Fix RenderPass::set_vertex_buffer doc link

This commit is contained in:
Héctor Ramón Jiménez
2020-04-07 02:55:27 +02:00
parent 11a63e4e9d
commit 0f2bc33b7f

View File

@@ -1472,7 +1472,7 @@ impl<'a> RenderPass<'a> {
/// Draws primitives from the active vertex buffer(s).
///
/// The active vertex buffers can be set with [`RenderPass::set_vertex_buffers`].
/// The active vertex buffers can be set with [`RenderPass::set_vertex_buffer`].
pub fn draw(&mut self, vertices: Range<u32>, instances: Range<u32>) {
unsafe {
wgn::wgpu_render_pass_draw(
@@ -1488,7 +1488,7 @@ impl<'a> RenderPass<'a> {
/// Draws indexed primitives using the active index buffer and the active vertex buffers.
///
/// The active index buffer can be set with [`RenderPass::set_index_buffer`], while the active
/// vertex buffers can be set with [`RenderPass::set_vertex_buffers`].
/// vertex buffers can be set with [`RenderPass::set_vertex_buffer`].
pub fn draw_indexed(&mut self, indices: Range<u32>, base_vertex: i32, instances: Range<u32>) {
unsafe {
wgn::wgpu_render_pass_draw_indexed(
@@ -1504,7 +1504,7 @@ impl<'a> RenderPass<'a> {
/// Draws primitives from the active vertex buffer(s) based on the contents of the `indirect_buffer`.
///
/// The active vertex buffers can be set with [`RenderPass::set_vertex_buffers`].
/// The active vertex buffers can be set with [`RenderPass::set_vertex_buffer`].
pub fn draw_indirect(&mut self, indirect_buffer: &'a Buffer, indirect_offset: BufferAddress) {
unsafe {
wgn::wgpu_render_pass_draw_indirect(
@@ -1519,7 +1519,7 @@ impl<'a> RenderPass<'a> {
/// based on the contents of the `indirect_buffer`.
///
/// The active index buffer can be set with [`RenderPass::set_index_buffer`], while the active
/// vertex buffers can be set with [`RenderPass::set_vertex_buffers`].
/// vertex buffers can be set with [`RenderPass::set_vertex_buffer`].
pub fn draw_indexed_indirect(
&mut self,
indirect_buffer: &'a Buffer,