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Fixing loading on Cities 2 so it's happy again
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@@ -92,7 +92,7 @@ def copy_benchmarksave(save_files: list[str]) -> None:
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"""Copy benchmark save file to save directory"""
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for file in save_files:
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try:
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src_path = SCRIPT_DIRECTORY / "save" / file
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src_path = SCRIPT_DIRECTORY / "save" / "76561199517889423" / file
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SAVE_LOCATION.mkdir(parents=True, exist_ok=True)
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dest_path = SAVE_LOCATION / file
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logging.info("Copying: %s -> %s", file, dest_path)
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@@ -1,5 +1,5 @@
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User Settings
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{
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"lastSaveGameMetadata": "4d6c3ccb7ecaebb43efcf0913bb053b0",
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"lastSaveGameMetadata": "e284bbf6f86bd366ca930783985b849c",
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"naturalDisasters": false
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}
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@@ -1,6 +1,6 @@
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{
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"title": "Benchmark",
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"desc": "Population: 99766 Money: \u00a280542653",
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"date": "2024-08-20T14:35:47",
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"rawGameVersion": "1.1.7f1"
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"desc": "Population: 103333 Money: \u00a280551826",
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"date": "2025-08-20T17:37:03",
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"rawGameVersion": "1.3.3f1"
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}
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@@ -1 +1 @@
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9a03f3dfd36a585d8397c021d92d4184
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582572b506bb32028036437e27f475ae
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