Make shader write&read storage buffers match non readonly layouts (#3893)

This commit is contained in:
Fredrik Fornwall
2023-06-30 00:30:34 +02:00
committed by GitHub
parent 88f18ed190
commit 17143c149c
2 changed files with 71 additions and 1 deletions

View File

@@ -74,6 +74,7 @@ Bottom level categories:
- Fix order of arguments to glPolygonOffset by @komadori in [#3783](https://github.com/gfx-rs/wgpu/pull/3783).
- Fix OpenGL/EGL backend not respecting non-sRGB texture formats in `SurfaceConfiguration`. by @liquidev in [#3817](https://github.com/gfx-rs/wgpu/pull/3817)
- Make write- and read-only marked buffers match non-readonly layouts. by @fornwall in [#3893](https://github.com/gfx-rs/wgpu/pull/3893)
#### Metal

View File

@@ -409,7 +409,7 @@ impl Resource {
)
}
};
if self.class != class {
if !address_space_matches(self.class, class) {
return Err(BindingError::WrongAddressSpace {
binding: class,
shader: self.class,
@@ -1237,3 +1237,72 @@ impl Interface {
Ok(outputs)
}
}
fn address_space_matches(shader: naga::AddressSpace, binding: naga::AddressSpace) -> bool {
match (shader, binding) {
(
naga::AddressSpace::Storage {
access: access_shader,
},
naga::AddressSpace::Storage {
access: access_pipeline,
},
) => {
// Allow read- and write-only usages to match read-write layouts:
(access_shader & access_pipeline) == access_shader
}
(a, b) => a == b,
}
}
#[cfg(test)]
mod test {
use super::address_space_matches;
#[test]
fn address_space_matches_correctly() {
assert!(address_space_matches(
naga::AddressSpace::Uniform,
naga::AddressSpace::Uniform
));
assert!(!address_space_matches(
naga::AddressSpace::Uniform,
naga::AddressSpace::Storage {
access: naga::StorageAccess::LOAD
}
));
let test_cases = [
(naga::StorageAccess::LOAD, naga::StorageAccess::LOAD, true),
(naga::StorageAccess::STORE, naga::StorageAccess::LOAD, false),
(naga::StorageAccess::LOAD, naga::StorageAccess::STORE, false),
(naga::StorageAccess::STORE, naga::StorageAccess::STORE, true),
(
naga::StorageAccess::LOAD | naga::StorageAccess::STORE,
naga::StorageAccess::LOAD | naga::StorageAccess::STORE,
true,
),
(
naga::StorageAccess::STORE,
naga::StorageAccess::LOAD | naga::StorageAccess::STORE,
true,
),
(
naga::StorageAccess::LOAD,
naga::StorageAccess::LOAD | naga::StorageAccess::STORE,
true,
),
];
for (shader, binding, expect_match) in test_cases {
assert_eq!(
expect_match,
address_space_matches(
naga::AddressSpace::Storage { access: shader },
naga::AddressSpace::Storage { access: binding }
)
);
}
}
}