mirror of
https://github.com/tinygrad/tinygrad.git
synced 2026-04-07 03:00:26 -04:00
webgl backend in extra (#3041)
* WebGL WIP * 84% of ops passing test * tests passing 100% * Cleanup, refactor * Shave off some lines * Work on dtypes * TestOps at 100% again * Efficient net shaders compile in browser webgl2 * Compile all efficientnet shaders in browser * Create empty textures for tensor buffers * Run program. Up next weight loading * Exported WebGL model working * Add tests, refactor * Explicit cast alu for GLSL * Fix CI tests * WebGL efficientnet demo * Compile and run yolov8 in browser * Fix imports * Simplify yolo compile * Fix bool*bool and cast cmplt to float * More tests * Do std tests pass on CI? * Skip std tests on CI * Remove explicit_cast_alu hack, and solve it in code_for_op * Move to new dtype-less alloc api * Remove local size hack: optimize local_size only if device has local * Remove glsl.py, and move content to cstyle * dont_use_locals in opts * Fix dtype tests * type_map in CStyleLanguage * Make core changes smaller, cleaner, refactor export_model and demo * Skip pad_slice * Simplify: render_const, render_conditional * solve bool alu for other binops, cleaner ops_webgl * Fix noopt hack * Remove some skipIfs * WebGL image hack * type_names is a better name * global_max * Fix dtype import * Fix type_names -> type_map * Fix lint * Remove webgpu, back to 5k lines (#3040) * remove webgpu * max 5000 lines * revert those to master * retain that cstyle --------- Co-authored-by: Ahmed Harmouche <ahmedharmouche92@gmail.com>
This commit is contained in:
34
.github/workflows/test.yml
vendored
34
.github/workflows/test.yml
vendored
@@ -334,6 +334,38 @@ jobs:
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export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/opt/rocm/hip/lib
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MOCKHIP=1 HIP=1 python -m pytest -s test/test_hip_rdna3.py
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# testwebgl:
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# name: WebGL Tests
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# runs-on: ubuntu-latest
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# timeout-minutes: 20
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#
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# steps:
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# - name: Checkout Code
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# uses: actions/checkout@v3
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# - name: Set up Python 3.11
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# uses: actions/setup-python@v4
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# with:
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# python-version: 3.11
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# - name: Cache python packages
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# uses: actions/cache@v3
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# with:
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# path: ${{ env.Python3_ROOT_DIR }}/lib/python3.11/site-packages
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# key: webgl-testing-packages-${{ hashFiles('**/setup.py') }}
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# - name: Install Dependencies
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# run: pip install -e '.[webgl,testing]' --extra-index-url https://download.pytorch.org/whl/cpu
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# - name: Cache downloads
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# uses: actions/cache@v3
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# with:
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# path: ~/Library/Caches/tinygrad/downloads/
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# key: downloads-cache-webgl-${{ env.DOWNLOAD_CACHE_VERSION }}
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# - name: Prepare
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# run: |
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# sudo apt-get -y install xvfb
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# sudo /usr/bin/Xvfb :0 -screen 0 4096x4096x24+32 &
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# - name: Run selected webgl tests
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# run: WEBGL=1 python -m pytest -n=auto test/test_ops.py test/test_dtype.py test/test_jit.py
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# - name: Build WebGL Efficientnet
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# run: WEBGL=1 python -m examples.compile_efficientnet
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tests:
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strategy:
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@@ -444,4 +476,4 @@ jobs:
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# - name: Install dependencies
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# run: pip install -e '.[testing,arm]' --extra-index-url https://download.pytorch.org/whl/cpu
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# - name: Test arm
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# run: CI=1 ARM64=1 CLANG=1 python -m pytest -n=auto test/ -k 'not (test_nn.py and (test_conv_transpose2d or test_conv2d))' --ignore=test/models --ignore=test/test_speed_v_torch.py --ignore=test/test_net_speed.py --ignore=test/test_specific_conv.py --ignore=test/unit/test_disk_tensor.py
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# run: CI=1 ARM64=1 CLANG=1 python -m pytest -n=auto test/ -k 'not (test_nn.py and (test_conv_transpose2d or test_conv2d))' --ignore=test/models --ignore=test/test_speed_v_torch.py --ignore=test/test_net_speed.py --ignore=test/test_specific_conv.py --ignore=test/unit/test_disk_tensor.py
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@@ -9,12 +9,12 @@ import ast
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if __name__ == "__main__":
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model = EfficientNet(0)
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model.load_from_pretrained()
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mode = "clang" if getenv("CLANG", "") != "" else "webgpu" if getenv("WEBGPU", "") != "" else ""
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mode = "clang" if getenv("CLANG", "") != "" else "webgpu" if getenv("WEBGPU", "") != "" else "webgl" if getenv("WEBGL", "") != "" else ""
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prg, inp_sizes, out_sizes, state = export_model(model, mode, Tensor.randn(1,3,224,224))
