789: Panic on using a pending buffer r=kvark a=kvark

**Connections**
Validates the use case of https://github.com/gfx-rs/wgpu-rs/issues/436

**Description**
We didn't detect if a buffer had pending *initial* mapping, previously, on submit.

**Testing**
Untested

Co-authored-by: Dzmitry Malyshau <kvarkus@gmail.com>
This commit is contained in:
bors[bot]
2020-07-13 15:51:50 +00:00
committed by GitHub

View File

@@ -442,15 +442,18 @@ impl<G: GlobalIdentityHandlerFactory> Global<G> {
// update submission IDs
for id in comb.trackers.buffers.used() {
if let BufferMapState::Waiting(_) = buffer_guard[id].map_state {
panic!("Buffer has a pending mapping.");
}
if !buffer_guard[id].life_guard.use_at(submit_index) {
if let BufferMapState::Active { .. } = buffer_guard[id].map_state {
let buffer = &mut buffer_guard[id];
if !buffer.life_guard.use_at(submit_index) {
if let BufferMapState::Active { .. } = buffer.map_state {
log::warn!("Dropped buffer has a pending mapping.");
super::unmap_buffer(&device.raw, &mut buffer_guard[id]);
super::unmap_buffer(&device.raw, buffer);
}
device.temp_suspected.buffers.push(id);
} else {
match buffer.map_state {
BufferMapState::Idle => (),
_ => panic!("Buffer {:?} is still mapped", id),
}
}
}
for id in comb.trackers.textures.used() {