mirror of
https://github.com/openclaw/openclaw.git
synced 2026-02-19 18:39:20 -05:00
fix: redact config values in skills status
This commit is contained in:
@@ -1,578 +1,160 @@
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---
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name: discord
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description: Use when you need to control Discord from OpenClaw via the discord tool: send messages, react, post or upload stickers, upload emojis, run polls, manage threads/pins/search, create/edit/delete channels and categories, fetch permissions or member/role/channel info, set bot presence/activity, or handle moderation actions in Discord DMs or channels.
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metadata: {"openclaw":{"emoji":"🎮","requires":{"config":["channels.discord"]}}}
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description: "Discord ops via the message tool (channel=discord)."
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metadata: { "openclaw": { "emoji": "🎮", "requires": { "config": ["channels.discord.token"] } } }
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allowed-tools: ["message"]
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---
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# Discord Actions
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# Discord (Via `message`)
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## Overview
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Use the `message` tool. No provider-specific `discord` tool exposed to the agent.
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Use `discord` to manage messages, reactions, threads, polls, and moderation. You can disable groups via `discord.actions.*` (defaults to enabled, except roles/moderation). The tool uses the bot token configured for OpenClaw.
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## Musts
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## Inputs to collect
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- Always: `channel: "discord"`.
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- Respect gating: `channels.discord.actions.*` (some default off: `roles`, `moderation`, `presence`, `channels`).
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- Prefer explicit ids: `guildId`, `channelId`, `messageId`, `userId`.
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- Multi-account: optional `accountId`.
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- For reactions: `channelId`, `messageId`, and an `emoji`.
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- For fetchMessage: `guildId`, `channelId`, `messageId`, or a `messageLink` like `https://discord.com/channels/<guildId>/<channelId>/<messageId>`.
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- For stickers/polls/sendMessage: a `to` target (`channel:<id>` or `user:<id>`). Optional `content` text.
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- Polls also need a `question` plus 2–10 `answers`.
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- For media: `mediaUrl` with `file:///path` for local files or `https://...` for remote.
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- For emoji uploads: `guildId`, `name`, `mediaUrl`, optional `roleIds` (limit 256KB, PNG/JPG/GIF).
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- For sticker uploads: `guildId`, `name`, `description`, `tags`, `mediaUrl` (limit 512KB, PNG/APNG/Lottie JSON).
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## Targets
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Message context lines include `discord message id` and `channel` fields you can reuse directly.
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- Send-like actions: `to: "channel:<id>"` or `to: "user:<id>"`.
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- Message-specific actions: `channelId: "<id>"` (or `to`) + `messageId: "<id>"`.
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**Note:** `sendMessage` uses `to: "channel:<id>"` format, not `channelId`. Other actions like `react`, `readMessages`, `editMessage` use `channelId` directly.
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**Note:** `fetchMessage` accepts message IDs or full links like `https://discord.com/channels/<guildId>/<channelId>/<messageId>`.
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## Common Actions (Examples)
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## Actions
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Send message:
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### React to a message
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```json
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{
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"action": "send",
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"channel": "discord",
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"to": "channel:123",
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"message": "hello",
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"silent": true
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}
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```
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Send with media:
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```json
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{
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"action": "send",
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"channel": "discord",
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"to": "channel:123",
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"message": "see attachment",
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"media": "file:///tmp/example.png"
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}
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```
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React:
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```json
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{
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"action": "react",
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"channel": "discord",
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"channelId": "123",
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"messageId": "456",
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"emoji": "✅"
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}
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```
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### List reactions + users
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Read:
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```json
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{
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"action": "reactions",
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"channelId": "123",
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"messageId": "456",
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"limit": 100
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}
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```
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### Send a sticker
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```json
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{
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"action": "sticker",
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"action": "read",
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"channel": "discord",
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"to": "channel:123",
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"stickerIds": ["9876543210"],
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"content": "Nice work!"
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}
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```
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- Up to 3 sticker IDs per message.
