Compare commits

...

57 Commits
2.x ... 3.0.0

Author SHA1 Message Date
Damien Arrachequesne
1af3267e3f chore(release): 3.0.0
Diff: https://github.com/socketio/socket.io/compare/2.3.0...3.0.0
2020-11-05 22:07:47 +01:00
Damien Arrachequesne
02951c4391 chore(release): 3.0.0-rc4
Diff: https://github.com/socketio/socket.io/compare/3.0.0-rc3...3.0.0-rc4
2020-10-30 23:02:43 +01:00
Damien Arrachequesne
54bf4a44e9 feat: emit an Error object upon middleware error
This commit restores the ability to send additional data in the
middleware functions, which was removed during the rewrite to
Typescript ([1]).

The only difference with the previous implementation is that the client
will now emit a "connect_error" (previously, "error") event with an
actual Error object, with both the message and an optional "data"
attribute.

```js
// server-side
io.use((socket, next) => {
  const err = new Error("not authorized");
  err.data = { content: "Please retry later" };
  next(err);
});

// client-side
socket.on("connect_error", err => {
  console.log(err.message); // not authorized
  console.log(err.data.content); // Please retry later
});
```

[1]: a5581a9789
2020-10-30 22:52:08 +01:00
Damien Arrachequesne
aa7574f884 feat: serve msgpack bundle
See 71d60480af
2020-10-27 23:17:12 +01:00
Damien Arrachequesne
64056d6616 docs(examples): update TypeScript example 2020-10-27 22:18:07 +01:00
Damien Arrachequesne
cacad7029a chore(release): 3.0.0-rc3
Diff: https://github.com/socketio/socket.io/compare/3.0.0-rc2...3.0.0-rc3
2020-10-27 00:44:30 +01:00
Damien Arrachequesne
d16c035d25 refactor: rename ERROR to CONNECT_ERROR
The meaning is not modified: this packet type is still used by the
server when the connection to a namespace is refused.
2020-10-26 00:29:11 +01:00
Damien Arrachequesne
5c73733985 feat: add support for catch-all listeners
Inspired from EventEmitter2 [1]

```js
io.on("connect", socket => {

  socket.onAny((event, ...args) => {});

  socket.prependAny((event, ...args) => {});

  socket.offAny(); // remove all listeners

  socket.offAny(listener);

  const listeners = socket.listenersAny();
});
```

Breaking change: the socket.use() method is removed

This method was introduced in [2] for the same feature (having a
catch-all listener), but there were two issues:

- the API is not very user-friendly, since the user has to know the structure of the packet argument
- it uses an ERROR packet, which is reserved for Namespace authentication issues (see [3])

[1]: https://github.com/EventEmitter2/EventEmitter2
[2]: https://github.com/socketio/socket.io/issues/434
[3]: https://github.com/socketio/socket.io-protocol
2020-10-25 23:44:01 +01:00
Damien Arrachequesne
129c6417bd feat: make Socket#join() and Socket#leave() synchronous
Depending on the adapter, Socket#join() may return:

- nothing (in-memory and Redis adapters)
- a promise (custom adapters)

Breaking change: Socket#join() and Socket#leave() do not accept a
callback argument anymore.

Before:

```js
socket.join("room1", () => {
 io.to("room1").emit("hello");
});
```

After:

```
socket.join("room1");
io.to("room1").emit("hello");
// or await socket.join("room1"); for custom adapters
```

Note: the need for an asynchronous method came from the Redis adapter,
which did override the Adapter#add() method in earlier versions, but
this is not the case anymore.

Reference:

- https://github.com/socketio/socket.io/blob/2.3.0/lib/socket.js#L236-L258
- https://github.com/socketio/socket.io-adapter/blob/1.1.2/index.js#L56-L65
- 05f926e13e

Related: https://github.com/socketio/socket.io/issues/3662
2020-10-22 01:50:13 +02:00
Damien Arrachequesne
0d74f290cd refactor(typings): export Socket class
In order to be able to cast it on the argument of the "connect" event:

```js
import { Socket } from "socket.io";

io.on("connect", (socket: Socket) => {
  // ...
});
```
2020-10-17 03:36:15 +02:00
Damien Arrachequesne
7603da71a5 feat: remove prod dependency to socket.io-client
The client bundles are included in the repository in order to remove
socket.io-client from the list of production dependencies and thus to
reduce the total number of dependencies when installing the server.

This means the release of the client and the server must now be in sync
(which is almost always the case actually).

The minified build is now served:

- /<path>/socket.io.js
- /<path>/socket.io.js.map
- /<path>/socket.io.min.js
- /<path>/socket.io.min.js.map

The content will now be compressed as well.
2020-10-17 02:11:15 +02:00
Damien Arrachequesne
a81b9f31cf docs(examples): add example with TypeScript
There are two issues with the typings:

- on the client-side, the Emitter class is not properly imported (hence the @ts-ignore)
- on the server-side, the Socket class is not exported (in order to cast it in the "connect" event)
2020-10-15 13:38:46 +02:00
Damien Arrachequesne
20ea6bd277 docs(examples): add example with ES modules 2020-10-15 13:26:55 +02:00
Damien Arrachequesne
0ce5b4ca68 chore(release): 3.0.0-rc2
Diff: https://github.com/socketio/socket.io/compare/3.0.0-rc1...3.0.0-rc2
2020-10-15 13:02:59 +02:00
Damien Arrachequesne
8a5db7fa36 refactor: remove duplicate _sockets map
Both the "connected" and the "_sockets" maps were used to track the
Socket instances in the namespace.

Let's merge them into "sockets". It's a breaking change, but:

- the "sockets" object did already exist in Socket.IO v2 (and appears in some examples/tutorials)
- "sockets" makes more sense than "connected" in my opinion
- there was already a breaking change regarding the "connected" property (from object to Map)

Breaking change: the "connected" map is renamed to "sockets"
2020-10-15 12:45:42 +02:00
Damien Arrachequesne
2a05042e2c refactor: add additional typings 2020-10-15 12:04:42 +02:00
Damien Arrachequesne
91cd255ba7 fix: close clients with no namespace
After a given timeout, a client that did not join any namespace will be
closed in order to prevent malicious clients from using the server
resources.

The timeout defaults to 45 seconds, in order not to interfere with the
Engine.IO heartbeat mechanism (30 seconds).
2020-10-15 11:54:06 +02:00
Damien Arrachequesne
58b66f8089 refactor: hide internal methods and properties
There is no concept of package-private methods in TypeScript, so we'll
just prefix them with "_" and mark them as private in the JSDoc.
2020-10-15 11:54:06 +02:00
Damien Arrachequesne
669592d120 feat: move binary detection back to the parser
See 285e7cd0d8

Breaking change: the Socket#binary() method is removed, as this use
case is now covered by the ability to provide your own parser.
2020-10-15 10:45:56 +02:00
Damien Arrachequesne
2d2a31e5c0 chore: publish the wrapper.mjs file 2020-10-14 01:53:37 +02:00
Damien Arrachequesne
ebb0575fa8 chore(release): 3.0.0-rc1
Diff: https://github.com/socketio/socket.io/compare/2.3.0...3.0.0-rc1
2020-10-13 23:36:21 +02:00
Damien Arrachequesne
c0d171f728 test: use the reconnect event of the Manager
Following 132f8ec918
2020-10-13 23:02:09 +02:00
Damien Arrachequesne
9c7a48d866 test: use the complete export name
Following fa7d41f55d

Ref: https://nodejs.org/dist/latest-v14.x/docs/api/packages.html#packages_subpath_exports
2020-10-13 23:02:09 +02:00
Damien Arrachequesne
4bd5b2339a feat: throw upon reserved event names
These events cannot be used by the end users, because they are part of
the Socket.IO public API, so using them will now throw an error
explicitly.
2020-10-13 23:02:09 +02:00
Damien Arrachequesne
a8c0600609 feat: remove the 'origins' option
The underlying Engine.IO server now supports a 'cors' option, which
will be forwarded to the cors module.

Breaking change: the 'origins' option is removed

Before:

```js
new Server(3000, {
  origins: ["https://example.com"]
});
```

The 'origins' option was used in the allowRequest method, in order to
determine whether the request should pass or not. And the Engine.IO
server would implicitly add the necessary Access-Control-Allow-xxx
headers.

After:

```js
new Server(3000, {
  cors: {
    origin: "https://example.com",
    methods: ["GET", "POST"],
    allowedHeaders: ["content-type"]
  }
});
```

The already existing 'allowRequest' option can be used for validation:

```js
new Server(3000, {
  allowRequest: (req, callback) => {
    callback(null, req.headers.referer.startsWith("https://example.com"));
  }
});
```
2020-10-13 23:02:08 +02:00
Damien Arrachequesne
8b6b100c28 feat: add ES6 module export
Both CommonJS and ES6 import are now supported:

- with `{ "type": "commonjs" }` in the package.json file

```js
const io = require("socket.io")(8080);
// or
const { Server } = require("socket.io");
const io = new Server(8080);
```

- with `{ "type": "module" }`

```js
import { Server } from "socket.io";

const io = new Server(8080);
```

Related: https://nodejs.org/api/packages.html#packages_dual_commonjs_es_module_packages
2020-10-13 23:02:08 +02:00
Damien Arrachequesne
83a2356648 refactor: properly delegate to the main namespace 2020-10-13 23:02:08 +02:00
Damien Arrachequesne
2875d2cfdf feat: do not reuse the Engine.IO id
In previous versions, the Socket#id attribute was equal (or derived,
for a non-default namespace) to the underlying Engine.IO id, which is
used as a mean to authenticate the user throughout the Engine.IO
session and thus is sensitive information that should be kept secret.

The problem with reusing the Engine.IO id is that users could be
tempted to transmit this id to other clients, in order to implement
private messaging for example.

So we'll now generate a new random id for each new socket.

Please note that this id will now be different from the one found in
the query parameters of the HTTP requests.
2020-10-13 23:02:07 +02:00
Damien Arrachequesne
3289f7ec37 feat: remove the implicit connection to the default namespace
In previous versions, a client was always connected to the default
namespace, even if it requested access to another namespace.

This meant that the middlewares registered for the default namespace
were triggered in any case, which is a surprising behavior for end
users.

This also meant that the query option of the Socket on the client-side
was not sent in the Socket.IO CONNECT packet for the default namespace:

```js
// default namespace: query sent in the query params
const socket = io({
  query: {
    abc: "def"
  }
});

// another namespace: query sent in the query params + the CONNECT packet
const socket = io("/admin", {
  query: {
    abc: "def"
  }
});
```

The client will now send a CONNECT packet in any case, and the query
option of the Socket is renamed to "auth", in order to make a clear
distinction with the query option of the Manager (included in the query
parameters of the HTTP requests).

```js
// server-side
io.use((socket, next) => {
  // not triggered anymore
});

io.of("/admin").use((socket, next => {
  // triggered
  console.log(socket.handshake.query.abc); // "def"
  console.log(socket.handshake.auth.abc); // "123"
});

// client-side
const socket = io("/admin", {
  query: {
    abc: "def"
  },
  auth: {
    abc: "123"
  }
});
```
2020-10-13 23:02:07 +02:00
Damien Arrachequesne
7a51c76413 refactor: migrate tests to TypeScript 2020-10-13 23:02:06 +02:00
Damien Arrachequesne
64bd9fb01a chore: include Engine.IO v4
Release notes: https://github.com/socketio/engine.io/releases/tag/4.0.0
2020-10-13 23:02:06 +02:00
Damien Arrachequesne
4396bd0b3d chore: point towards the develop branch of the client
The package-lock.json file is temporarily removed in order to include
the latest commits to the client and make the tests pass.
2020-10-13 23:02:06 +02:00
Alessandro Magionami
bb43ff2988 docs: add example with fastify (#3654)
See https://github.com/alemagio/fastify-socket.io
2020-10-04 23:20:05 +02:00
Damien Arrachequesne
0540c36510 refactor(typings): add server options
Greatly inspired from:

- https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/engine.io
- https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/socket.io
2020-09-29 02:04:27 +02:00
Damien Arrachequesne
1108ede120 chore: bump socket.io-parser
Breaking change:

- the encode() method is now synchronous

Please note that the exchange [protocol][1] is left untouched and thus
stays in version 4.

Diff: https://github.com/socketio/socket.io-parser/compare/3.4.1...4.0.0

[1] https://github.com/socketio/socket.io-protocol
2020-09-28 16:07:09 +02:00
Damien Arrachequesne
029f478992 feat: remove Server#set() method
This method was kept for backward-compatibility with pre-1.0 versions.
2020-09-26 01:47:17 +02:00
Damien Arrachequesne
424a473c22 refactor: use ES6 Maps instead of plain objects
These attributes were not part of the public API, so there's no
breaking change.
2020-09-26 01:21:51 +02:00
Damien Arrachequesne
1507b416d5 feat: remove Socket#rooms object
The value stored in the adapter will now be used, instead of
duplicating it in the Socket class.

Breaking change: Socket#rooms is now a Set instead of an object

Closes https://github.com/socketio/socket.io/issues/2890
2020-09-26 00:48:55 +02:00
Damien Arrachequesne
84437dc2a6 chore: bump socket.io-adapter
Breaking changes:

- Namespace#connected is now a Map instead of an object.

- Namespace#clients() is renamed to Namespace#allSockets() and now
returns a Promise

Diff: https://github.com/socketio/socket.io-adapter/compare/1.1.2...2.0.0
2020-09-26 00:24:54 +02:00
Damien Arrachequesne
2464de7d2b refactor: use prettier to format tests 2020-09-25 23:47:23 +02:00
Damien Arrachequesne
a5581a9789 refactor: migrate to TypeScript 2020-09-25 23:41:53 +02:00
Diego Molina
af165ae1c2 docs: adjusting Sauce Labs name (#3578) 2020-09-19 03:01:19 +02:00
Damien Arrachequesne
3d760b71d7 refactor: use ES6 syntax 2020-09-17 14:48:46 +02:00
Damien Arrachequesne
13cc07d6ad refactor: use prettier to format code 2020-09-17 14:31:06 +02:00
Damien Arrachequesne
d9bfcaeedb test: add Node.js 12 and 14 in the build matrix
Node.js 8 is removed, as it is now EOL.

Note: the node_modules folder is cached by default
2020-09-17 14:30:34 +02:00
Damien Arrachequesne
1238ddb995 chore: add package-lock.json file 2020-09-17 12:14:57 +02:00
Damien Arrachequesne
e0b35d054f docs: points towards the website
The website is now much more stable, so there's no need to keep two
copies of the same content (which must be manually kept in sync).
2020-09-01 09:37:29 +02:00
Damien Arrachequesne
a66f083d3e docs(examples): add create-react-app example
Related: https://github.com/socketio/socket.io-client/issues/1330
2020-07-09 11:32:48 +02:00
Damien Arrachequesne
f5a8f52f19 docs(examples/react-native): update video 2020-06-05 21:36:15 +02:00
Damien Arrachequesne
7a219f9459 docs(examples/react-native): add example with React Native
Includes e5bc1063cc
2020-06-05 08:57:04 +02:00
Damien Arrachequesne
5d16319692 docs(examples/webpack-build-server): update engine.io version
In order to include [0], which fixes the following error:

ERROR in ./node_modules/engine.io/lib/server.js
Module not found: Error: Can't resolve 'uws' in '/media/damien/git/other-bets/socket.io-parent/socket.io/examples/webpack-build-server/node_modules/engine.io/lib'
 @ ./node_modules/engine.io/lib/server.js 107:27-41
 @ ./node_modules/engine.io/lib/engine.io.js
 @ ./node_modules/socket.io/lib/index.js
 @ ./lib/index.js

[0] 85e544afd9
2020-06-04 16:36:19 +02:00
Damien Arrachequesne
8f90ba9c67 docs(examples): add example with passport authentication 2020-05-22 08:36:43 +02:00
Damien Arrachequesne
2a1aa1c59c docs(examples): bump dependencies
In order to include https://github.com/socketio/engine.io/releases/tag/3.4.1
2020-04-17 14:37:31 +02:00
Damien Arrachequesne
17747e4d69 docs(chat-example): bump dependencies
In order to include https://github.com/socketio/engine.io/releases/tag/3.4.1
2020-04-17 11:21:10 +02:00
Damien Arrachequesne
281de9ed47 docs(tweet-stream-example): migrate example
From https://github.com/darrachequesne/socket.io-tweet-stream
2020-04-14 10:17:47 +02:00
Damien Arrachequesne
edb95ea221 docs(whiteboard-example): update dependencies 2020-04-14 10:04:27 +02:00
Damien Arrachequesne
b74bb80122 docs(chat-example): remove dependency to the parent project 2020-04-14 09:56:42 +02:00
91 changed files with 37264 additions and 5164 deletions

4
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node_modules
coverage
.idea
dist
.nyc_output
.nyc_output
dist/

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@@ -1,12 +1,10 @@
language: node_js
sudo: false
node_js:
- '8'
- '10'
- '12'
- '14'
notifications:
irc: "irc.freenode.org#socket.io"
git:
depth: 1
cache:
directories:
- node_modules