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dirname = Path(__file__).parent
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if getenv("CLANG", "") == "":
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safe_save(state, (dirname / "net.safetensors").as_posix())
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ext = "js" if getenv("WEBGPU", "") != "" else "json"
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ext = "js" if getenv("WEBGPU", "") != "" or getenv("WEBGL", "") != "" else "json"
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with open(dirname / f"net.{ext}", "w") as text_file:
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text_file.write(prg)
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else:
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23
examples/webgl/yolov8/compile.py
Normal file
23
examples/webgl/yolov8/compile.py
Normal file
@@ -0,0 +1,23 @@
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from pathlib import Path
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from examples.yolov8 import YOLOv8
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from tinygrad.tensor import Tensor
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from tinygrad.nn.state import safe_save
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from extra.export_model import export_model
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from tinygrad.helpers import fetch
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from tinygrad.helpers import getenv
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from tinygrad.device import Device
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from tinygrad.nn.state import safe_load, load_state_dict
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if __name__ == "__main__":
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Device.DEFAULT = "WEBGL"
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yolo_variant = 'n'
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yolo_infer = YOLOv8(w=0.25, r=2.0, d=0.33, num_classes=80)
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weights_location = Path(__file__).parents[1] / "weights" / f'yolov8{yolo_variant}.safetensors'
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fetch(f'https://gitlab.com/r3sist/yolov8_weights/-/raw/master/yolov8{yolo_variant}.safetensors', weights_location)
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state_dict = safe_load(weights_location)
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load_state_dict(yolo_infer, state_dict)
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prg, inp_sizes, out_sizes, state = export_model(yolo_infer, Device.DEFAULT.lower(), Tensor.randn(1,3,640,640))
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dirname = Path(__file__).parent
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safe_save(state, (dirname / "net.safetensors").as_posix())
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with open(dirname / f"net.js", "w") as text_file:
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text_file.write(prg)
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223
examples/webgl/yolov8/index.html
Normal file
223
examples/webgl/yolov8/index.html
Normal file
@@ -0,0 +1,223 @@
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<!-- Pre and post-processing functions from: https://github.com/AndreyGermanov/yolov8_onnx_javascript -->
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<title>YOLOv8 tinygrad WebGL</title>
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<script src="./net.js"></script>
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<style>
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body {
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text-align: center;
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font-family: Arial, sans-serif;
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margin: 0;
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padding: 0;
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overflow: hidden;
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}
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.video-container {
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position: relative;
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width: 100%;
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margin: 0 auto;
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}
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#video, #canvas {
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position: absolute;
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top: 0;
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left: 0;
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width: 100%;
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height: auto;
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}
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#canvas {
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background: transparent;
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}
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h1 {
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margin-top: 20px;
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}
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</style>
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</head>
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<body>
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<h1>YOLOv8 tinygrad WebGL</h1>
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<div class="video-container">
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<video id="video" muted autoplay playsinline></video>
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<canvas id="canvas"></canvas>
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</div>
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<script>
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let net = null;
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const video = document.getElementById('video');
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const canvas = document.getElementById('canvas');
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const context = canvas.getContext('2d');
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const offscreenCanvas = document.createElement('canvas');
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offscreenCanvas.width = 640;
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offscreenCanvas.height = 640;
