zuul is now archived [1] and does not support the new W3C WebDriver
protocol, since it relies on the wd package [2] under the hood, which
uses the (now deprecated) JSON Wire Protocol.
We will now use the webdriver.io test framework, which allows to run
our tests in local and on Sauce Labs (cross-browser and mobile tests).
This allows us to run our tests on latest versions of Android and iOS,
since Sauce Labs only supports the W3C WebDriver protocol for these
platforms ([3]).
[1]: https://github.com/defunctzombie/zuul
[2]: https://github.com/admc/wd
[3]: https://docs.saucelabs.com/dev/w3c-webdriver-capabilities/
Tests iPhone and iPad 16 are currently failing.
Saucelabs error message:
> An unknown server-side error occurred while processing the command. Original error: W3C capabilities should be provided
It might be time to migrate from zuul (https://github.com/defunctzombie/zuul).
For some reason, the lockfile was not in sync anymore with the
package.json file:
> `npm ci` can only install packages when your package.json and package-lock.json or npm-shrinkwrap.json are in sync.
That may be linked to a new version of Node.js (v16.15.1).
This is similar to `onAny()`, but for outgoing packets.
Syntax:
```js
socket.onAnyOutgoing((event, ...args) => {
console.log(event);
});
```
Related: 531104d332
This commit allows to:
- provide an ESM version of those modules ([1])
- reduce the attack surface in case of supply chain attacks
- reduce the size of the bundle with tree-shaking
As a downside, we won't receive security updates for those modules
anymore.
[1]: socketio/socket.io-client#1536
Related: df32277c3f
The "disconnect" event will now include additional details to help
debugging if anything has gone wrong.
Example when a payload is over the maxHttpBufferSize value in HTTP
long-polling mode:
```js
socket.on("disconnect", (reason, details) => {
console.log(reason); // "transport error"
// in that case, details is an error object
console.log(details.message); "xhr post error"
console.log(details.description); // 413 (the HTTP status of the response)
// details.context refers to the XMLHttpRequest object
console.log(details.context.status); // 413
console.log(details.context.responseText); // ""
});
```
Related: b9252e2074
Previously, calling `socket.disconnect().connect()` could, if the
connection was upgraded to WebSocket, result in "disconnect" being
emitted twice, and an engine being leaked.
Here's what happened:
> socket.disconnect()
- calls `socket.destroy()` so the socket doesn't listen to the manager events anymore
- then calls `manager._close()` which closes the underlying engine but not the manager itself (it waits for the "close" event of the engine)
> socket.connect()
- calls `socket.subEvents()` so the socket does listen to the manager events
- calls `manager.open()` which creates a new engine
And then the first engine emits a "close" event, which is forwarded to
the socket, hence the second "disconnect" event.
Related: https://github.com/socketio/socket.io-client/issues/1014
This restores the previous behavior, where the "io" object available in
the browser could be used as a function (`io()`) or as a namespace
(`io.connect()`).
The breaking change was introduced in [1].
Related: https://github.com/socketio/socket.io/issues/4121
[1]: 16b65698ae
This allows to control the behavior of mocked timers (@sinonjs/fake-timers),
depending on the value of the "useNativeTimers" option:
- true: use native setTimeout function
- false (default): use classic timers, that may be mocked
Related: 5d1d5bea11