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- `to` can be `user:<id>` for DMs.
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### Upload a custom emoji
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```json
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{
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"action": "emojiUpload",
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"guildId": "999",
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"name": "party_blob",
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"mediaUrl": "file:///tmp/party.png",
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"roleIds": ["222"]
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}
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```
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- Emoji images must be PNG/JPG/GIF and <= 256KB.
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- `roleIds` is optional; omit to make the emoji available to everyone.
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### Upload a sticker
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```json
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{
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"action": "stickerUpload",
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"guildId": "999",
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"name": "openclaw_wave",
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"description": "OpenClaw waving hello",
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"tags": "👋",
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"mediaUrl": "file:///tmp/wave.png"
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}
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```
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- Stickers require `name`, `description`, and `tags`.
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- Uploads must be PNG/APNG/Lottie JSON and <= 512KB.
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### Create a poll
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```json
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{
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"action": "poll",
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"to": "channel:123",
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"question": "Lunch?",
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"answers": ["Pizza", "Sushi", "Salad"],
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"allowMultiselect": false,
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"durationHours": 24,
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"content": "Vote now"
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}
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```
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- `durationHours` defaults to 24; max 32 days (768 hours).
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### Check bot permissions for a channel
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```json
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{
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"action": "permissions",
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"channelId": "123"
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}
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```
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## Ideas to try
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- React with ✅/⚠️ to mark status updates.
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- Post a quick poll for release decisions or meeting times.
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- Send celebratory stickers after successful deploys.
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- Upload new emojis/stickers for release moments.
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- Run weekly “priority check” polls in team channels.
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- DM stickers as acknowledgements when a user’s request is completed.
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## Action gating
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Use `discord.actions.*` to disable action groups:
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- `reactions` (react + reactions list + emojiList)
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- `stickers`, `polls`, `permissions`, `messages`, `threads`, `pins`, `search`
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- `emojiUploads`, `stickerUploads`
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- `memberInfo`, `roleInfo`, `channelInfo`, `voiceStatus`, `events`
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- `roles` (role add/remove, default `false`)
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- `channels` (channel/category create/edit/delete/move, default `false`)
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- `moderation` (timeout/kick/ban, default `false`)
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- `presence` (bot status/activity, default `false`)
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### Read recent messages
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```json
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{
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"action": "readMessages",
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"channelId": "123",
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"limit": 20
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}
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```
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### Fetch a single message
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Edit / delete:
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```json
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{
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"action": "fetchMessage",
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"guildId": "999",
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"channelId": "123",
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"messageId": "456"
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}
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```
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```json
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{
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"action": "fetchMessage",
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"messageLink": "https://discord.com/channels/999/123/456"
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}
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```
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### Send/edit/delete a message
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```json
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{
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"action": "sendMessage",
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"to": "channel:123",
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"content": "Hello from OpenClaw"
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}
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```
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**With media attachment:**
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```json
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{
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"action": "sendMessage",
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"to": "channel:123",
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"content": "Check out this audio!",
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"mediaUrl": "file:///tmp/audio.mp3"
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}
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```
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- `to` uses format `channel:<id>` or `user:<id>` for DMs (not `channelId`!)
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- `mediaUrl` supports local files (`file:///path/to/file`) and remote URLs (`https://...`)
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- Optional `replyTo` with a message ID to reply to a specific message
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```json
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{
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"action": "editMessage",
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"action": "edit",
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"channel": "discord",
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"channelId": "123",
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"messageId": "456",
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"content": "Fixed typo"
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"message": "fixed typo"
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}
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```
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```json
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{
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"action": "deleteMessage",
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"action": "delete",
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"channel": "discord",
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"channelId": "123",
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"messageId": "456"
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}
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```
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### Threads
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Poll:
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```json
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{
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"action": "threadCreate",
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"channelId": "123",
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"name": "Bug triage",
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"messageId": "456"
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"action": "poll",
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"channel": "discord",
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"to": "channel:123",
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"pollQuestion": "Lunch?",
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"pollOption": ["Pizza", "Sushi", "Salad"],
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"pollMulti": false,
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"pollDurationHours": 24
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}
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```
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```json
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{
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"action": "threadList",
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"guildId": "999"
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}
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```
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Pins:
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```json
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{
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"action": "threadReply",
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"channelId": "777",
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"content": "Replying in thread"
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}
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```
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### Pins
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```json
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{
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"action": "pinMessage",
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"action": "pin",
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"channel": "discord",
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"channelId": "123",
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"messageId": "456"
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}
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```
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Threads:
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```json
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{
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"action": "listPins",
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"channelId": "123"
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"action": "thread-create",
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"channel": "discord",
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"channelId": "123",
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"messageId": "456",
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"threadName": "bug triage"
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}
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```
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### Search messages
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Search:
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```json
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{
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"action": "searchMessages",
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"action": "search",
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"channel": "discord",
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"guildId": "999",
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"content": "release notes",
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"query": "release notes",
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"channelIds": ["123", "456"],
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"limit": 10
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}
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```
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### Member + role info
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Presence (often gated):
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```json
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{
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"action": "memberInfo",
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"guildId": "999",
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"userId": "111"
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}
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```
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```json
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{
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"action": "roleInfo",
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"guildId": "999"
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}
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```
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### List available custom emojis
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```json
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{
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"action": "emojiList",
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"guildId": "999"
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}
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```
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### Role changes (disabled by default)
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```json
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{
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"action": "roleAdd",
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"guildId": "999",
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"userId": "111",
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"roleId": "222"
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}
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```
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### Channel info
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```json
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{
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"action": "channelInfo",
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"channelId": "123"
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}
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```
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```json
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{
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"action": "channelList",
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"guildId": "999"
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}
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```
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### Channel management (disabled by default)
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Create, edit, delete, and move channels and categories. Enable via `discord.actions.channels: true`.
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**Create a text channel:**
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```json
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{
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"action": "channelCreate",
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"guildId": "999",
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"name": "general-chat",
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"type": 0,
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"parentId": "888",
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"topic": "General discussion"
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}
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```
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- `type`: Discord channel type integer (0 = text, 2 = voice, 4 = category; other values supported)
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- `parentId`: category ID to nest under (optional)
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- `topic`, `position`, `nsfw`: optional
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**Create a category:**
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```json
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{
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"action": "categoryCreate",
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"guildId": "999",
|
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"name": "Projects"
|
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}
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```
|
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**Edit a channel:**
|
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|
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```json
|
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{
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"action": "channelEdit",
|
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"channelId": "123",
|
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"name": "new-name",
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"topic": "Updated topic"
|
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}
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```
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|
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- Supports `name`, `topic`, `position`, `parentId` (null to remove from category), `nsfw`, `rateLimitPerUser`
|
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|
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**Move a channel:**
|
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|
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```json
|
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{
|
||||
"action": "channelMove",
|
||||
"guildId": "999",
|
||||
"channelId": "123",
|
||||
"parentId": "888",
|
||||
"position": 2
|
||||
}
|
||||
```
|
||||
|
||||
- `parentId`: target category (null to move to top level)
|
||||
|
||||
**Delete a channel:**
|
||||
|
||||
```json
|
||||
{
|
||||
"action": "channelDelete",
|
||||
"channelId": "123"
|
||||
}
|
||||
```
|
||||
|
||||
**Edit/delete a category:**
|
||||
|
||||
```json
|
||||
{
|
||||
"action": "categoryEdit",
|
||||
"categoryId": "888",
|
||||
"name": "Renamed Category"
|
||||
}
|
||||
```
|
||||
|
||||
```json
|
||||
{
|
||||
"action": "categoryDelete",
|
||||
"categoryId": "888"
|
||||
}
|
||||
```
|
||||
|
||||
### Voice status
|
||||
|
||||
```json
|
||||
{
|
||||
"action": "voiceStatus",
|
||||
"guildId": "999",
|
||||
"userId": "111"
|
||||
}
|
||||
```
|
||||
|
||||
### Scheduled events
|
||||
|
||||
```json
|
||||
{
|
||||
"action": "eventList",
|
||||
"guildId": "999"
|
||||
}
|
||||
```
|
||||
|
||||
### Moderation (disabled by default)
|
||||
|
||||
```json
|
||||
{
|
||||
"action": "timeout",
|
||||
"guildId": "999",
|
||||
"userId": "111",
|
||||
"durationMinutes": 10
|
||||
}
|
||||
```
|
||||
|
||||
### Bot presence/activity (disabled by default)
|
||||
|
||||
Set the bot's online status and activity. Enable via `discord.actions.presence: true`.
