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Don't queue commands in an already aborted MULTI state
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@@ -58,6 +58,13 @@ void queueMultiCommand(client *c) {
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multiCmd *mc;
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int j;
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/* No sense to waste memory if the transaction is already aborted.
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* this is useful in case client sends these in a pipeline, or doesn't
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* bother to read previous responses and didn't notice the multi was already
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* aborted. */
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if (c->flags & CLIENT_DIRTY_EXEC)
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return;
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c->mstate.commands = zrealloc(c->mstate.commands,
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sizeof(multiCmd)*(c->mstate.count+1));
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mc = c->mstate.commands+c->mstate.count;
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