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Inspired from EventEmitter2 [1]
The API is similar to the one on the server-side:
```js
socket.onAny((event, ...args) => {});
socket.prependAny((event, ...args) => {});
socket.offAny(); // remove all listeners
socket.offAny(listener);
const listeners = socket.listenersAny();
```
[1]: https://github.com/EventEmitter2/EventEmitter2
socket.io-client
How to use
A standalone build of socket.io-client is exposed automatically by the
socket.io server as /socket.io/socket.io.js. Alternatively you can
serve the file socket.io.js found in the dist folder or include it via CDN.
<script src="/socket.io/socket.io.js"></script>
<script>
var socket = io();
socket.on('connect', function(){});
socket.on('event', function(data){});
socket.on('disconnect', function(){});
</script>
// with ES6 import
import io from 'socket.io-client';
const socket = io();
A slim build (without debug) is also available: socket.io.slim.js.
Socket.IO is compatible with browserify and webpack (see example there).
Node.JS (server-side usage)
Add socket.io-client to your package.json and then:
var socket = require('socket.io-client')('http://localhost:3000');
socket.on('connect', function(){});
socket.on('event', function(data){});
socket.on('disconnect', function(){});
Debug / logging
In order to see all the client debug output, run the following command on the browser console – including the desired scope – and reload your app page:
localStorage.debug = '*';
And then, filter by the scopes you're interested in. See also: https://socket.io/docs/logging-and-debugging/
API
See API
License
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