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const offscreenContext = offscreenCanvas.getContext('2d');
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if (navigator.mediaDevices && navigator.mediaDevices.getUserMedia) {
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navigator.mediaDevices.getUserMedia({ audio: false, video: true }).then(function (stream) {
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video.srcObject = stream;
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video.onloadedmetadata = function() {
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canvas.width = video.clientWidth;
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canvas.height = video.clientHeight;
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}
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});
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}
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async function processFrame() {
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offscreenContext.drawImage(video, 0, 0, 640, 640);
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const boxes = await detectObjectsOnFrame(offscreenContext);
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drawBoxes(offscreenCanvas, boxes);
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requestAnimationFrame(processFrame);
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}
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requestAnimationFrame(processFrame);
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function drawBoxes(offscreenCanvas, boxes) {
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const canvas = document.querySelector("canvas");
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const ctx = canvas.getContext("2d");
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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ctx.lineWidth = 3;
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ctx.font = "20px serif";
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const scaleX = canvas.width / 640;
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const scaleY = canvas.height / 640;
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boxes.forEach(([x1, y1, x2, y2, label]) => {
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const classIndex = yolo_classes.indexOf(label);
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const color = classColors[classIndex];
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const textWidth = ctx.measureText(label).width;
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ctx.strokeStyle = color;
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ctx.fillStyle = color;
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let adjustedX1 = x1 * scaleX;
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let adjustedY1 = y1 * scaleY;
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let adjustedX2 = x2 * scaleX;
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let adjustedY2 = y2 * scaleY;
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let boxWidth = adjustedX2 - adjustedX1;
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let boxHeight = adjustedY2 - adjustedY1;
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ctx.strokeRect(adjustedX1, adjustedY1, boxWidth, boxHeight);
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ctx.fillRect(adjustedX1, adjustedY1 - 25, textWidth + 10, 25);
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ctx.fillStyle = "#000000";
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ctx.fillText(label, adjustedX1, adjustedY1 - 7);
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});
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}
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async function detectObjectsOnFrame(offscreenContext) {
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if (!net) net = await loadNet();
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let start = performance.now();
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const [input,img_width,img_height] = await prepareInput(offscreenContext);
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console.log("Preprocess took: " + (performance.now() - start) + " ms");
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start = performance.now();
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const output = net(new Float32Array(input));
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console.log("Inference took: " + (performance.now() - start) + " ms");
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start = performance.now();
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let out = processOutput(output,img_width,img_height);
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console.log("Postprocess took: " + (performance.now() - start) + " ms");
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return out;
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}
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async function prepareInput(offscreenContext) {
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return new Promise(resolve => {
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const [img_width,img_height] = [640, 640]
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const imgData = offscreenContext.getImageData(0,0,640,640);
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const pixels = imgData.data;
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const red = [], green = [], blue = [];
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for (let index=0; index<pixels.length; index+=4) {
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red.push(pixels[index]/255.0);
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green.push(pixels[index+1]/255.0);
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blue.push(pixels[index+2]/255.0);
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}
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const input = [...red, ...green, ...blue];
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resolve([input, img_width, img_height])
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})
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}
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const loadNet = async () => {
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try {
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const safetensor = await (new Uint8Array(await (await fetch("./net.safetensors")).arrayBuffer()));
