Satisfying linter

This commit is contained in:
J-Doiron
2025-07-21 11:59:27 -07:00
parent 798754cae0
commit 805d4565ac

View File

@@ -30,7 +30,7 @@ CONFIG_PATH = Path(f"C:\\Users\\{USERNAME}\\Documents\\My Games\\Rocket League\\
PROCESS_NAME = "rocketleague.exe"
EXECUTABLE_PATH = find_epic_executable()
GAME_ID = "9773aa1aa54f4f7b80e44bef04986cea%3A530145df28a24424923f5828cc9031a1%3ASugar?action=launch&silent=true"
gamefoldername = "rocketleague"
GAMEFOLDERNAME = "rocketleague"
am = ArtifactManager(LOG_DIRECTORY)
gamepad = LTTGamePadDS4()
@@ -63,7 +63,7 @@ def camera_cycle(max_attempts=10):
:param check_duration: How long (in seconds) to look for the word before pressing a button.
:param button: The gamepad button to press if word is not found.
"""
for attempt in range(max_attempts):
for _ in range(max_attempts):
# Try finding the word within check_duration seconds
found = kerasService.look_for_word(word="player", attempts=2, interval=0.2)
@@ -244,7 +244,7 @@ try:
"resolution": format_resolution(width, height),
"start_time": seconds_to_milliseconds(start_time),
"end_time": seconds_to_milliseconds(end_time),
"game_version": find_eg_game_version(gamefoldername)
"game_version": find_eg_game_version(GAMEFOLDERNAME)
}
write_report_json(LOG_DIRECTORY, "report.json", report)