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# [3.0.0](https://github.com/socketio/socket.io/compare/2.3.0...3.0.0) (2020-11-05)
### Bug Fixes
* close clients with no namespace ([91cd255](https://github.com/socketio/socket.io/commit/91cd255ba76ff6a780c62740f9f5cd3a76f5d7c7))
### Features
* emit an Error object upon middleware error ([54bf4a4](https://github.com/socketio/socket.io/commit/54bf4a44e9e896dfb64764ee7bd4e8823eb7dc7b))
* serve msgpack bundle ([aa7574f](https://github.com/socketio/socket.io/commit/aa7574f88471aa30ae472a5cddf1000a8baa70fd))
* add support for catch-all listeners ([5c73733](https://github.com/socketio/socket.io/commit/5c737339858d59eab4b5ee2dd6feff0e82c4fe5a))
* make Socket#join() and Socket#leave() synchronous ([129c641](https://github.com/socketio/socket.io/commit/129c6417bd818bc8b4e1b831644323876e627c13))
* remove prod dependency to socket.io-client ([7603da7](https://github.com/socketio/socket.io/commit/7603da71a535481e3fc60e38b013abf78516d322))
* move binary detection back to the parser ([669592d](https://github.com/socketio/socket.io/commit/669592d120409a5cf00f128070dee6d22259ba4f))
* add ES6 module export ([8b6b100](https://github.com/socketio/socket.io/commit/8b6b100c284ccce7d85e55659e3397f533916847))
* do not reuse the Engine.IO id ([2875d2c](https://github.com/socketio/socket.io/commit/2875d2cfdfa463e64cb520099749f543bbc4eb15))
* remove Server#set() method ([029f478](https://github.com/socketio/socket.io/commit/029f478992f59b1eb5226453db46363a570eea46))
* remove Socket#rooms object ([1507b41](https://github.com/socketio/socket.io/commit/1507b416d584381554d1ed23c9aaf3b650540071))
* remove the 'origins' option ([a8c0600](https://github.com/socketio/socket.io/commit/a8c06006098b512ba1b8b8df82777349db486f41))
* remove the implicit connection to the default namespace ([3289f7e](https://github.com/socketio/socket.io/commit/3289f7ec376e9ec88c2f90e2735c8ca8d01c0e97))
* throw upon reserved event names ([4bd5b23](https://github.com/socketio/socket.io/commit/4bd5b2339a66a5a675e20f689fff2e70ff12d236))
### BREAKING CHANGES
* the Socket#use() method is removed (see [5c73733](https://github.com/socketio/socket.io/commit/5c737339858d59eab4b5ee2dd6feff0e82c4fe5a))
* Socket#join() and Socket#leave() do not accept a callback argument anymore.
Before:
```js
socket.join("room1", () => {
io.to("room1").emit("hello");
});
```
After:
```js
socket.join("room1");
io.to("room1").emit("hello");
// or await socket.join("room1"); for custom adapters
```
* the "connected" map is renamed to "sockets"
* the Socket#binary() method is removed, as this use case is now covered by the ability to provide your own parser.
* the 'origins' option is removed
Before:
```js
new Server(3000, {
origins: ["https://example.com"]
});
```
The 'origins' option was used in the allowRequest method, in order to
determine whether the request should pass or not. And the Engine.IO
server would implicitly add the necessary Access-Control-Allow-xxx
headers.
After:
```js
new Server(3000, {
cors: {
origin: "https://example.com",
methods: ["GET", "POST"],
allowedHeaders: ["content-type"]
}
});
```
The already existing 'allowRequest' option can be used for validation:
```js
new Server(3000, {
allowRequest: (req, callback) => {
callback(null, req.headers.referer.startsWith("https://example.com"));
}
});
```
* Socket#rooms is now a Set instead of an object
* Namespace#connected is now a Map instead of an object
* there is no more implicit connection to the default namespace:
```js
// client-side
const socket = io("/admin");
// server-side
io.on("connect", socket => {
// not triggered anymore
})
io.use((socket, next) => {
// not triggered anymore
});
io.of("/admin").use((socket, next) => {
// triggered
});
```
* the Server#set() method was removed
This method was kept for backward-compatibility with pre-1.0 versions.
# [3.0.0-rc4](https://github.com/socketio/socket.io/compare/3.0.0-rc3...3.0.0-rc4) (2020-10-30)
### Features
* emit an Error object upon middleware error ([54bf4a4](https://github.com/socketio/socket.io/commit/54bf4a44e9e896dfb64764ee7bd4e8823eb7dc7b))
* serve msgpack bundle ([aa7574f](https://github.com/socketio/socket.io/commit/aa7574f88471aa30ae472a5cddf1000a8baa70fd))
# [3.0.0-rc3](https://github.com/socketio/socket.io/compare/3.0.0-rc2...3.0.0-rc3) (2020-10-26)
### Features
* add support for catch-all listeners ([5c73733](https://github.com/socketio/socket.io/commit/5c737339858d59eab4b5ee2dd6feff0e82c4fe5a))
* make Socket#join() and Socket#leave() synchronous ([129c641](https://github.com/socketio/socket.io/commit/129c6417bd818bc8b4e1b831644323876e627c13))
* remove prod dependency to socket.io-client ([7603da7](https://github.com/socketio/socket.io/commit/7603da71a535481e3fc60e38b013abf78516d322))
### BREAKING CHANGES
* the Socket#use() method is removed (see [5c73733](https://github.com/socketio/socket.io/commit/5c737339858d59eab4b5ee2dd6feff0e82c4fe5a))
* Socket#join() and Socket#leave() do not accept a callback argument anymore.
Before:
```js
socket.join("room1", () => {
io.to("room1").emit("hello");
});
```
After:
```js
socket.join("room1");
io.to("room1").emit("hello");
// or await socket.join("room1"); for custom adapters
```
# [3.0.0-rc2](https://github.com/socketio/socket.io/compare/3.0.0-rc1...3.0.0-rc2) (2020-10-15)
### Bug Fixes
* close clients with no namespace ([91cd255](https://github.com/socketio/socket.io/commit/91cd255ba76ff6a780c62740f9f5cd3a76f5d7c7))
### Code Refactoring
* remove duplicate _sockets map ([8a5db7f](https://github.com/socketio/socket.io/commit/8a5db7fa36a075da75cde43cd4fb6382b7659953))
### Features
* move binary detection back to the parser ([669592d](https://github.com/socketio/socket.io/commit/669592d120409a5cf00f128070dee6d22259ba4f))
### BREAKING CHANGES
* the "connected" map is renamed to "sockets"
* the Socket#binary() method is removed, as this use case is now covered by the ability to provide your own parser.
# [3.0.0-rc1](https://github.com/socketio/socket.io/compare/2.3.0...3.0.0-rc1) (2020-10-13)
### Features
* add ES6 module export ([8b6b100](https://github.com/socketio/socket.io/commit/8b6b100c284ccce7d85e55659e3397f533916847))
* do not reuse the Engine.IO id ([2875d2c](https://github.com/socketio/socket.io/commit/2875d2cfdfa463e64cb520099749f543bbc4eb15))
* remove Server#set() method ([029f478](https://github.com/socketio/socket.io/commit/029f478992f59b1eb5226453db46363a570eea46))
* remove Socket#rooms object ([1507b41](https://github.com/socketio/socket.io/commit/1507b416d584381554d1ed23c9aaf3b650540071))
* remove the 'origins' option ([a8c0600](https://github.com/socketio/socket.io/commit/a8c06006098b512ba1b8b8df82777349db486f41))
* remove the implicit connection to the default namespace ([3289f7e](https://github.com/socketio/socket.io/commit/3289f7ec376e9ec88c2f90e2735c8ca8d01c0e97))
* throw upon reserved event names ([4bd5b23](https://github.com/socketio/socket.io/commit/4bd5b2339a66a5a675e20f689fff2e70ff12d236))
### BREAKING CHANGES
* the 'origins' option is removed
Before:
```js
new Server(3000, {
origins: ["https://example.com"]
});
```
The 'origins' option was used in the allowRequest method, in order to
determine whether the request should pass or not. And the Engine.IO
server would implicitly add the necessary Access-Control-Allow-xxx
headers.
After:
```js
new Server(3000, {
cors: {
origin: "https://example.com",
methods: ["GET", "POST"],
allowedHeaders: ["content-type"]
}
});
```
The already existing 'allowRequest' option can be used for validation:
```js
new Server(3000, {
allowRequest: (req, callback) => {
callback(null, req.headers.referer.startsWith("https://example.com"));
}
});
```
* Socket#rooms is now a Set instead of an object
* Namespace#connected is now a Map instead of an object
* there is no more implicit connection to the default namespace:
```js
// client-side
const socket = io("/admin");
// server-side
io.on("connect", socket => {
// not triggered anymore
})
io.use((socket, next) => {
// not triggered anymore
});
io.of("/admin").use((socket, next) => {
// triggered
});
```
* the Server#set() method was removed
This method was kept for backward-compatibility with pre-1.0 versions.