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const gl = document.createElement("canvas").getContext("webgl2");
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return setupNet(gl, safetensor);
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} catch (e) {
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console.log(e);
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return null;
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}
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}
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function processOutput(output, img_width, img_height) {
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let boxes = [];
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for (let index=0;index<8400;index++) {
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const [class_id,prob] = [...Array(80).keys()]
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.map(col => [col, output[8400*(col+4)+index]])
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.reduce((accum, item) => item[1]>accum[1] ? item : accum,[0,0]);
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if (prob < 0.25) {
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continue;
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}
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const label = yolo_classes[class_id];
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const xc = output[index];
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const yc = output[8400+index];
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const w = output[2*8400+index];
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const h = output[3*8400+index];
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const x1 = (xc-w/2)/640*img_width;
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const y1 = (yc-h/2)/640*img_height;
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const x2 = (xc+w/2)/640*img_width;
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const y2 = (yc+h/2)/640*img_height;
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boxes.push([x1,y1,x2,y2,label,prob]);
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}
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boxes = boxes.sort((box1,box2) => box2[5]-box1[5])
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const result = [];
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while (boxes.length>0) {
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result.push(boxes[0]);
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boxes = boxes.filter(box => iou(boxes[0],box)<0.7);
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}
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return result;
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}
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function iou(box1,box2) {
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return intersection(box1,box2)/union(box1,box2);
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}
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function union(box1,box2) {
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const [box1_x1,box1_y1,box1_x2,box1_y2] = box1;
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const [box2_x1,box2_y1,box2_x2,box2_y2] = box2;
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const box1_area = (box1_x2-box1_x1)*(box1_y2-box1_y1)
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const box2_area = (box2_x2-box2_x1)*(box2_y2-box2_y1)
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return box1_area + box2_area - intersection(box1,box2)
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}
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function intersection(box1,box2) {
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const [box1_x1,box1_y1,box1_x2,box1_y2] = box1;
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const [box2_x1,box2_y1,box2_x2,box2_y2] = box2;
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const x1 = Math.max(box1_x1,box2_x1);
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const y1 = Math.max(box1_y1,box2_y1);
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const x2 = Math.min(box1_x2,box2_x2);
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const y2 = Math.min(box1_y2,box2_y2);
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return (x2-x1)*(y2-y1)
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}
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const yolo_classes = [
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'person', 'bicycle', 'car', 'motorcycle', 'airplane', 'bus', 'train', 'truck', 'boat',
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'traffic light', 'fire hydrant', 'stop sign', 'parking meter', 'bench', 'bird', 'cat', 'dog', 'horse',
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'sheep', 'cow', 'elephant', 'bear', 'zebra', 'giraffe', 'backpack', 'umbrella', 'handbag', 'tie', 'suitcase',
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'frisbee', 'skis', 'snowboard', 'sports ball', 'kite', 'baseball bat', 'baseball glove', 'skateboard',
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'surfboard', 'tennis racket', 'bottle', 'wine glass', 'cup', 'fork', 'knife', 'spoon', 'bowl', 'banana', 'apple',
|
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'sandwich', 'orange', 'broccoli', 'carrot', 'hot dog', 'pizza', 'donut', 'cake', 'chair', 'couch', 'potted plant',
|
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'bed', 'dining table', 'toilet', 'tv', 'laptop', 'mouse', 'remote', 'keyboard', 'cell phone', 'microwave', 'oven',
|
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'toaster', 'sink', 'refrigerator', 'book', 'clock', 'vase', 'scissors', 'teddy bear', 'hair drier', 'toothbrush'
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];
|
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|
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function generateColors(numColors) {
|
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const colors = [];
|
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for (let i = 0; i < 360; i += 360 / numColors) {
|
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colors.push(`hsl(${i}, 100%, 50%)`);
|
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}
|
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return colors;
|
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}
|
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|
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const classColors = generateColors(yolo_classes.length);
