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20
cities_skylines_2/README.md
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20
cities_skylines_2/README.md
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# Cities Skylines 2
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This benchmark uses a 100,000 population save at a busy intersection to see how the CPU can handle the calculations at 3x speed. It also installs a third party launcher on the system to bypass Paradox's terrible game launcher.
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## Prerequisites
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- Python 3.10+
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- Cities Skylines 2 installed
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- Keras OCR service
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## Options
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- `kerasHost`: string representing the IP address of the Keras service. e.x. `0.0.0.0`
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- `kerasPort`: string representing the port of the Keras service. e.x. `8080`
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## Output
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report.json
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- `resolution`: string representing the resolution the test was run at, formatted as "[width]x[height]", e.x. `1920x1080`
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- `start_time`: number representing a timestamp of the test's start time in milliseconds
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- `end_time`: number representing a timestamp of the test's end time in milliseconds
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cities_skylines_2/citiesskylines2.py
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cities_skylines_2/citiesskylines2.py
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"""Stellaris test script"""
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from argparse import ArgumentParser
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import logging
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import os
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import time
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import sys
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import pyautogui as gui
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import pydirectinput as user
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from citiesskylines2_utils import read_current_resolution, copy_launcherfiles, copy_launcherpath, copy_benchmarksave, copy_continuegame
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sys.path.insert(1, os.path.join(sys.path[0], '..'))
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from harness_utils.process import terminate_processes
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from harness_utils.output import (
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format_resolution,
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setup_log_directory,
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write_report_json,
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seconds_to_milliseconds,
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DEFAULT_LOGGING_FORMAT,
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DEFAULT_DATE_FORMAT
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)
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from harness_utils.steam import exec_steam_game
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from harness_utils.keras_service import KerasService
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SCRIPT_DIR = Path(__file__).resolve().parent
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LOG_DIR = SCRIPT_DIR.joinpath("run")
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PROCESS_NAME = "cities2.exe"
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STEAM_GAME_ID = 949230
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launcher_files = [
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"bootstrapper-v2.exe",
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"launcher.exe",
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"notlauncher-options.json"
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]
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save_files = [
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"Benchmark.cok",
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"Benchmark.cok.cid"
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]
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config_files = [
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"continue_game.json",
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"UserState.coc"
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]
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user.FAILSAFE = False
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def setup_logging():
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"""default logging config"""
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LOG_DIR.mkdir(exist_ok=True)
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logging.basicConfig(filename=f'{LOG_DIR}/harness.log',
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format=DEFAULT_LOGGING_FORMAT,
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datefmt=DEFAULT_DATE_FORMAT,
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level=logging.DEBUG)
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console = logging.StreamHandler()
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formatter = logging.Formatter(DEFAULT_LOGGING_FORMAT)
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console.setFormatter(formatter)
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logging.getLogger('').addHandler(console)
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def start_game():
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"""Launch the game with no launcher or start screen"""
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return exec_steam_game(STEAM_GAME_ID)
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def console_command(command):
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"""Enter a console command"""
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gui.write(command)
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user.press("enter")
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def run_benchmark(keras_service):
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"""Starts the benchmark"""
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copy_launcherfiles(launcher_files)
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copy_launcherpath()
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copy_benchmarksave(save_files)
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copy_continuegame(config_files)
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start_game()
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setup_start_time = time.time()
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time.sleep(14)
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result = keras_service.wait_for_word("paradox", interval=0.5, timeout=100)
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if not result:
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logging.info("Could not find the paused notification. Unable to mark start time!")
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sys.exit(1)
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user.press("esc")
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user.press("esc")
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user.press("esc")
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time.sleep(20)
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result = keras_service.wait_for_word("grand", interval=0.5, timeout=100)
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if not result:
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logging.info("Could not find the paused notification. Unable to mark start time!")
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sys.exit(1)
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elapsed_setup_time = round(time.time() - setup_start_time, 2)
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logging.info("Setup took %f seconds", elapsed_setup_time)
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time.sleep(2)
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logging.info('Starting benchmark')
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user.press("3")
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time.sleep(2)
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test_start_time = time.time()
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time.sleep(180)
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test_end_time = time.time()
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time.sleep(2)
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user.press("1")
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# Wait 5 seconds for benchmark info
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time.sleep(10)
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# End the run
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elapsed_test_time = round(test_end_time - test_start_time, 2)
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logging.info("Benchmark took %f seconds", elapsed_test_time)
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# Exit
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terminate_processes(PROCESS_NAME)
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return test_start_time, test_end_time
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def main():
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"""main entry point to the script"""
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parser = ArgumentParser()
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parser.add_argument("--kerasHost", dest="keras_host",
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help="Host for Keras OCR service", required=True)
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parser.add_argument("--kerasPort", dest="keras_port",
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help="Port for Keras OCR service", required=True)
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args = parser.parse_args()
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keras_service = KerasService(args.keras_host, args.keras_port, LOG_DIR.joinpath("screenshot.jpg"))
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test_start_time, test_end_time = run_benchmark(keras_service)
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resolution = read_current_resolution()
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report = {
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"resolution": f"{resolution}",
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"start_time": seconds_to_milliseconds(test_start_time),
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"end_time": seconds_to_milliseconds(test_end_time)
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}
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write_report_json(LOG_DIR, "report.json", report)
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if __name__ == "__main__":
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try:
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setup_logging()
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main()
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except Exception as ex:
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logging.error("Something went wrong running the benchmark!")