View File

@@ -64,7 +64,7 @@ io.on('connection', socket => {
#### Cross-browser
Browser support is tested in Saucelabs:
Browser support is tested in Sauce Labs:
[![Sauce Test Status](https://saucelabs.com/browser-matrix/socket.svg)](https://saucelabs.com/u/socket)
@@ -138,9 +138,24 @@ io.on('connection', () => { /* … */ });
server.listen(3000);
```
### In conjunction with Fastify
To integrate Socket.io in your Fastify application you just need to
register `fastify-socket.io` plugin. It will create a `decorator`
called `io`.
```js
const app = require('fastify')();
app.register(require('fastify-socket.io'));
app.io.on('connection', () => { /* … */ });
app.listen(3000);
```
## Documentation
Please see the documentation [here](/docs/README.md). Contributions are welcome!
Please see the documentation [here](https://socket.io/docs/).
The source code of the website can be found [here](https://github.com/socketio/socket.io-website). Contributions are welcome!
## Debug / logging

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@@ -1,880 +0,0 @@
## Table of Contents
- [Class: Server](#server)
- [new Server(httpServer[, options])](#new-serverhttpserver-options)
- [new Server(port[, options])](#new-serverport-options)
- [new Server(options)](#new-serveroptions)
- [server.sockets](#serversockets)
- [server.engine.generateId](#serverenginegenerateid)
- [server.serveClient([value])](#serverserveclientvalue)
- [server.path([value])](#serverpathvalue)
- [server.adapter([value])](#serveradaptervalue)
- [server.origins([value])](#serveroriginsvalue)
- [server.origins(fn)](#serveroriginsfn)
- [server.attach(httpServer[, options])](#serverattachhttpserver-options)
- [server.attach(port[, options])](#serverattachport-options)
- [server.listen(httpServer[, options])](#serverlistenhttpserver-options)
- [server.listen(port[, options])](#serverlistenport-options)
- [server.bind(engine)](#serverbindengine)
- [server.onconnection(socket)](#serveronconnectionsocket)
- [server.of(nsp)](#serverofnsp)
- [server.close([callback])](#serverclosecallback)
- [Class: Namespace](#namespace)
- [namespace.name](#namespacename)
- [namespace.connected](#namespaceconnected)
- [namespace.adapter](#namespaceadapter)
- [namespace.to(room)](#namespacetoroom)
- [namespace.in(room)](#namespaceinroom)
- [namespace.emit(eventName[, ...args])](#namespaceemiteventname-args)
- [namespace.clients(callback)](#namespaceclientscallback)
- [namespace.use(fn)](#namespaceusefn)
- [Event: 'connect'](#event-connect)
- [Event: 'connection'](#event-connect)
- [Flag: 'volatile'](#flag-volatile)
- [Flag: 'local'](#flag-local)
- [Flag: 'binary'](#flag-binary)
- [Class: Socket](#socket)
- [socket.id](#socketid)
- [socket.rooms](#socketrooms)
- [socket.client](#socketclient)
- [socket.conn](#socketconn)
- [socket.request](#socketrequest)
- [socket.handshake](#sockethandshake)
- [socket.use(fn)](#socketusefn)
- [socket.send([...args][, ack])](#socketsendargs-ack)
- [socket.emit(eventName[, ...args][, ack])](#socketemiteventname-args-ack)
- [socket.on(eventName, callback)](#socketoneventname-callback)
- [socket.once(eventName, listener)](#socketonceeventname-listener)
- [socket.removeListener(eventName, listener)](#socketremovelistenereventname-listener)
- [socket.removeAllListeners([eventName])](#socketremovealllistenerseventname)
- [socket.eventNames()](#socketeventnames)
- [socket.join(room[, callback])](#socketjoinroom-callback)
- [socket.join(rooms[, callback])](#socketjoinrooms-callback)
- [socket.leave(room[, callback])](#socketleaveroom-callback)
- [socket.to(room)](#sockettoroom)
- [socket.in(room)](#socketinroom)
- [socket.compress(value)](#socketcompressvalue)
- [socket.disconnect(close)](#socketdisconnectclose)
- [Flag: 'broadcast'](#flag-broadcast)
- [Flag: 'volatile'](#flag-volatile-1)
- [Flag: 'binary'](#flag-binary-1)
- [Event: 'disconnect'](#event-disconnect)
- [Event: 'error'](#event-error)
- [Event: 'disconnecting'](#event-disconnecting)
- [Class: Client](#client)
- [client.conn](#clientconn)
- [client.request](#clientrequest)
### Server
Exposed by `require('socket.io')`.
#### new Server(httpServer[, options])
- `httpServer` _(http.Server)_ the server to bind to.
- `options` _(Object)_
- `path` _(String)_: name of the path to capture (`/socket.io`)
- `serveClient` _(Boolean)_: whether to serve the client files (`true`)
- `adapter` _(Adapter)_: the adapter to use. Defaults to an instance of the `Adapter` that ships with socket.io which is memory based. See [socket.io-adapter](https://github.com/socketio/socket.io-adapter)
- `origins` _(String)_: the allowed origins (`*:*`)
- `parser` _(Parser)_: the parser to use. Defaults to an instance of the `Parser` that ships with socket.io. See [socket.io-parser](https://github.com/socketio/socket.io-parser).
Works with and without `new`:
```js
const io = require('socket.io')();
// or
const Server = require('socket.io');
const io = new Server();
```
The same options passed to socket.io are always passed to the `engine.io` `Server` that gets created. See engine.io [options](https://github.com/socketio/engine.io#methods-1) as reference.
Among those options:
- `pingTimeout` _(Number)_: how many ms without a pong packet to consider the connection closed (`60000`)
- `pingInterval` _(Number)_: how many ms before sending a new ping packet (`25000`).
Those two parameters will impact the delay before a client knows the server is not available anymore. For example, if the underlying TCP connection is not closed properly due to a network issue, a client may have to wait up to `pingTimeout + pingInterval` ms before getting a `disconnect` event.
- `transports` _(Array<String>)_: transports to allow connections to (`['polling', 'websocket']`).
**Note:** The order is important. By default, a long-polling connection is established first, and then upgraded to WebSocket if possible. Using `['websocket']` means there will be no fallback if a WebSocket connection cannot be opened.
```js
const server = require('http').createServer();
const io = require('socket.io')(server, {
path: '/test',
serveClient: false,
// below are engine.IO options
pingInterval: 10000,
pingTimeout: 5000,
cookie: false
});
server.listen(3000);
```
#### new Server(port[, options])
- `port` _(Number)_ a port to listen to (a new `http.Server` will be created)
- `options` _(Object)_
See [above](#new-serverhttpserver-options) for available options.
```js
const server = require('http').createServer();
const io = require('socket.io')(3000, {
path: '/test',
serveClient: false,
// below are engine.IO options
pingInterval: 10000,
pingTimeout: 5000,
cookie: false
});
```
#### new Server(options)
- `options` _(Object)_
See [above](#new-serverhttpserver-options) for available options.
```js
const io = require('socket.io')({
path: '/test',
serveClient: false,
});
// either
const server = require('http').createServer();
io.attach(server, {
pingInterval: 10000,
pingTimeout: 5000,
cookie: false
});
server.listen(3000);
// or
io.attach(3000, {
pingInterval: 10000,
pingTimeout: 5000,
cookie: false
});
```
#### server.sockets
* _(Namespace)_
The default (`/`) namespace.
#### server.serveClient([value])
- `value` _(Boolean)_
- **Returns** `Server|Boolean`
If `value` is `true` the attached server (see `Server#attach`) will serve the client files. Defaults to `true`. This method has no effect after `attach` is called. If no arguments are supplied this method returns the current value.
```js
// pass a server and the `serveClient` option
const io = require('socket.io')(http, { serveClient: false });
// or pass no server and then you can call the method
const io = require('socket.io')();
io.serveClient(false);
io.attach(http);
```
#### server.path([value])
- `value` _(String)_
- **Returns** `Server|String`
Sets the path `value` under which `engine.io` and the static files will be served. Defaults to `/socket.io`. If no arguments are supplied this method returns the current value.
```js
const io = require('socket.io')();
io.path('/myownpath');
// client-side
const socket = io({
path: '/myownpath'
});
```
#### server.adapter([value])
- `value` _(Adapter)_
- **Returns** `Server|Adapter`
Sets the adapter `value`. Defaults to an instance of the `Adapter` that ships with socket.io which is memory based. See [socket.io-adapter](https://github.com/socketio/socket.io-adapter). If no arguments are supplied this method returns the current value.
```js
const io = require('socket.io')(3000);
const redis = require('socket.io-redis');
io.adapter(redis({ host: 'localhost', port: 6379 }));
```
#### server.origins([value])
- `value` _(String|String[])_
- **Returns** `Server|String`
Sets the allowed origins `value`. Defaults to any origins being allowed. If no arguments are supplied this method returns the current value.
```js
io.origins(['https://foo.example.com:443']);
```
#### server.origins(fn)
- `fn` _(Function)_
- **Returns** `Server`
Provides a function taking two arguments `origin:String` and `callback(error, success)`, where `success` is a boolean value indicating whether origin is allowed or not. If `success` is set to `false`, `error` must be provided as a string value that will be appended to the server response, e.g. "Origin not allowed".
__Potential drawbacks__:
* in some situations, when it is not possible to determine `origin` it may have value of `*`
* As this function will be executed for every request, it is advised to make this function work as fast as possible
* If `socket.io` is used together with `Express`, the CORS headers will be affected only for `socket.io` requests. For Express you can use [cors](https://github.com/expressjs/cors).
```js
io.origins((origin, callback) => {
if (origin !== 'https://foo.example.com') {
return callback('origin not allowed', false);
}
callback(null, true);
});
```
#### server.attach(httpServer[, options])
- `httpServer` _(http.Server)_ the server to attach to
- `options` _(Object)_
Attaches the `Server` to an engine.io instance on `httpServer` with the supplied `options` (optionally).
#### server.attach(port[, options])
- `port` _(Number)_ the port to listen on
- `options` _(Object)_
Attaches the `Server` to an engine.io instance on a new http.Server with the supplied `options` (optionally).
#### server.listen(httpServer[, options])
Synonym of [server.attach(httpServer[, options])](#serverattachhttpserver-options).
#### server.listen(port[, options])
Synonym of [server.attach(port[, options])](#serverattachport-options).
#### server.bind(engine)
- `engine` _(engine.Server)_
- **Returns** `Server`
Advanced use only. Binds the server to a specific engine.io `Server` (or compatible API) instance.
#### server.onconnection(socket)
- `socket` _(engine.Socket)_
- **Returns** `Server`
Advanced use only. Creates a new `socket.io` client from the incoming engine.io (or compatible API) `Socket`.
#### server.of(nsp)
- `nsp` _(String|RegExp|Function)_
- **Returns** `Namespace`
Initializes and retrieves the given `Namespace` by its pathname identifier `nsp`. If the namespace was already initialized it returns it immediately.
```js
const adminNamespace = io.of('/admin');
```
A regex or a function can also be provided, in order to create namespace in a dynamic way:
```js
const dynamicNsp = io.of(/^\/dynamic-\d+$/).on('connect', (socket) => {
const newNamespace = socket.nsp; // newNamespace.name === '/dynamic-101'
// broadcast to all clients in the given sub-namespace
newNamespace.emit('hello');
});
// client-side
const socket = io('/dynamic-101');
// broadcast to all clients in each sub-namespace
dynamicNsp.emit('hello');
// use a middleware for each sub-namespace
dynamicNsp.use((socket, next) => { /* ... */ });
```
With a function:
```js
io.of((name, query, next) => {
next(null, checkToken(query.token));
}).on('connect', (socket) => { /* ... */ });
```
#### server.close([callback])
- `callback` _(Function)_
Closes the socket.io server. The `callback` argument is optional and will be called when all connections are closed.
```js
const Server = require('socket.io');
const PORT = 3030;
const server = require('http').Server();
const io = Server(PORT);
io.close(); // Close current server
server.listen(PORT); // PORT is free to use
io = Server(server);
```
#### server.engine.generateId
Overwrites the default method to generate your custom socket id.
The function is called with a node request object (`http.IncomingMessage`) as first parameter.
```js
io.engine.generateId = (req) => {
return "custom:id:" + custom_id++; // custom id must be unique
}
```
### Namespace
Represents a pool of sockets connected under a given scope identified
by a pathname (eg: `/chat`).
A client always connects to `/` (the main namespace), then potentially connect to other namespaces (while using the same underlying connection).
#### namespace.name
* _(String)_
The namespace identifier property.
#### namespace.connected
* _(Object<Socket>)_
The hash of `Socket` objects that are connected to this namespace, indexed by `id`.
#### namespace.adapter
* _(Adapter)_
The `Adapter` used for the namespace. Useful when using the `Adapter` based on [Redis](https://github.com/socketio/socket.io-redis), as it exposes methods to manage sockets and rooms accross your cluster.
**Note:** the adapter of the main namespace can be accessed with `io.of('/').adapter`.
#### namespace.to(room)
- `room` _(String)_
- **Returns** `Namespace` for chaining
Sets a modifier for a subsequent event emission that the event will only be _broadcasted_ to clients that have joined the given `room`.
To emit to multiple rooms, you can call `to` several times.
```js
const io = require('socket.io')();
const adminNamespace = io.of('/admin');
adminNamespace.to('level1').emit('an event', { some: 'data' });
```
#### namespace.in(room)
Synonym of [namespace.to(room)](#namespacetoroom).
#### namespace.emit(eventName[, ...args])
- `eventName` _(String)_
- `args`
Emits an event to all connected clients. The following two are equivalent:
```js
const io = require('socket.io')();
io.emit('an event sent to all connected clients'); // main namespace
const chat = io.of('/chat');
chat.emit('an event sent to all connected clients in chat namespace');
```
**Note:** acknowledgements are not supported when emitting from namespace.
#### namespace.clients(callback)
- `callback` _(Function)_
Gets a list of client IDs connected to this namespace (across all nodes if applicable).
```js
const io = require('socket.io')();
io.of('/chat').clients((error, clients) => {
if (error) throw error;
console.log(clients); // => [PZDoMHjiu8PYfRiKAAAF, Anw2LatarvGVVXEIAAAD]
});
```
An example to get all clients in namespace's room:
```js
io.of('/chat').in('general').clients((error, clients) => {
if (error) throw error;
console.log(clients); // => [Anw2LatarvGVVXEIAAAD]
});
```
As with broadcasting, the default is all clients from the default namespace ('/'):
```js
io.clients((error, clients) => {
if (error) throw error;
console.log(clients); // => [6em3d4TJP8Et9EMNAAAA, G5p55dHhGgUnLUctAAAB]
});
```
#### namespace.use(fn)
- `fn` _(Function)_
Registers a middleware, which is a function that gets executed for every incoming `Socket`, and receives as parameters the socket and a function to optionally defer execution to the next registered middleware.
Errors passed to middleware callbacks are sent as special `error` packets to clients.
```js
io.use((socket, next) => {
if (socket.request.headers.cookie) return next();
next(new Error('Authentication error'));
});
```
#### Event: 'connect'
- `socket` _(Socket)_ socket connection with client
Fired upon a connection from client.
```js
io.on('connect', (socket) => {
// ...
});
io.of('/admin').on('connect', (socket) => {
// ...
});
```
#### Event: 'connection'
Synonym of [Event: 'connect'](#event-connect).
#### Flag: 'volatile'
Sets a modifier for a subsequent event emission that the event data may be lost if the clients are not ready to receive messages (because of network slowness or other issues, or because theyre connected through long polling and is in the middle of a request-response cycle).
```js
io.volatile.emit('an event', { some: 'data' }); // the clients may or may not receive it
```
#### Flag: 'binary'
Specifies whether there is binary data in the emitted data. Increases performance when specified. Can be `true` or `false`.
```js
io.binary(false).emit('an event', { some: 'data' });
```
#### Flag: 'local'
Sets a modifier for a subsequent event emission that the event data will only be _broadcast_ to the current node (when the [Redis adapter](https://github.com/socketio/socket.io-redis) is used).
```js
io.local.emit('an event', { some: 'data' });
```
### Socket
A `Socket` is the fundamental class for interacting with browser clients. A `Socket` belongs to a certain `Namespace` (by default `/`) and uses an underlying `Client` to communicate.
It should be noted the `Socket` doesn't relate directly to the actual underlying TCP/IP `socket` and it is only the name of the class.
Within each `Namespace`, you can also define arbitrary channels (called `room`) that the `Socket` can join and leave. That provides a convenient way to broadcast to a group of `Socket`s (see `Socket#to` below).
The `Socket` class inherits from [EventEmitter](https://nodejs.org/api/events.html#events_class_eventemitter). The `Socket` class overrides the `emit` method, and does not modify any other `EventEmitter` method. All methods documented here which also appear as `EventEmitter` methods (apart from `emit`) are implemented by `EventEmitter`, and documentation for `EventEmitter` applies.
#### socket.id
* _(String)_
A unique identifier for the session, that comes from the underlying `Client`.
#### socket.rooms
* _(Object)_
A hash of strings identifying the rooms this client is in, indexed by room name.
```js
io.on('connection', (socket) => {
socket.join('room 237', () => {
let rooms = Object.keys(socket.rooms);
console.log(rooms); // [ <socket.id>, 'room 237' ]
});
});
```
#### socket.client
* _(Client)_
A reference to the underlying `Client` object.
#### socket.conn
* _(engine.Socket)_
A reference to the underlying `Client` transport connection (engine.io `Socket` object). This allows access to the IO transport layer, which still (mostly) abstracts the actual TCP/IP socket.
#### socket.request
* _(Request)_
A getter proxy that returns the reference to the `request` that originated the underlying engine.io `Client`. Useful for accessing request headers such as `Cookie` or `User-Agent`.
#### socket.handshake
* _(Object)_
The handshake details:
```js
{
headers: /* the headers sent as part of the handshake */,
time: /* the date of creation (as string) */,
address: /* the ip of the client */,
xdomain: /* whether the connection is cross-domain */,
secure: /* whether the connection is secure */,
issued: /* the date of creation (as unix timestamp) */,
url: /* the request URL string */,
query: /* the query object */
}
```
Usage:
```js
io.use((socket, next) => {
let handshake = socket.handshake;
// ...
});
io.on('connection', (socket) => {
let handshake = socket.handshake;
// ...
});
```
#### socket.use(fn)
- `fn` _(Function)_
Registers a middleware, which is a function that gets executed for every incoming `Packet` and receives as parameter the packet and a function to optionally defer execution to the next registered middleware.
Errors passed to middleware callbacks are sent as special `error` packets to clients.
```js
io.on('connection', (socket) => {
socket.use((packet, next) => {
if (packet.doge === true) return next();
next(new Error('Not a doge error'));
});
});
```
#### socket.send([...args][, ack])
- `args`
- `ack` _(Function)_
- **Returns** `Socket`
Sends a `message` event. See [socket.emit(eventName[, ...args][, ack])](#socketemiteventname-args-ack).
#### socket.emit(eventName[, ...args][, ack])
*(overrides `EventEmitter.emit`)*
- `eventName` _(String)_
- `args`
- `ack` _(Function)_
- **Returns** `Socket`
Emits an event to the socket identified by the string name. Any other parameters can be included. All serializable datastructures are supported, including `Buffer`.
```js
socket.emit('hello', 'world');
socket.emit('with-binary', 1, '2', { 3: '4', 5: Buffer.alloc(6) });
```
The `ack` argument is optional and will be called with the client's answer.
```js
io.on('connection', (socket) => {
socket.emit('an event', { some: 'data' });
socket.emit('ferret', 'tobi', (data) => {
console.log(data); // data will be 'woot'
});
// the client code
// client.on('ferret', (name, fn) => {
// fn('woot');
// });
});
```
#### socket.on(eventName, callback)
*(inherited from `EventEmitter`)*
- `eventName` _(String)_
- `callback` _(Function)_
- **Returns** `Socket`
Register a new handler for the given event.
```js
socket.on('news', (data) => {
console.log(data);
});
// with several arguments
socket.on('news', (arg1, arg2, arg3) => {
// ...
});
// or with acknowledgement
socket.on('news', (data, callback) => {
callback(0);
});
```
#### socket.once(eventName, listener)
#### socket.removeListener(eventName, listener)
#### socket.removeAllListeners([eventName])
#### socket.eventNames()
Inherited from `EventEmitter` (along with other methods not mentioned here). See Node.js documentation for the `events` module.
#### socket.join(room[, callback])
- `room` _(String)_
- `callback` _(Function)_
- **Returns** `Socket` for chaining
Adds the client to the `room`, and fires optionally a callback with `err` signature (if any).
```js
io.on('connection', (socket) => {
socket.join('room 237', () => {
let rooms = Object.keys(socket.rooms);
console.log(rooms); // [ <socket.id>, 'room 237' ]
io.to('room 237').emit('a new user has joined the room'); // broadcast to everyone in the room
});
});
```
The mechanics of joining rooms are handled by the `Adapter` that has been configured (see `Server#adapter` above), defaulting to [socket.io-adapter](https://github.com/socketio/socket.io-adapter).
For your convenience, each socket automatically joins a room identified by its id (see `Socket#id`). This makes it easy to broadcast messages to other sockets:
```js
io.on('connection', (socket) => {
socket.on('say to someone', (id, msg) => {
// send a private message to the socket with the given id
socket.to(id).emit('my message', msg);
});
});
```
#### socket.join(rooms[, callback])
- `rooms` _(Array)_
- `callback` _(Function)_
- **Returns** `Socket` for chaining
Adds the client to the list of room, and fires optionally a callback with `err` signature (if any).
#### socket.leave(room[, callback])
- `room` _(String)_
- `callback` _(Function)_
- **Returns** `Socket` for chaining
Removes the client from `room`, and fires optionally a callback with `err` signature (if any).