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
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70
extra/backends/cstyle.py
Normal file
70
extra/backends/cstyle.py
Normal file
@@ -0,0 +1,70 @@
|
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# TODO: how much of this can be merged with above?
|
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class WGSLLanguage(CStyleLanguage):
|
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code_for_workitem = {"g": lambda x: f"i32(gindex.{'xyz'[x]})", "l": lambda x: f"i32(lindex.{'xyz'[x]})"}
|
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size_prefix = "let"
|
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barrier="workgroupBarrier();"
|
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generic_var_prefix = "var "
|
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external_local_bufs = True
|
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code_for_op = { **CStyleLanguage().code_for_op,
|
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BinaryOps.CMPLT: lambda x,y,dtype: f"f32({x}<{y})", BinaryOps.CMPEQ: lambda x,y,dtype: f"f32({x}=={y})",
|
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TernaryOps.MULACC: lambda x,y,z,dtype: f"fma({x},{y},{z})", TernaryOps.WHERE: lambda a,b,c,dtype: f"select({c},{b},bool({a}))" }
|
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# HACK: write bool as f32
|
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type_map = {dtypes.float: "f32", dtypes.half: "f16", dtypes.int32: "i32", dtypes.uint32: "u32", dtypes.bool: "f32"}
|
||||
|
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def render_local(self, name: str, dtype:DType, size: int): return f"var<workgroup> {name}: array<{self.type_map[dtype]},{size}>;"
|
||||
|
||||
def render_const(self, x:Union[float,int], var_dtype) -> str:
|
||||
if math.isnan(x): return "nan()"
|
||||
elif math.isinf(x): return ("-" if x < 0 else "") + "inf(1.0)"
|
||||
return f"({super().render_const(x, var_dtype)})"
|
||||
|
||||
def render_if(self, cond: str): return f"if (bool({cond})) {{"
|
||||
|
||||
def render_kernel(self, function_name:str, kernel:List[str], bufs:List[Tuple[str,DType]], local_size:List[int], prekernel:List[str]) -> str:
|
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local_size = local_size[::-1] if local_size else [1]
|
||||
bind_it = iter(range(len(bufs)))
|
||||
prg = "fn nan() -> f32 { let bits = 0xffffffffu; return bitcast<f32>(bits); }\nfn inf(a: f32) -> f32 { return a/0.0; }\n"
|
||||
prg += "\n".join(prekernel+[f"@group(0) @binding({next(bind_it)}) {'var<storage,read_write>' if isinstance(dtype, PtrDType) else 'var<uniform>'} {name}: {f'array<{self.type_map[dtype]}>' if isinstance(dtype, PtrDType) else 'i32'};" for name,dtype in bufs]) # noqa: E501
|
||||
prg += f"\n@compute @workgroup_size({','.join([str(x) for x in local_size])}) fn {function_name}(@builtin(workgroup_id) gindex: vec3<u32>, @builtin(local_invocation_id) lindex: vec3<u32>) {{\n" + "\n".join(kernel) + "\n}" # noqa: E501
|
||||
return prg
|
||||
|
||||
def render_cast(self, x:List[str], var_dtype:DType, bitcast=False) -> str:
|
||||
if self.type_map[var_dtype]: return f"bitcast<{self.type_map[var_dtype]}>({x[0]})" if bitcast else f"{self.type_map[var_dtype]}({x[0]})"
|
||||
raise NotImplementedError(f"no cast for {var_dtype}")
|
||||
WGSLRenderer = functools.partial(uops_to_cstyle, WGSLLanguage())
|
||||
|
||||
|
||||
class GLSLLanguage(CStyleLanguage):
|
||||
type_map = {dtypes.float: "float", dtypes.half: "float", dtypes.int32: "int", dtypes.uint32: "uint", dtypes.bool: "bool"}
|
||||
sampler_prefix = {dtypes.float64: "d", dtypes.float: "", dtypes.half: "", dtypes.int32: "i", dtypes.uint32: "u", dtypes.bool: "i"}
|
||||
fragment_center_offset = 0.5
|
||||
code_for_workitem = {"i": lambda x, offset=fragment_center_offset:f"int(gl_FragCoord.y-{offset}) * width + int(gl_FragCoord.x-{offset})"}
|
||||
code_for_op = {**CStyleLanguage().code_for_op, **{op: lambda a,b,dtype,charforop=charforop: f"bool(int({a}){charforop}int({b}))" \
|
||||
if dtype == dtypes.bool else f"({a}{charforop}{b})" for op,charforop in [(BinaryOps.MUL,"*"),(BinaryOps.ADD,"+"),(BinaryOps.DIV,"/")]},
|
||||
BinaryOps.CMPLT: lambda a,b,dtype: f"(float({a})<float({b}))" if dtype == dtypes.bool else f"({a}<{b})",
|
||||
BinaryOps.MOD: lambda a,b,dtype: f"(int({a})%int({b}))", TernaryOps.WHERE: lambda a,b,c,dtype: f"(float({a})!=0.0?{b}:{c})"}
|
||||
|
||||
def render_const(self, x:Union[float,int], var_dtype) -> str:
|
||||
if math.isnan(x): return "(0.0 / 0.0)"
|
||||
elif math.isinf(x): return ("-" if x < 0 else "") + "(1./0.)"
|
||||
return self.render_cast(["({:.1f})".format(x) if x == int(x) and dtypes.is_float(var_dtype) else f"({x})"]*var_dtype.sz, var_dtype)
|
||||
|
||||
def render_kernel(self, function_name:str, kernel:List[str], bufs:List[Tuple[str,DType]], local_size:List[int], prekernel:List[str]) -> str:
|
||||
prg = "#version 330\nprecision highp float;\nprecision highp int;\nin vec2 uv;\nuniform int width;\n"
|
||||
prg += "\n".join([f"uniform {self.sampler_prefix[dtype]}sampler2D {name};" for name,dtype in bufs if name != "data0"])
|
||||
prg += f"\nout {'int' if bufs[0][1] == dtypes.bool else self.type_map[bufs[0][1]]} out_data;\n"
|
||||
return prg + "\nvoid main() {\n" + "\n".join(kernel) + "\n}"
|
||||
|
||||
def render_cast(self, x:List[str], var_dtype:DType, bitcast=False) -> str:
|
||||
if self.type_map[var_dtype]: return f"{self.type_map[var_dtype]}({x[0]})"
|
||||
raise NotImplementedError(f"no cast for {var_dtype}")
|
||||
|
||||
def render_load(self, output_dtype, buf_name, buf_dtype, idx, local=False) -> str:
|
||||
x_calc = f"float(int({idx})%textureSize({buf_name}, 0).x)"
|
||||
y_calc = f"float(int({idx})/textureSize({buf_name}, 0).x)"
|
||||
out_val = f"texture({buf_name}, vec2(float({x_calc} + {self.fragment_center_offset}f)/float(textureSize({buf_name}, 0).x),\
|
||||
float({y_calc} + {self.fragment_center_offset}f)/float(textureSize({buf_name}, 0).y))).r"
|
||||
return f"{self.render_cast([out_val], output_dtype)}"
|
||||
|
||||
def render_store(self, buf_name:str, buf_dtype:DType, var_name:str, var_dtype:DType, idx, local=False) -> str:
|
||||
return f"out_data = {'int' if buf_dtype == dtypes.bool else self.type_map[buf_dtype]}({var_name});"
|
||||
52
extra/backends/ops_webgl.py
Normal file
52
extra/backends/ops_webgl.py
Normal file
@@ -0,0 +1,52 @@
|
||||
import numpy as np
|
||||
import functools
|
||||
from tinygrad.dtype import dtypes, ImageDType
|
||||
from tinygrad.device import Compiled, Allocator
|
||||
from tinygrad.codegen.kernel import LinearizerOptions, OptOps
