* feat: Make BlueBubbles the primary iMessage integration
- Remove old imsg skill (skills/imsg/SKILL.md)
- Create new BlueBubbles skill (skills/bluebubbles/SKILL.md) with message tool examples
- Add keep-alive script documentation for VM/headless setups to docs/channels/bluebubbles.md
- AppleScript that pokes Messages.app every 5 minutes
- LaunchAgent configuration for automatic execution
- Prevents Messages.app from going idle in VM environments
- Update all documentation to prioritize BlueBubbles over legacy imsg:
- Mark imsg channel as legacy throughout docs
- Update README.md channel lists
- Update wizard, hubs, pairing, and index docs
- Update FAQ to recommend BlueBubbles for iMessage
- Update RPC docs to note imsg as legacy pattern
- Update Chinese documentation (zh-CN)
- Replace imsg examples with generic macOS skill examples where appropriate
BlueBubbles is now the recommended first-class iMessage integration,
with the legacy imsg integration marked for potential future removal.
* refactor: Update import paths and improve code formatting
- Adjusted import paths in session-status-tool.ts, whatsapp-heartbeat.ts, and heartbeat-runner.ts for consistency.
- Reformatted code for better readability by aligning and grouping related imports and function parameters.
- Enhanced error messages and conditional checks for clarity in heartbeat-runner.ts.
* skills: restore imsg skill and align bluebubbles skill
* docs: update FAQ for clarity and formatting
- Adjusted the formatting of the FAQ section to ensure consistent bullet point alignment.
- No content changes were made, only formatting improvements for better readability.
* style: oxfmt touched files
* fix: preserve BlueBubbles developer reference (#8415) (thanks @tyler6204)
The previous migration to tsdown was reverted because it caused a ~20x slowdown when running OpenClaw from the repo. @hyf0 investigated and found that simply renaming the `dist` folder also caused the same slowdown. It turns out the Plugin script loader has a bunch of voodoo vibe logic to determine if it should load files from source and compile them, or if it should load them from dist. When building with tsdown, the filesystem layout is different (bundled), and so some files weren't in the right location, and the Plugin script loader decided to compile source files from scratch using Jiti.
The new implementation uses tsdown to embed `NODE_ENV: 'production'`, which we now use to determine if we are running OpenClaw from a "production environmen" (ie. from dist). This removes the slop in favor of a deterministic toggle, and doesn't rely on directory names or similar.
There is some code reaching into `dist` to load specific modules, primarily in the voice-call extension, which I simplified into loading an "officially" exported `extensionAPI.js` file. With tsdown, entry points need to be explicitly configured, so we should be able to avoid sloppy code reaching into internals from now on. This might break some existing users, but if it does, it's because they were using "private" APIs.
* Fix subagent announce race and timeout handling
Bug 1: Subagent announce fires before model failover retries finish
- Problem: CLI provider emitted lifecycle error on each attempt, causing
subagent registry to prematurely call beginSubagentCleanup() and announce
with incorrect status before failover retries completed
- Fix: Removed lifecycle error emission from CLI provider's attempt-level
.catch() in agent-runner-execution.ts. Errors still propagate to
runWithModelFallback for retry, but no intermediate lifecycle events
are emitted. Only the final outcome (after all retries) emits lifecycle
events.
Bug 2: Hard 600s per-prompt timeout ignores runTimeoutSeconds=0
- Problem: When runTimeoutSeconds=0 (meaning 'no timeout'), the code
returned the default 600s timeout instead of respecting the 0 setting
- Fix: Modified resolveAgentTimeoutMs() to treat 0 as 'no timeout' and
return a very large timeout value (30 days) instead of the default.
This avoids setTimeout issues with Infinity while effectively providing
unlimited time for long-running tasks.
* fix: emit lifecycle:error for CLI failures (#6621) (thanks @tyler6204)
* chore: satisfy format/lint gates (#6621) (thanks @tyler6204)
* fix: restore build after upstream type changes (#6621) (thanks @tyler6204)
* test: fix createSystemPromptOverride tests to match new return type (#6621) (thanks @tyler6204)
* feat: Implement paragraph boundary flushing in block streaming
- Added `flushOnParagraph` option to `BlockReplyChunking` for immediate flushing on paragraph breaks.
- Updated `EmbeddedBlockChunker` to handle paragraph boundaries during chunking.
- Enhanced `createBlockReplyCoalescer` to support flushing on enqueue.
- Added tests to verify behavior of flushing with and without `flushOnEnqueue` set.
- Updated relevant types and interfaces to include `flushOnParagraph` and `flushOnEnqueue` options.
* fix: Improve streaming behavior and enhance block chunking logic
- Resolved issue with stuck typing indicator after streamed BlueBubbles replies.
- Refactored `EmbeddedBlockChunker` to streamline fence-split handling and ensure maxChars fallback for newline chunking.
- Added tests to validate new chunking behavior, including handling of paragraph breaks and fence scenarios.
- Updated changelog to reflect these changes.
* test: Add test for clamping long paragraphs in EmbeddedBlockChunker
- Introduced a new test case to verify that long paragraphs are correctly clamped to maxChars when flushOnParagraph is enabled.
- Updated logic in EmbeddedBlockChunker to handle cases where the next paragraph break exceeds maxChars, ensuring proper chunking behavior.
* refactor: streamline logging and improve error handling in message processing
- Removed verbose logging statements from the `processMessage` function to reduce clutter.
- Enhanced error handling by using `runtime.error` for typing restart failures.
- Updated the `applySystemPromptOverrideToSession` function to accept a string directly instead of a function, simplifying the prompt application process.
- Adjusted the `runEmbeddedAttempt` function to directly use the system prompt override without invoking it as a function.
Add timeout protection to prevent indefinite hangs when Urbit server
becomes unresponsive or network partition occurs.
Changes:
- Add AbortSignal.timeout(30_000) to 7 one-shot fetch calls
- Add AbortController with 60s connection timeout to SSE stream fetch
(clears timeout after headers received to avoid aborting active stream)
Affected methods: sendSubscription, connect, openStream, poke, scry, close
Fixes#5266
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
* fix(bluebubbles): debounce by messageId to preserve attachments in text+image messages
BlueBubbles fires multiple webhook events for a single message - first
without attachment metadata, then ~350ms later with it. Previously,
messages with attachments bypassed debouncing and were processed
immediately, while the text-only version was also queued.
Now the debouncer uses messageId as the key when available, coalescing
all webhook events for the same message. The existing combineDebounceEntries
function merges attachments from all events.
Closes#4848
* fix: increase debounce and handle balloon messages
- Increase DEFAULT_INBOUND_DEBOUNCE_MS from 350ms to 500ms
- Update buildKey to use associatedMessageGuid for balloon messages
- Add regression test for debouncing behavior
Fixes issues identified in code review.
---------
Co-authored-by: Yurii Chukhlib <yurii.chukhlib@viber.com>
Co-authored-by: Tyler Yust <TYTYYUST@YAHOO.COM>