Editing the railties/../railtie.rb and engine.rb docs

This commit is contained in:
Mikel Lindsaar
2010-02-08 15:08:10 +11:00
parent b9e5263625
commit de0753d2ae
2 changed files with 7 additions and 9 deletions

View File

@@ -3,9 +3,8 @@ require 'rails/railtie'
module Rails
# Rails::Engine allows you to wrap a specific Rails application and share it accross
# different applications. Since Rails 3.0, your Rails::Application is nothing
# more than an Engine, thus your engines will behave much more closer to an application
# since then.
# different applications. Since Rails 3.0, every Rails::Application is nothing
# more than an Engine, allowing you to share it very easily.
#
# Any Rails::Engine is also a Rails::Railtie, so the same methods (like rake_tasks and
# generators) and configuration available in the latter can also be used in the former.
@@ -47,7 +46,7 @@ module Rails
#
# == Paths
#
# Since Rails 3.0, both your Application and Engines does not have hardcoded paths.
# Since Rails 3.0, both your Application and Engines do not have hardcoded paths.
# This means that you are not required to place your controllers at "app/controllers",
# but in any place which you find convenient.
#

View File

@@ -8,12 +8,11 @@ module Rails
# Every major component of Rails (Action Mailer, Action Controller,
# Action View, Active Record and Active Resource) are all Railties, so each of
# them is responsible to set their own initialization. This makes, for example,
# Rails absent of any ActiveRecord hook, allowing any other ORM to hook in.
# Rails absent of any ActiveRecord hook, allowing any other ORM framework to hook in.
#
# Developing a Rails extension does not _require_ any implementation of
# Railtie, but if you need to interact with the Rails framework
# during boot, or after boot, then Railtie is what you need to do that
# interaction.
# Developing a Rails extension does _not_ require any implementation of
# Railtie, but if you need to interact with the Rails framework during
# or after boot, then Railtie is what you need to do that interaction.
#
# For example, the following would need you to implement Railtie in your
# plugin: