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https://github.com/socketio/socket.io.git
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When maxHttpBufferSize is large (1e8 bytes), a payload of length 100MB
can be sent like so:
99999991:422222222222222222222222222222222222222222222...
This massive packet can cause OOM via building up many many
`ConsOneByteString` objects due to concatenation:
99999989 `ConsOneByteString`s and then converting the massive integer to
a `Number`.
The performance can be improved to avoid this by using `substring`
rather than building the string via concatenation.
Below I tried one payload of length 7e7 as the 1e8 payload took so
long to process that it timed out before running out of memory.
```
==== JS stack trace =========================================
0: ExitFrame [pc: 0x13c5b79]
Security context: 0x152fe7b808d1 <JSObject>
1: decodeString [0x2dd385fb5d1] [/node_modules/socket.io-parser/index.js:~276] [pc=0xf59746881be](this=0x175d34c42b69 <JSGlobal Object>,0x14eccff10fe1 <Very long string[69999990]>)
2: add [0x31fc2693da29] [/node_modules/socket.io-parser/index.js:242] [bytecode=0xa7ed6554889 offset=11](this=0x0a2881be5069 <Decoder map = 0x3ceaa8bf48c9>,0x14eccff10fe1 <Very...
FATAL ERROR: Ineffective mark-compacts near heap limit Allocation failed - JavaScript heap out of memory
1: 0xa09830 node::Abort() [node]
2: 0xa09c55 node::OnFatalError(char const*, char const*) [node]
3: 0xb7d71e v8::Utils::ReportOOMFailure(v8::internal::Isolate*, char const*, bool) [node]
4: 0xb7da99 v8::internal::V8::FatalProcessOutOfMemory(v8::internal::Isolate*, char const*, bool) [node]
5: 0xd2a1f5 [node]
6: 0xd2a886 v8::internal::Heap::RecomputeLimits(v8::internal::GarbageCollector) [node]
7: 0xd37105 v8::internal::Heap::PerformGarbageCollection(v8::internal::GarbageCollector, v8::GCCallbackFlags) [node]
8: 0xd37fb5 v8::internal::Heap::CollectGarbage(v8::internal::AllocationSpace, v8::internal::GarbageCollectionReason, v8::GCCallbackFlags) [node]
9: 0xd3965f v8::internal::Heap::HandleGCRequest() [node]
10: 0xce8395 v8::internal::StackGuard::HandleInterrupts() [node]
11: 0x1042cb6 v8::internal::Runtime_StackGuard(int, unsigned long*, v8::internal::Isolate*) [node]
12: 0x13c5b79 [node]
```
Backported from master: dcb942d24d
socket.io-parser
A socket.io encoder and decoder written in JavaScript complying with version 3
of socket.io-protocol.
Used by socket.io and
socket.io-client.
Parser API
socket.io-parser is the reference implementation of socket.io-protocol. Read the full API here: socket.io-protocol.
Example Usage
Encoding and decoding a packet
var parser = require('socket.io-parser');
var encoder = new parser.Encoder();
var packet = {
type: parser.EVENT,
data: 'test-packet',
id: 13
};
encoder.encode(packet, function(encodedPackets) {
var decoder = new parser.Decoder();
decoder.on('decoded', function(decodedPacket) {
// decodedPacket.type == parser.EVENT
// decodedPacket.data == 'test-packet'
// decodedPacket.id == 13
});
for (var i = 0; i < encodedPackets.length; i++) {
decoder.add(encodedPackets[i]);
}
});
Encoding and decoding a packet with binary data
var parser = require('socket.io-parser');
var encoder = new parser.Encoder();
var packet = {
type: parser.BINARY_EVENT,
data: {i: new Buffer(1234), j: new Blob([new ArrayBuffer(2)])}
id: 15
};
encoder.encode(packet, function(encodedPackets) {
var decoder = new parser.Decoder();
decoder.on('decoded', function(decodedPacket) {
// decodedPacket.type == parser.BINARY_EVENT
// Buffer.isBuffer(decodedPacket.data.i) == true
// Buffer.isBuffer(decodedPacket.data.j) == true
// decodedPacket.id == 15
});
for (var i = 0; i < encodedPackets.length; i++) {
decoder.add(encodedPackets[i]);
}
});
See the test suite for more examples of how socket.io-parser is used.
License
MIT
Languages
TypeScript
63.8%
JavaScript
36%