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Fix typo "layout pipeline layout" -> "pipeline layout" (#4921)
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@@ -252,7 +252,7 @@ pub enum StageError {
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TooManyVaryings { used: u32, limit: u32 },
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#[error("Unable to find entry point '{0}'")]
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MissingEntryPoint(String),
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#[error("Shader global {0:?} is not available in the layout pipeline layout")]
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#[error("Shader global {0:?} is not available in the pipeline layout")]
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Binding(naga::ResourceBinding, #[source] BindingError),
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#[error("Unable to filter the texture ({texture:?}) by the sampler ({sampler:?})")]
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Filtering {
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