Nikolas
158f31c44f
linter fixes
2024-04-17 15:49:31 -07:00
Nikolas
7b90142dc0
remove comment
2024-04-17 15:35:05 -07:00
Nikolas
a24aae5187
add puget fixes
2024-04-17 15:30:45 -07:00
Nikolas
9b4414e61e
some fixes
2024-04-15 13:36:48 -07:00
Nikolas
a761abccf6
first draft for testing
2024-04-15 11:43:23 -07:00
nharris-lmg
2497c797e6
Add API to test name for reports ( #49 )
...
Some of the tests have API choices!
2024-03-05 10:56:11 -08:00
Nikolas
70f70cf28d
Add API to test name for reports
2024-03-05 10:36:43 -08:00
nharris-lmg
9f9ebc029a
Update non-game benchmark report jsons ( #48 )
...
- Added `unit` properties to each report.json missing one.
- Updated the test names to be more display friendly
2024-02-26 09:21:29 -08:00
Nikolas
c22d981c41
everyone loves a linter
2024-02-26 09:13:40 -08:00
Nikolas
19054e98f0
Update non-game benchmark report jsons
2024-02-26 09:05:27 -08:00
derek-hirotsu
ba5652f934
fix type error ( #47 )
...
- Fix type error
- Make error log slightly more descriptive
2024-02-20 15:03:57 -08:00
derek-hirotsu
bc205701a0
update search for config file ( #45 )
...
- Update DOTA 2 test utils script to check for alternative file path
when attempting to read video config file if initial file is not found
2024-02-16 11:52:01 -08:00
derek-hirotsu
148855e01e
small tweak to mouse input timings for Total War: Warhammer III ( #46 )
2024-02-16 11:45:31 -08:00
derek-hirotsu
2a3cd9ae60
DOTA 2 start/end time default values ( #43 )
...
Provide default values for start and end times to relax requirements of
needing to find these values for a test to pass.
- Add default/fallback values for test start/end times.
- Remove `sys.exit` if prompt for marking start/end times are not found
2024-01-04 13:19:53 -08:00
nharris-lmg
888c0ceee0
Updating recording harness to have a report.json ( #42 )
2024-01-03 17:50:59 -08:00
Nikolas
cdd2d330ec
linter update
2024-01-03 17:45:01 -08:00
Nikolas
686ecda3cd
Linter have mercy
2024-01-03 17:43:33 -08:00
derek-hirotsu
00889abc30
TLoU start/end time marking ( #41 )
...
- Update start and end time marking strategies for TLoU: Part I test
harness
2024-01-02 14:47:50 -08:00
derek-hirotsu
5a6d60f4f2
F1 23 - Start/End time marking strategies ( #40 )
...
Update start and end time marking strategies for F1 23 test harness
2024-01-02 14:22:18 -08:00
derek-hirotsu
aab68ee821
Atomic Heart start/end time strategies ( #39 )
...
- Update start time marking strategy to mark start time once in game
dialog is found instead of relying on loading screen text.
- Update end time marking strategy to mark end time once waypoint text
is found instead of relying on quest UI text popup
2024-01-02 10:36:21 -08:00
nharris-lmg
0eb3bb1925
Fix gravitymark report ( #38 )
2023-12-27 14:13:53 -08:00
Nikolas
e959882b16
fix report for gravitymark
2023-12-27 14:02:09 -08:00
Nikolas
591725afd4
Merge branch 'main' of github.com:LTTLabsOSS/markbench-tests into niharris/update-benchmark-reports
2023-12-27 14:01:53 -08:00
nharris-lmg
f6c78093ee
Update blender render duration format ( #37 )
2023-12-27 08:11:34 -08:00
Nikolas
39425f39b0
Merge branch 'main' of github.com:LTTLabsOSS/markbench-tests into niharris/update-benchmark-reports
2023-12-26 11:42:44 -08:00
Nikolas
7554c12ead
Update blender render duration format
2023-12-26 11:42:36 -08:00
nharris-lmg
f5c4ff3346
Update non-game benchmarks reports to fit new schema ( #36 )
2023-12-26 09:57:55 -08:00
Nikolas
fee08ae2e3
Update
2023-12-26 09:13:16 -08:00
Nikolas
17681e9c80
Further linting
2023-12-26 09:11:23 -08:00
Nikolas
5545ac09e0
cspell my nemesis
2023-12-26 08:54:51 -08:00
Nikolas
d14f9049bb
Fix blender benchmark for intel arc
2023-12-26 08:45:13 -08:00
Nikolas
41e4f9c0ae
Merge branch 'main' of github.com:LTTLabsOSS/markbench-tests into niharris/update-benchmark-reports
2023-12-26 08:40:13 -08:00
derek-hirotsu
7563ae4483
update manifest with version 4.0.0 ( #35 )
2023-12-22 16:04:21 -08:00
nharris-lmg
1735ed5f67
Remove accidental zip ( #34 )
2023-12-22 15:46:13 -08:00
nharris-lmg
92da6d3249
Remove accidental zip
2023-12-22 15:43:23 -08:00
Nikolas
c5fb378e2b
update blender time comparison
2023-12-22 10:49:26 -08:00
Nikolas
7e2f28062e
Update non-game benchmarks
2023-12-19 15:09:21 -08:00
derek-hirotsu
c9484019d0
Cyberpunk 2077 navigation and start/end time marking update ( #33 )
...
- Update menu navigation and start/end time marking strategies for
Cyberpunk 2077 test harness
2023-12-19 13:20:04 -08:00
derek-hirotsu
b407f46b2b
Rocket League navigation and timing adjustments ( #31 )
...
- Adjustments to main menu navigation and strategies for marking
start/end times for better reliability on lower resolutions
2023-12-19 13:15:04 -08:00
derek-hirotsu
a4199118ec
Update Returnal end time requirements ( #32 )
...
- Update Returnal script to not fail if end time prompt not found. The
script will still look for the results screen prompt to determine if a
run has completed successfully.
2023-12-19 13:09:36 -08:00
nharris-lmg
49b1c0aa86
Add initial 3dMark harness ( #30 )
2023-12-15 10:40:54 -08:00
Nikolas
4a80f75ffa
fix linter
2023-12-15 10:37:51 -08:00
Nikolas
5e7f6081ac
Switch to purely pathlib
2023-12-15 10:35:37 -08:00
Nikolas
5c802d3447
more linting
2023-12-14 08:58:19 -08:00
Nikolas
f9fe3f4fbd
Fix linter
2023-12-14 08:52:12 -08:00
Nikolas
92c4ba4928
ignore python files in cspel
2023-12-14 08:49:03 -08:00
Nikolas
cc0194a9c3
more linting
2023-12-13 17:54:59 -08:00
Nikolas
e14cdf3ab2
Update spelling
2023-12-13 17:46:20 -08:00
Nikolas
f2c5bf2035
More linter fixes
2023-12-13 17:46:02 -08:00
Nikolas
692374e003
Some linter fixes
2023-12-13 17:41:32 -08:00