf/.../Electron
console.log(electron)

// spawn Electron
const child = proc.spawn(electron)

Mirrors

See the Advanced Installation Instructions to learn how to use a custom mirror.

Documentation translations

We crowdsource translations for our documentation via Crowdin. We currently accept translations for Chinese (Simplified), French, German, Japanese, Portuguese, Russian, and Spanish.

Contributing

If you are interested in reporting/fixing issues and contributing directly to the code base, please see CONTRIBUTING.md for more information on what we're looking for and how to get started.

Community

Info on reporting bugs, getting help, finding third-party tools and sample apps, and more can be found on the Community page.

License

MIT

When using Electron logos, make sure to follow OpenJS Foundation Trademark Policy.

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