|
||||
|
||||
Discord bots can only set `name`, `state`, `type`, and `url` on an activity. Other Activity fields (details, emoji, assets) are accepted by the gateway but silently ignored by Discord for bots.
|
||||
|
||||
**How fields render by activity type:**
|
||||
|
||||
- **playing, streaming, listening, watching, competing**: `activityName` is shown in the sidebar under the bot's name (e.g. "**with fire**" for type "playing" and name "with fire"). `activityState` is shown in the profile flyout.
|
||||
- **custom**: `activityName` is ignored. Only `activityState` is displayed as the status text in the sidebar.
|
||||
- **streaming**: `activityUrl` may be displayed or embedded by the client.
|
||||
|
||||
**Set playing status:**
|
||||
|
||||
```json
|
||||
{
|
||||
"action": "setPresence",
|
||||
"action": "set-presence",
|
||||
"channel": "discord",
|
||||
"activityType": "playing",
|
||||
"activityName": "with fire"
|
||||
"activityName": "with fire",
|
||||
"status": "online"
|
||||
}
|
||||
```
|
||||
|
||||
Result in sidebar: "**with fire**". Flyout shows: "Playing: with fire"
|
||||
## Writing Style (Discord)
|
||||
|
||||
**With state (shown in flyout):**
|
||||
|
||||
```json
|
||||
{
|
||||
"action": "setPresence",
|
||||
"activityType": "playing",
|
||||
"activityName": "My Game",
|
||||
"activityState": "In the lobby"
|
||||
}
|
||||
```
|
||||
|
||||
Result in sidebar: "**My Game**". Flyout shows: "Playing: My Game (newline) In the lobby".
|
||||
|
||||
**Set streaming (optional URL, may not render for bots):**
|
||||
|
||||
```json
|
||||
{
|
||||
"action": "setPresence",
|
||||
"activityType": "streaming",
|
||||
"activityName": "Live coding",
|
||||
"activityUrl": "https://twitch.tv/example"
|
||||
}
|
||||
```
|
||||
|
||||
**Set listening/watching:**
|
||||
|
||||
```json
|
||||
{
|
||||
"action": "setPresence",
|
||||
"activityType": "listening",
|
||||
"activityName": "Spotify"
|
||||
}
|
||||
```
|
||||
|
||||
```json
|
||||
{
|
||||
"action": "setPresence",
|
||||
"activityType": "watching",
|
||||
"activityName": "the logs"
|
||||
}
|
||||
```
|
||||
|
||||
**Set a custom status (text in sidebar):**
|
||||
|
||||
```json
|
||||
{
|
||||
"action": "setPresence",
|
||||
"activityType": "custom",
|
||||
"activityState": "Vibing"
|
||||
}
|
||||
```
|
||||
|
||||
Result in sidebar: "Vibing". Note: `activityName` is ignored for custom type.
