towards working DomRange rendering

next stages:
- spacebars calls make something happen
- appropriate reactivity

then:
- can we get the test driver?
- DomRange improvements (tests?)
- proper lifecycle / stop autoruns
This commit is contained in:
David Greenspan
2013-08-25 20:26:31 -07:00
parent 0e9d11131a
commit 08822cb2d6
4 changed files with 133 additions and 136 deletions

View File

@@ -708,7 +708,7 @@ Spacebars.compile = function (inputString, options) {
if (path.length === 1)
compFunc = 'Template[' + toJSLiteral(path[0]) + '] || ' + compFunc;
return '{child: ' + compFunc + (argCode ? ', props: ' + argCode : '') +
return '{kind: ' + compFunc + (argCode ? ', props: ' + argCode : '') +
'}';
};

View File

@@ -5,9 +5,8 @@ var isValidAttributeName = function (str) {
return ATTRIBUTE_NAME_REGEX.test(str);
};
AttributeManager = function (component, dictOrFunc) {
AttributeManager = function (dictOrFunc) {
var self = this;
self.component = component;
var dict, func;
@@ -39,7 +38,7 @@ AttributeManager = function (component, dictOrFunc) {
throw new Error("Illegal HTML attribute name: " + attrName);
handlers[attrName] = makeAttributeHandler(
component, attrName, dict[attrName]);
attrName, dict[attrName]);
}
};
@@ -66,17 +65,11 @@ _extend(AttributeManager.prototype, {
if (! self.isReactive())
throw new Error("Can't start a non-reactive AttributeManager");
var component = self.component;
var element = self.element;
var handlers = self.handlers;
component.autorun(function (c) {
if ((! component.isBuilt) ||
component.isDestroyed ||
! component.containsElement(element)) {
c.stop();
return;
}
// XXX make this be stopped at the right time
Deps.autorun(function (c) {
// capture dependencies of this line:
var newDict = self.func();
@@ -101,7 +94,7 @@ _extend(AttributeManager.prototype, {
throw new Error("Illegal HTML attribute name: " + attrName);
var h = makeAttributeHandler(
component, attrName, newDict[attrName]);
attrName, newDict[attrName]);
handlers[attrName] = h;
h.add(element);
@@ -188,12 +181,10 @@ var ClassHandler = AttributeHandler.extend({
}
});
var makeAttributeHandler = function (component, name, value) {
// return new (component.constructor._attributeHandlers[name] ||
// AttributeHandler)(name, value);
// will need one for 'style' on IE, though modern browsers
var makeAttributeHandler = function (name, value) {
// XXX will need one for 'style' on IE, though modern browsers
// seem to handle setAttribute ok.
// XXX components should be able to hook into this
if (name === 'class') {
return new ClassHandler(name, value);
} else {

View File

@@ -31,6 +31,23 @@ var moveNode = function (n, parent, next) {
parent.insertBefore(n, next || null);
};
// not a UI hook; uses jQuery's html-to-DOM functionality
// and calls UI hooks
var insertHtml = function (html, parent, next) {
var prev = (next ? next.previousSibling : parent.lastChild);
// jQuery does some fancy compatibility stuff here to
// insert the HTML as DOM:
$(next).before(html);
for (var n = (prev ? prev.nextSibling : parent.firstChild);
n && (n !== next);
n = n.nextSibling)
// Call insert on all the nodes, even though they are
// already inserted. We assume the "insertElement" hook
// is required to execute immediately, and since it's
// idempotent, this works out fine.
insertNode(n, parent, n.nextSibling);
};
var newFragment = function (nodeArray) {
// jQuery fragments are built specially in
// IE<9 so that they can safely hold HTML5
@@ -347,6 +364,13 @@ _extend(DomRange.prototype, {
if (children.hasOwnProperty(id))
return children[id];
return null;
},
getFirstNode: function () {
// does not refresh.
return this.start;
},
getLastNode: function () {
return this.end;
}
});

