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docs for dgram module (UDP and unix sockets)
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@@ -2326,6 +2326,98 @@ initialDelay will leave the value unchanged from the default
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(or previous) setting.
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## dgram
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This class is used to create datagram sockets, for sending and receiving UDP
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and UNIX daemon sockets.
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An server listening for UDP packets on port 8125:
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var dgram = require('dgram');
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var server = dgram.createSocket(function (msg, rinfo) {
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console.log("connection from " + rinfo.address + ":"+ rinfo.port);
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console.log("server got: " + msg);
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});
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server.bind(8125, 'localhost');
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To listen on the socket `'/tmp/echo.sock'`, change the last line:
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server.bind('/tmp/echo.sock');
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A client which sends UDP packets to port 8125:
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var dgram = require("dgram");
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var Buffer = require('buffer').Buffer;
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var buf = new Buffer('hello');
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var client = dgram.createSocket();
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client.send(8125, 'localhost', buf, 0, buf.length);
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Note the use of a `Buffer` rather than a string object.
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### Event: 'listening'
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`function () {}`
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Emitted when a server has finished its bind and is ready to receive data.
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### Event: 'message'
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`function (msg, rinfo) {}`
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Emitted when a socket receives data. msg is a `Buffer`, not a string. rinfo.port and rinfo.address contains the sender's port and IP.
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### Event: 'error'
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`function (exception) { }`
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An error on the socket will emit this event.
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### Event: 'close'
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`function () {}`
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Emitted when the socket closes.
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### dgram.createSocket(messageListener)
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Creates a new dgram socket. The `messageListener` argument is
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automatically set as a listener for the `'message'` event.
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### socket.bind(port, host=null)
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Begin accepting connections on the specified `port` and `host`. If the
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`host` is omitted, the server will accept connections directed to any
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IPv4 address (`INADDR_ANY`).
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### socket.bind(path)
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Start a UNIX socket server listening for connections on the given `path`.
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### socket.send(port, addr, buffer, offset, length)
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Send a packet over the socket to a port and host or IP. `port` and `addr` define the destination, `buffer` should be a `Buffer` object, and offset and length give the start bytes and total bytes to send in this packet.
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### socket.send(path, _, buffer, offset, length)
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Send a packet over the socket to a UNIX daemon socket. `path` defines the destination, and the second argument is unused. `buffer` should be a `Buffer` object, and offset and length give the start bytes and total bytes to send in this packet.
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### socket.close()
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Close the socket. This function is asynchronous, the server is finally closed
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when the server emits a `'close'` event.
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## Crypto
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Use `require('crypto')` to access this module.
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