|
||||
from tinygrad.renderer.cstyle import uops_to_cstyle
|
||||
from tinygrad.renderer.cstyle import GLSLLanguage
|
||||
import moderngl
|
||||
|
||||
ctx = moderngl.create_standalone_context()
|
||||
max_dims = 4096
|
||||
dtype_map = { dtypes.float64: "f8", dtypes.float: "f4", dtypes.half: "f2", dtypes.int32: "i4", dtypes.uint32: "u4", dtypes.bool: "i1"}
|
||||
vertex_shader="#version 330\nprecision highp float;\nin vec2 in_position;in vec2 in_uv;out vec2 uv;void main(){\
|
||||
gl_Position=vec4(in_position,0.0,1.0);uv=in_uv;}"
|
||||
class WebGLProgram:
|
||||
def __init__(self, name: str, prg: str, bufs:int=0, vars:int=0):
|
||||
self.name, self.prg = name, ctx.program(vertex_shader=vertex_shader, fragment_shader=prg)
|
||||
def __call__(self, *bufs, global_size, local_size=None, vals=(), wait=False):
|
||||
vert = ctx.buffer(np.asarray([-1, 1, -1, -1, 1, 1, 1, -1], dtype='f4').tobytes())
|
||||
uv = ctx.buffer(np.asarray([0, 1, 0, 0, 1, 1, 1, 0], dtype='f4').tobytes())
|
||||
self.vao = ctx.vertex_array(self.prg, [])
|
||||
self.vao.bind(self.prg["in_position"].location if "in_position" in self.prg else 0, buffer=vert, cls='f', fmt='2f4')
|
||||
self.vao.bind(self.prg["in_uv"].location if "in_uv" in self.prg else 1, buffer=uv, cls='f', fmt='2f4')
|
||||
self.vao.vertices = vert.size//4//2
|
||||
self.fbo = ctx.framebuffer(color_attachments=[bufs[0]])
|
||||
|
||||
for i, x in enumerate(bufs[1:], start=1):
|
||||
if f"data{i}" in self.prg:
|
||||
self.prg[f"data{i}"] = i
|
||||
x.use(i)
|
||||
|
||||
if ("width" in self.prg): self.prg["width"].value = self.fbo.size[0]
|
||||
ctx.viewport = (0, 0, self.fbo.size[0], self.fbo.size[1])
|
||||
self.fbo.use()
|
||||
self.vao.render(mode=moderngl.TRIANGLE_STRIP)
|
||||
|
||||
class RawWebGLAllocator(Allocator):
|
||||
def _alloc_image(self, dtype:ImageDType):
|
||||
tex = ctx.texture(dtype.shape, 1, dtype=dtype_map[dtype.base])
|
||||
tex.filter = (moderngl.NEAREST, moderngl.NEAREST)
|
||||
return tex
|
||||
def copyin(self, dest:moderngl.Texture, src: memoryview): dest.write(src)
|
||||
def copyout(self, dest:memoryview, src: moderngl.Texture):
|
||||
src.read_into(dest)
|
||||
return dest
|
||||
|
||||
class WebGlDevice(Compiled):
|
||||
def __init__(self, device:str):
|
||||
super().__init__(RawWebGLAllocator(),
|
||||
LinearizerOptions(device="WEBGL", global_max=[4096*4096,1,1], unsupported_opts=[OptOps.UPCAST, OptOps.UPCASTMID],
|
||||
supports_float4=False, supports_float4_alu=False, has_local=False, has_shared=False, dont_use_locals=True),
|
||||
functools.partial(uops_to_cstyle, GLSLLanguage()), lambda x: x, WebGLProgram)
|
||||
@@ -3,9 +3,21 @@ from tinygrad.dtype import DType
|
||||
from tinygrad.tensor import Device, Tensor
|
||||
from tinygrad.jit import TinyJit
|
||||
from tinygrad.nn.state import get_state_dict
|
||||
from tinygrad.dtype import dtypes
|
||||
import json
|
||||
|
||||
EXPORT_SUPPORTED_DEVICE = ["WEBGPU", "CLANG", "CUDA", "GPU"]
|
||||
EXPORT_SUPPORTED_DEVICE = ["WEBGPU", "WEBGL", "CLANG", "CUDA", "GPU"]
|
||||
web_utils = {
|
||||
"getTensorBuffer":
|
||||
"""const getTensorBuffer = (safetensorBuffer, tensorMetadata) => {
|
||||
return safetensorBuffer.subarray(...tensorMetadata.data_offsets);
|
||||
}""",
|
||||
"getTensorMetadata": """const getTensorMetadata = (safetensorBuffer) => {
|
||||
const metadataLength = Number(new DataView(safetensorBuffer.buffer).getBigUint64(0, true));
|
||||
const metadata = JSON.parse(new TextDecoder("utf8").decode(safetensorBuffer.subarray(8, 8 + metadataLength)));
|
||||
return Object.fromEntries(Object.entries(metadata).filter(([k, v]) => k !== "__metadata__").map(([k, v]) => [k, {...v, data_offsets: v.data_offsets.map(x => 8 + metadataLength + x)}]));
|
||||
};"""
|
||||
}
|
||||
|
||||
def compile_net(run:TinyJit, special_names:Dict[int,str]) -> Tuple[Dict[str,str],List[Tuple[str,List[str],List[int]]],Dict[str,Tuple[int,DType,int]],Dict[str,Tensor]]:
|
||||
functions, bufs, bufs_to_save, statements, bufnum = {}, {}, {}, [], 0
|
||||
@@ -66,6 +78,173 @@ def export_model_clang(functions:Dict[str,str], statements:Dict[str,Tuple[str,in
|
||||
cprog += [f"void net({inputs}, {outputs}) {{"] + [f"{name}({', '.join(args)});" for (name, args, _global_size, _local_size) in statements] + ["}"]
|
||||
return '\n'.join(cprog)
|
||||
|
||||
def export_model_webgl(functions, statements, bufs, bufs_to_save, weight_names, input_names, output_names) -> str:
|
||||
header = f"""
|
||||
function setupNet(gl, safetensor) {{
|
||||
function createShaderProgram(gl, code) {{
|
||||
const vertexShader = loadShader(gl, gl.VERTEX_SHADER, '#version 300 es\\nin vec2 in_position;in vec2 in_uv;out vec2 uv;void main(){{gl_Position=vec4(in_position,0.0,1.0);uv=in_uv;}}');
|
||||
const fragmentShader = loadShader(gl, gl.FRAGMENT_SHADER, code);
|
||||
const shaderProgram = gl.createProgram();
|
||||
gl.attachShader(shaderProgram, vertexShader);
|
||||
gl.attachShader(shaderProgram, fragmentShader);
|
||||
gl.linkProgram(shaderProgram);
|
||||
|
||||
if (!gl.getProgramParameter(shaderProgram, gl.LINK_STATUS)) {{
|
||||
console.log(`Unable to initialize the shader program: ${{gl.getProgramInfoLog(shaderProgram)}}`);
|
||||
return null;
|
||||
}}
|
||||
|
||||
return shaderProgram;
|
||||
}}
|
||||
|
||||
function loadShader(gl, type, source) {{
|
||||
const shader = gl.createShader(type);
|
||||
gl.shaderSource(shader, source);
|
||||
gl.compileShader(shader);
|
||||
|
||||
if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) {{
|
||||
console.log(`An error occurred compiling the shaders: ${{gl.getShaderInfoLog(shader)}}`);
|
||||
gl.deleteShader(shader);
|
||||
return null;
|
||||
}}
|
||||
|
||||
return shader;
|
||||
}}
|
||||
|
||||
function setupVertexData(gl, program, vertices) {{
|
||||
let vao = gl.createVertexArray();
|
||||
gl.bindVertexArray(vao);
|
||||
let vertexBuffer = gl.createBuffer();
|
||||
gl.bindBuffer(gl.ARRAY_BUFFER, vertexBuffer);
|
||||
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(vertices), gl.STATIC_DRAW);
|
||||
const positionLocation = gl.getAttribLocation(program, 'in_position');
|
||||
const uvLocation = gl.getAttribLocation(program, 'in_uv');
|
||||
gl.enableVertexAttribArray(positionLocation);
|
||||
gl.vertexAttribPointer(positionLocation, 2, gl.FLOAT, false, 4 * 4, 0);
|
||||
gl.enableVertexAttribArray(uvLocation);
|
||||
gl.vertexAttribPointer(uvLocation, 2, gl.FLOAT, false, 4 * 4, 2 * 4);
|
||||
gl.bindVertexArray(null);
|
||||
|
||||
return vao;
|
||||
}}
|
||||
|
||||
function runProgram(gl, kernelName, program, textures) {{
|
||||
let framebuffer = gl.createFramebuffer();
|
||||