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logging.exception(e)
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terminate_processes(PROCESS_NAME)
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sys.exit(1)
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102
cities_skylines_2/citiesskylines2_utils.py
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cities_skylines_2/citiesskylines2_utils.py
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"""Utility functions for Total War: Warhammer III test script"""
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import os
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import re
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import sys
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import logging
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import shutil
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from pathlib import Path
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import stat
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sys.path.insert(1, os.path.join(sys.path[0], '..'))
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from harness_utils.steam import get_app_install_location
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SCRIPT_DIRECTORY = Path(__file__).resolve().parent
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LOG_DIRECTORY = os.path.join(SCRIPT_DIRECTORY, "run")
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STEAM_GAME_ID = 949230
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LOCALAPPDATA = os.getenv("LOCALAPPDATA")
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LAUNCHCONFIG_LOCATION = Path(f"{LOCALAPPDATA}\\Paradox Interactive")
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INSTALL_LOCATION = Path(get_app_install_location(STEAM_GAME_ID))
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APPDATA = os.getenv("APPDATA")
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CONFIG_LOCATION = Path(f"{APPDATA}\\..\\LocalLow\\Colossal Order\Cities Skylines II")
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SAVE_LOCATION = Path(f"{CONFIG_LOCATION}\\Saves")
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CONFIG_FILENAME = "launcher-settings.json"
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def read_current_resolution():
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"""Reads resolutions settings from local game file"""
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resolution_pattern = re.compile(r"\"fullscreen_resolution\"\: \"(\d+x\d+)\"\,")
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cfg = f"{CONFIG_LOCATION}\\{CONFIG_FILENAME}"
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resolution = 0
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with open(cfg, encoding="utf-8") as file:
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lines = file.readlines()
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for line in lines:
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resolution_match = resolution_pattern.search(line)
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if resolution_match is not None:
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resolution = resolution_match.group(1)
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return resolution
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def copy_continuegame(config_files: list[str]) -> None:
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"""Copy launcher files to game directory"""
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for file in config_files:
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try:
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src_path = SCRIPT_DIRECTORY / "config" / file
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CONFIG_LOCATION.mkdir(parents=True, exist_ok=True)
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dest_path = CONFIG_LOCATION / file
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logging.info("Copying: %s -> %s", file, dest_path)
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shutil.copy(src_path, dest_path)
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except OSError as err:
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logging.error(f"Could not copy save information files. {err}")
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raise err
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def copy_launcherfiles(launcher_files: list[str]) -> None:
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"""Copy launcher files to game directory"""
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for file in launcher_files:
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try:
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src_path = SCRIPT_DIRECTORY / "launcher" / file
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INSTALL_LOCATION.mkdir(parents=True, exist_ok=True)
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dest_path = INSTALL_LOCATION / file
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logging.info("Copying: %s -> %s", file, dest_path)
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shutil.copy(src_path, dest_path)
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except OSError as err:
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logging.error(f"Could not copy launcher files. {err}")
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raise err
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def copy_launcherpath():
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"""Copy the override launcherpath file to launcherpath directory"""
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try:
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launcherpath = "launcherpath"
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src_path = SCRIPT_DIRECTORY / "launcher" / launcherpath
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LAUNCHCONFIG_LOCATION.mkdir(parents=True, exist_ok=True)
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dest_path = LAUNCHCONFIG_LOCATION / launcherpath
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if os.path.exists(dest_path) is True:
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try:
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file_path = os.path.join(LAUNCHCONFIG_LOCATION, launcherpath)
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os.chmod(file_path, stat.S_IWRITE)
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os.remove(file_path)
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logging.info(f"Removing old launcher file from {LAUNCHCONFIG_LOCATION}")
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except OSError as e:
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logging.error(f"The following error occurred while trying to remove the launcherpath file: {e}.")
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logging.info("Copying: %s -> %s", launcherpath, dest_path)
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f = open(f"{src_path}", "w")
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f.write(f"{INSTALL_LOCATION}")
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f.close()
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shutil.copy(src_path, dest_path)
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os.chmod(dest_path, stat.S_IREAD)
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except OSError as err:
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logging.error(f"Could not copy the launcherpath file. {err}")
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raise err
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def copy_benchmarksave(save_files: list[str]) -> None:
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"""Copy benchmark save file to save directory"""
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for file in save_files:
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try:
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src_path = SCRIPT_DIRECTORY / "save" / file
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SAVE_LOCATION.mkdir(parents=True, exist_ok=True)
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dest_path = SAVE_LOCATION / file
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logging.info("Copying: %s -> %s", file, dest_path)
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shutil.copy(src_path, dest_path)
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except OSError as err:
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logging.error(f"Could not copy launcher files. {err}")
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raise err
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5
cities_skylines_2/config/UserState.coc
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cities_skylines_2/config/UserState.coc
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User Settings
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{
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"lastSaveGameMetadata": "4d6c3ccb7ecaebb43efcf0913bb053b0",
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"naturalDisasters": false
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}
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cities_skylines_2/config/continue_game.json
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cities_skylines_2/config/continue_game.json
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{
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"title": "Benchmark",
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"desc": "Population: 99766 Money: \u00a280542653",
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"date": "2024-08-20T14:35:47",
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"rawGameVersion": "1.1.7f1"
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}
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cities_skylines_2/manifest.yaml
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cities_skylines_2/manifest.yaml
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friendly_name: "Cities Skylines II"
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executable: "citiesskylines2.py"
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process_name: "Cities2.exe"
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output_dir: "run"
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options:
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- name: kerasHost
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type: input
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- name: kerasPort
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type: input
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