**Rooms are left automatically upon disconnection**.
#### socket.to(room)
- `room` _(String)_
- **Returns** `Socket` for chaining
Sets a modifier for a subsequent event emission that the event will only be _broadcasted_ to clients that have joined the given `room` (the socket itself being excluded).
To emit to multiple rooms, you can call `to` several times.
```js
io.on('connection', (socket) => {
// to one room
socket.to('others').emit('an event', { some: 'data' });
// to multiple rooms
socket.to('room1').to('room2').emit('hello');
// a private message to another socket
socket.to(/* another socket id */).emit('hey');
});
```
**Note:** acknowledgements are not supported when broadcasting.
#### socket.in(room)
Synonym of [socket.to(room)](#sockettoroom).
#### socket.compress(value)
- `value` _(Boolean)_ whether to following packet will be compressed
- **Returns** `Socket` for chaining
Sets a modifier for a subsequent event emission that the event data will only be _compressed_ if the value is `true`. Defaults to `true` when you don't call the method.
```js
io.on('connection', (socket) => {
socket.compress(false).emit('uncompressed', "that's rough");
});
```
#### socket.disconnect(close)
- `close` _(Boolean)_ whether to close the underlying connection
- **Returns** `Socket`
Disconnects this client. If value of close is `true`, closes the underlying connection. Otherwise, it just disconnects the namespace.
```js
io.on('connection', (socket) => {
setTimeout(() => socket.disconnect(true), 5000);
});
```
#### Flag: 'broadcast'
Sets a modifier for a subsequent event emission that the event data will only be _broadcast_ to every sockets but the sender.
```js
io.on('connection', (socket) => {
socket.broadcast.emit('an event', { some: 'data' }); // everyone gets it but the sender
});
```
#### Flag: 'volatile'
Sets a modifier for a subsequent event emission that the event data may be lost if the client is not ready to receive messages (because of network slowness or other issues, or because theyre connected through long polling and is in the middle of a request-response cycle).
```js
io.on('connection', (socket) => {
socket.volatile.emit('an event', { some: 'data' }); // the client may or may not receive it
});
```
#### Flag: 'binary'
Specifies whether there is binary data in the emitted data. Increases performance when specified. Can be `true` or `false`.
```js
var io = require('socket.io')();
io.on('connection', function(socket){
socket.binary(false).emit('an event', { some: 'data' }); // The data to send has no binary data
});
```
#### Event: 'disconnect'
- `reason` _(String)_ the reason of the disconnection (either client or server-side)
Fired upon disconnection.
```js
io.on('connection', (socket) => {
socket.on('disconnect', (reason) => {
// ...
});
});
```
#### Event: 'error'
- `error` _(Object)_ error object
Fired when an error occurs.
```js
io.on('connection', (socket) => {
socket.on('error', (error) => {
// ...
});
});
```
#### Event: 'disconnecting'
- `reason` _(String)_ the reason of the disconnection (either client or server-side)
Fired when the client is going to be disconnected (but hasn't left its `rooms` yet).
```js
io.on('connection', (socket) => {
socket.on('disconnecting', (reason) => {
let rooms = Object.keys(socket.rooms);
// ...
});
});
```
These are reserved events (along with `connect`, `newListener` and `removeListener`) which cannot be used as event names.
### Client
The `Client` class represents an incoming transport (engine.io) connection. A `Client` can be associated with many multiplexed `Socket`s that belong to different `Namespace`s.
#### client.conn
* _(engine.Socket)_
A reference to the underlying `engine.io` `Socket` connection.
#### client.request
* _(Request)_
A getter proxy that returns the reference to the `request` that originated the engine.io connection. Useful for accessing request headers such as `Cookie` or `User-Agent`.

View File

@@ -1,15 +1,2 @@
## Table of Contents
#### Getting started
- [Write a chat application](http://socket.io/get-started/chat/)
#### API Reference
- [Server API](API.md)
- [Client API](https://github.com/socketio/socket.io-client/blob/master/docs/API.md)
#### Advanced topics
- [Emit cheatsheet](emit.md)
The documentation has been moved to the website [here](https://socket.io/docs/).

View File

@@ -1,64 +0,0 @@
## Emit cheatsheet
```js
io.on('connect', onConnect);
function onConnect(socket){
// sending to the client
socket.emit('hello', 'can you hear me?', 1, 2, 'abc');
// sending to all clients except sender
socket.broadcast.emit('broadcast', 'hello friends!');
// sending to all clients in 'game' room except sender
socket.to('game').emit('nice game', "let's play a game");
// sending to all clients in 'game1' and/or in 'game2' room, except sender
socket.to('game1').to('game2').emit('nice game', "let's play a game (too)");
// sending to all clients in 'game' room, including sender
io.in('game').emit('big-announcement', 'the game will start soon');
// sending to all clients in namespace 'myNamespace', including sender
io.of('myNamespace').emit('bigger-announcement', 'the tournament will start soon');
// sending to a specific room in a specific namespace, including sender
io.of('myNamespace').to('room').emit('event', 'message');
// sending to individual socketid (private message)
io.to(<socketid>).emit('hey', 'I just met you');
// sending with acknowledgement
socket.emit('question', 'do you think so?', function (answer) {});
// sending without compression
socket.compress(false).emit('uncompressed', "that's rough");
// sending a message that might be dropped if the client is not ready to receive messages
socket.volatile.emit('maybe', 'do you really need it?');
// specifying whether the data to send has binary data
socket.binary(false).emit('what', 'I have no binaries!');
// sending to all clients on this node (when using multiple nodes)
io.local.emit('hi', 'my lovely babies');
// sending to all connected clients
io.emit('an event sent to all connected clients');
};
```
**Note:** The following events are reserved and should not be used as event names by your application:
- `error`
- `connect`
- `disconnect`
- `disconnecting`
- `newListener`
- `removeListener`
- `ping`
- `pong`

View File

@@ -6,10 +6,7 @@ A simple chat demo for socket.io
## How to use
```
$ cd socket.io
$ npm install
$ cd examples/chat
$ npm install
$ npm ci
$ npm start
```

View File

@@ -3,7 +3,7 @@ var express = require('express');
var app = express();
var path = require('path');
var server = require('http').createServer(app);
var io = require('../..')(server);
var io = require('socket.io')(server);
var port = process.env.PORT || 3000;
server.listen(port, () => {

706
examples/chat/package-lock.json generated Normal file
View File

@@ -0,0 +1,706 @@
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}

View File

@@ -7,7 +7,8 @@
"private": true,
"license": "BSD",
"dependencies": {
"express": "4.13.4"
"express": "~4.17.1",
"socket.io": "~2.3.0"
},
"scripts": {
"start": "node index.js"

View File

@@ -0,0 +1,23 @@
# See https://help.github.com/articles/ignoring-files/ for more about ignoring files.
# dependencies
/node_modules
/.pnp
.pnp.js
# testing
/coverage
# production
/build
# misc
.DS_Store
.env.local
.env.development.local
.env.test.local
.env.production.local
npm-debug.log*
yarn-debug.log*
yarn-error.log*

View File

@@ -0,0 +1,72 @@
This project was bootstrapped with [Create React App](https://github.com/facebook/create-react-app).
## Available Scripts
In the project directory, you can run:
### `yarn start`
Runs the app in the development mode.<br />
Open [http://localhost:3000](http://localhost:3000) to view it in the browser.
The page will reload if you make edits.<br />
You will also see any lint errors in the console.
### `yarn start-server`
Starts the Socket.IO server.
### `yarn test`
Launches the test runner in the interactive watch mode.<br />
See the section about [running tests](https://facebook.github.io/create-react-app/docs/running-tests) for more information.
### `yarn build`
Builds the app for production to the `build` folder.<br />
It correctly bundles React in production mode and optimizes the build for the best performance.
The build is minified and the filenames include the hashes.<br />
Your app is ready to be deployed!
See the section about [deployment](https://facebook.github.io/create-react-app/docs/deployment) for more information.
### `yarn eject`
**Note: this is a one-way operation. Once you `eject`, you cant go back!**
If you arent satisfied with the build tool and configuration choices, you can `eject` at any time. This command will remove the single build dependency from your project.
Instead, it will copy all the configuration files and the transitive dependencies (webpack, Babel, ESLint, etc) right into your project so you have full control over them. All of the commands except `eject` will still work, but they will point to the copied scripts so you can tweak them. At this point youre on your own.
You dont have to ever use `eject`. The curated feature set is suitable for small and middle deployments, and you shouldnt feel obligated to use this feature. However we understand that this tool wouldnt be useful if you couldnt customize it when you are ready for it.
## Learn More
You can learn more in the [Create React App documentation](https://facebook.github.io/create-react-app/docs/getting-started).
To learn React, check out the [React documentation](https://reactjs.org/).
### Code Splitting
This section has moved here: https://facebook.github.io/create-react-app/docs/code-splitting
### Analyzing the Bundle Size
This section has moved here: https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size
### Making a Progressive Web App
This section has moved here: https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app
### Advanced Configuration
This section has moved here: https://facebook.github.io/create-react-app/docs/advanced-configuration
### Deployment
This section has moved here: https://facebook.github.io/create-react-app/docs/deployment
### `yarn build` fails to minify
This section has moved here: https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify

View File

@@ -0,0 +1,37 @@
{
"name": "create-react-app-example",
"version": "0.1.0",
"private": true,
"dependencies": {
"@testing-library/jest-dom": "^4.2.4",
"@testing-library/react": "^9.3.2",
"@testing-library/user-event": "^7.1.2",
"react": "^16.13.1",
"react-dom": "^16.13.1",
"react-scripts": "3.4.1",
"socket.io": "^2.3.0",
"socket.io-client": "^2.3.0"
},
"scripts": {
"start": "react-scripts start",
"start-server": "node server.js",
"build": "react-scripts build",
"test": "react-scripts test",
"eject": "react-scripts eject"
},
"eslintConfig": {
"extends": "react-app"
},
"browserslist": {
"production": [
">0.2%",
"not dead",
"not op_mini all"
],
"development": [
"last 1 chrome version",
"last 1 firefox version",
"last 1 safari version"
]
}
}

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@@ -0,0 +1,43 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<link rel="icon" href="%PUBLIC_URL%/favicon.ico" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<meta name="theme-color" content="#000000" />
<meta
name="description"
content="Web site created using create-react-app"
/>
<link rel="apple-touch-icon" href="%PUBLIC_URL%/logo192.png" />
<!--
manifest.json provides metadata used when your web app is installed on a
user's mobile device or desktop. See https://developers.google.com/web/fundamentals/web-app-manifest/
-->
<link rel="manifest" href="%PUBLIC_URL%/manifest.json" />
<!--
Notice the use of %PUBLIC_URL% in the tags above.
It will be replaced with the URL of the `public` folder during the build.
Only files inside the `public` folder can be referenced from the HTML.
Unlike "/favicon.ico" or "favicon.ico", "%PUBLIC_URL%/favicon.ico" will
work correctly both with client-side routing and a non-root public URL.
Learn how to configure a non-root public URL by running `npm run build`.
-->
<title>React App</title>
</head>
<body>
<noscript>You need to enable JavaScript to run this app.</noscript>
<div id="root"></div>
<!--
This HTML file is a template.
If you open it directly in the browser, you will see an empty page.
You can add webfonts, meta tags, or analytics to this file.
The build step will place the bundled scripts into the <body> tag.
To begin the development, run `npm start` or `yarn start`.
To create a production bundle, use `npm run build` or `yarn build`.
-->
</body>
</html>

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{
"short_name": "React App",
"name": "Create React App Sample",
"icons": [
{
"src": "favicon.ico",
"sizes": "64x64 32x32 24x24 16x16",
"type": "image/x-icon"
},
{
"src": "logo192.png",
"type": "image/png",
"sizes": "192x192"
},
{
"src": "logo512.png",
"type": "image/png",
"sizes": "512x512"
}
],
"start_url": ".",
"display": "standalone",
"theme_color": "#000000",
"background_color": "#ffffff"
}

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# https://www.robotstxt.org/robotstxt.html
User-agent: *
Disallow:

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const io = require('socket.io')();
io.on('connection', socket => {
console.log(`connect: ${socket.id}`);
socket.on('hello!', () => {
console.log(`hello from ${socket.id}`);
});
socket.on('disconnect', () => {
console.log(`disconnect: ${socket.id}`);
});
});
io.listen(3001);
setInterval(() => {
io.emit('message', new Date().toISOString());
}, 1000);

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.App {
text-align: center;
}
.App-logo {
height: 40vmin;
pointer-events: none;
}
@media (prefers-reduced-motion: no-preference) {
.App-logo {
animation: App-logo-spin infinite 20s linear;
}
}
.App-header {
background-color: #282c34;
min-height: 100vh;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
font-size: calc(10px + 2vmin);
color: white;
}
.App-link {
color: #61dafb;
}
@keyframes App-logo-spin {
from {
transform: rotate(0deg);
}
to {
transform: rotate(360deg);
}
}

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import React, { useState, useEffect } from 'react';
import './App.css';
import io from 'socket.io-client';
const socket = io('localhost:3001');
function App() {
const [isConnected, setIsConnected] = useState(socket.connected);
const [lastMessage, setLastMessage] = useState(null);
useEffect(() => {
socket.on('connect', () => {
setIsConnected(true);
});
socket.on('disconnect', () => {
setIsConnected(false);
});
socket.on('message', data => {
setLastMessage(data);
});
return () => {
socket.off('connect');
socket.off('disconnect');
socket.off('message');
};
});
const sendMessage = () => {
socket.emit('hello!');
}
return (
<div className="App">
<header className="App-header">
<p>Connected: { '' + isConnected }</p>
<p>Last message: { lastMessage || '-' }</p>
<button onClick={ sendMessage }>Say hello!</button>
</header>
</div>
);
}
export default App;

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import React from 'react';
import { render } from '@testing-library/react';
import App from './App';
test('renders learn react link', () => {
const { getByText } = render(<App />);
const linkElement = getByText(/learn react/i);
expect(linkElement).toBeInTheDocument();
});

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@@ -0,0 +1,13 @@
body {
margin: 0;
font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', 'Roboto', 'Oxygen',
'Ubuntu', 'Cantarell', 'Fira Sans', 'Droid Sans', 'Helvetica Neue',
sans-serif;
-webkit-font-smoothing: antialiased;
-moz-osx-font-smoothing: grayscale;
}
code {
font-family: source-code-pro, Menlo, Monaco, Consolas, 'Courier New',
monospace;
}

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@@ -0,0 +1,17 @@
import React from 'react';
import ReactDOM from 'react-dom';
import './index.css';
import App from './App';
import * as serviceWorker from './serviceWorker';
ReactDOM.render(
<React.StrictMode>
<App />
</React.StrictMode>,
document.getElementById('root')
);
// If you want your app to work offline and load faster, you can change
// unregister() to register() below. Note this comes with some pitfalls.
// Learn more about service workers: https://bit.ly/CRA-PWA
serviceWorker.unregister();

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@@ -0,0 +1,7 @@
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<g fill="#61DAFB">
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After

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View File

@@ -0,0 +1,141 @@
// This optional code is used to register a service worker.
// register() is not called by default.
// This lets the app load faster on subsequent visits in production, and gives
// it offline capabilities. However, it also means that developers (and users)
// will only see deployed updates on subsequent visits to a page, after all the
// existing tabs open on the page have been closed, since previously cached
// resources are updated in the background.
// To learn more about the benefits of this model and instructions on how to
// opt-in, read https://bit.ly/CRA-PWA
const isLocalhost = Boolean(
window.location.hostname === 'localhost' ||
// [::1] is the IPv6 localhost address.
window.location.hostname === '[::1]' ||
// 127.0.0.0/8 are considered localhost for IPv4.
window.location.hostname.match(
/^127(?:\.(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)){3}$/
)
);
export function register(config) {
if (process.env.NODE_ENV === 'production' && 'serviceWorker' in navigator) {
// The URL constructor is available in all browsers that support SW.
const publicUrl = new URL(process.env.PUBLIC_URL, window.location.href);
if (publicUrl.origin !== window.location.origin) {
// Our service worker won't work if PUBLIC_URL is on a different origin
// from what our page is served on. This might happen if a CDN is used to
// serve assets; see https://github.com/facebook/create-react-app/issues/2374
return;
}
window.addEventListener('load', () => {
const swUrl = `${process.env.PUBLIC_URL}/service-worker.js`;
if (isLocalhost) {
// This is running on localhost. Let's check if a service worker still exists or not.
checkValidServiceWorker(swUrl, config);
// Add some additional logging to localhost, pointing developers to the
// service worker/PWA documentation.
navigator.serviceWorker.ready.then(() => {
console.log(
'This web app is being served cache-first by a service ' +
'worker. To learn more, visit https://bit.ly/CRA-PWA'
);
});
} else {
// Is not localhost. Just register service worker
registerValidSW(swUrl, config);
}
});
}
}
function registerValidSW(swUrl, config) {
navigator.serviceWorker
.register(swUrl)
.then(registration => {
registration.onupdatefound = () => {
const installingWorker = registration.installing;
if (installingWorker == null) {
return;
}
installingWorker.onstatechange = () => {
if (installingWorker.state === 'installed') {
if (navigator.serviceWorker.controller) {
// At this point, the updated precached content has been fetched,
// but the previous service worker will still serve the older
// content until all client tabs are closed.
console.log(
'New content is available and will be used when all ' +
'tabs for this page are closed. See https://bit.ly/CRA-PWA.'
);
// Execute callback
if (config && config.onUpdate) {
config.onUpdate(registration);
}
} else {
// At this point, everything has been precached.
// It's the perfect time to display a
// "Content is cached for offline use." message.
console.log('Content is cached for offline use.');
// Execute callback
if (config && config.onSuccess) {
config.onSuccess(registration);
}
}
}
};
};
})
.catch(error => {
console.error('Error during service worker registration:', error);
});
}
function checkValidServiceWorker(swUrl, config) {
// Check if the service worker can be found. If it can't reload the page.
fetch(swUrl, {
headers: { 'Service-Worker': 'script' },
})
.then(response => {
// Ensure service worker exists, and that we really are getting a JS file.
const contentType = response.headers.get('content-type');
if (
response.status === 404 ||
(contentType != null && contentType.indexOf('javascript') === -1)
) {
// No service worker found. Probably a different app. Reload the page.
navigator.serviceWorker.ready.then(registration => {
registration.unregister().then(() => {
window.location.reload();
});
});
} else {
// Service worker found. Proceed as normal.
registerValidSW(swUrl, config);
}
})
.catch(() => {
console.log(
'No internet connection found. App is running in offline mode.'
);
});
}
export function unregister() {
if ('serviceWorker' in navigator) {
navigator.serviceWorker.ready
.then(registration => {
registration.unregister();
})
.catch(error => {
console.error(error.message);
});
}
}

View File

@@ -0,0 +1,5 @@
// jest-dom adds custom jest matchers for asserting on DOM nodes.
// allows you to do things like:
// expect(element).toHaveTextContent(/react/i)
// learn more: https://github.com/testing-library/jest-dom
import '@testing-library/jest-dom/extend-expect';

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View File

@@ -0,0 +1,17 @@
# Example with [ES modules](https://nodejs.org/api/esm.html)
## How to use
```
# install the dependencies
$ npm ci
# start the server
$ node server.js
# start the client
$ node client.js
```
You need Node.js `>=12.17.0`.

View File

@@ -0,0 +1,18 @@
import { Manager } from "socket.io-client";
const manager = new Manager("ws://localhost:8080");
const socket = manager.socket("/");
socket.on("connect", () => {
console.log(`connect ${socket.id}`);
});
socket.on("disconnect", () => {
console.log(`disconnect`);
});
setInterval(() => {
socket.emit("ping", () => {
console.log("pong");
});
}, 1000);

238
examples/es-modules/package-lock.json generated Normal file
View File

@@ -0,0 +1,238 @@
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"lockfileVersion": 1,
"requires": true,
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"mime-types": "~2.1.24",
"negotiator": "0.6.2"
}
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}

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@@ -0,0 +1,15 @@
{
"name": "es-modules",
"version": "1.0.0",
"description": "An example with ES modules (https://nodejs.org/api/esm.html)",
"type": "module",
"author": "Damien Arrachequesne",
"license": "MIT",
"engines": {
"node": ">=12.17.0"
},
"dependencies": {
"socket.io": "beta",
"socket.io-client": "beta"
}
}

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@@ -0,0 +1,16 @@
import { Server } from "socket.io";
const io = new Server(8080);
io.on("connect", (socket) => {
console.log(`connect ${socket.id}`);
socket.on("ping", (cb) => {
console.log("ping");
cb();
});
socket.on("disconnect", () => {
console.log(`disconnect ${socket.id}`);
});
});

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@@ -0,0 +1,14 @@
# Example with [Passport](http://www.passportjs.org/)
This example shows how to retrieve the authentication context from a basic [Express](http://expressjs.com/) + [Passport](http://www.passportjs.org/) application.
![Passport example](assets/passport_example.gif)
## How to use
```
$ npm ci && npm start
```
And point your browser to `http://localhost:3000`. Optionally, specify a port by supplying the `PORT` env variable.

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@@ -0,0 +1,31 @@
<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Passport example</title>
</head>
<body>
<p>Authenticated!</p>
<p>Socket ID: <span id="socketId"></span></p>
<p>Username: <span id="username"></span></p>
<form action="/logout" method="post">
<div>
<input type="submit" value="Log out" />
</div>
</form>
<script src="/socket.io/socket.io.js"></script>
<script>
const socket = io();
const socketIdSpan = document.getElementById("socketId");
const usernameSpan = document.getElementById("username");
socket.on('connect', () => {
socketIdSpan.innerText = socket.id;
socket.emit('whoami', (username) => {
usernameSpan.innerText = username;
});
});
</script>
</body>
</html>

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@@ -0,0 +1,104 @@
const app = require("express")();
const server = require("http").createServer(app);
const port = process.env.PORT || 3000;
const session = require("express-session");
const bodyParser = require("body-parser");
const passport = require("passport");
const LocalStrategy = require("passport-local").Strategy;
const sessionMiddleware = session({ secret: "changeit", resave: false, saveUninitialized: false });
app.use(sessionMiddleware);
app.use(bodyParser.urlencoded({ extended: false }));
app.use(passport.initialize());
app.use(passport.session());
const DUMMY_USER = {
id: 1,
username: "john",
};
passport.use(
new LocalStrategy((username, password, done) => {
if (username === "john" && password === "doe") {
console.log("authentication OK");
return done(null, DUMMY_USER);
} else {
console.log("wrong credentials");
return done(null, false);
}
})
);
app.get("/", (req, res) => {
const isAuthenticated = !!req.user;
if (isAuthenticated) {
console.log(`user is authenticated, session is ${req.session.id}`);
} else {
console.log("unknown user");
}
res.sendFile(isAuthenticated ? "index.html" : "login.html", { root: __dirname });
});
app.post(
"/login",
passport.authenticate("local", {
successRedirect: "/",
failureRedirect: "/",
})
);
app.post("/logout", (req, res) => {
console.log(`logout ${req.session.id}`);
const socketId = req.session.socketId;
if (socketId && io.of("/").connected[socketId]) {
console.log(`forcefully closing socket ${socketId}`);
io.sockets.connected[socketId].disconnect(true);
}
req.logout();
res.cookie("connect.sid", "", { expires: new Date() });
res.redirect("/");
});
passport.serializeUser((user, cb) => {
console.log(`serializeUser ${user.id}`);
cb(null, user.id);
});
passport.deserializeUser((id, cb) => {
console.log(`deserializeUser ${id}`);
cb(null, DUMMY_USER);
});
const io = require('socket.io')(server);
// convert a connect middleware to a Socket.IO middleware
const wrap = middleware => (socket, next) => middleware(socket.request, {}, next);
io.use(wrap(sessionMiddleware));
io.use(wrap(passport.initialize()));
io.use(wrap(passport.session()));
io.use((socket, next) => {
if (socket.request.user) {
next();
} else {
next(new Error('unauthorized'))
}
});
io.on('connect', (socket) => {
console.log(`new connection ${socket.id}`);
socket.on('whoami', (cb) => {
cb(socket.request.user ? socket.request.user.username : '');
});
const session = socket.request.session;
console.log(`saving sid ${socket.id} in session ${session.id}`);
session.socketId = socket.id;
session.save();
});
server.listen(port, () => {
console.log(`application is running at: http://localhost:${port}`);
});

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@@ -0,0 +1,24 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Passport example</title>
</head>
<body>
<p>Not authenticated</p>
<form action="/login" method="post">
<div>
<label>Username:</label>
<input type="text" name="username" />
<br/>
</div>
<div>
<label>Password:</label>
<input type="password" name="password" />
</div>
<div>
<input type="submit" value="Submit" />
</div>
</form>
</body>
</html>

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@@ -0,0 +1,783 @@
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}

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@@ -0,0 +1,16 @@
{
"name": "passport-example",
"version": "0.0.1",
"description": "Example with Passport (http://www.passportjs.org/)",
"dependencies": {
"body-parser": "~1.19.0",
"express": "~4.17.1",
"express-session": "~1.17.1",
"passport": "~0.4.1",
"passport-local": "~1.0.0",
"socket.io": "~2.3.0"
},
"scripts": {
"start": "node index.js"
}
}

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@@ -0,0 +1,4 @@
{
"12bb71342c6255bbf50437ec8f4441c083f47cdb74bd89160c15e4f43e52a1cb": true,
"40b842e832070c58deac6aa9e08fa459302ee3f9da492c7e77d93d2fbf4a56fd": true
}

14
examples/react-native/.gitignore vendored Normal file
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@@ -0,0 +1,14 @@
node_modules/**/*
.expo/*
npm-debug.*
*.jks
*.p8
*.p12
*.key
*.mobileprovision
*.orig.*
web-build/
web-report/
# macOS
.DS_Store

71
examples/react-native/App.js vendored Normal file
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import React, { Component } from 'react';
import { StyleSheet, Text, View } from 'react-native';
import io from 'socket.io-client';
const socket = io("192.168.0.28:3000"); // replace with the IP of your server, when testing on real devices
export default class App extends Component {
constructor(props) {
super(props);
this.state = {
connected: socket.connected,
currentTransport: socket.connected ? socket.io.engine.transport.name : '-',
lastMessage: ""
};
}
componentDidMount() {
socket.on('connect', () => this.onConnectionStateUpdate());
socket.on('disconnect', () => this.onConnectionStateUpdate());
socket.on('message', (content) => this.onMessage(content));
}
componentWillUnmount() {
socket.off('connect');
socket.off('disconnect');
socket.off('message');
}
onConnectionStateUpdate() {
this.setState({
connected: socket.connected,
currentTransport: socket.connected ? socket.io.engine.transport.name : '-'
});
if (socket.connected) {
socket.io.engine.on('upgrade', () => this.onUpgrade());
} else {
socket.io.engine.off('upgrade');
}
}
onMessage(content) {
this.setState({
lastMessage: content
});
}
onUpgrade() {
this.setState({
currentTransport: socket.io.engine.transport.name
});
}
render() {
return (
<View style={styles.container}>
<Text>State: { this.state.connected ? 'Connected' : 'Disconnected' }</Text>
<Text>Current transport: { this.state.currentTransport }</Text>
<Text>Last message: { this.state.lastMessage }</Text>
</View>
);
}
}
const styles = StyleSheet.create({
container: {
flex: 1,
backgroundColor: '#fff',
alignItems: 'center',
justifyContent: 'center',
},
});

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@@ -0,0 +1,16 @@
# Example with [React Native](https://reactnative.dev/)
![react native logo](assets/react-native.png)
This example shows a basic example based on [Expo](https://expo.io/).
![demo](assets/react-native-demo.gif)
## How to use
```
$ npm ci
$ npm start # run expo
$ node server.js # run the server
```

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@@ -0,0 +1,28 @@
{
"expo": {
"name": "react-native",
"slug": "react-native",
"platforms": [
"ios",
"android",
"web"
],
"version": "1.0.0",
"orientation": "portrait",
"icon": "./assets/icon.png",
"splash": {
"image": "./assets/splash.png",
"resizeMode": "contain",
"backgroundColor": "#ffffff"
},
"updates": {
"fallbackToCacheTimeout": 0
},
"assetBundlePatterns": [
"**/*"
],
"ios": {
"supportsTablet": true
}
}
}

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@@ -0,0 +1,6 @@
module.exports = function(api) {
api.cache(true);
return {
presets: ['babel-preset-expo'],
};
};

6775
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@@ -0,0 +1,24 @@
{
"main": "node_modules/expo/AppEntry.js",
"scripts": {
"start": "expo start",
"android": "expo start --android",
"ios": "expo start --ios",
"web": "expo start --web",
"eject": "expo eject"
},
"dependencies": {
"expo": "~37.0.3",
"react": "~16.9.0",
"react-dom": "~16.9.0",
"react-native": "https://github.com/expo/react-native/archive/sdk-37.0.1.tar.gz",
"react-native-web": "~0.11.7",
"socket.io": "~2.3.0",
"socket.io-client": "~2.3.0"
},
"devDependencies": {
"babel-preset-expo": "~8.1.0",
"@babel/core": "^7.8.6"
},
"private": true
}

15
examples/react-native/server.js vendored Normal file
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@@ -0,0 +1,15 @@
const io = require('socket.io')();
io.on('connection', socket => {
console.log(`connect: ${socket.id}`);
socket.on('disconnect', () => {
console.log(`disconnect: ${socket.id}`);
});
});
io.listen(3000);
setInterval(() => {
io.emit('message', new Date().toISOString());
}, 1000);

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@@ -0,0 +1,30 @@
const Twitter = require('node-tweet-stream');
const twitter = new Twitter({
consumer_key: process.env.TWITTER_CONSUMER_KEY,
consumer_secret: process.env.TWITTER_CONSUMER_SECRET,
token: process.env.TWITTER_TOKEN,
token_secret: process.env.TWITTER_TOKEN_SECRET
});
const io = require('socket.io')(process.env.PORT || 3000);
twitter.track('socket.io');
twitter.track('javascript');
let tweets = [];
const MAX_TWEETS = 10;
io.on('connect', socket => {
socket.emit('buffer', tweets);
});
twitter.on('tweet', tweet => {
io.emit('tweet', tweet);
tweets.unshift(tweet);
tweets = tweets.slice(0, MAX_TWEETS);
});
twitter.on('error', err => {
console.error(err);
});

705
examples/tweet-stream/package-lock.json generated Normal file
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@@ -0,0 +1,705 @@
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"integrity": "sha1-AI4G2AlDIMNy28L47XagymyKxBk="
}
}
}

View File

@@ -0,0 +1,20 @@
{
"name": "socket.io-tweet-stream",
"version": "1.0.0",
"description": "tweets about socket.io and javascript",
"main": "index.js",
"scripts": {
"start": "node index.js"
},
"keywords": [
"socket.io",
"tweet",
"stream"
],
"author": "Damien Arrachequesne",
"license": "MIT",
"dependencies": {
"node-tweet-stream": "^2.0.1",
"socket.io": "~2.3.0"
}
}

View File

@@ -0,0 +1,19 @@
import { Manager } from "socket.io-client";
const manager = new Manager("ws://localhost:8080");
const socket = manager.socket("/");
socket.on("connect", () => {
console.log(`connect ${socket.id}`);
});
socket.on("disconnect", () => {
console.log(`disconnect`);
});
setInterval(() => {
const start = Date.now();
socket.emit("ping", () => {
console.log(`pong (latency: ${Date.now() - start} ms)`);
});
}, 1000);

268
examples/typescript/package-lock.json generated Normal file
View File

@@ -0,0 +1,268 @@
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}

View File

@@ -0,0 +1,17 @@
{
"name": "typescript",
"version": "1.0.0",
"description": "An example with TypeScript",
"private": true,
"scripts": {
"start:server": "ts-node server.ts",
"start:client": "ts-node client.ts"
},
"author": "Damien Arrachequesne",
"license": "MIT",
"dependencies": {
"socket.io": "beta",
"socket.io-client": "beta",
"ts-node": "^9.0.0"
}
}

View File

@@ -0,0 +1,16 @@
import { Server, Socket } from "socket.io";
const io = new Server(8080);
io.on("connect", (socket: Socket) => {
console.log(`connect ${socket.id}`);
socket.on("ping", (cb) => {
console.log("ping");
cb();
});
socket.on("disconnect", () => {
console.log(`disconnect ${socket.id}`);
});
});

File diff suppressed because it is too large Load Diff

View File

@@ -9,7 +9,8 @@
"author": "Damien Arrachequesne",
"license": "MIT",
"devDependencies": {
"socket.io": "^2.0.3",
"webpack": "^2.6.1"
"socket.io": "~2.3.0",
"webpack": "~4.43.0",
"webpack-cli": "~3.3.11"
}
}

View File

@@ -6,7 +6,7 @@ A simple collaborative whiteboard for socket.io
## How to use
```
$ npm i && npm start
$ npm ci && npm start
```
And point your browser to `http://localhost:3000`. Optionally, specify

706
examples/whiteboard/package-lock.json generated Normal file
View File

@@ -0,0 +1,706 @@
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}

View File

@@ -8,8 +8,8 @@
"whiteboard"
],
"dependencies": {
"express": "4.9.x",
"socket.io": "latest"
"express": "~4.17.1",
"socket.io": "~2.3.0"
},
"scripts": {
"start": "node index"

View File

@@ -1,273 +0,0 @@
/**
* Module dependencies.
*/
var parser = require('socket.io-parser');
var debug = require('debug')('socket.io:client');
var url = require('url');
/**
* Module exports.
*/
module.exports = Client;
/**
* Client constructor.
*
* @param {Server} server instance
* @param {Socket} conn
* @api private
*/
function Client(server, conn){
this.server = server;
this.conn = conn;
this.encoder = server.encoder;
this.decoder = new server.parser.Decoder();
this.id = conn.id;
this.request = conn.request;
this.setup();
this.sockets = {};
this.nsps = {};
this.connectBuffer = [];
}
/**
* Sets up event listeners.
*
* @api private
*/
Client.prototype.setup = function(){
this.onclose = this.onclose.bind(this);
this.ondata = this.ondata.bind(this);
this.onerror = this.onerror.bind(this);
this.ondecoded = this.ondecoded.bind(this);
this.decoder.on('decoded', this.ondecoded);
this.conn.on('data', this.ondata);
this.conn.on('error', this.onerror);
this.conn.on('close', this.onclose);
};
/**
* Connects a client to a namespace.
*
* @param {String} name namespace
* @param {Object} query the query parameters
* @api private
*/
Client.prototype.connect = function(name, query){
if (this.server.nsps[name]) {
debug('connecting to namespace %s', name);
return this.doConnect(name, query);
}
this.server.checkNamespace(name, query, (dynamicNsp) => {
if (dynamicNsp) {
debug('dynamic namespace %s was created', dynamicNsp.name);
this.doConnect(name, query);
} else {
debug('creation of namespace %s was denied', name);
this.packet({ type: parser.ERROR, nsp: name, data: 'Invalid namespace' });
}
});
};
/**
* Connects a client to a namespace.
*
* @param {String} name namespace
* @param {String} query the query parameters
* @api private
*/
Client.prototype.doConnect = function(name, query){
var nsp = this.server.of(name);
if ('/' != name && !this.nsps['/']) {
this.connectBuffer.push(name);
return;
}
var self = this;
var socket = nsp.add(this, query, function(){
self.sockets[socket.id] = socket;
self.nsps[nsp.name] = socket;
if ('/' == nsp.name && self.connectBuffer.length > 0) {
self.connectBuffer.forEach(self.connect, self);
self.connectBuffer = [];
}
});
};
/**
* Disconnects from all namespaces and closes transport.
*
* @api private
*/
Client.prototype.disconnect = function(){
for (var id in this.sockets) {
if (this.sockets.hasOwnProperty(id)) {
this.sockets[id].disconnect();
}
}
this.sockets = {};
this.close();
};
/**
* Removes a socket. Called by each `Socket`.
*
* @api private
*/
Client.prototype.remove = function(socket){
if (this.sockets.hasOwnProperty(socket.id)) {
var nsp = this.sockets[socket.id].nsp.name;
delete this.sockets[socket.id];
delete this.nsps[nsp];
} else {
debug('ignoring remove for %s', socket.id);
}
};
/**
* Closes the underlying connection.
*
* @api private
*/
Client.prototype.close = function(){
if ('open' == this.conn.readyState) {
debug('forcing transport close');
this.conn.close();
this.onclose('forced server close');
}
};
/**
* Writes a packet to the transport.
*
* @param {Object} packet object
* @param {Object} opts
* @api private
*/
Client.prototype.packet = function(packet, opts){
opts = opts || {};
var self = this;
// this writes to the actual connection
function writeToEngine(encodedPackets) {
if (opts.volatile && !self.conn.transport.writable) return;
for (var i = 0; i < encodedPackets.length; i++) {
self.conn.write(encodedPackets[i], { compress: opts.compress });
}
}
if ('open' == this.conn.readyState) {
debug('writing packet %j', packet);
if (!opts.preEncoded) { // not broadcasting, need to encode
this.encoder.encode(packet, writeToEngine); // encode, then write results to engine
} else { // a broadcast pre-encodes a packet
writeToEngine(packet);
}
} else {
debug('ignoring packet write %j', packet);
}
};
/**
* Called with incoming transport data.
*
* @api private
*/
Client.prototype.ondata = function(data){
// try/catch is needed for protocol violations (GH-1880)
try {
this.decoder.add(data);
} catch(e) {
this.onerror(e);
}
};
/**
* Called when parser fully decodes a packet.
*
* @api private
*/
Client.prototype.ondecoded = function(packet) {
if (parser.CONNECT == packet.type) {
this.connect(url.parse(packet.nsp).pathname, url.parse(packet.nsp, true).query);
} else {
var socket = this.nsps[packet.nsp];
if (socket) {
process.nextTick(function() {
socket.onpacket(packet);
});
} else {
debug('no socket for namespace %s', packet.nsp);
}
}
};
/**
* Handles an error.
*
* @param {Object} err object
* @api private
*/
Client.prototype.onerror = function(err){
for (var id in this.sockets) {
if (this.sockets.hasOwnProperty(id)) {
this.sockets[id].onerror(err);
}
}
this.conn.close();
};
/**
* Called upon transport close.
*
* @param {String} reason
* @api private
*/
Client.prototype.onclose = function(reason){
debug('client close with reason %s', reason);
// ignore a potential subsequent `close` event
this.destroy();
// `nsps` and `sockets` are cleaned up seamlessly
for (var id in this.sockets) {
if (this.sockets.hasOwnProperty(id)) {
this.sockets[id].onclose(reason);
}
}
this.sockets = {};
this.decoder.destroy(); // clean up decoder
};
/**
* Cleans up event listeners.
*
* @api private
*/
Client.prototype.destroy = function(){
this.conn.removeListener('data', this.ondata);
this.conn.removeListener('error', this.onerror);
this.conn.removeListener('close', this.onclose);
this.decoder.removeListener('decoded', this.ondecoded);
};

278
lib/client.ts Normal file
View File

@@ -0,0 +1,278 @@
import { Decoder, Encoder, Packet, PacketType } from "socket.io-parser";
import debugModule = require("debug");
import { IncomingMessage } from "http";
import { Server } from "./index";
import { Socket } from "./socket";
import { SocketId } from "socket.io-adapter";
import { ParentNamespace } from "./parent-namespace";
const debug = debugModule("socket.io:client");
export class Client {
public readonly conn;
private readonly id: string;
private readonly server: Server;
private readonly encoder: Encoder;
private readonly decoder: Decoder;
private sockets: Map<SocketId, Socket> = new Map();
private nsps: Map<string, Socket> = new Map();
private connectTimeout: NodeJS.Timeout;
/**
* Client constructor.
*
* @param {Server} server instance
* @param {Socket} conn
* @package
*/
constructor(server: Server, conn) {
this.server = server;
this.conn = conn;
this.encoder = server.encoder;
this.decoder = new server._parser.Decoder();
this.id = conn.id;
this.setup();
}
/**
* @return the reference to the request that originated the Engine.IO connection
*
* @public
*/
public get request(): IncomingMessage {
return this.conn.request;
}
/**
* Sets up event listeners.
*
* @private
*/
private setup() {
this.onclose = this.onclose.bind(this);
this.ondata = this.ondata.bind(this);
this.onerror = this.onerror.bind(this);
this.ondecoded = this.ondecoded.bind(this);
// @ts-ignore
this.decoder.on("decoded", this.ondecoded);
this.conn.on("data", this.ondata);
this.conn.on("error", this.onerror);
this.conn.on("close", this.onclose);
this.connectTimeout = setTimeout(() => {
if (this.nsps.size === 0) {
debug("no namespace joined yet, close the client");
this.close();
} else {
debug("the client has already joined a namespace, nothing to do");
}
}, this.server._connectTimeout);
}
/**
* Connects a client to a namespace.
*
* @param {String} name - the namespace
* @param {Object} auth - the auth parameters
* @private
*/
private connect(name: string, auth: object = {}) {
if (this.server._nsps.has(name)) {
debug("connecting to namespace %s", name);
return this.doConnect(name, auth);
}
this.server._checkNamespace(name, auth, (dynamicNsp: ParentNamespace) => {
if (dynamicNsp) {
debug("dynamic namespace %s was created", dynamicNsp.name);
this.doConnect(name, auth);
} else {
debug("creation of namespace %s was denied", name);
this._packet({
type: PacketType.CONNECT_ERROR,
nsp: name,
data: {
message: "Invalid namespace"
}
});
}
});
}
/**
* Connects a client to a namespace.
*
* @param {String} name - the namespace
* @param {Object} auth - the auth parameters
*
* @private
*/
private doConnect(name: string, auth: object) {
if (this.connectTimeout) {
clearTimeout(this.connectTimeout);
this.connectTimeout = null;
}
const nsp = this.server.of(name);
const socket = nsp._add(this, auth, () => {
this.sockets.set(socket.id, socket);
this.nsps.set(nsp.name, socket);
});
}
/**
* Disconnects from all namespaces and closes transport.
*
* @private
*/
_disconnect() {
for (const socket of this.sockets.values()) {
socket.disconnect();
}
this.sockets.clear();
this.close();
}
/**
* Removes a socket. Called by each `Socket`.
*
* @private
*/
_remove(socket: Socket) {
if (this.sockets.has(socket.id)) {
const nsp = this.sockets.get(socket.id).nsp.name;
this.sockets.delete(socket.id);
this.nsps.delete(nsp);
} else {
debug("ignoring remove for %s", socket.id);
}
}
/**
* Closes the underlying connection.
*
* @private
*/
private close() {
if ("open" == this.conn.readyState) {
debug("forcing transport close");
this.conn.close();
this.onclose("forced server close");
}
}
/**
* Writes a packet to the transport.
*
* @param {Object} packet object
* @param {Object} opts
* @private
*/
_packet(packet, opts?) {
opts = opts || {};
const self = this;
// this writes to the actual connection
function writeToEngine(encodedPackets) {
if (opts.volatile && !self.conn.transport.writable) return;
for (let i = 0; i < encodedPackets.length; i++) {
self.conn.write(encodedPackets[i], { compress: opts.compress });
}
}
if ("open" == this.conn.readyState) {
debug("writing packet %j", packet);
if (!opts.preEncoded) {
// not broadcasting, need to encode
writeToEngine(this.encoder.encode(packet)); // encode, then write results to engine
} else {
// a broadcast pre-encodes a packet
writeToEngine(packet);
}
} else {
debug("ignoring packet write %j", packet);
}
}
/**
* Called with incoming transport data.
*
* @private
*/
private ondata(data) {
// try/catch is needed for protocol violations (GH-1880)
try {
this.decoder.add(data);
} catch (e) {
this.onerror(e);
}
}
/**
* Called when parser fully decodes a packet.
*
* @private
*/
private ondecoded(packet: Packet) {
if (PacketType.CONNECT == packet.type) {
this.connect(packet.nsp, packet.data);
} else {
const socket = this.nsps.get(packet.nsp);
if (socket) {
process.nextTick(function() {
socket._onpacket(packet);
});
} else {
debug("no socket for namespace %s", packet.nsp);
}
}
}
/**
* Handles an error.
*
* @param {Object} err object
* @private
*/
private onerror(err) {
for (const socket of this.sockets.values()) {
socket._onerror(err);
}
this.conn.close();
}
/**
* Called upon transport close.
*
* @param reason
* @private
*/
private onclose(reason: string) {
debug("client close with reason %s", reason);
// ignore a potential subsequent `close` event
this.destroy();
// `nsps` and `sockets` are cleaned up seamlessly
for (const socket of this.sockets.values()) {
socket._onclose(reason);
}
this.sockets.clear();
this.decoder.destroy(); // clean up decoder
}
/**
* Cleans up event listeners.
* @private
*/
private destroy() {
this.conn.removeListener("data", this.ondata);
this.conn.removeListener("error", this.onerror);
this.conn.removeListener("close", this.onclose);
// @ts-ignore
this.decoder.removeListener("decoded", this.ondecoded);
}
}

View File

@@ -1,523 +0,0 @@
'use strict';
/**
* Module dependencies.
*/
var http = require('http');
var read = require('fs').readFileSync;
var path = require('path');
var exists = require('fs').existsSync;
var engine = require('engine.io');
var clientVersion = require('socket.io-client/package.json').version;
var Client = require('./client');
var Emitter = require('events').EventEmitter;
var Namespace = require('./namespace');
var ParentNamespace = require('./parent-namespace');
var Adapter = require('socket.io-adapter');
var parser = require('socket.io-parser');
var debug = require('debug')('socket.io:server');
var url = require('url');
/**
* Module exports.
*/
module.exports = Server;
/**
* Socket.IO client source.
*/
var clientSource = undefined;
var clientSourceMap = undefined;
/**
* Server constructor.
*
* @param {http.Server|Number|Object} srv http server, port or options
* @param {Object} [opts]
* @api public
*/
function Server(srv, opts){
if (!(this instanceof Server)) return new Server(srv, opts);
if ('object' == typeof srv && srv instanceof Object && !srv.listen) {
opts = srv;
srv = null;
}
opts = opts || {};
this.nsps = {};
this.parentNsps = new Map();
this.path(opts.path || '/socket.io');
this.serveClient(false !== opts.serveClient);
this.parser = opts.parser || parser;
this.encoder = new this.parser.Encoder();
this.adapter(opts.adapter || Adapter);
this.origins(opts.origins || '*:*');
this.sockets = this.of('/');
if (srv) this.attach(srv, opts);
}
/**
* Server request verification function, that checks for allowed origins
*
* @param {http.IncomingMessage} req request
* @param {Function} fn callback to be called with the result: `fn(err, success)`
*/
Server.prototype.checkRequest = function(req, fn) {
var origin = req.headers.origin || req.headers.referer;
// file:// URLs produce a null Origin which can't be authorized via echo-back
if ('null' == origin || null == origin) origin = '*';
if (!!origin && typeof(this._origins) == 'function') return this._origins(origin, fn);
if (this._origins.indexOf('*:*') !== -1) return fn(null, true);
if (origin) {
try {
var parts = url.parse(origin);
var defaultPort = 'https:' == parts.protocol ? 443 : 80;
parts.port = parts.port != null
? parts.port
: defaultPort;
var ok =
~this._origins.indexOf(parts.protocol + '//' + parts.hostname + ':' + parts.port) ||
~this._origins.indexOf(parts.hostname + ':' + parts.port) ||
~this._origins.indexOf(parts.hostname + ':*') ||
~this._origins.indexOf('*:' + parts.port);
debug('origin %s is %svalid', origin, !!ok ? '' : 'not ');
return fn(null, !!ok);
} catch (ex) {
}
}
fn(null, false);
};
/**
* Sets/gets whether client code is being served.
*
* @param {Boolean} v whether to serve client code
* @return {Server|Boolean} self when setting or value when getting
* @api public
*/
Server.prototype.serveClient = function(v){
if (!arguments.length) return this._serveClient;
this._serveClient = v;
var resolvePath = function(file){
var filepath = path.resolve(__dirname, './../../', file);
if (exists(filepath)) {
return filepath;
}
return require.resolve(file);
};
if (v && !clientSource) {
clientSource = read(resolvePath( 'socket.io-client/dist/socket.io.js'), 'utf-8');
try {
clientSourceMap = read(resolvePath( 'socket.io-client/dist/socket.io.js.map'), 'utf-8');
} catch(err) {
debug('could not load sourcemap file');
}
}
return this;
};
/**
* Old settings for backwards compatibility
*/
var oldSettings = {
"transports": "transports",
"heartbeat timeout": "pingTimeout",
"heartbeat interval": "pingInterval",
"destroy buffer size": "maxHttpBufferSize"
};
/**
* Backwards compatibility.
*
* @api public
*/
Server.prototype.set = function(key, val){
if ('authorization' == key && val) {
this.use(function(socket, next) {
val(socket.request, function(err, authorized) {
if (err) return next(new Error(err));
if (!authorized) return next(new Error('Not authorized'));
next();
});
});
} else if ('origins' == key && val) {
this.origins(val);
} else if ('resource' == key) {
this.path(val);
} else if (oldSettings[key] && this.eio[oldSettings[key]]) {
this.eio[oldSettings[key]] = val;
} else {
console.error('Option %s is not valid. Please refer to the README.', key);
}
return this;
};
/**
* Executes the middleware for an incoming namespace not already created on the server.
*
* @param {String} name name of incoming namespace
* @param {Object} query the query parameters
* @param {Function} fn callback
* @api private
*/
Server.prototype.checkNamespace = function(name, query, fn){
if (this.parentNsps.size === 0) return fn(false);
const keysIterator = this.parentNsps.keys();
const run = () => {
let nextFn = keysIterator.next();
if (nextFn.done) {
return fn(false);
}
nextFn.value(name, query, (err, allow) => {
if (err || !allow) {
run();
} else {
fn(this.parentNsps.get(nextFn.value).createChild(name));
}
});
};
run();
};
/**
* Sets the client serving path.
*
* @param {String} v pathname
* @return {Server|String} self when setting or value when getting
* @api public
*/
Server.prototype.path = function(v){
if (!arguments.length) return this._path;
this._path = v.replace(/\/$/, '');
return this;
};
/**
* Sets the adapter for rooms.
*
* @param {Adapter} v pathname
* @return {Server|Adapter} self when setting or value when getting
* @api public
*/
Server.prototype.adapter = function(v){
if (!arguments.length) return this._adapter;
this._adapter = v;
for (var i in this.nsps) {
if (this.nsps.hasOwnProperty(i)) {
this.nsps[i].initAdapter();
}
}
return this;
};
/**
* Sets the allowed origins for requests.
*
* @param {String|String[]} v origins
* @return {Server|Adapter} self when setting or value when getting
* @api public
*/
Server.prototype.origins = function(v){
if (!arguments.length) return this._origins;
this._origins = v;
return this;
};
/**
* Attaches socket.io to a server or port.
*
* @param {http.Server|Number} server or port
* @param {Object} options passed to engine.io
* @return {Server} self
* @api public
*/
Server.prototype.listen =
Server.prototype.attach = function(srv, opts){
if ('function' == typeof srv) {
var msg = 'You are trying to attach socket.io to an express ' +
'request handler function. Please pass a http.Server instance.';
throw new Error(msg);
}
// handle a port as a string
if (Number(srv) == srv) {
srv = Number(srv);
}
if ('number' == typeof srv) {
debug('creating http server and binding to %d', srv);
var port = srv;
srv = http.Server(function(req, res){
res.writeHead(404);
res.end();
});
srv.listen(port);
}
// set engine.io path to `/socket.io`
opts = opts || {};
opts.path = opts.path || this.path();
// set origins verification
opts.allowRequest = opts.allowRequest || this.checkRequest.bind(this);
if (this.sockets.fns.length > 0) {
this.initEngine(srv, opts);
return this;
}
var self = this;
var connectPacket = { type: parser.CONNECT, nsp: '/' };
this.encoder.encode(connectPacket, function (encodedPacket){
// the CONNECT packet will be merged with Engine.IO handshake,
// to reduce the number of round trips
opts.initialPacket = encodedPacket;
self.initEngine(srv, opts);
});
return this;
};
/**
* Initialize engine
*
* @param {Object} options passed to engine.io
* @api private
*/
Server.prototype.initEngine = function(srv, opts){
// initialize engine
debug('creating engine.io instance with opts %j', opts);
this.eio = engine.attach(srv, opts);
// attach static file serving
if (this._serveClient) this.attachServe(srv);
// Export http server
this.httpServer = srv;
// bind to engine events
this.bind(this.eio);
};
/**
* Attaches the static file serving.
*
* @param {Function|http.Server} srv http server
* @api private
*/
Server.prototype.attachServe = function(srv){
debug('attaching client serving req handler');
var url = this._path + '/socket.io.js';
var urlMap = this._path + '/socket.io.js.map';
var evs = srv.listeners('request').slice(0);
var self = this;
srv.removeAllListeners('request');
srv.on('request', function(req, res) {
if (0 === req.url.indexOf(urlMap)) {
self.serveMap(req, res);
} else if (0 === req.url.indexOf(url)) {
self.serve(req, res);
} else {
for (var i = 0; i < evs.length; i++) {
evs[i].call(srv, req, res);
}
}
});
};
/**
* Handles a request serving `/socket.io.js`
*
* @param {http.Request} req
* @param {http.Response} res
* @api private
*/
Server.prototype.serve = function(req, res){
// Per the standard, ETags must be quoted:
// https://tools.ietf.org/html/rfc7232#section-2.3
var expectedEtag = '"' + clientVersion + '"';
var etag = req.headers['if-none-match'];
if (etag) {
if (expectedEtag == etag) {
debug('serve client 304');
res.writeHead(304);
res.end();
return;
}
}
debug('serve client source');
res.setHeader("Cache-Control", "public, max-age=0");
res.setHeader('Content-Type', 'application/javascript');
res.setHeader('ETag', expectedEtag);
res.writeHead(200);
res.end(clientSource);
};
/**
* Handles a request serving `/socket.io.js.map`
*
* @param {http.Request} req
* @param {http.Response} res
* @api private
*/
Server.prototype.serveMap = function(req, res){
// Per the standard, ETags must be quoted:
// https://tools.ietf.org/html/rfc7232#section-2.3
var expectedEtag = '"' + clientVersion + '"';
var etag = req.headers['if-none-match'];
if (etag) {
if (expectedEtag == etag) {
debug('serve client 304');
res.writeHead(304);
res.end();
return;
}
}
debug('serve client sourcemap');
res.setHeader('Content-Type', 'application/json');
res.setHeader('ETag', expectedEtag);
res.writeHead(200);
res.end(clientSourceMap);
};
/**
* Binds socket.io to an engine.io instance.
*
* @param {engine.Server} engine engine.io (or compatible) server
* @return {Server} self
* @api public
*/
Server.prototype.bind = function(engine){
this.engine = engine;
this.engine.on('connection', this.onconnection.bind(this));
return this;
};
/**
* Called with each incoming transport connection.
*
* @param {engine.Socket} conn
* @return {Server} self
* @api public
*/
Server.prototype.onconnection = function(conn){
debug('incoming connection with id %s', conn.id);
var client = new Client(this, conn);
client.connect('/');
return this;
};
/**
* Looks up a namespace.
*
* @param {String|RegExp|Function} name nsp name
* @param {Function} [fn] optional, nsp `connection` ev handler
* @api public
*/
Server.prototype.of = function(name, fn){
if (typeof name === 'function' || name instanceof RegExp) {
const parentNsp = new ParentNamespace(this);
debug('initializing parent namespace %s', parentNsp.name);
if (typeof name === 'function') {
this.parentNsps.set(name, parentNsp);
} else {
this.parentNsps.set((nsp, conn, next) => next(null, name.test(nsp)), parentNsp);
}
if (fn) parentNsp.on('connect', fn);
return parentNsp;
}
if (String(name)[0] !== '/') name = '/' + name;
var nsp = this.nsps[name];
if (!nsp) {
debug('initializing namespace %s', name);
nsp = new Namespace(this, name);
this.nsps[name] = nsp;
}
if (fn) nsp.on('connect', fn);
return nsp;
};
/**
* Closes server connection
*
* @param {Function} [fn] optional, called as `fn([err])` on error OR all conns closed
* @api public
*/
Server.prototype.close = function(fn){
for (var id in this.nsps['/'].sockets) {
if (this.nsps['/'].sockets.hasOwnProperty(id)) {
this.nsps['/'].sockets[id].onclose();
}
}
this.engine.close();
if (this.httpServer) {
this.httpServer.close(fn);
} else {
fn && fn();
}
};
/**
* Expose main namespace (/).
*/
var emitterMethods = Object.keys(Emitter.prototype).filter(function(key){
return typeof Emitter.prototype[key] === 'function';
});
emitterMethods.concat(['to', 'in', 'use', 'send', 'write', 'clients', 'compress', 'binary']).forEach(function(fn){
Server.prototype[fn] = function(){
return this.sockets[fn].apply(this.sockets, arguments);
};
});
Namespace.flags.forEach(function(flag){
Object.defineProperty(Server.prototype, flag, {
get: function() {
this.sockets.flags = this.sockets.flags || {};
this.sockets.flags[flag] = true;
return this;
}
});
});
/**
* BC with `io.listen`
*/
Server.listen = Server;

715
lib/index.ts Normal file
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@@ -0,0 +1,715 @@
import http from "http";
import { createReadStream } from "fs";
import { createDeflate, createGzip, createBrotliCompress } from "zlib";
import accepts = require("accepts");
import { pipeline } from "stream";
import path from "path";
import engine from "engine.io";
import { Client } from "./client";
import { EventEmitter } from "events";
import { ExtendedError, Namespace } from "./namespace";
import { ParentNamespace } from "./parent-namespace";
import { Adapter, Room, SocketId } from "socket.io-adapter";
import * as parser from "socket.io-parser";
import { Encoder } from "socket.io-parser";
import debugModule from "debug";
import { Socket } from "./socket";
import { CookieSerializeOptions } from "cookie";
import { CorsOptions } from "cors";
const debug = debugModule("socket.io:server");
const clientVersion = require("../package.json").version;
const dotMapRegex = /\.map/;
type Transport = "polling" | "websocket";
interface EngineOptions {
/**
* how many ms without a pong packet to consider the connection closed
* @default 5000
*/
pingTimeout: number;
/**
* how many ms before sending a new ping packet
* @default 25000
*/
pingInterval: number;
/**
* how many ms before an uncompleted transport upgrade is cancelled
* @default 10000
*/
upgradeTimeout: number;
/**
* how many bytes or characters a message can be, before closing the session (to avoid DoS).
* @default 1e5 (100 KB)
*/
maxHttpBufferSize: number;
/**
* A function that receives a given handshake or upgrade request as its first parameter,
* and can decide whether to continue or not. The second argument is a function that needs
* to be called with the decided information: fn(err, success), where success is a boolean
* value where false means that the request is rejected, and err is an error code.
*/
allowRequest: (
req: http.IncomingMessage,
fn: (err: string | null | undefined, success: boolean) => void
) => void;
/**
* the low-level transports that are enabled
* @default ["polling", "websocket"]
*/
transports: Transport[];
/**
* whether to allow transport upgrades
* @default true
*/
allowUpgrades: boolean;
/**
* parameters of the WebSocket permessage-deflate extension (see ws module api docs). Set to false to disable.
* @default false
*/
perMessageDeflate: boolean | object;
/**
* parameters of the http compression for the polling transports (see zlib api docs). Set to false to disable.
* @default true
*/
httpCompression: boolean | object;
/**
* what WebSocket server implementation to use. Specified module must
* conform to the ws interface (see ws module api docs). Default value is ws.
* An alternative c++ addon is also available by installing uws module.
*/
wsEngine: string;
/**
* an optional packet which will be concatenated to the handshake packet emitted by Engine.IO.
*/
initialPacket: any;
/**
* configuration of the cookie that contains the client sid to send as part of handshake response headers. This cookie
* might be used for sticky-session. Defaults to not sending any cookie.
* @default false
*/
cookie: CookieSerializeOptions | boolean;
/**
* the options that will be forwarded to the cors module
*/
cors: CorsOptions;
}
interface AttachOptions {
/**
* name of the path to capture
* @default "/engine.io"
*/
path: string;
/**
* destroy unhandled upgrade requests
* @default true
*/
destroyUpgrade: boolean;
/**
* milliseconds after which unhandled requests are ended
* @default 1000
*/
destroyUpgradeTimeout: number;
}
interface EngineAttachOptions extends EngineOptions, AttachOptions {}
interface ServerOptions extends EngineAttachOptions {
/**
* name of the path to capture
* @default "/socket.io"
*/
path: string;
/**
* whether to serve the client files
* @default true
*/
serveClient: boolean;
/**
* the adapter to use
* @default the in-memory adapter (https://github.com/socketio/socket.io-adapter)
*/
adapter: any;
/**
* the parser to use
* @default the default parser (https://github.com/socketio/socket.io-parser)
*/
parser: any;
/**
* how many ms before a client without namespace is closed
* @default 45000
*/
connectTimeout: number;
}
export class Server extends EventEmitter {
public readonly sockets: Namespace;
/** @private */
readonly _parser;
/** @private */
readonly encoder: Encoder;
/**
* @private
*/
_nsps: Map<string, Namespace> = new Map();
private parentNsps: Map<
| string
| RegExp
| ((
name: string,
query: object,
fn: (err: Error, success: boolean) => void
) => void),
ParentNamespace
> = new Map();
private _adapter: any;
private _serveClient: boolean;
private eio;
private engine;
private _path: string;
private clientPathRegex: RegExp;
/**
* @private
*/
_connectTimeout: number;
private httpServer: http.Server;
/**
* Server constructor.
*
* @param {http.Server|Number|Object} srv http server, port or options
* @param {Object} [opts]
* @public
*/
constructor(opts?: Partial<ServerOptions>);
constructor(srv: http.Server, opts?: Partial<ServerOptions>);
constructor(srv: number, opts?: Partial<ServerOptions>);
constructor(srv?: any, opts: Partial<ServerOptions> = {}) {
super();
if ("object" == typeof srv && srv instanceof Object && !srv.listen) {
opts = srv;
srv = null;
}
this.path(opts.path || "/socket.io");
this.connectTimeout(opts.connectTimeout || 45000);
this.serveClient(false !== opts.serveClient);
this._parser = opts.parser || parser;
this.encoder = new this._parser.Encoder();
this.adapter(opts.adapter || Adapter);
this.sockets = this.of("/");
if (srv) this.attach(srv, opts);
}
/**
* Sets/gets whether client code is being served.
*
* @param {Boolean} v - whether to serve client code
* @return {Server|Boolean} self when setting or value when getting
* @public
*/
public serveClient(v: boolean): Server;
public serveClient(): boolean;
public serveClient(v?: boolean): Server | boolean {
if (!arguments.length) return this._serveClient;
this._serveClient = v;
return this;
}
/**
* Executes the middleware for an incoming namespace not already created on the server.
*
* @param {String} name - name of incoming namespace
* @param {Object} auth - the auth parameters
* @param {Function} fn - callback
*
* @private
*/
_checkNamespace(
name: string,
auth: object,
fn: (nsp: Namespace | boolean) => void
) {
if (this.parentNsps.size === 0) return fn(false);
const keysIterator = this.parentNsps.keys();
const run = () => {
let nextFn = keysIterator.next();
if (nextFn.done) {
return fn(false);
}
nextFn.value(name, auth, (err, allow) => {
if (err || !allow) {
run();
} else {
fn(this.parentNsps.get(nextFn.value).createChild(name));
}
});
};
run();
}
/**
* Sets the client serving path.
*
* @param {String} v pathname
* @return {Server|String} self when setting or value when getting
* @public
*/
public path(v: string): Server;
public path(): string;
public path(v?: string): Server | string {
if (!arguments.length) return this._path;
this._path = v.replace(/\/$/, "");
const escapedPath = this._path.replace(/[-\/\\^$*+?.()|[\]{}]/g, "\\$&");
this.clientPathRegex = new RegExp(
"^" +
escapedPath +
"/socket\\.io(\\.min|\\.msgpack\\.min)?\\.js(\\.map)?$"
);
return this;
}
/**
* Set the delay after which a client without namespace is closed
* @param v
* @public
*/
public connectTimeout(v: number): Server;
public connectTimeout(): number;
public connectTimeout(v?: number): Server | number {
if (v === undefined) return this._connectTimeout;
this._connectTimeout = v;
return this;
}
/**
* Sets the adapter for rooms.
*
* @param {Adapter} v pathname
* @return {Server|Adapter} self when setting or value when getting
* @public
*/
public adapter(): any;
public adapter(v: any);
public adapter(v?): Server | any {
if (!arguments.length) return this._adapter;
this._adapter = v;
for (const nsp of this._nsps.values()) {
nsp._initAdapter();
}
return this;
}
/**
* Attaches socket.io to a server or port.
*
* @param {http.Server|Number} srv - server or port
* @param {Object} opts - options passed to engine.io
* @return {Server} self
* @public
*/
public listen(srv: http.Server, opts?: Partial<ServerOptions>): Server;
public listen(srv: number, opts?: Partial<ServerOptions>): Server;
public listen(srv: any, opts: Partial<ServerOptions> = {}): Server {
return this.attach(srv, opts);
}
/**
* Attaches socket.io to a server or port.
*
* @param {http.Server|Number} srv - server or port
* @param {Object} opts - options passed to engine.io
* @return {Server} self
* @public
*/
public attach(srv: http.Server, opts?: Partial<ServerOptions>): Server;
public attach(port: number, opts?: Partial<ServerOptions>): Server;
public attach(srv: any, opts: Partial<ServerOptions> = {}): Server {
if ("function" == typeof srv) {
const msg =
"You are trying to attach socket.io to an express " +
"request handler function. Please pass a http.Server instance.";
throw new Error(msg);
}
// handle a port as a string
if (Number(srv) == srv) {
srv = Number(srv);
}
if ("number" == typeof srv) {
debug("creating http server and binding to %d", srv);
const port = srv;
srv = http.createServer((req, res) => {
res.writeHead(404);
res.end();
});
srv.listen(port);
}
// set engine.io path to `/socket.io`
opts.path = opts.path || this._path;
this.initEngine(srv, opts);
return this;
}
/**
* Initialize engine
*
* @param srv - the server to attach to
* @param opts - options passed to engine.io
* @private
*/
private initEngine(srv: http.Server, opts: Partial<EngineAttachOptions>) {
// initialize engine
debug("creating engine.io instance with opts %j", opts);
this.eio = engine.attach(srv, opts);
// attach static file serving
if (this._serveClient) this.attachServe(srv);
// Export http server
this.httpServer = srv;
// bind to engine events
this.bind(this.eio);
}
/**
* Attaches the static file serving.
*
* @param {Function|http.Server} srv http server
* @private
*/
private attachServe(srv) {
debug("attaching client serving req handler");
const evs = srv.listeners("request").slice(0);
srv.removeAllListeners("request");
srv.on("request", (req, res) => {
if (this.clientPathRegex.test(req.url)) {
this.serve(req, res);
} else {
for (let i = 0; i < evs.length; i++) {
evs[i].call(srv, req, res);
}
}
});
}
/**
* Handles a request serving of client source and map
*
* @param {http.IncomingMessage} req
* @param {http.ServerResponse} res
* @private
*/
private serve(req: http.IncomingMessage, res: http.ServerResponse) {
const filename = req.url.replace(this._path, "");
const isMap = dotMapRegex.test(filename);
const type = isMap ? "map" : "source";
// Per the standard, ETags must be quoted:
// https://tools.ietf.org/html/rfc7232#section-2.3
const expectedEtag = '"' + clientVersion + '"';
const etag = req.headers["if-none-match"];
if (etag) {
if (expectedEtag == etag) {
debug("serve client %s 304", type);
res.writeHead(304);
res.end();
return;
}
}
debug("serve client %s", type);
res.setHeader("Cache-Control", "public, max-age=0");
res.setHeader(
"Content-Type",
"application/" + (isMap ? "json" : "javascript")
);
res.setHeader("ETag", expectedEtag);
if (!isMap) {
res.setHeader("X-SourceMap", filename.substring(1) + ".map");
}
Server.sendFile(filename, req, res);
}
/**
* @param filename
* @param req
* @param res
* @private
*/
private static sendFile(
filename: string,
req: http.IncomingMessage,
res: http.ServerResponse
) {
const readStream = createReadStream(
path.join(__dirname, "../client-dist/", filename)
);
const encoding = accepts(req).encodings(["br", "gzip", "deflate"]);
const onError = err => {
if (err) {
res.end();
}
};
switch (encoding) {
case "br":
res.writeHead(200, { "content-encoding": "br" });
readStream.pipe(createBrotliCompress()).pipe(res);
pipeline(readStream, createBrotliCompress(), res, onError);
break;
case "gzip":
res.writeHead(200, { "content-encoding": "gzip" });
pipeline(readStream, createGzip(), res, onError);
break;
case "deflate":
res.writeHead(200, { "content-encoding": "deflate" });
pipeline(readStream, createDeflate(), res, onError);
break;
default:
res.writeHead(200);
pipeline(readStream, res, onError);
}
}
/**
* Binds socket.io to an engine.io instance.
*
* @param {engine.Server} engine engine.io (or compatible) server
* @return {Server} self
* @public
*/
public bind(engine): Server {
this.engine = engine;
this.engine.on("connection", this.onconnection.bind(this));
return this;
}
/**
* Called with each incoming transport connection.
*
* @param {engine.Socket} conn
* @return {Server} self
* @private
*/
private onconnection(conn): Server {
debug("incoming connection with id %s", conn.id);
new Client(this, conn);
return this;
}
/**
* Looks up a namespace.
*
* @param {String|RegExp|Function} name nsp name
* @param {Function} [fn] optional, nsp `connection` ev handler
* @public
*/
public of(
name:
| string
| RegExp
| ((
name: string,
query: object,
fn: (err: Error, success: boolean) => void
) => void),
fn?: (socket: Socket) => void
) {
if (typeof name === "function" || name instanceof RegExp) {
const parentNsp = new ParentNamespace(this);
debug("initializing parent namespace %s", parentNsp.name);
if (typeof name === "function") {
this.parentNsps.set(name, parentNsp);
} else {
this.parentNsps.set(
(nsp, conn, next) => next(null, (name as RegExp).test(nsp)),
parentNsp
);
}
if (fn) {
// @ts-ignore
parentNsp.on("connect", fn);
}
return parentNsp;
}
if (String(name)[0] !== "/") name = "/" + name;
let nsp = this._nsps.get(name);
if (!nsp) {
debug("initializing namespace %s", name);
nsp = new Namespace(this, name);
this._nsps.set(name, nsp);
}
if (fn) nsp.on("connect", fn);
return nsp;
}
/**
* Closes server connection
*
* @param {Function} [fn] optional, called as `fn([err])` on error OR all conns closed
* @public
*/
public close(fn?: (err?: Error) => void): void {
for (const socket of this.sockets.sockets.values()) {
socket._onclose("server shutting down");
}
this.engine.close();
if (this.httpServer) {
this.httpServer.close(fn);
} else {
fn && fn();
}
}
/**
* Sets up namespace middleware.
*
* @return {Server} self
* @public
*/
public use(
fn: (socket: Socket, next: (err?: ExtendedError) => void) => void
): Server {
this.sockets.use(fn);
return this;
}
/**
* Targets a room when emitting.
*
* @param {String} name
* @return {Server} self
* @public
*/
public to(name: Room): Server {
this.sockets.to(name);
return this;
}
/**
* Targets a room when emitting.
*
* @param {String} name
* @return {Server} self
* @public
*/
public in(name: Room): Server {
this.sockets.in(name);
return this;
}
/**
* Sends a `message` event to all clients.
*
* @return {Server} self
* @public
*/
public send(...args): Server {
args.unshift("message");
this.sockets.emit.apply(this.sockets, args);
return this;
}
/**
* Sends a `message` event to all clients.
*
* @return {Server} self
* @public
*/
public write(...args): Server {
args.unshift("message");
this.sockets.emit.apply(this.sockets, args);
return this;
}
/**
* Gets a list of socket ids.
*
* @public
*/
public allSockets(): Promise<Set<SocketId>> {
return this.sockets.allSockets();
}
/**
* Sets the compress flag.
*
* @param {Boolean} compress - if `true`, compresses the sending data
* @return {Server} self
* @public
*/
public compress(compress: boolean): Server {
this.sockets.compress(compress);
return this;
}
/**
* Sets a modifier for a subsequent event emission that the event data may be lost if the client is not ready to
* receive messages (because of network slowness or other issues, or because theyre connected through long polling
* and is in the middle of a request-response cycle).
*
* @return {Server} self
* @public
*/
public get volatile(): Server {
this.sockets.volatile;
return this;
}
/**
* Sets a modifier for a subsequent event emission that the event data will only be broadcast to the current node.
*
* @return {Server} self
* @public
*/
public get local(): Server {
this.sockets.local;
return this;
}
}
/**
* Expose main namespace (/).
*/
const emitterMethods = Object.keys(EventEmitter.prototype).filter(function(
key
) {
return typeof EventEmitter.prototype[key] === "function";
});
emitterMethods.forEach(function(fn) {
Server.prototype[fn] = function() {
return this.sockets[fn].apply(this.sockets, arguments);
};
});
module.exports = (srv?, opts?) => new Server(srv, opts);
module.exports.Server = Server;
export { Socket }; // for "connect" event typing

View File

@@ -1,299 +0,0 @@
/**
* Module dependencies.
*/
var Socket = require('./socket');
var Emitter = require('events').EventEmitter;
var parser = require('socket.io-parser');
var hasBin = require('has-binary2');
var debug = require('debug')('socket.io:namespace');
/**
* Module exports.
*/
module.exports = exports = Namespace;
/**
* Blacklisted events.
*/
exports.events = [
'connect', // for symmetry with client
'connection',
'newListener'
];
/**
* Flags.
*/
exports.flags = [
'json',
'volatile',
'local'
];
/**
* `EventEmitter#emit` reference.
*/
var emit = Emitter.prototype.emit;
/**
* Namespace constructor.
*
* @param {Server} server instance
* @param {Socket} name
* @api private
*/
function Namespace(server, name){
this.name = name;
this.server = server;
this.sockets = {};
this.connected = {};
this.fns = [];
this.ids = 0;
this.rooms = [];
this.flags = {};
this.initAdapter();
}
/**
* Inherits from `EventEmitter`.
*/
Namespace.prototype.__proto__ = Emitter.prototype;
/**
* Apply flags from `Socket`.
*/
exports.flags.forEach(function(flag){
Object.defineProperty(Namespace.prototype, flag, {
get: function() {
this.flags[flag] = true;
return this;
}
});
});
/**
* Initializes the `Adapter` for this nsp.
* Run upon changing adapter by `Server#adapter`
* in addition to the constructor.
*
* @api private
*/
Namespace.prototype.initAdapter = function(){
this.adapter = new (this.server.adapter())(this);
};
/**
* Sets up namespace middleware.
*
* @return {Namespace} self
* @api public
*/
Namespace.prototype.use = function(fn){
if (this.server.eio && this.name === '/') {
debug('removing initial packet');
delete this.server.eio.initialPacket;
}
this.fns.push(fn);
return this;
};
/**
* Executes the middleware for an incoming client.
*
* @param {Socket} socket that will get added
* @param {Function} fn last fn call in the middleware
* @api private
*/
Namespace.prototype.run = function(socket, fn){
var fns = this.fns.slice(0);
if (!fns.length) return fn(null);
function run(i){
fns[i](socket, function(err){
// upon error, short-circuit
if (err) return fn(err);
// if no middleware left, summon callback
if (!fns[i + 1]) return fn(null);
// go on to next
run(i + 1);
});
}
run(0);
};
/**
* Targets a room when emitting.
*
* @param {String} name
* @return {Namespace} self
* @api public
*/
Namespace.prototype.to =
Namespace.prototype.in = function(name){
if (!~this.rooms.indexOf(name)) this.rooms.push(name);
return this;
};
/**
* Adds a new client.
*
* @return {Socket}
* @api private
*/
Namespace.prototype.add = function(client, query, fn){
debug('adding socket to nsp %s', this.name);
var socket = new Socket(this, client, query);
var self = this;
this.run(socket, function(err){
process.nextTick(function(){
if ('open' == client.conn.readyState) {
if (err) return socket.error(err.data || err.message);
// track socket
self.sockets[socket.id] = socket;
// it's paramount that the internal `onconnect` logic
// fires before user-set events to prevent state order
// violations (such as a disconnection before the connection
// logic is complete)
socket.onconnect();
if (fn) fn();
// fire user-set events
self.emit('connect', socket);
self.emit('connection', socket);
} else {
debug('next called after client was closed - ignoring socket');
}
});
});
return socket;
};
/**
* Removes a client. Called by each `Socket`.
*
* @api private
*/
Namespace.prototype.remove = function(socket){
if (this.sockets.hasOwnProperty(socket.id)) {
delete this.sockets[socket.id];
} else {
debug('ignoring remove for %s', socket.id);
}
};
/**
* Emits to all clients.
*
* @return {Namespace} self
* @api public
*/
Namespace.prototype.emit = function(ev){
if (~exports.events.indexOf(ev)) {
emit.apply(this, arguments);
return this;
}
// set up packet object
var args = Array.prototype.slice.call(arguments);
var packet = {
type: (this.flags.binary !== undefined ? this.flags.binary : hasBin(args)) ? parser.BINARY_EVENT : parser.EVENT,
data: args
};
if ('function' == typeof args[args.length - 1]) {
throw new Error('Callbacks are not supported when broadcasting');
}
var rooms = this.rooms.slice(0);
var flags = Object.assign({}, this.flags);
// reset flags
this.rooms = [];
this.flags = {};
this.adapter.broadcast(packet, {
rooms: rooms,
flags: flags
});
return this;
};
/**
* Sends a `message` event to all clients.
*
* @return {Namespace} self
* @api public
*/
Namespace.prototype.send =
Namespace.prototype.write = function(){
var args = Array.prototype.slice.call(arguments);
args.unshift('message');
this.emit.apply(this, args);
return this;
};
/**
* Gets a list of clients.
*
* @return {Namespace} self
* @api public
*/
Namespace.prototype.clients = function(fn){
if(!this.adapter){
throw new Error('No adapter for this namespace, are you trying to get the list of clients of a dynamic namespace?')
}
this.adapter.clients(this.rooms, fn);
// reset rooms for scenario:
// .in('room').clients() (GH-1978)
this.rooms = [];
return this;
};
/**
* Sets the compress flag.
*
* @param {Boolean} compress if `true`, compresses the sending data
* @return {Socket} self
* @api public
*/
Namespace.prototype.compress = function(compress){
this.flags.compress = compress;
return this;
};
/**
* Sets the binary flag
*
* @param {Boolean} Encode as if it has binary data if `true`, Encode as if it doesnt have binary data if `false`
* @return {Socket} self
* @api public
*/
Namespace.prototype.binary = function (binary) {
this.flags.binary = binary;
return this;
};

291
lib/namespace.ts Normal file
View File

@@ -0,0 +1,291 @@
import { Socket, RESERVED_EVENTS } from "./socket";
import { Server } from "./index";
import { Client } from "./client";
import { EventEmitter } from "events";
import { PacketType } from "socket.io-parser";
import debugModule from "debug";
import { Adapter, Room, SocketId } from "socket.io-adapter";
const debug = debugModule("socket.io:namespace");
export interface ExtendedError extends Error {
data?: any;
}
export class Namespace extends EventEmitter {
public readonly name: string;
public readonly sockets: Map<SocketId, Socket> = new Map();
public adapter: Adapter;
/** @private */
readonly server: Server;
/** @private */
_fns: Array<
(socket: Socket, next: (err: ExtendedError) => void) => void
> = [];
/** @private */
_rooms: Set<Room> = new Set();
/** @private */
_flags: any = {};
/** @private */
_ids: number = 0;
/**
* Namespace constructor.
*
* @param {Server} server instance
* @param {string} name
*/
constructor(server: Server, name: string) {
super();
this.server = server;
this.name = name;
this._initAdapter();
}
/**
* Initializes the `Adapter` for this nsp.
* Run upon changing adapter by `Server#adapter`
* in addition to the constructor.
*
* @private
*/
_initAdapter(): void {
this.adapter = new (this.server.adapter())(this);
}
/**
* Sets up namespace middleware.
*
* @return {Namespace} self
* @public
*/
public use(
fn: (socket: Socket, next: (err?: ExtendedError) => void) => void
): Namespace {
this._fns.push(fn);
return this;
}
/**
* Executes the middleware for an incoming client.
*
* @param {Socket} socket - the socket that will get added
* @param {Function} fn - last fn call in the middleware
* @private
*/
private run(socket: Socket, fn: (err: ExtendedError) => void) {
const fns = this._fns.slice(0);
if (!fns.length) return fn(null);
function run(i) {
fns[i](socket, function(err) {
// upon error, short-circuit
if (err) return fn(err);
// if no middleware left, summon callback
if (!fns[i + 1]) return fn(null);
// go on to next
run(i + 1);
});
}
run(0);
}
/**
* Targets a room when emitting.
*
* @param {String} name
* @return {Namespace} self
* @public
*/
public to(name: Room): Namespace {
this._rooms.add(name);
return this;
}
/**
* Targets a room when emitting.
*
* @param {String} name
* @return {Namespace} self
* @public
*/
public in(name: Room): Namespace {
this._rooms.add(name);
return this;
}
/**
* Adds a new client.
*
* @return {Socket}
* @private
*/
_add(client: Client, query, fn?: () => void): Socket {
debug("adding socket to nsp %s", this.name);
const socket = new Socket(this, client, query);
this.run(socket, err => {
process.nextTick(() => {
if ("open" == client.conn.readyState) {
if (err)
return socket._error({
message: err.message,
data: err.data
});
// track socket
this.sockets.set(socket.id, socket);
// it's paramount that the internal `onconnect` logic
// fires before user-set events to prevent state order
// violations (such as a disconnection before the connection
// logic is complete)
socket._onconnect();
if (fn) fn();
// fire user-set events
super.emit("connect", socket);
super.emit("connection", socket);
} else {
debug("next called after client was closed - ignoring socket");
}
});
});
return socket;
}
/**
* Removes a client. Called by each `Socket`.
*
* @private
*/
_remove(socket: Socket): void {
if (this.sockets.has(socket.id)) {
this.sockets.delete(socket.id);
} else {
debug("ignoring remove for %s", socket.id);
}
}
/**
* Emits to all clients.
*
* @return {Namespace} self
* @public
*/
// @ts-ignore
public emit(ev: string, ...args: any[]): Namespace {
if (RESERVED_EVENTS.has(ev)) {
throw new Error(`"${ev}" is a reserved event name`);
}
// set up packet object
args.unshift(ev);
const packet = {
type: PacketType.EVENT,
data: args
};
if ("function" == typeof args[args.length - 1]) {
throw new Error("Callbacks are not supported when broadcasting");
}
const rooms = new Set(this._rooms);
const flags = Object.assign({}, this._flags);
// reset flags
this._rooms.clear();
this._flags = {};
this.adapter.broadcast(packet, {
rooms: rooms,
flags: flags
});
return this;
}
/**
* Sends a `message` event to all clients.
*
* @return {Namespace} self
* @public
*/
public send(...args): Namespace {
args.unshift("message");
this.emit.apply(this, args);
return this;
}
/**
* Sends a `message` event to all clients.
*
* @return {Namespace} self
* @public
*/
public write(...args): Namespace {
args.unshift("message");
this.emit.apply(this, args);
return this;
}
/**
* Gets a list of clients.
*
* @return {Namespace} self
* @public
*/
public allSockets(): Promise<Set<SocketId>> {
if (!this.adapter) {
throw new Error(
"No adapter for this namespace, are you trying to get the list of clients of a dynamic namespace?"
);
}
const rooms = new Set(this._rooms);
this._rooms.clear();
return this.adapter.sockets(rooms);
}
/**
* Sets the compress flag.
*
* @param {Boolean} compress - if `true`, compresses the sending data
* @return {Namespace} self
* @public
*/
public compress(compress: boolean): Namespace {
this._flags.compress = compress;
return this;
}
/**
* Sets a modifier for a subsequent event emission that the event data may be lost if the client is not ready to
* receive messages (because of network slowness or other issues, or because theyre connected through long polling
* and is in the middle of a request-response cycle).
*
* @return {Namespace} self
* @public
*/
public get volatile(): Namespace {
this._flags.volatile = true;
return this;
}
/**
* Sets a modifier for a subsequent event emission that the event data will only be broadcast to the current node.
*
* @return {Namespace} self
* @public
*/
public get local(): Namespace {
this._flags.local = true;
return this;
}
}

View File

@@ -1,39 +0,0 @@
'use strict';
const Namespace = require('./namespace');
let count = 0;
class ParentNamespace extends Namespace {
constructor(server) {
super(server, '/_' + (count++));
this.children = new Set();
}
initAdapter() {}
emit() {
const args = Array.prototype.slice.call(arguments);
this.children.forEach(nsp => {
nsp.rooms = this.rooms;
nsp.flags = this.flags;
nsp.emit.apply(nsp, args);
});
this.rooms = [];
this.flags = {};
}
createChild(name) {
const namespace = new Namespace(this.server, name);
namespace.fns = this.fns.slice(0);
this.listeners('connect').forEach(listener => namespace.on('connect', listener));
this.listeners('connection').forEach(listener => namespace.on('connection', listener));
this.children.add(namespace);
this.server.nsps[name] = namespace;
return namespace;
}
}
module.exports = ParentNamespace;

40
lib/parent-namespace.ts Normal file
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@@ -0,0 +1,40 @@
import { Namespace } from "./namespace";
export class ParentNamespace extends Namespace {
private static count: number = 0;
private children: Set<Namespace> = new Set();
constructor(server) {
super(server, "/_" + ParentNamespace.count++);
}
_initAdapter() {}
public emit(...args): Namespace {
this.children.forEach(nsp => {
nsp._rooms = this._rooms;
nsp._flags = this._flags;
nsp.emit.apply(nsp, args);
});
this._rooms.clear();
this._flags = {};
return this;
}
createChild(name) {
const namespace = new Namespace(this.server, name);
namespace._fns = this._fns.slice(0);
this.listeners("connect").forEach(listener =>
// @ts-ignore
namespace.on("connect", listener)
);
this.listeners("connection").forEach(listener =>
// @ts-ignore
namespace.on("connection", listener)
);
this.children.add(namespace);
this.server._nsps.set(name, namespace);
return namespace;
}
}

View File

@@ -1,572 +0,0 @@
/**
* Module dependencies.
*/
var Emitter = require('events').EventEmitter;
var parser = require('socket.io-parser');
var hasBin = require('has-binary2');
var url = require('url');
var debug = require('debug')('socket.io:socket');
/**
* Module exports.
*/
module.exports = exports = Socket;
/**
* Blacklisted events.
*
* @api public
*/
exports.events = [
'error',
'connect',
'disconnect',
'disconnecting',
'newListener',
'removeListener'
];
/**
* Flags.
*
* @api private
*/
var flags = [
'json',
'volatile',
'broadcast',
'local'
];
/**
* `EventEmitter#emit` reference.
*/
var emit = Emitter.prototype.emit;
/**
* Interface to a `Client` for a given `Namespace`.
*
* @param {Namespace} nsp
* @param {Client} client
* @api public
*/
function Socket(nsp, client, query){
this.nsp = nsp;
this.server = nsp.server;
this.adapter = this.nsp.adapter;
this.id = nsp.name !== '/' ? nsp.name + '#' + client.id : client.id;
this.client = client;
this.conn = client.conn;
this.rooms = {};
this.acks = {};
this.connected = true;
this.disconnected = false;
this.handshake = this.buildHandshake(query);
this.fns = [];
this.flags = {};
this._rooms = [];
}
/**
* Inherits from `EventEmitter`.
*/
Socket.prototype.__proto__ = Emitter.prototype;
/**
* Apply flags from `Socket`.
*/
flags.forEach(function(flag){
Object.defineProperty(Socket.prototype, flag, {
get: function() {
this.flags[flag] = true;
return this;
}
});
});
/**
* `request` engine.io shortcut.
*
* @api public
*/
Object.defineProperty(Socket.prototype, 'request', {
get: function() {
return this.conn.request;
}
});
/**
* Builds the `handshake` BC object
*
* @api private
*/
Socket.prototype.buildHandshake = function(query){
var self = this;
function buildQuery(){
var requestQuery = url.parse(self.request.url, true).query;
//if socket-specific query exist, replace query strings in requestQuery
return Object.assign({}, query, requestQuery);
}
return {
headers: this.request.headers,
time: (new Date) + '',
address: this.conn.remoteAddress,
xdomain: !!this.request.headers.origin,
secure: !!this.request.connection.encrypted,
issued: +(new Date),
url: this.request.url,
query: buildQuery()
};
};
/**
* Emits to this client.
*
* @return {Socket} self
* @api public
*/
Socket.prototype.emit = function(ev){
if (~exports.events.indexOf(ev)) {
emit.apply(this, arguments);
return this;
}
var args = Array.prototype.slice.call(arguments);
var packet = {
type: (this.flags.binary !== undefined ? this.flags.binary : hasBin(args)) ? parser.BINARY_EVENT : parser.EVENT,
data: args
};
// access last argument to see if it's an ACK callback
if (typeof args[args.length - 1] === 'function') {
if (this._rooms.length || this.flags.broadcast) {
throw new Error('Callbacks are not supported when broadcasting');
}
debug('emitting packet with ack id %d', this.nsp.ids);
this.acks[this.nsp.ids] = args.pop();
packet.id = this.nsp.ids++;
}
var rooms = this._rooms.slice(0);
var flags = Object.assign({}, this.flags);
// reset flags
this._rooms = [];
this.flags = {};
if (rooms.length || flags.broadcast) {
this.adapter.broadcast(packet, {
except: [this.id],
rooms: rooms,
flags: flags
});
} else {
// dispatch packet
this.packet(packet, flags);
}
return this;
};
/**
* Targets a room when broadcasting.
*
* @param {String} name
* @return {Socket} self
* @api public
*/
Socket.prototype.to =
Socket.prototype.in = function(name){
if (!~this._rooms.indexOf(name)) this._rooms.push(name);
return this;
};
/**
* Sends a `message` event.
*
* @return {Socket} self
* @api public
*/
Socket.prototype.send =
Socket.prototype.write = function(){
var args = Array.prototype.slice.call(arguments);
args.unshift('message');
this.emit.apply(this, args);
return this;
};
/**
* Writes a packet.
*
* @param {Object} packet object
* @param {Object} opts options
* @api private
*/
Socket.prototype.packet = function(packet, opts){
packet.nsp = this.nsp.name;
opts = opts || {};
opts.compress = false !== opts.compress;
this.client.packet(packet, opts);
};
/**
* Joins a room.
*
* @param {String|Array} room or array of rooms
* @param {Function} fn optional, callback
* @return {Socket} self
* @api private
*/
Socket.prototype.join = function(rooms, fn){
debug('joining room %s', rooms);
var self = this;
if (!Array.isArray(rooms)) {
rooms = [rooms];
}
rooms = rooms.filter(function (room) {
return !self.rooms.hasOwnProperty(room);
});
if (!rooms.length) {
fn && fn(null);
return this;
}
this.adapter.addAll(this.id, rooms, function(err){
if (err) return fn && fn(err);
debug('joined room %s', rooms);
rooms.forEach(function (room) {
self.rooms[room] = room;
});
fn && fn(null);
});
return this;
};
/**
* Leaves a room.
*
* @param {String} room
* @param {Function} fn optional, callback
* @return {Socket} self
* @api private
*/
Socket.prototype.leave = function(room, fn){
debug('leave room %s', room);
var self = this;
this.adapter.del(this.id, room, function(err){
if (err) return fn && fn(err);
debug('left room %s', room);
delete self.rooms[room];
fn && fn(null);
});
return this;
};
/**
* Leave all rooms.
*
* @api private
*/
Socket.prototype.leaveAll = function(){
this.adapter.delAll(this.id);
this.rooms = {};
};
/**
* Called by `Namespace` upon successful
* middleware execution (ie: authorization).
* Socket is added to namespace array before
* call to join, so adapters can access it.
*
* @api private
*/
Socket.prototype.onconnect = function(){
debug('socket connected - writing packet');
this.nsp.connected[this.id] = this;
this.join(this.id);
var skip = this.nsp.name === '/' && this.nsp.fns.length === 0;
if (skip) {
debug('packet already sent in initial handshake');
} else {
this.packet({ type: parser.CONNECT });
}
};
/**
* Called with each packet. Called by `Client`.
*
* @param {Object} packet
* @api private
*/
Socket.prototype.onpacket = function(packet){
debug('got packet %j', packet);
switch (packet.type) {
case parser.EVENT:
this.onevent(packet);
break;
case parser.BINARY_EVENT:
this.onevent(packet);
break;
case parser.ACK:
this.onack(packet);
break;
case parser.BINARY_ACK:
this.onack(packet);
break;
case parser.DISCONNECT:
this.ondisconnect();
break;
case parser.ERROR:
this.onerror(new Error(packet.data));
}
};
/**
* Called upon event packet.
*
* @param {Object} packet object
* @api private
*/
Socket.prototype.onevent = function(packet){
var args = packet.data || [];
debug('emitting event %j', args);
if (null != packet.id) {
debug('attaching ack callback to event');
args.push(this.ack(packet.id));
}
this.dispatch(args);
};
/**
* Produces an ack callback to emit with an event.
*
* @param {Number} id packet id
* @api private
*/
Socket.prototype.ack = function(id){
var self = this;
var sent = false;
return function(){
// prevent double callbacks
if (sent) return;
var args = Array.prototype.slice.call(arguments);
debug('sending ack %j', args);
self.packet({
id: id,
type: hasBin(args) ? parser.BINARY_ACK : parser.ACK,
data: args
});
sent = true;
};
};
/**
* Called upon ack packet.
*
* @api private
*/
Socket.prototype.onack = function(packet){
var ack = this.acks[packet.id];
if ('function' == typeof ack) {
debug('calling ack %s with %j', packet.id, packet.data);
ack.apply(this, packet.data);
delete this.acks[packet.id];
} else {
debug('bad ack %s', packet.id);
}
};
/**
* Called upon client disconnect packet.
*
* @api private
*/
Socket.prototype.ondisconnect = function(){
debug('got disconnect packet');
this.onclose('client namespace disconnect');
};
/**
* Handles a client error.
*
* @api private
*/
Socket.prototype.onerror = function(err){
if (this.listeners('error').length) {
this.emit('error', err);
} else {
console.error('Missing error handler on `socket`.');
console.error(err.stack);
}
};
/**
* Called upon closing. Called by `Client`.
*
* @param {String} reason
* @throw {Error} optional error object
* @api private
*/
Socket.prototype.onclose = function(reason){
if (!this.connected) return this;
debug('closing socket - reason %s', reason);
this.emit('disconnecting', reason);
this.leaveAll();
this.nsp.remove(this);
this.client.remove(this);
this.connected = false;
this.disconnected = true;
delete this.nsp.connected[this.id];
this.emit('disconnect', reason);
};
/**
* Produces an `error` packet.
*
* @param {Object} err error object
* @api private
*/
Socket.prototype.error = function(err){
this.packet({ type: parser.ERROR, data: err });
};
/**
* Disconnects this client.
*
* @param {Boolean} close if `true`, closes the underlying connection
* @return {Socket} self
* @api public
*/
Socket.prototype.disconnect = function(close){
if (!this.connected) return this;
if (close) {
this.client.disconnect();
} else {
this.packet({ type: parser.DISCONNECT });
this.onclose('server namespace disconnect');
}
return this;
};
/**
* Sets the compress flag.
*
* @param {Boolean} compress if `true`, compresses the sending data
* @return {Socket} self
* @api public
*/
Socket.prototype.compress = function(compress){
this.flags.compress = compress;
return this;
};
/**
* Sets the binary flag
*
* @param {Boolean} Encode as if it has binary data if `true`, Encode as if it doesnt have binary data if `false`
* @return {Socket} self
* @api public
*/
Socket.prototype.binary = function (binary) {
this.flags.binary = binary;
return this;
};
/**
* Dispatch incoming event to socket listeners.
*
* @param {Array} event that will get emitted
* @api private
*/
Socket.prototype.dispatch = function(event){
debug('dispatching an event %j', event);
var self = this;
function dispatchSocket(err) {
process.nextTick(function(){
if (err) {
return self.error(err.data || err.message);
}
emit.apply(self, event);
});
}
this.run(event, dispatchSocket);
};
/**
* Sets up socket middleware.
*
* @param {Function} middleware function (event, next)
* @return {Socket} self
* @api public
*/
Socket.prototype.use = function(fn){
this.fns.push(fn);
return this;
};
/**
* Executes the middleware for an incoming event.
*
* @param {Array} event that will get emitted
* @param {Function} last fn call in the middleware
* @api private
*/
Socket.prototype.run = function(event, fn){
var fns = this.fns.slice(0);
if (!fns.length) return fn(null);
function run(i){
fns[i](event, function(err){
// upon error, short-circuit
if (err) return fn(err);
// if no middleware left, summon callback
if (!fns[i + 1]) return fn(null);
// go on to next
run(i + 1);
});
}
run(0);
};

595
lib/socket.ts Normal file
View File

@@ -0,0 +1,595 @@
import { EventEmitter } from "events";
import { PacketType } from "socket.io-parser";
import url from "url";
import debugModule from "debug";
import { Server } from "./index";
import { Client } from "./client";
import { Namespace } from "./namespace";
import { IncomingMessage } from "http";
import { Adapter, BroadcastFlags, Room, SocketId } from "socket.io-adapter";
import base64id from "base64id";
const debug = debugModule("socket.io:socket");
export const RESERVED_EVENTS = new Set([
"connect",
"connect_error",
"disconnect",
"disconnecting",
// EventEmitter reserved events: https://nodejs.org/api/events.html#events_event_newlistener
"newListener",
"removeListener"
]);
/**
* The handshake details
*/
export interface Handshake {
/**
* The headers sent as part of the handshake
*/
headers: object;
/**
* The date of creation (as string)
*/
time: string;
/**
* The ip of the client
*/
address: string;
/**
* Whether the connection is cross-domain
*/
xdomain: boolean;
/**
* Whether the connection is secure
*/
secure: boolean;
/**
* The date of creation (as unix timestamp)
*/
issued: number;
/**
* The request URL string
*/
url: string;
/**
* The query object
*/
query: object;
/**
* The auth object
*/
auth: object;
}
export class Socket extends EventEmitter {
public readonly id: SocketId;
public readonly handshake: Handshake;
public connected: boolean;
public disconnected: boolean;
private readonly server: Server;
private readonly adapter: Adapter;
private acks: Map<number, () => void> = new Map();
private fns: Array<
(event: Array<any>, next: (err: Error) => void) => void
> = [];
private flags: BroadcastFlags = {};
private _rooms: Set<Room> = new Set();
private _anyListeners: Array<(...args: any[]) => void>;
/**
* Interface to a `Client` for a given `Namespace`.
*
* @param {Namespace} nsp
* @param {Client} client
* @param {Object} auth
* @package
*/
constructor(readonly nsp: Namespace, readonly client: Client, auth: object) {
super();
this.server = nsp.server;
this.adapter = this.nsp.adapter;
this.id = base64id.generateId(); // don't reuse the Engine.IO id because it's sensitive information
this.connected = true;
this.disconnected = false;
this.handshake = this.buildHandshake(auth);
}
/**
* Builds the `handshake` BC object
*
* @private
*/
private buildHandshake(auth: object): Handshake {
return {
headers: this.request.headers,
time: new Date() + "",
address: this.conn.remoteAddress,
xdomain: !!this.request.headers.origin,
// @ts-ignore
secure: !!this.request.connection.encrypted,
issued: +new Date(),
url: this.request.url,
query: url.parse(this.request.url, true).query,
auth
};
}
/**
* Emits to this client.
*
* @return {Socket} self
* @public
*/
// @ts-ignore
public emit(ev: string, ...args: any[]) {
if (RESERVED_EVENTS.has(ev)) {
throw new Error(`"${ev}" is a reserved event name`);
}
args.unshift(ev);
const packet: any = {
type: PacketType.EVENT,
data: args
};
// access last argument to see if it's an ACK callback
if (typeof args[args.length - 1] === "function") {
if (this._rooms.size || this.flags.broadcast) {
throw new Error("Callbacks are not supported when broadcasting");
}
debug("emitting packet with ack id %d", this.nsp._ids);
this.acks.set(this.nsp._ids, args.pop());
packet.id = this.nsp._ids++;
}
const rooms = new Set(this._rooms);
const flags = Object.assign({}, this.flags);
// reset flags
this._rooms.clear();
this.flags = {};
if (rooms.size || flags.broadcast) {
this.adapter.broadcast(packet, {
except: new Set([this.id]),
rooms: rooms,
flags: flags
});
} else {
// dispatch packet
this.packet(packet, flags);
}
return this;
}
/**
* Targets a room when broadcasting.
*
* @param {String} name
* @return {Socket} self
* @public
*/
public to(name: Room) {
this._rooms.add(name);
return this;
}
/**
* Targets a room when broadcasting.
*
* @param {String} name
* @return {Socket} self
* @public
*/
public in(name: Room): Socket {
this._rooms.add(name);
return this;
}
/**
* Sends a `message` event.
*
* @return {Socket} self
* @public
*/
public send(...args): Socket {
args.unshift("message");
this.emit.apply(this, args);
return this;
}
/**
* Sends a `message` event.
*
* @return {Socket} self
* @public
*/
public write(...args): Socket {
args.unshift("message");
this.emit.apply(this, args);
return this;
}
/**
* Writes a packet.
*
* @param {Object} packet - packet object
* @param {Object} opts - options
* @private
*/
private packet(packet, opts: any = {}) {
packet.nsp = this.nsp.name;
opts.compress = false !== opts.compress;
this.client._packet(packet, opts);
}
/**
* Joins a room.
*
* @param {String|Array} rooms - room or array of rooms
* @return a Promise or nothing, depending on the adapter
* @public
*/
public join(rooms: Room | Array<Room>): Promise<void> | void {
debug("join room %s", rooms);
return this.adapter.addAll(
this.id,
new Set(Array.isArray(rooms) ? rooms : [rooms])
);
}
/**
* Leaves a room.
*
* @param {String} room
* @return a Promise or nothing, depending on the adapter
* @public
*/
public leave(room: string): Promise<void> | void {
debug("leave room %s", room);
return this.adapter.del(this.id, room);
}
/**
* Leave all rooms.
*
* @private
*/
private leaveAll(): void {
this.adapter.delAll(this.id);
}
/**
* Called by `Namespace` upon successful
* middleware execution (ie: authorization).
* Socket is added to namespace array before
* call to join, so adapters can access it.
*
* @private
*/
_onconnect(): void {
debug("socket connected - writing packet");
this.join(this.id);
this.packet({ type: PacketType.CONNECT, data: { sid: this.id } });
}
/**
* Called with each packet. Called by `Client`.
*
* @param {Object} packet
* @private
*/
_onpacket(packet) {
debug("got packet %j", packet);
switch (packet.type) {
case PacketType.EVENT:
this.onevent(packet);
break;
case PacketType.BINARY_EVENT:
this.onevent(packet);
break;
case PacketType.ACK:
this.onack(packet);
break;
case PacketType.BINARY_ACK:
this.onack(packet);
break;
case PacketType.DISCONNECT:
this.ondisconnect();
break;
case PacketType.CONNECT_ERROR:
this._onerror(new Error(packet.data));
}
}
/**
* Called upon event packet.
*
* @param {Object} packet - packet object
* @private
*/
private onevent(packet): void {
const args = packet.data || [];
debug("emitting event %j", args);
if (null != packet.id) {
debug("attaching ack callback to event");
args.push(this.ack(packet.id));
}
if (this._anyListeners && this._anyListeners.length) {
const listeners = this._anyListeners.slice();
for (const listener of listeners) {
listener.apply(this, args);
}
}
super.emit.apply(this, args);
}
/**
* Produces an ack callback to emit with an event.
*
* @param {Number} id - packet id
* @private
*/
private ack(id: number) {
const self = this;
let sent = false;
return function() {
// prevent double callbacks
if (sent) return;
const args = Array.prototype.slice.call(arguments);
debug("sending ack %j", args);
self.packet({
id: id,
type: PacketType.ACK,
data: args
});
sent = true;
};
}
/**
* Called upon ack packet.
*
* @private
*/
private onack(packet): void {
const ack = this.acks.get(packet.id);
if ("function" == typeof ack) {
debug("calling ack %s with %j", packet.id, packet.data);
ack.apply(this, packet.data);
this.acks.delete(packet.id);
} else {
debug("bad ack %s", packet.id);
}
}
/**
* Called upon client disconnect packet.
*
* @private
*/
private ondisconnect(): void {
debug("got disconnect packet");
this._onclose("client namespace disconnect");
}
/**
* Handles a client error.
*
* @private
*/
_onerror(err): void {
if (this.listeners("error").length) {
super.emit("error", err);
} else {
console.error("Missing error handler on `socket`.");
console.error(err.stack);
}
}
/**
* Called upon closing. Called by `Client`.
*
* @param {String} reason
* @throw {Error} optional error object
*
* @private
*/
_onclose(reason: string) {
if (!this.connected) return this;
debug("closing socket - reason %s", reason);
super.emit("disconnecting", reason);
this.leaveAll();
this.nsp._remove(this);
this.client._remove(this);
this.connected = false;
this.disconnected = true;
super.emit("disconnect", reason);
}
/**
* Produces an `error` packet.
*
* @param {Object} err - error object
*
* @private
*/
_error(err) {
this.packet({ type: PacketType.CONNECT_ERROR, data: err });
}
/**
* Disconnects this client.
*
* @param {Boolean} close - if `true`, closes the underlying connection
* @return {Socket} self
*
* @public
*/
public disconnect(close = false): Socket {
if (!this.connected) return this;
if (close) {
this.client._disconnect();
} else {
this.packet({ type: PacketType.DISCONNECT });
this._onclose("server namespace disconnect");
}
return this;
}
/**
* Sets the compress flag.
*
* @param {Boolean} compress - if `true`, compresses the sending data
* @return {Socket} self
* @public
*/
public compress(compress: boolean): Socket {
this.flags.compress = compress;
return this;
}
/**
* Sets a modifier for a subsequent event emission that the event data may be lost if the client is not ready to
* receive messages (because of network slowness or other issues, or because theyre connected through long polling
* and is in the middle of a request-response cycle).
*
* @return {Socket} self
* @public
*/
public get volatile(): Socket {
this.flags.volatile = true;
return this;
}
/**
* Sets a modifier for a subsequent event emission that the event data will only be broadcast to every sockets but the
* sender.
*
* @return {Socket} self
* @public
*/
public get broadcast(): Socket {
this.flags.broadcast = true;
return this;
}
/**
* Sets a modifier for a subsequent event emission that the event data will only be broadcast to the current node.
*
* @return {Socket} self
* @public
*/
public get local(): Socket {
this.flags.local = true;
return this;
}
/**
* A reference to the request that originated the underlying Engine.IO Socket.
*
* @public
*/
public get request(): IncomingMessage {
return this.client.request;
}
/**
* A reference to the underlying Client transport connection (Engine.IO Socket object).
*
* @public
*/
public get conn() {
return this.client.conn;
}
/**
* @public
*/
public get rooms(): Set<Room> {
return this.adapter.socketRooms(this.id) || new Set();
}
/**
* Adds a listener that will be fired when any event is emitted. The event name is passed as the first argument to the
* callback.
*
* @param listener
* @public
*/
public onAny(listener: (...args: any[]) => void): Socket {
this._anyListeners = this._anyListeners || [];
this._anyListeners.push(listener);
return this;
}
/**
* Adds a listener that will be fired when any event is emitted. The event name is passed as the first argument to the
* callback. The listener is added to the beginning of the listeners array.
*
* @param listener
* @public
*/
public prependAny(listener: (...args: any[]) => void): Socket {
this._anyListeners = this._anyListeners || [];
this._anyListeners.unshift(listener);
return this;
}
/**
* Removes the listener that will be fired when any event is emitted.
*
* @param listener
* @public
*/
public offAny(listener?: (...args: any[]) => void): Socket {
if (!this._anyListeners) {
return this;
}
if (listener) {
const listeners = this._anyListeners;
for (let i = 0; i < listeners.length; i++) {
if (listener === listeners[i]) {
listeners.splice(i, 1);
return this;
}
}
} else {
this._anyListeners = [];
}
return this;
}
/**
* Returns an array of listeners that are listening for any event that is specified. This array can be manipulated,
* e.g. to remove listeners.
*
* @public
*/
public listenersAny() {
return this._anyListeners || [];
}
}

View File

@@ -1,6 +1,6 @@
{
"name": "socket.io",
"version": "2.3.0",
"version": "3.0.0",
"description": "node.js realtime framework server",
"keywords": [
"realtime",
@@ -11,32 +11,54 @@
"socket",
"io"
],
"main": "./lib/index",
"files": [
"lib/"
"dist/",
"client-dist/",
"wrapper.mjs"
],
"type": "commonjs",
"main": "./dist/index.js",
"exports": {
"import": "./wrapper.mjs",
"require": "./dist/index.js"
},
"types": "./dist/index.d.ts",
"license": "MIT",
"repository": {
"type": "git",
"url": "git://github.com/socketio/socket.io"
},
"scripts": {
"test": "nyc mocha --reporter spec --slow 200 --bail --timeout 10000 test/socket.io.js"
"test": "npm run format:check && tsc && nyc mocha --require ts-node/register --reporter spec --slow 200 --bail --timeout 10000 test/socket.io.ts",
"format:check": "prettier --check 'lib/**/*.ts' 'test/**/*.ts'",
"format:fix": "prettier --write 'lib/**/*.ts' 'test/**/*.ts'",
"prepack": "tsc"
},
"dependencies": {
"accepts": "~1.3.4",
"base64id": "~2.0.0",
"debug": "~4.1.0",
"engine.io": "~3.4.0",
"has-binary2": "~1.0.2",
"socket.io-adapter": "~1.1.0",
"socket.io-client": "2.3.0",
"socket.io-parser": "~3.4.0"
"engine.io": "~4.0.0",
"socket.io-adapter": "~2.0.3",
"socket.io-parser": "~4.0.1"
},
"devDependencies": {
"@types/cookie": "^0.4.0",
"@types/cors": "^2.8.7",
"@types/mocha": "^8.0.3",
"@types/node": "^14.11.2",
"babel-eslint": "^10.1.0",
"eslint": "^7.9.0",
"eslint-config-prettier": "^6.11.0",
"expect.js": "0.3.1",
"mocha": "^3.5.3",
"nyc": "^11.2.1",
"prettier": "^1.19.1",
"socket.io-client": "3.0.0",
"superagent": "^3.8.2",
"supertest": "^3.0.0"
"supertest": "^3.0.0",
"ts-node": "^9.0.0",
"typescript": "^4.0.3"
},
"contributors": [
{
@@ -55,5 +77,8 @@
"name": "Einar Otto Stangvik",
"email": "einaros@gmail.com"
}
]
],
"engines": {
"node": ">=10.0.0"
}
}

View File

@@ -1,11 +0,0 @@
var server = require('http').createServer();
var ioc = require('socket.io-client');
var io = require('../..')(server);
var srv = server.listen(function() {
var socket = ioc('ws://localhost:' + server.address().port);
socket.on('connect', function() {
io.close();
socket.close();
});
});

11
test/fixtures/server-close.ts vendored Normal file
View File

@@ -0,0 +1,11 @@
const server = require("http").createServer();
const ioc = require("socket.io-client");
const io = require("../..")(server);
const srv = server.listen(() => {
const socket = ioc("ws://localhost:" + server.address().port);
socket.on("connect", () => {
io.close();
socket.close();
});
});

File diff suppressed because it is too large Load Diff

2334
test/socket.io.ts Normal file

File diff suppressed because it is too large Load Diff

22
test/support/util.ts Normal file
View File

@@ -0,0 +1,22 @@
const expect = require("expect.js");
const i = expect.stringify;
// add support for Set/Map
const contain = expect.Assertion.prototype.contain;
expect.Assertion.prototype.contain = function(...args) {
if (typeof this.obj === "object") {
args.forEach(obj => {
this.assert(
this.obj.has(obj),
function() {
return "expected " + i(this.obj) + " to contain " + i(obj);
},
function() {
return "expected " + i(this.obj) + " to not contain " + i(obj);
}
);
});
return this;
}
return contain.apply(this, args);
};

13
tsconfig.json Normal file
View File

@@ -0,0 +1,13 @@
{
"compilerOptions": {
"outDir": "./dist",
"allowJs": true,
"target": "es2017",
"module": "commonjs",
"declaration": true,
"esModuleInterop": true
},
"include": [
"./lib/**/*"
]
}

3
wrapper.mjs Normal file
View File

@@ -0,0 +1,3 @@
import io from "./dist/index.js";
export const Server = io.Server;