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Pulsate: Fixed duration.
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@@ -22,27 +22,28 @@ $.effects.pulsate = function(o) {
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// Set options
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var mode = $.effects.setMode(el, o.options.mode || 'show'); // Set Mode
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var times = o.options.times || 5; // Default # of times
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var duration = o.duration ? o.duration / 2 : $.fx.speeds._default / 2;
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// Adjust
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if (mode == 'hide') times--;
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if (el.is(':hidden')) { // Show fadeIn
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el.css('opacity', 0);
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el.show(); // Show
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el.animate({opacity: 1}, o.duration / 2, o.options.easing);
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el.animate({opacity: 1}, duration, o.options.easing);
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times = times-2;
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}
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// Animate
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for (var i = 0; i < times; i++) { // Pulsate
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el.animate({opacity: 0}, o.duration / 2, o.options.easing).animate({opacity: 1}, o.duration / 2, o.options.easing);
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el.animate({opacity: 0}, duration, o.options.easing).animate({opacity: 1}, duration, o.options.easing);
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};
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if (mode == 'hide') { // Last Pulse
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el.animate({opacity: 0}, o.duration / 2, o.options.easing, function(){
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el.animate({opacity: 0}, duration, o.options.easing, function(){
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el.hide(); // Hide
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if(o.callback) o.callback.apply(this, arguments); // Callback
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});
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} else {
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el.animate({opacity: 0}, o.duration / 2, o.options.easing).animate({opacity: 1}, o.duration / 2, o.options.easing, function(){
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el.animate({opacity: 0}, duration, o.options.easing).animate({opacity: 1}, duration, o.options.easing, function(){
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if(o.callback) o.callback.apply(this, arguments); // Callback
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});
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};
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