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Release 1.1.0
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30
History.md
30
History.md
@@ -1,4 +1,34 @@
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1.1.0 / 2014-09-04
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==================
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* examples: minor fix of escaping
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* testing for equivalence of namespaces starting with / or without
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* update index.js
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* added relevant tests
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* take "" and "/" as equivalent namespaces on server
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* use svg instead of png to get better image quality in readme
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* make CI build faster
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* fix splice arguments and `socket.rooms` value update in `socket.leaveAll`.
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* client cannot connect to non-existing namespaces
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* bump engine.io version to get the cached IP address
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* fixed handshake object address property and made the test case more strict.
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* package: bump `engine.io`
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* fixed the failing test where server crashes on disconnect involving connectBuffer
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* npmignore: ignore `.gitignore` (fixes #1607)
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* test: added failing case for `socket.disconnect` and nsps
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* fix repo in package.json
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* improve Close documentation
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* use ephemeral ports
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* fix: We should use the standard http protocol to handler the etag header.
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* override default browser font-family for inputs
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* update has-binary-data to 1.0.3
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* add close specs
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* add ability to stop the http server even if not created inside socket.io
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* make sure server gets close
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* Add test case for checking that reconnect_failed is fired only once upon failure
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* package: bump `socket.io-parser` for `component-emitter` dep fix
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1.0.6 / 2014-06-19
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==================
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@@ -1,6 +1,6 @@
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{
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"name": "socket.io",
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"version": "1.0.6",
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"version": "1.1.0",
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"description": "node.js realtime framework server",
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"keywords": [
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"realtime",
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@@ -21,7 +21,7 @@
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"dependencies": {
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"engine.io": "1.4.0",
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"socket.io-parser": "2.2.1",
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"socket.io-client": "Automattic/socket.io-client#90f5bf",
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"socket.io-client": "1.1.0",
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"socket.io-adapter": "0.2.0",
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"has-binary-data": "0.1.3",
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"debug": "0.7.4"
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