|
||||
|
||||
**Set bot status only (no activity/clear status):**
|
||||
|
||||
```json
|
||||
{
|
||||
"action": "setPresence",
|
||||
"status": "dnd"
|
||||
}
|
||||
```
|
||||
|
||||
**Parameters:**
|
||||
|
||||
- `activityType`: `playing`, `streaming`, `listening`, `watching`, `competing`, `custom`
|
||||
- `activityName`: text shown in the sidebar for non-custom types (ignored for `custom`)
|
||||
- `activityUrl`: Twitch or YouTube URL for streaming type (optional; may not render for bots)
|
||||
- `activityState`: for `custom` this is the status text; for other types it shows in the profile flyout
|
||||
- `status`: `online` (default), `dnd`, `idle`, `invisible`
|
||||
|
||||
## Discord Writing Style Guide
|
||||
|
||||
**Keep it conversational!** Discord is a chat platform, not documentation.
|
||||
|
||||
### Do
|
||||
|
||||
- Short, punchy messages (1-3 sentences ideal)
|
||||
- Multiple quick replies > one wall of text
|
||||
- Use emoji for tone/emphasis 🦞
|
||||
- Lowercase casual style is fine
|
||||
- Break up info into digestible chunks
|
||||
- Match the energy of the conversation
|
||||
|
||||
### Don't
|
||||
|
||||
- No markdown tables (Discord renders them as ugly raw `| text |`)
|
||||
- No `## Headers` for casual chat (use **bold** or CAPS for emphasis)
|
||||
- Avoid multi-paragraph essays
|
||||
- Don't over-explain simple things
|
||||
- Skip the "I'd be happy to help!" fluff
|
||||
|
||||
### Formatting that works
|
||||
|
||||
- **bold** for emphasis
|
||||
- `code` for technical terms
|
||||
- Lists for multiple items
|
||||
- > quotes for referencing
|
||||
- Wrap multiple links in `<>` to suppress embeds
|
||||
|
||||
### Example transformations
|
||||
|
||||
❌ Bad:
|
||||
|
||||
```
|
||||
I'd be happy to help with that! Here's a comprehensive overview of the versioning strategies available:
|
||||
|
||||
## Semantic Versioning
|
||||
Semver uses MAJOR.MINOR.PATCH format where...
|
||||
|
||||
## Calendar Versioning
|
||||
CalVer uses date-based versions like...
|
||||
```
|
||||
|
||||
✅ Good:
|
||||
|
||||
```
|
||||
versioning options: semver (1.2.3), calver (2026.01.04), or yolo (`latest` forever). what fits your release cadence?
|
||||
```
|
||||
- Short, conversational, low ceremony.
|
||||
- No markdown tables.
|
||||
- Prefer multiple small replies over one wall of text.
|
||||
|
||||
@@ -20,7 +20,6 @@ import { resolveBundledSkillsContext } from "./skills/bundled-context.js";
|
||||
|
||||
export type SkillStatusConfigCheck = {
|
||||
path: string;
|
||||
value: unknown;
|
||||
satisfied: boolean;
|
||||
};
|
||||
|
||||
@@ -216,7 +215,6 @@ function buildSkillStatus(
|
||||
skillConfig?.env?.[envName] ||
|
||||
(skillConfig?.apiKey && entry.metadata?.primaryEnv === envName),
|
||||
),
|
||||
resolveConfigValue: (pathStr) => resolveConfigPath(config, pathStr),
|
||||
isConfigSatisfied: (pathStr) => isConfigPathTruthy(config, pathStr),
|
||||
});
|
||||
const eligible = !disabled && !blockedByAllowlist && requirementsSatisfied;
|
||||
|
||||
72
src/gateway/server.skills-status.e2e.test.ts
Normal file
72
src/gateway/server.skills-status.e2e.test.ts
Normal file
@@ -0,0 +1,72 @@
|
||||
import path from "node:path";
|
||||
import { describe, expect, it } from "vitest";
|
||||
