src: don't SetInternalField() in ObjectWrap dtor

Call SetPointerInInternalField(0, NULL) rather than
SetInternalField(0, Undefined()).

Fixes the following spurious NULL pointer dereference in debug builds:

  #0  0x03ad2821 in v8::internal::FixedArrayBase::length ()
  #1  0x03ad1dfc in v8::internal::FixedArray::get ()
  #2  0x03ae05dd in v8::internal::Context::global_object ()
  #3  0x03b6b87d in v8::internal::Context::builtins ()
  #4  0x03ae1871 in v8::internal::Isolate::js_builtins_object ()
  #5  0x03ab4fab in v8::CallV8HeapFunction ()
  #6  0x03ab4d4a in v8::Value::Equals ()
  #7  0x03b4f38b in CheckEqualsHelper ()
  #8  0x03ac0f4b in v8::Object::SetInternalField ()
  #9  0x06a99ddd in node::ObjectWrap::~ObjectWrap ()
  #10 0x06a8b051 in node::Buffer::~Buffer ()
  #11 0x06a8afbb in node::Buffer::~Buffer ()
  #12 0x06a8af5e in node::Buffer::~Buffer ()
  #13 0x06a9e569 in node::ObjectWrap::WeakCallback ()
This commit is contained in:
Ben Noordhuis
2013-04-10 15:25:40 +02:00
parent 0d5595ac60
commit cd96f0aba8

View File

@@ -48,7 +48,7 @@ class NODE_EXTERN ObjectWrap {
if (!handle_.IsEmpty()) {
assert(handle_.IsNearDeath());
handle_.ClearWeak();
handle_->SetInternalField(0, v8::Undefined());
handle_->SetPointerInInternalField(0, 0);
handle_.Dispose();
handle_.Clear();
}