mirror of
https://github.com/gfx-rs/wgpu.git
synced 2026-04-22 03:02:01 -04:00
[rs] Merge #203
203: Update winit r=kvark a=grovesNL Use the latest version of winit (0.22) Co-authored-by: Joshua Groves <josh@joshgroves.com>
This commit is contained in:
@@ -55,7 +55,7 @@ env_logger = "0.7"
|
||||
glsl-to-spirv = "0.1"
|
||||
log = "0.4"
|
||||
png = "0.15"
|
||||
winit = "0.20"
|
||||
winit = "0.22"
|
||||
rand = "0.7.2"
|
||||
zerocopy = "0.2"
|
||||
futures = "0.3"
|
||||
|
||||
@@ -45,7 +45,7 @@ Shout out to the following projects that work best with wgpu-rs:
|
||||
- [imgui-wgpu](https://github.com/Yatekii/imgui-wgpu-rs) - Dear ImGui interfacing
|
||||
- [pixels](https://github.com/parasyte/pixels) - the easiest way to create a hardware-accelerated pixel frame buffer
|
||||
- [kas](https://github.com/dhardy/kas) - tooKit Abstraction System
|
||||
- [oxiditor](https://github.com/Ruddle/oxidator) - RTS game engine
|
||||
- [oxidator](https://github.com/Ruddle/oxidator) - RTS game engine
|
||||
- [nannou](https://github.com/nannou-org/nannou) - a creative coding framework
|
||||
|
||||
Also, libraries that have support for wgpu-rs:
|
||||
|
||||
Reference in New Issue
Block a user