View File

@@ -2,7 +2,7 @@
UI.renderTo = function (kind, props,
parentNode, beforeNode, parentComp) {
if (kind === null)
return;
return null;
if (! UI.isComponent(kind))
throw new Error("Expected Component, function, or null");
if (kind.isInited)
@@ -24,10 +24,12 @@ UI.renderTo = function (kind, props,
comp.init();
if (comp.render) {
var buf = makeRenderBuffer(dom);
var buf = makeRenderBuffer();
comp.render(buf);
buf.wireUp();
buf.build(comp);
}
return comp;
};
var ESCAPED_CHARS_UNQUOTED_REGEX = /[&<>]/g;
@@ -57,11 +59,11 @@ UI.encodeSpecialEntities = function (text, isQuoted) {
var GT_OR_QUOTE = /[>'"]/;
makeRenderBuffer = function (range, options) {
makeRenderBuffer = function (options) {
var isPreview = !! options && options.preview;
var strs = [];
var componentsToAttach = null; // {}
var componentsToRender = null; // {}
var randomString = null; // Random.id()
var commentUid = 1;
var elementUid = 1;
@@ -110,99 +112,20 @@ makeRenderBuffer = function (range, options) {
strs.push.apply(strs, arguments);
};
var handleComponent = function (comp) {
randomString = randomString || Random.id();
var commentString = randomString + '_' + (commentUid++);
push('<!--', commentString, '-->');
componentsToAttach = componentsToAttach || {};
componentsToAttach[commentString] = comp;
return comp;
};
var handle = function (arg) {
if (arg == null) {
// nothing to do
} else if (typeof arg === 'string') {
// "HTML"
push(arg);
} else if (UI.isComponent(arg)) {
// Component
if (! arg.isInited)
arg = arg.extend();
} else if (UI.isComponent(arg) ||
(typeof arg) === 'function') {
return handleComponent(arg);
} else if ((typeof arg === 'function') || arg.child) {
// `componentFunction`, or
// `{child: componentOrFunction, props: object}`
// In `{child: comp}` with no `props`, it's ok
// for `comp` to be already inited. This lets
// you write `{{> foo}}` to insert already-inited
// `foo`, with cooperation from the template
// compiler (i.e. not emitting an empty props object).
// `curComp` holds the latest value of the `child`
// function if `componentOrFunction` is a function,
// or else the value itself if it is not.
// In the case where `curComp`
// is uninited and we instantiate a copy, `curComp`
// is not that copy, it's the original component used
// as a prototype.
var curComp, props;
if (typeof arg === 'function') {
curComp = arg;
props = null;
} else {
curComp = arg.child;
props = arg.props;
}
if (typeof curComp === 'function') {
var compFunc = curComp;
// use `Deps.autorun`, not `component.autorun`,
// because we *do* want to be stopped when the
// enclosing computation is invalidated (i.e.
// the rebuilder computation).
Deps.autorun(function (c) {
// capture dependencies of this line:
var comp = compFunc();
if (c.firstRun) {
// right away
curComp = comp;
} else {
// later (on subsequent runs)...
if (! component.isBuilt ||
component.isDestroyed ||
! component.hasChild(curChild)) {
c.stop();
} if (comp !== curComp) {
var oldChild = curChild;
var oldComp = curComp;
curComp = comp;
// don't capture any dependencies here
Deps.nonreactive(function () {
curChild = constructify(curComp, props);
if (oldChild === oldComp)
// didn't create the oldChild, just
// used it! So detach it, don't destroy it.
component.swapChild(oldChild, curChild);
else
component.replaceChild(oldChild, curChild);
});
}
}
});
} else if (! UI.isComponent(curComp)) {
throw new Error("Expected function or Component");
}
// the autorun above closes down over this var:
var curChild = constructify(curComp, props);
// return something the caller of `buf.write` can't get
// any other way if `arg` involved a componentFunction:
// the actual component created. If the arg we are
// handling is the last arg to `buf.write`, it will return
// this value.
return handleComponent(curChild);
randomString = randomString || Random.id();
var commentString = randomString + '_' + (commentUid++);
push('<!--', commentString, '-->');
componentsToRender = componentsToRender || {};
componentsToRender[commentString] = arg;
} else if (arg.attrs) {
// `{attrs: functionOrDictionary }`
// attrs object inserts zero or more `name="value"` items
