Release 1.1.0

This commit is contained in:
Guillermo Rauch
2014-09-04 12:06:06 +02:00
parent ec305bd8df
commit 73d9a1af9f
2 changed files with 32 additions and 2 deletions

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@@ -1,4 +1,34 @@
1.1.0 / 2014-09-04
==================
* examples: minor fix of escaping
* testing for equivalence of namespaces starting with / or without
* update index.js
* added relevant tests
* take "" and "/" as equivalent namespaces on server
* use svg instead of png to get better image quality in readme
* make CI build faster
* fix splice arguments and `socket.rooms` value update in `socket.leaveAll`.
* client cannot connect to non-existing namespaces
* bump engine.io version to get the cached IP address
* fixed handshake object address property and made the test case more strict.
* package: bump `engine.io`
* fixed the failing test where server crashes on disconnect involving connectBuffer
* npmignore: ignore `.gitignore` (fixes #1607)
* test: added failing case for `socket.disconnect` and nsps
* fix repo in package.json
* improve Close documentation
* use ephemeral ports
* fix: We should use the standard http protocol to handler the etag header.
* override default browser font-family for inputs
* update has-binary-data to 1.0.3
* add close specs
* add ability to stop the http server even if not created inside socket.io
* make sure server gets close
* Add test case for checking that reconnect_failed is fired only once upon failure
* package: bump `socket.io-parser` for `component-emitter` dep fix
1.0.6 / 2014-06-19
==================

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@@ -1,6 +1,6 @@
{
"name": "socket.io",
"version": "1.0.6",
"version": "1.1.0",
"description": "node.js realtime framework server",
"keywords": [
"realtime",
@@ -21,7 +21,7 @@
"dependencies": {
"engine.io": "1.4.0",
"socket.io-parser": "2.2.1",
"socket.io-client": "Automattic/socket.io-client#90f5bf",
"socket.io-client": "1.1.0",
"socket.io-adapter": "0.2.0",
"has-binary-data": "0.1.3",
"debug": "0.7.4"