Switch WebGL limits max_uniform_buffers_per_shader_stage to 11

This commit is contained in:
Dzmitry Malyshau
2021-11-30 10:38:07 -05:00
committed by Dzmitry Malyshau
parent 28ba9d86eb
commit 0df66719ca

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@@ -737,6 +737,7 @@ impl Limits {
/// These default limits are guarenteed to be compatible with GLES-3.0, and D3D11, and WebGL2
pub fn downlevel_webgl2_defaults() -> Self {
Self {
max_uniform_buffers_per_shader_stage: 11,
max_storage_buffers_per_shader_stage: 0,
max_storage_textures_per_shader_stage: 0,
max_dynamic_storage_buffers_per_pipeline_layout: 0,