Implement Progress Bar

This commit is contained in:
aditya-K2
2023-04-13 05:40:40 +05:30
parent d6142372a1
commit 2c85b0aa76
5 changed files with 161 additions and 2 deletions

1
.gitignore vendored
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@@ -1,2 +1,3 @@
gspt
token.txt
.fuse*

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@@ -25,6 +25,8 @@ var (
sptauth.ScopePlaylistModifyPrivate,
sptauth.ScopePlaylistReadPrivate,
sptauth.ScopePlaylistReadCollaborative,
sptauth.ScopeUserReadPlaybackState,
sptauth.ScopeUserModifyPlaybackState,
sptauth.ScopeUserLibraryModify,
sptauth.ScopeUserLibraryRead,
sptauth.ScopeUserReadPrivate,

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@@ -213,3 +213,7 @@ func CurrentUserSavedTracks(errHandler func(err error)) (*LikedSongs, error) {
func RecentlyPlayed() ([]spotify.RecentlyPlayedItem, error) {
return Client.PlayerRecentlyPlayedOpt(ctx(), &spotify.RecentlyPlayedOptions{Limit: 50})
}
func GetPlayerState() (*spotify.PlayerState, error) {
return Client.PlayerState(ctx())
}

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@@ -2,6 +2,7 @@ package ui
import (
"fmt"
"time"
"github.com/gdamore/tcell/v2"
"github.com/rivo/tview"
@@ -30,7 +31,7 @@ type Application struct {
Main *interactiveView
NavMenu *NavMenu
SearchBar *tview.Box
ProgressBar *tview.Box
ProgressBar *ProgressBar
Root *Root
ImagePreviewer *tview.Box
}
@@ -39,7 +40,7 @@ func NewApplication() *Application {
App := tview.NewApplication()
Root := NewRoot()
pBar := tview.NewBox().SetBorder(true).SetTitle("PROGRESS").SetBackgroundColor(tcell.ColorDefault)
pBar := NewProgressBar().SetProgressFunc(progressFunc)
searchbar := tview.NewBox().SetBorder(true).SetTitle("SEARCH").SetBackgroundColor(tcell.ColorDefault)
SetCurrentView(playlistView)
Main := NewInteractiveView()
@@ -126,6 +127,16 @@ func NewApplication() *Application {
App.SetRoot(Root.Root, true).SetFocus(playlistNav.Table)
InitNotifier()
updateRoutine()
go func() {
for {
if Ui != nil && Ui.App != nil {
Ui.App.Draw()
time.Sleep(time.Second)
}
}
}()
Ui = &Application{
App: App,

141
ui/progress.go Normal file
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@@ -0,0 +1,141 @@
package ui
import (
"fmt"
"strings"
"sync"
"time"
"github.com/gdamore/tcell/v2"
"github.com/zmb3/spotify/v2"
"github.com/aditya-K2/gspt/spt"
"github.com/aditya-K2/utils"
"github.com/rivo/tview"
)
var (
state *spotify.PlayerState
stateLock sync.Mutex
)
// ProgressBar is a two-lined Box. First line is the BarTitle
// Second being the actual progress done.
// Use SetProgressFunc to provide the callback which provides the Fields each time the ProgressBar will be Drawn.
// The progressFunc must return (BarTitle, BarTopTitle, BarText, percentage) respectively
type ProgressBar struct {
*tview.Box
BarTitle string
BarText string
BarTopTitle string
progressFunc func() (BarTitle string,
BarTopTitle string,
BarText string,
percentage float64)
}
func (self *ProgressBar) SetProgressFunc(pfunc func() (string, string, string, float64)) *ProgressBar {
self.progressFunc = pfunc
return self
}
func NewProgressBar() *ProgressBar {
return &ProgressBar{
Box: tview.NewBox(),
}
}
func GetProgressGlyph(width, percentage float64, btext string) string {
q := "[black:white:b]"
var a string
a += strings.Repeat(" ", int(width)-len(btext))
a = utils.InsertAt(a, btext, int(width/2)-10)
a = utils.InsertAt(a, "[-:-:-]", int(width*percentage/100))
q += a
return q
}
func (self *ProgressBar) Draw(screen tcell.Screen) {
var (
OFFSET int = 1
)
self.Box.SetBorder(true)
self.Box.SetBackgroundColor(tcell.ColorDefault)
var percentage float64
self.BarTitle, self.BarTopTitle, self.BarText, percentage = self.progressFunc()
self.DrawForSubclass(screen, self.Box)
self.Box.SetTitle(self.BarTopTitle)
self.Box.SetTitleAlign(tview.AlignRight)
x, y, _width, _ := self.Box.GetInnerRect()
tview.Print(screen, self.BarTitle, x+OFFSET, y, _width, tview.AlignLeft, tcell.ColorWhite)
tview.Print(screen,
GetProgressGlyph(float64(_width-OFFSET-1),
percentage,
self.BarText),
x, y+2, _width-OFFSET, tview.AlignRight, tcell.ColorWhite)
}
func RefreshProgress() {
s, err := spt.GetPlayerState()
if err != nil {
SendNotification(err.Error())
return
}
stateLock.Lock()
// TODO: imagePreview.RefreshState()
state = s
stateLock.Unlock()
}
func RefreshProgressLocal() {
stateLock.Lock()
if state != nil {
if state.Item != nil && state.Playing {
if state.Item.Duration-state.Progress >= 1000 {
state.Progress += 1000
} else {
state.Progress += state.Item.Duration - state.Progress
go func() {
RefreshProgress()
}()
}
}
}
stateLock.Unlock()
}
func updateRoutine() {
RefreshProgress()
go func() {
localTicker := time.NewTicker(time.Second)
spotifyTicker := time.NewTicker(time.Second * 5)
for {
select {
case <-spotifyTicker.C:
{
RefreshProgress()
}
case <-localTicker.C:
{
RefreshProgressLocal()
}
}
}
}()
}
func progressFunc() (string, string, string, float64) {
percentage := 0.0
barTitle := " - "
barText := "---:---"
barTopTitle := "[]"
if state != nil {
barTopTitle = fmt.Sprintf("[Device: %s Shuffle: %t Repeat: %s]", state.Device.Name, state.ShuffleState, state.RepeatState)
if state.Item != nil {
barTitle = fmt.Sprintf("%s - %s", state.Item.Name, state.Item.Artists[0].Name)
barText = utils.StrTime(float64(state.Progress/1000)) + "/" + utils.StrTime(float64(state.Item.Duration/1000))
percentage = (float64(state.Progress) / float64(state.Item.Duration)) * 100
}
}
return barTitle, barTopTitle, barText, percentage
}