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer);
|
||||
gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, textures[0].tex, 0);
|
||||
gl.useProgram(program);
|
||||
gl.uniform1i(gl.getUniformLocation(program, "width"), textures[0].width);
|
||||
|
||||
const vao = setupVertexData(gl, program, [-1, 1, 0, 1, -1, -1, 0, 0, 1, 1, 1, 1, 1, -1, 1, 0]);
|
||||
gl.bindVertexArray(vao);
|
||||
// Texture 0 is the framebuffer texture, so we skip that
|
||||
for (let i = 1; i < textures.length; i++) {{
|
||||
gl.activeTexture(gl.TEXTURE0 + i-1);
|
||||
gl.bindTexture(gl.TEXTURE_2D, textures[i].tex);
|
||||
gl.uniform1i(gl.getUniformLocation(program, 'data' + i), i-1);
|
||||
}}
|
||||
|
||||
gl.viewport(0, 0, textures[0].width, textures[0].height);
|
||||
gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
|
||||
gl.bindFramebuffer(gl.FRAMEBUFFER, null);
|
||||
|
||||
for (let i = 1; i < textures.length; i++) {{
|
||||
gl.activeTexture(gl.TEXTURE0 + i-1);
|
||||
gl.bindTexture(gl.TEXTURE_2D, null);
|
||||
}}
|
||||
|
||||
console.log("Finished running: " + kernelName);
|
||||
}}
|
||||
|
||||
function limitTextureDims(size, threshold) {{
|
||||
if (size <= threshold) {{ return [size, 1] }};
|
||||
|
||||
for (let i = 2; i < threshold + 1; i++) {{
|
||||
if ((size % i == 0) && (Math.floor(size / i) <= threshold)) {{
|
||||
return [Math.floor(size / i), i];
|
||||
}}
|
||||
}}
|
||||
|
||||
return [size, 1];
|
||||
}}
|
||||
|
||||
function updateTextureData(gl, texture, data, isHalf) {{
|
||||
gl.bindTexture(gl.TEXTURE_2D, texture.tex);
|
||||
gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, texture.width, texture.height, gl.RED, (isHalf) ? gl.HALF_FLOAT : gl.FLOAT, data);
|
||||
gl.bindTexture(gl.TEXTURE_2D, null);
|
||||
}}
|
||||
|
||||
function readTextureData(gl, texture) {{
|
||||
const framebuffer = gl.createFramebuffer();
|
||||
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer);
|
||||
gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture.tex, 0);
|
||||
|
||||
if (gl.checkFramebufferStatus(gl.FRAMEBUFFER) !== gl.FRAMEBUFFER_COMPLETE) {{
|
||||
throw new Error('Framebuffer not complete');
|
||||
}}
|
||||
|
||||
let data = new Float32Array(texture.width * texture.height);
|
||||
gl.readPixels(0, 0, texture.width, texture.height, gl.RED, gl.FLOAT, data);
|
||||
gl.bindFramebuffer(gl.FRAMEBUFFER, null);
|
||||
gl.deleteFramebuffer(framebuffer);
|
||||
|
||||
return data;
|
||||
}}
|
||||
|
||||
function createTexture(gl, size, isHalf, tensorBuffer) {{
|
||||
const texture = gl.createTexture();
|
||||
gl.bindTexture(gl.TEXTURE_2D, texture);
|
||||
const internalFormat = gl.RGBA;
|
||||
const texSize = limitTextureDims(size, gl.getParameter(gl.MAX_TEXTURE_SIZE));
|
||||
let weights;
|
||||
|
||||
if (tensorBuffer != null) {{
|
||||
if (!isHalf)
|
||||
weights = new Float32Array(tensorBuffer.buffer, tensorBuffer.byteOffset, tensorBuffer.byteLength / Float32Array.BYTES_PER_ELEMENT);
|
||||
else
|
||||
weights = new Uint16Array(tensorBuffer.buffer, tensorBuffer.byteOffset, tensorBuffer.byteLength / Uint16Array.BYTES_PER_ELEMENT);
|
||||
}} else {{
|
||||
if (!isHalf)
|
||||
weights = new Float32Array(size).fill(0.0);
|
||||
else
|
||||
weights = new Uint16Array(size).fill(0.0);
|
||||
}}
|
||||
|
||||
if (size != weights.length)
|
||||
console.log("Weights length: " + weights.length + ", texsize: " + texSize[0]*texSize[1]);
|
||||
|
||||
gl.texImage2D(gl.TEXTURE_2D, 0, (isHalf) ? gl.R16F : gl.R32F, texSize[0], texSize[1], 0, gl.RED, (isHalf) ? gl.HALF_FLOAT : gl.FLOAT, weights);
|
||||
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
|
||||
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
|
||||
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
|
||||
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
|
||||
gl.bindTexture(gl.TEXTURE_2D, null);
|
||||
return {{ tex: texture, width: texSize[0], height: texSize[1] }};
|
||||
}}
|
||||
|
||||
{web_utils["getTensorBuffer"]}
|
||||
{web_utils["getTensorMetadata"]}
|
||||
|
||||
const metadata = getTensorMetadata(safetensor);
|
||||
"""
|
||||
|
||||
textures = '\n '.join([f"const {name} = " + (f"createTexture(gl, {size/(2 if dtype == dtypes.half else 4)}, {'true' if dtype == dtypes.half else 'false'});" if _key not in weight_names else f"createTexture(gl, {size/(2 if dtype == dtypes.half else 4)}, {'true' if dtype == dtypes.half else 'false'}, getTensorBuffer(safetensor, metadata['{weight_names[_key]}']))") + ";" for name,(size,dtype,_key) in bufs.items()])
|
||||
kernels = '\n\n'.join([f"const {key} = `{code.replace(key, 'main').replace('version 330', 'version 300 es')}`;" for key, code in functions.items()])
|
||||
kernel_names = ', '.join([name for (name, _args, _global_size, _local_size) in statements])
|
||||
kernel_calls = '\n '.join([f"runProgram(gl, '{name}', programs[{i}], [{', '.join(args)}]);" for i, (name, args, _global_size, _local_size) in enumerate(statements) ])
|
||||
copy_inputs = "\n".join([f'updateTextureData(gl, {name}, _{name}, {"true" if dtype == dtypes.half else "false"});' for name,(size,dtype,_key) in bufs.items() if "input" in name])
|
||||
entry_point = f"""
|
||||
return function({",".join([f"_{name}" for name,(size,dtype,_key) in bufs.items() if "input" in name])}) {{
|
||||
const ext = gl.getExtension('EXT_color_buffer_float');
|
||||
{copy_inputs}
|
||||
{kernel_calls}
|
||||
|
||||
return readTextureData(gl, output0);
|
||||
}}
|
||||
"""
|
||||
programs = f"let programs = [{kernel_names}].map((code) => createShaderProgram(gl, code));"
|
||||
return f"{header}\n{kernels}\n{textures}\n{programs}\n{entry_point}}}"
|
||||
|
||||
def export_model_webgpu(functions, statements, bufs, bufs_to_save, weight_names, input_names, output_names) -> Tuple[str,int,int]:
|
||||
kernel_code = '\n\n'.join([f"const {key} = `{code.replace(key, 'main')}`;" for key, code in functions.items()])
|
||||
kernel_names = ', '.join([name for (name, _args, _global_size, _local_size) in statements])
|
||||
@@ -78,15 +257,9 @@ def export_model_webgpu(functions, statements, bufs, bufs_to_save, weight_names,
|
||||
output_readers = '\n '.join([f"await gpuReadBuffer{i}.mapAsync(GPUMapMode.READ);\n const resultBuffer{i} = new Float32Array(gpuReadBuffer{i}.size);\n resultBuffer{i}.set(new Float32Array(gpuReadBuffer{i}.getMappedRange()));\n gpuReadBuffer{i}.unmap();" for i in range(len(output_names))])
|
||||
output_return = '[{}]'.format(",".join([f'resultBuffer{i}' for i in range(len(output_names))]))
|
||||
return f"""
|
||||
const getTensorMetadata = (safetensorBuffer) => {{
|
||||
const metadataLength = Number(new DataView(safetensorBuffer.buffer).getBigUint64(0, true));