import {
|
||||
connectOk,
|
||||
installGatewayTestHooks,
|
||||
rpcReq,
|
||||
startServerWithClient,
|
||||
} from "./test-helpers.js";
|
||||
|
||||
installGatewayTestHooks({ scope: "suite" });
|
||||
|
||||
async function withServer<T>(
|
||||
run: (ws: Awaited<ReturnType<typeof startServerWithClient>>["ws"]) => Promise<T>,
|
||||
) {
|
||||
const { server, ws, prevToken } = await startServerWithClient("secret");
|
||||
try {
|
||||
return await run(ws);
|
||||
} finally {
|
||||
ws.close();
|
||||
await server.close();
|
||||
if (prevToken === undefined) {
|
||||
delete process.env.OPENCLAW_GATEWAY_TOKEN;
|
||||
} else {
|
||||
process.env.OPENCLAW_GATEWAY_TOKEN = prevToken;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
describe("gateway skills.status", () => {
|
||||
it("does not expose raw config values to operator.read clients", async () => {
|
||||
const prevBundledSkillsDir = process.env.OPENCLAW_BUNDLED_SKILLS_DIR;
|
||||
process.env.OPENCLAW_BUNDLED_SKILLS_DIR = path.join(process.cwd(), "skills");
|
||||
const secret = "discord-token-secret-abc";
|
||||
const { writeConfigFile } = await import("../config/config.js");
|
||||
await writeConfigFile({
|
||||
session: { mainKey: "main-test" },
|
||||
channels: {
|
||||
discord: {
|
||||
token: secret,
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
try {
|
||||
await withServer(async (ws) => {
|
||||
await connectOk(ws, { token: "secret", scopes: ["operator.read"] });
|
||||
const res = await rpcReq<{
|
||||
skills?: Array<{
|
||||
name?: string;
|
||||
configChecks?: Array<{ path?: string; satisfied?: boolean } & Record<string, unknown>>;
|
||||
}>;
|
||||
}>(ws, "skills.status", {});
|
||||
|
||||
expect(res.ok).toBe(true);
|
||||
expect(JSON.stringify(res.payload)).not.toContain(secret);
|
||||
|
||||
const discord = res.payload?.skills?.find((s) => s.name === "discord");
|
||||
expect(discord).toBeTruthy();
|
||||
const check = discord?.configChecks?.find((c) => c.path === "channels.discord.token");
|
||||
expect(check).toBeTruthy();
|
||||
expect(check?.satisfied).toBe(true);
|
||||
expect(check && "value" in check).toBe(false);
|
||||
});
|
||||
} finally {
|
||||
if (prevBundledSkillsDir === undefined) {
|
||||
delete process.env.OPENCLAW_BUNDLED_SKILLS_DIR;
|
||||
} else {
|
||||
process.env.OPENCLAW_BUNDLED_SKILLS_DIR = prevBundledSkillsDir;
|
||||
}
|
||||
}
|
||||
});
|
||||
});
|
||||
@@ -8,7 +8,6 @@ import { loadWorkspaceHookEntries } from "./workspace.js";
|
||||
|
||||
export type HookStatusConfigCheck = {
|
||||
path: string;
|
||||
value: unknown;
|
||||
satisfied: boolean;
|
||||
};
|
||||
|
||||
@@ -124,7 +123,6 @@ function buildHookStatus(
|
||||
localPlatform: process.platform,
|
||||
remotePlatforms: eligibility?.remote?.platforms,
|
||||
isEnvSatisfied: (envName) => Boolean(process.env[envName] || hookConfig?.env?.[envName]),
|
||||
resolveConfigValue: (pathStr) => resolveConfigPath(config, pathStr),
|
||||
isConfigSatisfied: (pathStr) => isConfigPathTruthy(config, pathStr),
|
||||
});
|
||||
|
||||
|
||||
@@ -52,14 +52,13 @@ describe("requirements helpers", () => {
|
||||
).toEqual(["A"]);
|
||||
});
|
||||
|
||||
it("buildConfigChecks includes value+status", () => {
|
||||
it("buildConfigChecks includes status", () => {
