Fix typo "layout pipeline layout" -> "pipeline layout" (#4921)

This commit is contained in:
Andrew Farkas
2023-12-21 20:02:41 -05:00
committed by GitHub
parent 79e5169255
commit 2993650ede

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@@ -252,7 +252,7 @@ pub enum StageError {
TooManyVaryings { used: u32, limit: u32 },
#[error("Unable to find entry point '{0}'")]
MissingEntryPoint(String),
#[error("Shader global {0:?} is not available in the layout pipeline layout")]
#[error("Shader global {0:?} is not available in the pipeline layout")]
Binding(naga::ResourceBinding, #[source] BindingError),
#[error("Unable to filter the texture ({texture:?}) by the sampler ({sampler:?})")]
Filtering {