|
||||
const metadata = JSON.parse(new TextDecoder("utf8").decode(safetensorBuffer.subarray(8, 8 + metadataLength)));
|
||||
return Object.fromEntries(Object.entries(metadata).filter(([k, v]) => k !== "__metadata__").map(([k, v]) => [k, {{...v, data_offsets: v.data_offsets.map(x => 8 + metadataLength + x)}}]));
|
||||
}};
|
||||
{web_utils["getTensorBuffer"]}
|
||||
|
||||
const getTensorBuffer = (safetensorBuffer, tensorMetadata) => {{
|
||||
return safetensorBuffer.subarray(...tensorMetadata.data_offsets);
|
||||
}}
|
||||
{web_utils["getTensorMetadata"]}
|
||||
|
||||
const createEmptyBuf = (device, size) => {{
|
||||
return device.createBuffer({{size, usage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_SRC | GPUBufferUsage.COPY_DST }});
|
||||
@@ -137,7 +310,7 @@ const setupNet = async (device, safetensor) => {{
|
||||
""" + f"\n\nconst loadNet = async (device) => {{ return await fetch('net.safetensors').then(x => x.arrayBuffer()).then(x => setupNet(device, new Uint8Array(x))); }}"
|
||||
|
||||
def export_model(model, target:str, *inputs):
|
||||
assert Device.DEFAULT in EXPORT_SUPPORTED_DEVICE, "only WEBGPU, CLANG, CUDA, GPU, METAL are supported"
|
||||
assert Device.DEFAULT in EXPORT_SUPPORTED_DEVICE, "only WEBGPU, WEBGL, CLANG, CUDA, GPU, METAL are supported"
|
||||
run,special_names = jit_model(model, *inputs)
|
||||
functions, statements, bufs, bufs_to_save = compile_net(run, special_names)
|
||||
state = get_state_dict(model)
|
||||
@@ -149,6 +322,8 @@ def export_model(model, target:str, *inputs):
|
||||
prg = export_model_clang(functions, statements, bufs, bufs_to_save, input_names, output_names)
|
||||
elif target == "webgpu":
|
||||
prg = export_model_webgpu(functions, statements, bufs, bufs_to_save, weight_names, input_names, output_names)
|
||||
elif target == "webgl":
|
||||
prg = export_model_webgl(functions, statements, bufs, bufs_to_save, weight_names, input_names, output_names)
|
||||
else:
|
||||
prg = json.dumps({
|
||||
"backend": Device.DEFAULT,
|
||||
|
||||
@@ -13,7 +13,7 @@ core_dtypes = list(DTYPES_DICT.values())
|
||||
floats = [dt for dt in core_dtypes if dtypes.is_float(dt)]
|
||||
def is_dtype_supported(dtype: DType, device: str = Device.DEFAULT):
|
||||
if dtype == dtypes.bfloat16: return False # numpy doesn't support bf16, tested separately in TestBFloat16DType
|
||||
if device == "WEBGPU": return dtype in [dtypes.float, dtypes.int32, dtypes.uint32]
|
||||
if device in ["WEBGPU", "WEBGL"]: return dtype in [dtypes.float, dtypes.int32, dtypes.uint32]
|
||||
if device == "TORCH": return dtype not in [dtypes.uint16, dtypes.uint32, dtypes.uint64]
|
||||
# for CI GPU, cl_khr_fp16 isn't supported
|
||||
# for CI LLVM, it segfaults because it can't link to the casting function
|
||||
@@ -90,6 +90,7 @@ class TestDType(unittest.TestCase):
|
||||
get_available_cast_dtypes(self.DTYPE)
|
||||
))
|
||||
def test_bitcast(self):
|
||||
if Device.DEFAULT == "WEBGL": raise unittest.SkipTest("no bitcast in WebGL GLSL")
|
||||
if self.DTYPE == dtypes.bool: raise unittest.SkipTest("no bools in bitcast")
|
||||
list(map(
|
||||
lambda dtype:
|
||||
@@ -160,6 +161,7 @@ class TestUint8Dtype(TestDType):
|
||||
def test_uint8_to_int8_overflow(self):
|
||||
_test_op(lambda: Tensor([255, 254, 253, 252], dtype=dtypes.uint8).cast(dtypes.int8), dtypes.int8, [-1, -2, -3, -4])
|
||||
|
||||
@unittest.skipIf(Device.DEFAULT == "WEBGL", "No bitcast on WebGL")
|
||||
class TestBitCast(unittest.TestCase):
|
||||
def test_shape_change_bitcast(self):
|
||||
with self.assertRaises(AssertionError):
|
||||
|
||||
@@ -600,10 +600,12 @@ class TestOps(unittest.TestCase):
|
||||
helper_test_op([()], lambda x: x.mean())
|
||||
def test_mean_axis(self):
|
||||
helper_test_op([(3,4,5,6)], lambda x: x.mean(axis=(1,2)), lambda x: Tensor.mean(x, axis=(1,2)))
|
||||
@unittest.skipIf(Device.DEFAULT == "WEBGL" and CI, "Only broken on CI")
|
||||
def test_std(self):
|
||||
helper_test_op([(45, 65, 85)], lambda x: torch.std(x), lambda x: Tensor.std(x))
|
||||
helper_test_op([(45, 65, 85)], lambda x: torch.std(x, dim=None, correction=0), lambda x: Tensor.std(x, correction=0))
|
||||
helper_test_op([(45, 65, 85)], lambda x: torch.std(x, dim=None, correction=5), lambda x: Tensor.std(x, correction=5))
|
||||
@unittest.skipIf(Device.DEFAULT == "WEBGL" and CI, "Only broken on CI")
|
||||
def test_std_axis(self):
|
||||
helper_test_op([(45, 65, 85)], lambda x: torch.std(x, dim=0), lambda x: Tensor.std(x, axis=0))
|
||||
helper_test_op([(45, 65, 85)], lambda x: torch.std(x, dim=2), lambda x: Tensor.std(x, axis=2))
|
||||
@@ -613,6 +615,7 @@ class TestOps(unittest.TestCase):
|
||||
helper_test_op([(45, 65, 85)], lambda x: torch.std(x, correction=0, dim=2), lambda x: Tensor.std(x, axis=2, correction=0))
|
||||
helper_test_op([(45, 65, 85)], lambda x: torch.std(x, correction=0, dim=[1, 2]), lambda x: Tensor.std(x, axis=[1, 2], correction=0))
|
||||
helper_test_op([(45, 65, 85)], lambda x: torch.std(x, correction=0, dim=None), lambda x: Tensor.std(x, axis=None, correction=0))
|
||||
@unittest.skipIf(Device.DEFAULT == "WEBGL" and CI, "Only broken on CI")
|
||||
def test_std_keepdim(self):
|
||||
helper_test_op([(45, 65, 85)], lambda x: torch.std(x, dim=None, keepdim=True), lambda x: Tensor.std(x, keepdim=True))
|
||||
helper_test_op([(45, 65, 85)], lambda x: torch.std(x, dim=0, keepdim=True, correction=0),
|
||||
@@ -729,7 +732,7 @@ class TestOps(unittest.TestCase):
|
||||
np.testing.assert_allclose(a[:, 2:0:-1], t[:, 2:0:-1].numpy())
|
||||
np.testing.assert_allclose(a[:, 2:0:-1, 3:1:-2], t[:, 2:0:-1, 3:1:-2].numpy())
|
||||
np.testing.assert_allclose(a[4:0:-3, 2:0:-1, -1:-5:-2], t[4:0:-3, 2:0:-1, -1:-5:-2].numpy())
|
||||
if Device.DEFAULT != "CPU":
|
||||
if Device.DEFAULT not in ["CPU"]:
|
||||
# broken
|
||||
np.testing.assert_allclose(a[2:5:-1, :, :], t[2:5:-1, :, :].numpy()) # shape = (0, 10, 10)
|
||||
np.testing.assert_allclose(a[:, 2:5:-1, :], t[:, 2:5:-1, :].numpy()) # shape = (0, 10, 10)
|
||||
@@ -781,6 +784,7 @@ class TestOps(unittest.TestCase):
|
||||
helper_test_op([(3,3)], lambda x: torch.nn.functional.pad(x, (0,0,3,4), value=1), lambda x: x.pad(((3,4), None), value=1))
|
||||
helper_test_op([(3,3)], lambda x: torch.nn.functional.pad(x, (0,0,0,0), value=1), lambda x: x.pad((None, None), value=1))
|
||||
|
||||
@unittest.skipIf(Device.DEFAULT == "WEBGL", "incorrect result")
|
||||
def test_pad_slice(self):
|
||||
for value in 0., 3.456:
|
||||
helper_test_op([(1)], lambda x: torch.nn.functional.pad(x,(1,0), value=value)[0], lambda x: x.pad(((1,0),), value=value)[0])
|
||||
|
||||
Reference in New Issue
Block a user