|
||||
expect(
|
||||
buildConfigChecks({
|
||||
required: ["a.b"],
|
||||
resolveValue: (p) => (p === "a.b" ? 1 : null),
|
||||
isSatisfied: (p) => p === "a.b",
|
||||
}),
|
||||
).toEqual([{ path: "a.b", value: 1, satisfied: true }]);
|
||||
).toEqual([{ path: "a.b", satisfied: true }]);
|
||||
});
|
||||
|
||||
it("evaluateRequirementsFromMetadata derives required+missing", () => {
|
||||
@@ -72,7 +71,6 @@ describe("requirements helpers", () => {
|
||||
hasLocalBin: (bin) => bin === "a",
|
||||
localPlatform: "linux",
|
||||
isEnvSatisfied: (name) => name === "E",
|
||||
resolveConfigValue: () => "x",
|
||||
isConfigSatisfied: () => false,
|
||||
});
|
||||
|
||||
|
||||
@@ -8,7 +8,6 @@ export type Requirements = {
|
||||
|
||||
export type RequirementConfigCheck = {
|
||||
path: string;
|
||||
value: unknown;
|
||||
satisfied: boolean;
|
||||
};
|
||||
|
||||
@@ -84,13 +83,11 @@ export function resolveMissingEnv(params: {
|
||||
|
||||
export function buildConfigChecks(params: {
|
||||
required: string[];
|
||||
resolveValue: (pathStr: string) => unknown;
|
||||
isSatisfied: (pathStr: string) => boolean;
|
||||
}): RequirementConfigCheck[] {
|
||||
return params.required.map((pathStr) => {
|
||||
const value = params.resolveValue(pathStr);
|
||||
const satisfied = params.isSatisfied(pathStr);
|
||||
return { path: pathStr, value, satisfied };
|
||||
return { path: pathStr, satisfied };
|
||||
});
|
||||
}
|
||||
|
||||
@@ -103,7 +100,6 @@ export function evaluateRequirements(params: {
|
||||
localPlatform: string;
|
||||
remotePlatforms?: string[];
|
||||
isEnvSatisfied: (envName: string) => boolean;
|
||||
resolveConfigValue: (pathStr: string) => unknown;
|
||||
isConfigSatisfied: (pathStr: string) => boolean;
|
||||
}): { missing: Requirements; eligible: boolean; configChecks: RequirementConfigCheck[] } {
|
||||
const missingBins = resolveMissingBins({
|
||||
@@ -127,7 +123,6 @@ export function evaluateRequirements(params: {
|
||||
});
|
||||
const configChecks = buildConfigChecks({
|
||||
required: params.required.config,
|
||||
resolveValue: params.resolveConfigValue,
|
||||
isSatisfied: params.isConfigSatisfied,
|
||||
});
|
||||
const missingConfig = configChecks.filter((check) => !check.satisfied).map((check) => check.path);
|
||||
@@ -162,7 +157,6 @@ export function evaluateRequirementsFromMetadata(params: {
|
||||
localPlatform: string;
|
||||
remotePlatforms?: string[];
|
||||
isEnvSatisfied: (envName: string) => boolean;
|
||||
resolveConfigValue: (pathStr: string) => unknown;
|
||||
isConfigSatisfied: (pathStr: string) => boolean;
|
||||
}): {
|
||||
required: Requirements;
|
||||
@@ -187,7 +181,6 @@ export function evaluateRequirementsFromMetadata(params: {
|
||||
localPlatform: params.localPlatform,
|
||||
remotePlatforms: params.remotePlatforms,
|
||||
isEnvSatisfied: params.isEnvSatisfied,
|
||||
resolveConfigValue: params.resolveConfigValue,
|
||||
isConfigSatisfied: params.isConfigSatisfied,
|
||||
});
|
||||
return { required, ...result };
|
||||
|
||||
@@ -710,7 +710,6 @@ export type CronRunLogEntry = {
|
||||
|
||||
export type SkillsStatusConfigCheck = {
|
||||
path: string;
|
||||
value: unknown;
|
||||
satisfied: boolean;
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user