@@ -213,7 +136,7 @@ makeRenderBuffer = function (range, options) {
// they won't cooperate).
var elemId = null;
var manager = new AttributeManager(component, arg.attrs);
var manager = new AttributeManager(arg.attrs);
if (manager.isReactive()) {
var elemId = elementUid++;
@@ -239,7 +162,7 @@ makeRenderBuffer = function (range, options) {
strs.push(' ', manager.getInitialHTML(), ' ');
} else {
throw new Error("Expected HTML string, Component, component spec or attrs spec, found: " + arg);
throw new Error("Expected HTML string, Component, function, or attrs spec, found: " + arg);
}
};
@@ -255,26 +178,90 @@ makeRenderBuffer = function (range, options) {
return strs.join('');
};
buf.wireUpDOM = function (root) {
var start = root.firstChild;
var end = root.lastChild;
buf.build = function (component) {
var html = buf.getHtml();
var range = component.dom;
// assert: range is empty.
var start = range.getFirstNode();
var nextNode = start.nextSibling;
// jQuery does fancy html-to-DOM compat stuff here:
$(start).after(html);
// now the DOM elements are physically inside the DomRange,
// but they haven't been added yet (so they aren't tracked
// and UI hooks haven't been called; they are foreign
// matter).
var wire = function (n) {
// returns what ended up in the place of `n`:
// component, node, or null
if (n.nodeType === 8) { // COMMENT
if (componentsToRender) {
var kind = componentsToRender[n.nodeValue];
if (kind || kind === null) {
var comp = UI.renderTo(
kind, null,
n.parentNode, n, component);
n.parentNode.removeChild(n);
delete componentsToRender[n.nodeValue];
return comp; // may be null
}
}
} else if (n.nodeType === 1) { // ELEMENT
if (attrManagersToWire) {
// detect elements with reactive attributes
for (var i = 0; i < maxDataAttrNumber; i++) {
var attrName = dataAttrs[i];
var elemId = n.getAttribute(attrName);
if (elemId) {
var mgr = attrManagersToWire[elemId];
if (mgr) {
mgr.wire(n);
// XXX bad to do this immediately for
// some reason? we used to delay it using
// `onNextBuilt`
mgr.start();
}
n.removeAttribute(attrName);
}
}
}
}
return n;
};
// walk nodes and replace comments with Components
var walk = function (parentNode) {
// TODO -- this is `recurse` except it just calls `wire`
// for the hard stuff.
};
// top level
for (var n = start.nextSibling, m;
n && n !== nextNode;
n = m) {
m = n.nextSibling;
var result = wire(n);
if (result) {
if (result.dom)
// XXX won't be necessary when DomRange takes
// components in:
result = result.dom;
range.add(result);
if (result.firstChild)
walk(result);
}
}
// walk div and replace comments with Components
var recurse = function (parent) {
var n = parent.firstChild;
while (n) {
var next = n.nextSibling;
if (n.nodeType === 8) { // COMMENT
if (componentsToAttach) {
var comp = componentsToAttach[n.nodeValue];
if (componentsToRender) {
var comp = componentsToRender[n.nodeValue];
if (comp) {
if (parent === root) {
if (n === root.firstChild)
start = comp;
if (n === root.lastChild)
end = comp;
}
if (! comp.isInited) {
component.add(comp);
} else if (comp.parent !== component) {
@@ -283,7 +270,7 @@ makeRenderBuffer = function (range, options) {
}
comp._attach(parent, n);
parent.removeChild(n);
delete componentsToAttach[n.nodeValue];
delete componentsToRender[n.nodeValue];
}
}
} else if (n.nodeType === 1) { // ELEMENT
@@ -315,27 +302,22 @@ makeRenderBuffer = function (range, options) {
}
};
if (componentsToAttach || attrManagersToWire)
if (componentsToRender || attrManagersToWire)
recurse(root);
// We should have attached all specified components, but
// if the comments we generated somehow didn't turn into
// comments (due to bad HTML) we won't have found them,
// in which case we clean them up here just to be safe.
if (componentsToAttach)
for (var k in componentsToAttach)
componentsToAttach[k].destroy();
//
// XXXX revisit when there's "destroy" again
// if (componentsToRender)
// for (var k in componentsToRender)
// componentsToRender[k].destroy();
// aid GC
componentsToAttach = null;
componentsToRender = null;
attrManagersToWire = null;
return {
// start and end will both be null if div is empty
start: start,
end: end
};
};
return buf;